Greinz Posted February 27, 2013 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 6 Reputation: 0 Joined: 02/23/13 Last Seen: June 30, 2013 Share Posted February 27, 2013 Hey Euphy I'm having an issue where guild treasure despawns if woe for any town begins. Say for example Prontera woe starts, all the treasure chests for alde, geffen, prontera, payon will despawn and not return until 0:01 the next day. We have 1 woe session for 1:00 - 2:00 which is a bit of a problem since players only have 1 hour to get treasure before it despawns. Is there a way to fix this short of moving woe sessions to a later time? Quote Link to comment Share on other sites More sharing options...
Thanna Posted March 1, 2013 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 271 Reputation: 7 Joined: 01/06/12 Last Seen: May 16, 2015 Share Posted March 1, 2013 Hi euphy i'll just ask if your hunting mission can give exp to party members? so players will form a party for easy leveling and hunting Quote Link to comment Share on other sites More sharing options...
PewN Posted March 3, 2013 Group: Members Topic Count: 209 Topics Per Day: 0.04 Content Count: 892 Reputation: 27 Joined: 12/09/11 Last Seen: April 16, 2016 Share Posted March 3, 2013 @retroflav: That can't be done with an external controller. Edit the guild files directly. @Euphy how can i add a blacklist of mobs like santa poring. Quote Link to comment Share on other sites More sharing options...
windston Posted March 4, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 53 Reputation: 1 Joined: 03/06/12 Last Seen: March 17, 2021 Share Posted March 4, 2013 Is it possible to edit the Card Trader script so the NPC will only accept cards from monsters lvl30+? Quote Link to comment Share on other sites More sharing options...
DJFUNK Posted March 5, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 115 Reputation: 4 Joined: 10/25/12 Last Seen: August 31, 2023 Share Posted March 5, 2013 Sir Euphy, how to split < Euphy's Quest Shop > into more than 1 NPC. Quote Link to comment Share on other sites More sharing options...
suprem0oo Posted March 6, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 33 Reputation: 0 Joined: 03/01/13 Last Seen: May 10, 2013 Share Posted March 6, 2013 < Guarantee Refine Ticket > Script are working fine but after that. i'm stuck cant move. im having the same here < Build Manager + > player stuck Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted March 6, 2013 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted March 6, 2013 Probably you're using older SVN version, the one with 'close;' bug, to solve that, just update your SVN to the latest version 1 Quote Link to comment Share on other sites More sharing options...
Eivohr Posted March 10, 2013 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 71 Reputation: 0 Joined: 01/14/13 Last Seen: March 29, 2013 Share Posted March 10, 2013 @Emistry All-in-One npc not working for me. is this support eamod? when I click the npc, it doesn't open. Please help. I try to @reloadscript. Still not working Quote Link to comment Share on other sites More sharing options...
Euphy Posted March 10, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Author Share Posted March 10, 2013 @nixrlz: Delete this: OnAgitStart: while(agitcheck()) { misceffect EF_BEGINSPELL6; sleep 425; } end;I won't script a timer until I find either the time or motivation to do so. @Greinz: I'm actually not sure why that would happen. My controller doesn't use any 'killmonsterall' command, and the only 'killmonsterall' invoked in agit_main is OnAgitInit, only if a castle has no owner. o.o @Thanna: http://pastebin.com/raw.php?i=9XETttrZ @TrojanWorm: mes "You must hunt:"; - query_sql("SELECT ID FROM mob_db WHERE left(Sprite, 4) != 'meta' AND left(Sprite, 2) != 'E_' AND ~Mode & 32 AND EXP > 0 AND MVP1id = 0 AND DropCardid > 4000 AND DropCardid < 5000 AND ID < 2000 ORDER BY rand() LIMIT "+.Quests, .@mob); + query_sql("SELECT ID FROM `mob_db` WHERE left(Sprite, 4) != 'meta' AND left(Sprite, 2) != 'E_' AND ~Mode & 32 AND EXP > 0 AND MVP1id = 0 AND DropCardid > 4000 AND DropCardid < 5000 AND ID < 2000 AND instr('"+.Blacklist$+"',ID) = 0 ORDER BY rand() LIMIT "+.Quests, .@mob); for (set .@i,0; .@i<.Quests; set .@i,.@i+1) { setarray .Shop[0], // Reward items: <ID>,<point cost> (about 10~20 points per hunt). 