Source Modifications
Source Mods & Code Snippets located here.
135 files
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Advanced common drop system
By dreamunreal
Ind's Special item drop system can't do it.
so. I base on Ind's work to finish this to solve xazax's probrom.
this patch. base on eAthena r15049 trunk.
that is all,. enjoy it.
519 downloads
Updated
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[Script Command] getskillname
By Easycore
getskillname
Useful script command to return a skill name (Skill Description).
Usage
Example
mes "Skill Name: "+getskillname("SM_SWORD"); print ("Skill Name: Sword Mastery")
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Feel free to Donate If you want to support me.
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516 downloads
Submitted
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costume enchant
it enchant every slot in your costume
selectable slot to enchant and reset
consume 10 silvervine fruit.
feel free to modify as you like
//= 1st slot ( class stone lv1) ==============================
//= 2nd slot ( class stone lv2) ==============================
//= 3rd slot ( costume stone ) ===============================
//= 4th slot ( effect stone ) ================================
511 downloads
Submitted
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Cart Config [Client 2015-08-26 or newer]
By Cydh
INFORMATION: The main target for usage only for server that use kRO client Client 2015-08-26 or newer or some functions (especially the cart selection) will be fail
This mod in few words,
You can set Genetic's cart sprite for level 1 Merchant, change its max weight and max item numbers
rAthena Requirement: Git Hash: 2e15fae7 (2018-05-05)
You can config cart related values for
Weight limit Max item numbers Level requirement Job requirement But, because the client is not customizable (I meant I can't edit the client), there are things that cannot be changed related with client/PACKETVER.
So, because I modified the MC_CHANGECART to MC_CARTDECORATE (sending ZC_SELECTCART)
PACKETVER MAX_CARTS ZC_SELECTCART Weight Limit Max Items Level Req Job Req 20150826 + 12 YES YES YES YES YES 20120201 + 9 not supported YES YES useless useless Older 5 not supported YES YES useless useless
Don't forget to add MC_CARTDECORATE as quest skill to preferred player.
Forgot to took SS, so just watch the Video
Ok, that's all. Any bug & suggestion please tell me. If you find a way or know how to make patch (hex the client) to add more carts, please tell the community
506 downloads
Updated
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[Label] OnPCAttackMobEvent
By Zephyr
This label is invoked everytime a player attacks in a certain map flagged with "attackmobevent".
Sintax:
OnPCAttackMobEvent: (...)
Mapflag:
mapname<TAB>mapflag<TAB>attackmobevent
It works ONLY in the maps with the mapflag "attackmobevent".
488 downloads
Submitted
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@market clone update patch
By Mabuhay
This is my updated @market clone as per this topic:
Im currently using a sever file from December 2019. But I dont think it would not work on latest server files.
Enjoy
462 downloads
Submitted
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cell_pvp
By Anubis-K
Hi,
With this you can set a cell as a pvp zone, therefore a zone in a map that is pvp and the rest it is not.
I'm not the outor. I just think that this is cool So I made compatible with the last version of the emulator.
More informatino here: http://rathena.org/board/topic/97799-cell-nopvp-cell-pvp/
and here: http://hercules.ws/board/topic/4589-pk-area/?p=29693
You need the folowing "npcs":
- script CELLPVP -1,{OnInit: setcell "morocc",143,113,157,103,cell_pvp,1; end; }- script deathmatch_core -1,{ callfunc("pvp_scstart"); end;}function script pvp_scstart { sc_start SC_INC_AGI,120000,5; sc_start SC_BLESSING,120000,5; sc_start SC_MAGNIFICAT,120000,3;}
457 downloads
Submitted
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Ping ''IP address''
By goddameit
Preview :
!! WARNING !!
I don't know anything about ping.c (in this patch file)
and I have no idea what will happen after install this.
I only know this command will do and return message about ping answer.
Main function author : http://goo.gl/tZ4fu
Modify : Goddameit
.
This script command will return a string to let you know what is answer
about this server use 'ping' to specify IP address
ping("IP adress")
.
SAMPLE : http://pastebin.com/download.php?i=tWnafFc9
449 downloads
Updated
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Broadcast commands with global sound effect
By Sapito Sucio
This is a very simple and little source mod, it consists on the ability to send a sound effect to every player on the server every time you use @brodcast or @localbroadcast or @kami or @kamic or /b
? Attention ?
