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Showing content with the highest reputation on 12/24/12 in all areas

  1. That's actually a great idea, thank you! Added in v1.6, SVN copy will be updated shortly: http://pastebin.com/raw.php?i=G7pt6HR7
    2 points
  2. Fimbulwinter Client http://blog.fimbulwinter.org/ Overview Yes, this is another client project as I'm not satisfied with the current ones. FimbulwinterClient is developed in C++ using a barebone engine called YA3DE that I developed for use on it, remembers a lot XNA. The project was being developed in C# but with the release of MSVC11 with almost full C++11 support I decided to port it to C++ to take advantage of the new features. I don't plan to target old compilers that doesn't support the new spec as the major compilers already support it. YA3DE YA3DE(Yet Another 3D Engine) is a 3d engine that I developed to use it in my client. It remembers a lot of XNA but is in C++ and uses only OpenGL 3. Roadmap Map rendering: Done, perhaps the normal calculation isn't good at the moment. Mode rendering: Same as above. GUI: In development. Actors rendering: To be done. Network: To be done. Source code and license The project is licensed under GNU GPLv3 and the source can be found on my github repository: https://github.com/g...al/fimbulclient Screenshots Playing with the new GUI system Prontera prt_maze with surface colors Castle Prontera indoors Niflheim Comodo About the GUI https://github.com/greenboxal/fimbulclient/wiki/GUI-Overview I'll use the Awesomium project to create the game GUI, it's a hacked source of Chrominium that can be rendered and used in any project. Yes, the GUI will be done using HTML5+CSS3, but we have a problem: I suck at web programming and I really need help to develop a pretty GUI. So, if anybody is willing to help you can contact me Just for clarification, the 3d rendering is not web based, just the GUI. The world rendering is done with OpenGL and YA3DE. I'm developing the project alone and it's really a painful but rewarding task and I would be really thankful if someone helped me on this project. Thanks for your time, The green hollow cube.
    1 point
  3. 1 point
  4. Da dieses Phänomen viel mit Networking und dem Code des Gravityclienten zu tun hat, gibt es darauf unglücklicherweise keine einfache Antwort. Server-Client Kommunikation findet offensichtlich mit einer entsprechenden Verzögerung (Latenz), abhängig von der Distanz zwischen Server und Client, statt. So treffen in vielen Fällen die getätigten Aktionen erst einige Millisekunden später beim Server ein, was ggf. in der Verbindung mit Packetverlusten ausgelöst durch den Clientcode zu unregelmäßigen Intervallen in der Skillbenützung führen kann. Gut zu beobachten war dies auch beim Skill Occult Impact, wo es für Spieler mit einer höheren Latenz (etwa Europäer auf einem US Server) möglich war, 2 oder sogar 3 Spheres direkt hintereinander ohne Delay abzuschießen. Für einen Amerikaner in dieser Form unmöglich. Ein weiterer Faktor, der eine Rolle spielt, ist die Skillanimation. Um beim Beispiel Occult Impact zu bleiben: Die Animation von Occult Impact kann etwa durch die Benützung anderer Skills wie Hyper Spirit Spheres unterbrochen werden. Dies führt dazu, dass der Skill schneller wiederbenutzt werden kann, sofern er kein serverseitiges Delay besitzt. So viel zur Erklärung. Konkret bedeutet das, dass es meiner Meinung nach in eurer Situation die einzig sinnvolle Möglichkeit wäre, eventuell etwas an der entsprechenden Skillanimation zu ändern. Ggf. kann dies das Verhalten verändern. Alle anderen Lösungsansätze wären zu weit hergeholt und würden auf keinen Fall sinnvoll sein.
    1 point
  5. what particular conf did you edit can you show us what you've done? try @reloadbattleconf
    1 point
  6. what is the compiler you are using? is it Visual Studio 2012? Use Visual Studio 2010 instead. Have a nice day!
    1 point
  7. mob id above 3000 are reserved for other purpose...you cant use it as custom mob id....i think you should use below 3000 .....
    1 point
  8. Why you always suggest stuff AFTER we implement it But yeah this way looks good too
    1 point
  9. How can fix it to buy select many of one item at a time.
    1 point
  10. Wrong. Argument = 1 --> call shop ID = 1 // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}}; //============================================================ que_moc_16,95,89,4 script Zero#1 688,{ callfunc "qshop"; } que_moc_16,97,89,4 script Zero2 688,{ callfunc "qshop",1; } // ----------------------------------------------------------- // Quest items -- do NOT use a reward item more than once! // Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // ----------------------------------------------------------- Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2); Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600); Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1); Add(1,5045,1,0,0,2252,1,1054,450,943,1200);
    1 point
  11. We had about 500 people inside the map at once! It was a great success Thanks again for the map Olrox! Here are some pics of the Ball.
    1 point
  12. kRO 2012-04-14 means: this RO client will support updates UP TO kRO Update on 14th of April, 2012. If you are playing in a private server, usually there's no problem
    1 point
  13. Also, if that doesn't work out, you can always download @Ai4rei's awesome ROPatcher Lite.
    1 point
  14. I think so. they are updaters. If you are not sure, just download and keep them. (just ~300 kb ah~ ) if you have obtained a rAthena Server, it will (by default) set to accept 2012-04-10 Clients. You can use any version of rAthena. (Otherwise, the latest is the most recommended). Your kRO (with a date of 04-14-2012) only shows "Until which official kRO patch, like items, skills, and sprites are fully supported" Have a nice day!
    1 point
  15. 30+ Palletes for Oboro and Kagerou thanks to Kamishi. http://rathena.org/board/files/file/2610-36-kamishis-unique-dyes-with-brown-skin/ http://rathena.org/board/files/file/2436-32-kamishis-clothes-dyes-from-693-big-pack/
    1 point
  16. Looks gorgeous!~ Sorry if I'm wrong, but it's just one sprt/act for 35 usd?
    1 point
  17. http://kro.nickyzai.com/ supports 2012+ clients this is full client for kro/renewal
    1 point
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