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146 files

  1. More information about "Mapflag gvg_noally"

    Free

    Mapflag gvg_noally

    This is mapflag  gvg_noally  will ignores guild alliances in GVG maps
     
    Compatibility:
    The diff was made for rAthena Git Hash: 55acdb98 / 2018-10-10

    195 downloads

    Updated

  2. More information about "Sonic Blow and Arrow Vulcan v3.patch for 2018/12/19 Up Client"

    Free

    Sonic Blow and Arrow Vulcan v3.patch for 2018/12/19 Up Client

    thanks to ckx_, syon, gidz, sadre
     
    Video_2024_08_04-5_edit_0.webm

    320 downloads

    Updated

  3. More information about "Hop Jump"

    5.00 USD

    Hop Jump

    Hop Jump [ GLO_SAUT ] 
    Can be used with the skill id 5000 or the atcommand @hop <skill level>

    2 purchases   8 downloads

    Submitted

  4. More information about "@voteleader for the Battleground"

    Free

    @voteleader for the Battleground

    Min votes configured: 3 // Can be changed
    Can vote on yourself: Disabled // Can be activated.

    177 downloads

    Updated

  5. More information about "@lastteleport command"

    10.00 USD

    @lastteleport command

    @lastteleport command

    Description
    A simple atcommand that allows you to see your last position before you teleport.
    It ping your mini-map with a red cross (especially for MvP Hunting).
    ________________________________________________________________
    By downloading this file, you agree with my Terms of Service:
    You are not allowed remove my signature from any of the included files. You are not allowed claim my work as yours. I can give you support, contact me in Discord: Easycore#9709.

    6 purchases   12 downloads

    Submitted

  6. More information about "Max Trap Control"

    Free

    Max Trap Control

    This mod allows you to control the number of traps that the player can use.
    conf/battle/skill.conf
    // Max Trap [Hyroshima] // Functionality to control the number of active traps. // Note: // skill_max_trap > Controls the number of individual active trap skills that were not been to defined parameter ActiveInstance in skill_db.yml // global_max_trap > Controls the maximum active trap skills for all skill traps (listed in skill.cpp -> trap_skill_id), this option overrides skill_max_trap if the definer is smaller than it //- // skill_max_trap: 0 (disabled) // global_max_trap: 0 (disabled) //- skill_max_trap: 0 global_max_trap: 0 the option skill_max_trap only affects skills that do not have the parameter ActiveInstance in skill_db.yml the option global_max_trap affects all trap skills mentioned above in the code box, the skills are listed in the function as I also inform in the description of the code box above.  
    Note: i am making 2 diff files available:
    _A = Closest to current revision. _B = A little older compared to the current review As there have been some changes to how some functions receive/send parameters, I will try to maintain this standard when sending diff files.
     

    254 downloads

    Updated

  7. More information about "Event Consumables (a Telma patch update)"

    Free

    Event Consumables (a Telma patch update)

    So, I decided to update this patch :
     
    However, I didnt realize that this is already available just right after I finished updating it from this :
     
    But... I gonna release this anyways... But made some modifications...
    So, what I did was I made my own consumable named 'Event'. These consumables can only be used on maps with "event_consume" mapflags.
    This patch is NOT to be diffed if you have Extended BG Pre-installed or If you are planning to install it in the future ESPECIALLY IF YOU DON'T KNOW A SINGLE THING ON SRC. This is likely for Servers who dont/wont have the Extended BG but wants to have this feature. Unless you know what you're doing. You can actually add this to Extended BG by Easycore. I intentionally coded it similarly and avoided conflicts to it for people who wants to add this but have Extended BG installed in their servers.
    Enjoy! I hope this will be to any use of any of you.
    Compatibility is your responsibility.
    No backward compatibility support.

    172 downloads

    Updated

  8. More information about "MF_NORECALL (Custom Mapflag)"

    Free

    MF_NORECALL (Custom Mapflag)

    MF_NORECALL a custom mapflag that restrict players being recalled via @recall / @recallall command when in special maps.