512,1,513,1,514,1,538,5,539,5,558,10,561,10; + set .Blacklist$, // Blacklisted mob IDs. + "1062,1088,1183,1186,1200,1212,1220,1221,1234,1235,"+ + "1244,1245,1250,1268,1290,1293,1294,1296,1298,1299,"+ + "1300,1301,1303,1304,1305,1306,1308,1309,1311,1313,"+ + "1515,1588,1618,1676,1677,1678,1679,1796,1797,1974,"+ + "1975,1976,1977,1978,1979"; npcshopdelitem "mission_shop",512;Full script: http://pastebin.com/raw.php?i=4EwvkvBZ @windston: mes "Select the cards you"; mes "want to trade in."; + if (.Level) { + mes " "; + mes "They must be dropped"; + mes "by monsters of level"; + mes .Level+" and above."; + } deletearray @sold_nameid[0],getarraysize(@sold_nameid); for(set .@i,0; .@i<getarraysize(@sold_nameid); set .@i,.@i+1) if (@sold_nameid[.@i] > 4000 && @sold_nameid[.@i] < 4700) { + if (.Level) { + query_sql("SELECT `LV` FROM `mob_db` WHERE `DropCardid` = "+@sold_nameid[.@i],.@lv); + if (.@lv < .Level) { + dispbottom getitemname(@sold_nameid[.@i])+" is under the minimum level."; + continue; + } + } set .@card_id[getarraysize(.@card_id)], @sold_nameid[.@i]; OnInit: + set .Level,0; // Minimum monster level to trade corresponding cards. set .Points$,"#Card_Points"; // Variable to store points.Full script: http://pastebin.com/raw.php?i=AC0CquTa @DJFUNK: // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}}; @Eivohr: I don't support eAmod, sorry. 1 Quote Link to comment Share on other sites More sharing options...
Gelo Posted March 11, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 56 Reputation: 1 Joined: 05/10/12 Last Seen: September 28, 2018 Share Posted March 11, 2013 I have a bug on guarantee refine ticket. If I don't have anything to refine and I click the ticket. my character will get stuck. uhh please help. Quote Link to comment Share on other sites More sharing options...
nixrlz Posted March 12, 2013 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 27 Reputation: 0 Joined: 12/15/12 Last Seen: January 3, 2015 Share Posted March 12, 2013 euphy ,, when i use ur woe controller , the treasure chest didnt spawn.. mmm is there any modification i need to change after i implement ur woe controller? Quote Link to comment Share on other sites More sharing options...
mrlongshen Posted March 12, 2013 Group: Members Topic Count: 98 Topics Per Day: 0.02 Content Count: 1302 Reputation: 79 Joined: 12/04/12 Last Seen: September 26, 2019 Share Posted March 12, 2013 how to duplicate the quest shop. i dont get it. please guide me. Quote Link to comment Share on other sites More sharing options...
Euphy Posted March 12, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Author Share Posted March 12, 2013 @Gelo: Update your SVN, that bug has been fixed. @nixrlz: I still have to look into why that happens, I don't have an answer at the moment. Sorry! @mrlongshen: // This will contain shop 1 only. prontera,150,150,6 script Quest Shop#1 998,{ callfunc "qshop",1; } // To duplicate the above shop, you have two options: prontera,150,155,6 script Quest Shop#1-1 998,{ callfunc "qshop",1; } prontera,150,155,6 duplicate(Quest Shop#1) Quest Shop#1-1 998 // This will contain shop 2 only. prontera,150,155,6 script Quest Shop#2 998,{ callfunc "qshop",2; } Quote Link to comment Share on other sites More sharing options...
WhatFT Posted March 15, 2013 Group: Members Topic Count: 142 Topics Per Day: 0.03 Content Count: 511 Reputation: 7 Joined: 02/15/12 Last Seen: April 11, 2014 Share Posted March 15, 2013 Can you add Time Logging & Package Logging in your Item Reward Script? Admin sent Package 1 to Player. (20:00 PM) something like this Quote Link to comment Share on other sites More sharing options...
mrlongshen Posted March 15, 2013 Group: Members Topic Count: 98 Topics Per Day: 0.02 Content Count: 1302 Reputation: 79 Joined: 12/04/12 Last Seen: September 26, 2019 Share Posted March 15, 2013 Euphy no. Not like that. I means. I want create other npc with other item. For example; Npc A has 5 shop in one npc. And its done. Npc B has 5 shop also. The problem is npc B will duplicate item on Npc A. Guide me where to edit it. Quote Link to comment Share on other sites More sharing options...
leertaste Posted March 26, 2013 Group: Members Topic Count: 41 Topics Per Day: 0.01 Content Count: 137 Reputation: 1 Joined: 02/02/13 Last Seen: July 18, 2019 Share Posted March 26, 2013 Euphy, is it possible to let the hunting missions be shown in the questbook? Quote Link to comment Share on other sites More sharing options...
