Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/04/13 in all areas

  1. Turn every headgear you wear (TOP,MID,LOWER) into costume headgear. Removing the refine, stats and cards. Also you can revert back your Costume Headgear to its original state. But not the refine, stats and cards. Working with the Revision 17306 Feel free to use Hahaha! ENJOY! Credits to Rebel, Zephyrus EDIT : I don't support this anymore. Costume_System_v1.diff costume.txt
    1 point
  2. Since i havent seen a topic with this info (atleast not in full), thought i will share what i found so far. One handed Swords = 1100-1149, 13400-13499 Two handed Swords = 1150-1199, 21000-21999 Knives, Daggers etc = 1200-1249, 13000-13099 Katars = 1250-1299 One handed Axes = 1300-1349 Two handed Axes = 1350-1399 One handed Spears = 1400-1449 Two Handed Spears = 1450-1471, 1474-1499 Maces = 1500-1549, 16000-16999 Books = 1550-1599 Knuckles = 1800-1899 One Handed Staves/Rods = 1600-1699 Two Handed Staves/Rods = 1472,1473,2000-2099 Bows = 1700-1749, 18100-18499 Guitars = 1900-1949 Whips = 1950-1999 Handguns = 13100-13149 Other guns = 13150-13199 Ninja weapons = 13300-13399 All the other ids are currently being ignored. Disclaimers: 1) Applicable to 2012-04-10a and older client which don't use the iteminfo.lua file for getting information. 2) I have not tested the entire range of values. They are inferences i got from the client exe file. If you are interested in making the item id flexible try my modified client =>http://rathena.org/board/topic/79646-release-2012-04-10a-with-no-weapon-item-id-restriction/?view=findpost&p=184288
    1 point
  3. About this command : I have never seen a script using this command, and it's not in any npc script in the svn. Btw a lot of script need to revive dead player and we often use atcommand script resulting an entry in atcommand log, or a trick with warp command. If we don't use it I suggest to customize it a little ? What do you think ? Maybe something like this ?
    1 point
  4. idk but skill off is easy [ conf -> mapflag -> noskill ] Add ur_gold_map mapflag noskill check thise may help u i rlly didn't try it but i found it - script freakingevent#disable -1,{ OnInit: disablenpc "munakajata"; disablenpc "escapepad"; setarray .npc$[0],"[Escape Pad]","[Bat Mobile]"; set hptimer,0; set isfirstime,0; end; } - script freakingevent -1,{ OnClock000: OnClock0200: OnClock0400: OnClock0600: OnClock0800: OnClock1000: OnClock1200: OnClock1400: OnClock1600: OnClock1800: OnClock2000: OnClock2200: goto startfreakinevent; startfreakinevent: announce "A freaking event will begin in 3 minutes!",0; sleep2 180000; initnpctimer; set hptimer,1; announce "Talk to me now if you wanna join! The event has already started!",0; enablenpc "munakajata"; enablenpc "escapepod"; OnTimer3600000: announce "Event is finish!",0; set isfirstime,0; disablenpc "munakajata"; disablenpc "escapepad"; set hptimer,0; warp "prontera",151,181; stopnpctimer; end; } prontera,104,68,3 script munakajata 413,{ mes .npc$[1]; mes "Hello, What can I do for you?"; next; menu "Join the freaking event",-,"Leave",leave; if(isfirstime == 0){ set isfirstime,1; set Hp,Hp/2; warp new_3-1,100,100; initnpctimer; goto chicken; } else { mes "You can only register once per instance of this event!"; close; leave: close; } Chicken: OnTimer1000: getmapxy(.mapname$,.mapx,.mapy,0,strcharinfo(0)); if(.mapname == "new_3-1"){ set Hp,Hp-1000; set Sp,Sp-500; set Zeny,Zeny+1000; } if(hptimer == 0) stopnpctimer; } new_3-1,104,68,3 script escapepad 413,{ mes .npc$[0]; mes "Yo, wanna go?"; next; warp "prontera",151,181; } if something wrog check thise link http://rathena.org/board/topic/74389-other-gold-room-event/
    1 point
  5. This works fine in my test server. And I'm using the latest revision.
    1 point
  6. src/map/atcommand.c For @guildrecall; Search for: memset(atcmd_output, '\0', sizeof(atcmd_output)); Add Below: if(agit_flag) { clif_displaymessage(fd, "You cannot use @guildrecall during WoE."); return -1; } For @recall; Search for: ACMD_FUNC(recall) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); Add Below: if(agit_flag) { clif_displaymessage(fd, "You cannot use @recall during WoE."); return -1; }
    1 point
  7. send to me your user and id on your teamviewer.