    In response to:

    100 downloads

    Updated

  9. More information about "AnyMapDrops"

    Free

    AnyMapDrops

    This mod made in map_drops.yml now allows you to add drops globally (without specifying a map), I also added a parameter where the added item can go directly to the player's inventory if there is space.
    Example of use ( db\import\map_drops.yml )
    Header: Type: MAP_DROP_DB Version: 2 Body: - Map: ANY GlobalDrops: - Index: 0 Item: Union_Token Rate: 50000 DirectInventory: true - Index: 1 Item: Flower Rate: 100000 SpecificDrops: - Monster: Fabre Drops: - Index: 0 Item: White_Gold_Coin Rate: 50000 DirectInventory: true - Index: 1 Item: Izidor Rate: 50000 - Monster: Poring Drops: - Index: 0 Item: Crystal_Jewel__ Rate: 50000 Note 1: To be valid across all maps, set the map name to ANY.
    Note 2: The new parameter DirectInventory ( false | true ) allows the item to go directly to the inventory.
    Note 3: I created 2 new mapflags (nomapdrops and mapdrops), the first is self-explanatory (does not drop any items from map_drops 😅), the second will be effective for instances, as now map_drops does not drop items in instances, so just apply the second mapflag on the instance (in the instance maps) to make it work again.
      Example of use:
    OnInstanceInit: setmapflag instance_mapname("1@nyd"),mf_mapdrops; setmapflag instance_mapname("2@nyd"),mf_mapdrops;
    Next updates I will add a parameter to mapdrops.yml if you want the item to be dropped in instances too instead of having to use the mapdrops mapflag.
     

    267 downloads

    Updated

  10. More information about "[UPDATE] +7 and above refined item no drop"

    Free

    [UPDATE] +7 and above refined item no drop

    This is an update to the original post :
     
     
    and a response to this topic :
     
     
    Currently working on Git Hash : ea54670

    158 downloads

    Submitted

  11. More information about "[Script Command] getdconst & setdconst"

    Free

    [Script Command] getdconst & setdconst

    First of all, yes, I know that this break the "const" concept, but I really miss "static values" in script engine.
    Yes, I know that we can use $vars but it's a lot pretty using const logic.
    If you don't know what is a "const", open your db/const.txt file
    In the end of file, you can add something like this:
    X_VALUE%TAB%1005

    And now, you can call X_VALUE in any script and the script will know that X_VALUE is not a player script, it's a """"global"""" variable, so you can call it with or without a player attached.

    And now we came to my commands.
    getdsconst allow you to get a constant dynamically like getd.

    For sample:

    .@var = getdconst( "X" + "_" + "VALUE" );
    This would return 1005.
    And now with setdconst we can change those as well.

    setdconst( "X_VALUE", 2020 );
    Remember, when you restar t your server, this constant will be 1005 again!
     
    Here another sample script:
    prontera,150,150,5 Script CommandsTest 90,{ .@const$[0] = "SWORDCLAN"; .@const$[1] = "ARCWANDCLAN"; .@const$[2] = "GOLDENMACECLAN"; for( ; .@i < getarraysize( .@const$ ); .@i++ ) mes "Contant Value of [" + .@const$[.@i] + "] is " + getdconst( .@const$[.@i] ); next; mes "I will now, change all const values to +1"; for( .@i = 0; .@i < getarraysize( .@const$ ); .@i++ ) setdconst( .@const$[.@i], getdconst( .@const$[.@i] ) + 1 ); close; }  

    38 downloads

    Submitted

  12. More information about "Prevent hitting mobs near NPC or Warper"

    Free

    Prevent hitting mobs near NPC or Warper

    Hi, 
    It's been a while since I posted anything.. As of now, I want to release this simple src mod that prevents players from hitting MVPs near an NPC/Warper. Purpose of this is to discourage players from going near warpers while hunting MVPs.

    I'm not sure how helpful this be but I just want to do something small for a while .

    I will be lurking around the request section to see some good ideas and might be releasing them here after!

    Cheers!

    147 downloads

    Updated

  13. More information about "(QOL) Taekwon Mission printing % every monster killed for the mission"

    Free

    (QOL) Taekwon Mission printing % every monster killed for the mission

    A small QOL some players asked me to add.
    It justs print each time a monster is killed for the taekwon mission the % completed

    136 downloads

    Updated

  14. More information about "@lockid - Account Protection for Gepard"

    5.00 USD

    @lockid - Account Protection for Gepard

    Bind your account to the hardware and login the game only from it. Compatible only with Gepard Shield

    10 purchases   24 downloads

    Submitted

  15. More information about "Rental Card Return"

    Free

    Rental Card Return

    If your Rental Item has a card compounded it will automatically mail you the card after the expiration.
    Thanks to RDL.