If you have the Fixed some packets for 2022 clients (#7276) commit on your rAthena, then use broadcastWithSoundEffectLatestRathena.diff, otherwise use the broadcastWithSoundEffectOldRathena.diff
Apply the diff and put the .wav file on your data folder/grf
Command to diff on terminal: git apply --3way broadcastWithSoundEffectLatestRathena.diff
Preview Video: https://cdn.lewd.host/yIVy2fAF.mp4
444 downloads
Updated
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Unimplemented Official Skills
By grenat50
After the success of our previous release Battleground Extended , Mystic Project has decided to release another work for free in the community of rAthena - The Gravity's Unimplemented Official Skills. We've long heard about them since the beginning. I've seen posts of people wondering if there was any releases of them. It took a while but here it is. We did some researches about what was intended by Gravity. I think we came close to the initial project with a few modifications.
What are the Unimplemented Official Skills ?
Unimplemented Official Skills are skills designed by Gravity long ago that have never been released. They were forgotten / dropped by Gravity.
On iRO official wiki, you can see some informations about them. For example: Fire Ivy - iRO Wiki Classic
Forgotten Skills List and Effect:
Fire Ivy: Wizard has plenty of fire skills, as it was supposed to be an immobile skill that causes damage, we've renamed it to Wind Ivy and made it Wind. It can stop the target and does damage each second. Can be stackable up to 5.
Class: Wizard Fury: The LK enters a Fury Phase. Each attack received increases LK's ATK by 1 each 500 damage (up to 5). Some damage are being absorbed and reduced depending of current maxhp.
Class: Lord Knight Steal Backpack: Steal 1 stuff / item of Players directly in the inventory. Item is sent to the storage and the Stalker will have it as a rental for 5 minutes. If used on monsters, does a AOE Steal/Steal Coin
Class: Stalker System Creation: Auto-Attack system of Whitesmith was designed to summon small devices to attack targets. There are ATK/MATK devices depending on level. Iron is required to make the device.
Class: Whitesmith Synthesis Potion: Creates a rental potion that lasts 5 min for the whole party around the Creator if items requirements met. It costs 3 misc items to create a potion. Amount of players in the party increases the amount of items required. Those items are healing potions (heal over 10 seconds), ATK/MATK/Flee/Hit potions.
Class: Creator Ragnarok: Ensemble Skill done by a bard and a dancer together. It causes damage in the area, as well as abnormal statuses. Allies receive buffs. Buffs and abnormal statuses are random each second. (similar to gospel)
Class: Bard/Dancer Hallucination Walk: Summons a clone of self and cloak the SinX. If used while being cloaked: uncloaked the SinX and causes Hallucination in an area.
Class: Assassin Cross Biotechnology: Passive skill. Increases chance to create an embryo and MaxHP of Homunculus by 2% per level.
Class: Alchemist Drill Master: Passive skill. Increases damage of homunculus by 2% per level.
Class: Alchemist Heal Homunculus: Same as Potion Pitcher lv 4 but targets directly the homunculus by using it without having to click on the homunculus.
Class: Alchemist Flame Control: Alchemist inflicts damage linked to the homunculus based on homunculus's ATK and MATK. Chances to inflict a common status depending on homunculus type.
Class: Alchemist Twilight Alchemy IV: Creates 200 blue potions if all requirements are met.
Bonus - Extra Custom Skills:
Earth Wall: Same as Ice Wall but it is indestructible and one cell only. 5 instances maximum.
Class: Wizard Earthquake: Adapted version of Earthquake for Wizard. Part of ATK and MATK are defining damage.
Class: Wizard
Installation and Compatibility:
I did put some instructions in the read me file regarding the installation.
The diff is compatible with the latest rathena but it is easy to adapt to any version really.
Any Questions ?
You can contact me on Discord: Grenat#5220 for support regarding the installation.
433 downloads
Updated
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Costumes Refiner & Card Support
By xRaisen
Adds support to costume refiner and cards. You can now refine(NPC Item refiner) your costume and add/remove(NPC Card Remover) cards. And you can also use the @refine command.
