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sader's hunting quest 5.2


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About This File

This system is simple

the player choose the categories, he gets a hunting quest to kill a monster (random monster from the list that you put in the config)

when he complete the quest , he will get a exp/job exp and if you want you can add items to the reward too

and he will get cooldown , he can do more then 1 categories at the time

you can add as much as you want categories/monsters

the quest are ether account base or character based , it's up to you (seethe config at the end of the script)

the quests not for party , if you want it to work with parties , you need to edit it your self

 

 

in version 5 of the script , a full rewrite what changed the configuration completely 

you can now add as much as you want categories following this example:

AddCata(<"name">,<.var>,<mini level>,<max level>,<cooldown in hours>,<base exp reward>,<job exp reward>,<point reward>,<ITEM ID>,<COUNT>{,<ITEM ID>,<COUNT>{,<ITEM ID>,<COUNT>}})
	
  
AddCata("Normal",.Normal,25,75,5,10000,1000,100);

you can add as much as you want monsters in each categories following this example:

AddMob(<.var>,<mob id>,<min count>,<max count>);
  
AddMob(.Normal,1002,150,150);

 


What's New in Version 3.0.0   See changelog

Released

//v.3.0

Fix where char in the same account can complete the quest if it's already done with another char

add new config
AT LINE 227
 
Minimum level for the quest
    .qs_elevel = 1; //the Minimum level for easy mode quest (put it 1 to disable it)
    .qs_nlevel = 1//the Minimum level for normal mode quest (put it 1 to disable it)
    .qs_hlevel = 1//the Minimum level for hard mode quest (put it 1 to disable it)
    .qs_ilevel = 1//the Minimum level for indeterminate mode quest (put it 1 to disable it)
 
config to allow for the char in the same account to do the quest 0 by default to make it on account
    .accharlimit = 0; // 0 = once per account , 1 = once pet character

//v.2.0

optimize the script

Add config down the script

fix where @reloadscript remove the quest after it's completed

THE CONFIG:

AT LINE 212

    setarray .easy,1275,1737; //Easy Mode Monsters ID
    setarray .easyc,50,75; //Easy Mode Monsters Count((Random))
    setarray .normal,1275,1737;//Normal Mode Monsters ID
    setarray .normalc,100,150;//Normal Mode Monsters Count((Random))
    setarray .hard,1735,1736;//Hard Mode Monsters ID
    setarray .hardc,75,100,150;// Hard Mode Monsters Count((Random))
    setarray .indeterminate,1735,1736;//Indeterminate Mode Monsters ID
    setarray .indeterminatec,250,300,350;// Indeterminate Mode Monsters Count((Random))
    .complete_without_npc = 0; //if you want to complete the quest without the npc set it to 1
    .easy_points = 50; //the point rewards for easy mode
    .normal_points = 100; //the point rewards for normal mode
    .hard_points = 150; //the point rewards for hard mode
    .indeterminate_points = 200; //the point rewards for indeterminate mode
    .s_timeq = 10; //quest daley in hr
    setarray .sader_q_shop[0],512,20,513,30,514,40; // rewards in the shop <item_id>,<prise>,<item_id>,<prise>,<item_id>,<prise>;
 
 
 
 
 
 
 
 
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