    201 downloads

    Submitted

  16. More information about "[Mapflag/QOL] NoDeath_Count"

    Free

    [Mapflag/QOL] NoDeath_Count

    A mapflag that doesn't increment death count when a player dies. Usefull to preserve super novice bonus.

    88 downloads

    Submitted

  17. More information about "Extra Mapflags [nofalcon, noriding, nomadogear, nowug, nocart]"

    Free

    Extra Mapflags [nofalcon, noriding, nomadogear, nowug, nocart]

    They are simple mapflags but I believe they can be very useful in general.
    Note: noriding affects pecopeco, dragon, gryphon.
    prontera mapflag nofalcon prontera mapflag noriding prontera mapflag nomadogear prontera mapflag nocart prontera mapflag nowug  

    102 downloads

    Submitted

  18. More information about "MVP Card to Mail"

    Free

    MVP Card to Mail

    Will automatically send to Mail when the MVP Drops Card.
    Thanks to RDL.

    148 downloads

    Submitted

  19. More information about "MVP Tombstone Shows Boss Sprite and Name!"

    Free

    MVP Tombstone Shows Boss Sprite and Name!

    Since someone is claiming that they are the only one who has the right to come up with this idea, and it's become an issue - to be honest, I didn't know that something like this had already been released here. So, I've decided to share this work for free so that everyone can benefit from it.
    Just to clarify: this is entirely my own work. I didn’t copy any code from the person claiming they are the only one entitled to ideas like this. 🙂
    As for the monster GRF, I manually edited each one to extract only the dead sprite actions.
    Whenever an MVP dies on the map, a tombstone will appear at the spot where it died — but instead of just saying "Tomb", it now shows the MVP’s name like **"Phreeoni"**, **"Baphomet"**, or **"Ifrit"**
    ✅ Instantly see which MVP was killed
    ✅ Great for MVP hunters and competitive players
    ✅ Makes the game world feel more immersive
    ✅ Works with any MVP across the server
    🎯 Example: When **Phreeoni** is defeated, a tombstone labeled **"Phreeoni"** appears where it died — no more guessing!
     

    171 downloads

    Updated

  20. More information about "Custom MVP Tomb Sprite Modification"

    20.00 USD

    Custom MVP Tomb Sprite Modification

    Instead of the default tomb sprite  appearing upon MVP death, this modification customizes each MVP to display their unique MVP dead sprite on their tomb. This enhancement adds a more immersive and personalized touch to the game experience.
    Features:
    Customized MVP tomb sprites for MVPs.
    Enhanced visual appeal and immersion.
    Easy integration with your existing rAthena setup.
    I've spent considerable time choosing each dead MVP's tomb sprite accurately reflects their character and enhances the overall gameplay experience. This is small but impactful visual upgrade.
    Supported MVPS:
    Amon Ra, Atroce, Bacsojin, Baphomet, Beelzebub, Dark Lord, Detale, Doppelganger, Dracula, Drake, Eddga, Falling Bishop, Garm, Gloom Undernight, Golden Thiefbug, Ifrit, Incantation, Samurai, Kiel-D10, Knight of Windstorm, Ktullanux, Lady Tanee, Lord of Death, Maya, Mistress, Moonlight, Morocc, Orc Hero, Orc Lord, Osiris, Pharaoh, Phreeoni, Randgris, RSX0806, Tao Gunka, Thanatos, Turtle General, Vesper.

    NOTE: Unsupported MVPs will show default sprite.
     
    mvptomb.mp4.e96c97659fba0cf355a66b6b529f1cf1.mp4

    0 purchases   0 downloads

    Updated

  21. More information about "bonus bNoComa"

    7.00 USD

    bonus bNoComa

    About This File
    bonus bNoComa 
    Add coma resistances
    ::Structure::
    bonus bNoComa,1;          ignores coma skill

    0 purchases   1 download

    Submitted

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