Thread: http://rathena.org/b...r-card-support/
[xRaisen]
423 downloads
Updated
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@seeghp
By Cainho
First Version by: Rad
Updated Version by: Cainho
Description: With this command you can view the HP of the players of the clan to which you belong.
Current Version: 1.1
Command: @seeghp
422 downloads
Submitted
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Forcibly Strip
By goddameit
Info : http://goo.gl/RXACXL
Preview :
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Transform request (hercules --> rA) by Adam
420 downloads
Submitted
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Block items from @item
By herenow
A mod to prevent some items from being get on @item, good for full pvp servers.
You can add the item, and the min gm level to bypass
Instructions:
1 - Add the item_block_atcmd.txt to the db/ folder
2 - Apply the diffs.
How to use:
Just add line by line each item to be blocked.
Item_Id, Min_gmlv_to_bypass
417 downloads
Updated
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@petstats command
By sader1992
this command will show you the pet stats
see the screenshot for more info
you can add it inside /rAthena/src/map/atcommand.cpp or if you use old rathena add it at /rAthena/src/map/atcommand.c file
add it like you add any new atcommand
and recompile
417 downloads
Updated
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@at with afk hat very easy Modify
By systemD2540
Inside file have Notice_Board .spr .act and image item for some one No have in data kRO Offcial
*** Only use for autotrade you can modify New @afk Just need some more from the old version.
414 downloads
Submitted
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PVP on MVP Maps
By cook1e
When a MVP Spawns PVP is enabled, When this MVP dies PVP is disabled.
New Mapflag MF_MAPMVP - Disable going to savepoint once you die 2 times in a PVP map.
414 downloads
Submitted
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No-Drop +7 or higher items
By Elliott
A small request I responded to from the eAthena forums ages ago, it's very simple and even though the last time it was tested was on eAthena r14410, there shouldn't be any problems.
I used msg slot "520" but again this can be changed, as well as the refine rate of dropping too. Someone with no src knowledge can easily configure it. Enjoy.
401 downloads
Submitted
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Main Chat Modification
By Cookie
This modification will allow the user to set a main chat delay (in seconds) for flood protection and a main chat color (in hexadecimal color format).
The user will apply the patch and re-compile. Then, in /rAthenaroot/conf/battle/client.conf refer to the main_chat_delay and main_chat_color sections.
401 downloads
Submitted
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No @go when Player died
By EliteBlack
Information
This simple modification that players will not allow to use @go when they died in a battle.
User may apply the patch and re-compile.
Mirror
No @go when players died
399 downloads
Submitted
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RentItem2
By Emistry
A Script command that extent the usage of
rentitem
it work just like item2 command..but with rental period.
*rentitem2 <item id>,<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>; *rentitem2 "<item name>",<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>;
original post link :
http://www.eathena.w...1
395 downloads
Updated
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Bg consume
By Anubis-K
Recode of Brian's Item consumption mapflag.
It allows to use BG consumables only in Battleground under bg_consume mapflag.
More information here:
http://rathena.org/board/topic/97556-bg-consume-items-tlema-comes-to-rathena/
Compatible with: 20ff69e
392 downloads
Updated
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OnPCAttackEvent
By Mastagoon
This event triggers when a player character attacks another entity. And it registers the damage and other information about the attack.
Example usage:
// @damage holds the amount of damage dealt. // @damagegid holds the GID of the target (account ID if the target is a player). // @damagerid holds the rid of the mob OnPCAttackEvent: dispbottom "You've dealt "+@damage+" to target with GID "+@damagegid+" and RID "+@damagerid;
392 downloads
Updated
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@ignoredrop
By goddameit
Preview
When you active this, you will not see any item on floor.
383 downloads
Updated
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[Mapflag] Mobitemadder
By Zephyr
This mapflag sets more drops for monsters at the map that it's been attached.
Sintax:
mapname<TAB>mapflag<TAB>mobitemadder<TAB>mob_id,item_id,drop_per{,item_id,drop_per(...)}
You can set up to ~50 more items for mobs.
"drop_per" is the chance of drop, from 1 (0,01%) to 10000 (100%).
There's an example at the screenshot, I setted a Yggdrasil Berry with 100% of chance for the Poring at prt_fild08 map.
You can set a lot of mobs, but you have to set more mapflags for your maps.
366 downloads
Updated
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