    1 point
  8. Rejected from server again T__T I'm losing of hope do you have teamviewer?
    1 point
  9. Update the french translation after feedback ! Thanks Lighta ! http://pastebin.com/pbTCRamh
    1 point
  10. bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; If not once and for all bonus bStr,rand(1,100); bonus bInt,rand(1,100); bonus bDex,rand(1,100); else I think with permanent variable it should do it.. but the script would be a bit screw up..
    1 point
  11. Recolor of Wandering Minstrel Hat can be found here; http://rathena.org/board/files/file/2800-item-recolor-collection/
    1 point
  12. Well, I knew this was generating a bit of drama (as it's almost always generated when Spanish is present), but there are lots of points of view, and as I told Euphy on this post: This is my point of view (and got support on it as you can see). I preferred myself a translation in actual Spanish words than a Spanglishized one (and you can see in my previous post I liked Leeg's but remarked its flaws), but I defended a Spanglishization because it's more popular, and so I thought it was better for a general Spanish translation. People who know me also know I'm not for smashing the dictionary (not without reason) and I also proved it on my last post. I've also come with the thought this wasn't benefitting all servers in particular because as I stated on the other paragraph of this post, regular Spanish-speaking servers use that Spanglish and then I thought it may be detrimental for these. I also stated I'd like to make a joint-effort translation with the good points of both of these, not impose mine and Tragedy's and thus not willing to win any (inexistent?) argument. So it's time to stop the drama now. I didn't take any offense from Euphy when changing translations, but for the seemingly unfriendly replies from Leeg and Daegaladh, anyways nvm this is not a problem anymore. As Leeg said before, the discussion is over, as we both have reasoned and apologised each other (we agreed our mutual posts didn't seem friendly for neither of us). We'll try to join efforts and provide best translation possible whenever we can. I do also feel sorry for the bit of drama generated in this forum.
    1 point
  13. Hey Capuche, canal translation note. (I'll writte in lighta english just so everyone could follow/input) 1438: (That info appear when player is trying to connect to chan, so idk I found the previous translation more descriptive) 1438: Vous ne pouvez pas rejoindre le canal '%s' car vous en êtes banni. (ye I know it was changed in the english one but I still prefer old one) You sometime use switch parameter name like : "1456: * %s ban <#nom_canal> <nom du personnage> 1457: -- Banni le joueur spécifié du canal." 1456 is the command, and 1457 his explanation but in cmd we say "personnage" while we use "joueur" in description I think we should use the same either "joueur" for both or "personnage", (same parameter are always use in man to not confuse user but on other way using synonym quite describe more) 1461 : -- Débanni le joueur specifié du canal => Le joueur '%s' n'est plus banni du canal '%s'. (we have player and chan name as parameter might use them) 1464: Bannissement du joueur '%s' échoué. => Bannissement du joueur '%s' impossible. (That true the command failed but in this way I think he may misslead as that command had a possibility of succes while it's ain't the case. That command will always fail on that user since he have the channel admin permission so that why I prefer "impossible" then "échoué", actually there a little chance of succes cause that will appear when user is offline too. offline or you don't have permission, so idk "Impossible de bannir le joueur '%s' car vous n'avez pas la permission requise ou le celui-ci est hors-ligne" ??) 1468: -- Débanni tous les joueurs bannis du canal spécifié. => Déban tous les joueurs bannis du canal spécifié. ("Debanni" seem weird with plural or maybe Debannissement, yeah adv woud fit) 1474: -- Joindre le canal spécifié. => Rejoindre le canal spécifié (idk I just found it more common, you met people but you rejoin a chan) that my input on r17305, thank for the translation and sorry for late feedback =)
    1 point
  14. @iraciz THX dude +1 for this...I'll be posting here after I try this
    1 point
  15. Script: Old Glast Heim Memorial Ver: 1.0 [Exclusive Ziu] Idioma: Coreano (Official Korean Text) Scripter: Ziu Bueno creo que hay poco que decir.... si encontrais errores pues me gustaría mucho que fuerán reportados... por lo demas disfrutar del trabajo de muchas y muchas horas... [media=]http://youtu.be/x4N1LzfKJfQ[/media] DOWNLOAD FREE... o_O
    1 point
  16. Just read item.db on rathena doc on your server It's default added by rathena Loc: Equipment's placement. Values are: 2^12 4096 = Costume Low Headgear 2^11 2048 = Costume Mid Headgear 2^10 1024 = Costume Top Headgear 2^8 256 = Upper Headgear 2^9 512 = Middle Headgear 2^0 001 = Lower Headgear 2^4 016 = Armor 2^1 002 = Weapon 2^5 032 = Shield 2^2 004 = Garment 2^6 064 = Footgear 2^3 008 = Accessory 1 2^7 128 = Accessory 2
    1 point
  17. here's a mirror. https://brynner-clientside.googlecode.com/svn/trunk
    1 point
×
×
  • Create New...