Euphy Posted March 26, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Author Share Posted March 26, 2013 @Paulinds: I remember another user released a similar script using SQL; you should use that instead, since it's bad practice to store so many permanent global variables (this was the first script I released, so it's got a lot of problems XD). @leertaste: No, it's not. The quest log is controlled by db\quest_db.txt and data\questid2display.txt, both of which scripts can't touch. Quote Link to comment Share on other sites More sharing options...
secondL Posted March 26, 2013 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 155 Reputation: 1 Joined: 02/03/13 Last Seen: September 9, 2015 Share Posted March 26, 2013 hi euphy first of all thank you for your script! it so nice!....im just wanna ask how to fix the multi currency shop...coz i made a some shop using that script but they duplicate the item each of them i mean i want to make it like this ( if shop A have an item of spear then shop b have a sword item) but in my situation shop a have an item and shop b have the same item too...how too fix that? Quote Link to comment Share on other sites More sharing options...
Mootie Posted March 26, 2013 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 815 Reputation: 86 Joined: 10/26/12 Last Seen: June 10, 2022 Share Posted March 26, 2013 hi euphy first of all thank you for your script! it so nice!....im just wanna ask how to fix the multi currency shop...coz i made a some shop using that script but they duplicate the item each of them i mean i want to make it like this ( if shop A have an item of spear then shop b have a sword item) but in my situation shop a have an item and shop b have the same item too...how too fix that? Are you using this one? http://rathena.org/board/files/file/2504-multi-currency-shop/ 1 Quote Link to comment Share on other sites More sharing options...
secondL Posted March 26, 2013 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 155 Reputation: 1 Joined: 02/03/13 Last Seen: September 9, 2015 Share Posted March 26, 2013 hi euphy first of all thank you for your script! it so nice!....im just wanna ask how to fix the multi currency shop...coz i made a some shop using that script but they duplicate the item each of them i mean i want to make it like this ( if shop A have an item of spear then shop b have a sword item) but in my situation shop a have an item and shop b have the same item too...how too fix that? Are you using this one? http://rathena.org/board/files/file/2504-multi-currency-shop/ this is the first time i saw that script anyway i will try it....thank you so much my friend!....GodBless Quote Link to comment Share on other sites More sharing options...
NeoGenesis Posted March 28, 2013 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 120 Reputation: 0 Joined: 01/03/12 Last Seen: August 26, 2017 Share Posted March 28, 2013 This script is the script that made euphy release of WOE Controller .. why there ERRO in this part? Can Anyone Help Me? Quote Link to comment Share on other sites More sharing options...
Euphy Posted March 28, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Author Share Posted March 28, 2013 @NeoGenesis: You're not using rAthena; there's an older eAthena-compatible version on their forums (I've dropped support for eA, so you'll have to upgrade to the newer version manually). Quote Link to comment Share on other sites More sharing options...
Xero Posted April 8, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 04/08/13 Last Seen: April 25, 2013 Share Posted April 8, 2013 hi Euphy.. thanks for your script.. I've just download the Quest shop and I found some trouble here (sorry, I'm a newbie for scripting things) When I load for test the NPC, the NPC appear with 4 item quest at armor section.. when i unload n load again, the items will duplicate (4 armor then 4 same armor.. so 2 item for each kinds) I've read about the mapserver error and unlimited loops but I still don't get it how to end this unlimited loops.. can you help me? Sorry for my english Quote Link to comment Share on other sites More sharing options...
Jezu Posted April 9, 2013 Group: Members Topic Count: 29 Topics Per Day: 0.01 Content Count: 566 Reputation: 34 Joined: 11/17/11 Last Seen: January 24 Share Posted April 9, 2013 (edited) Bug Report: Euphy's WOE Controller The WOE controller will run and open all the castle in random times, and when you check the WOE Controller NPC, the npc said that the War of Emperium is active and it will end at 28:00. I don't think that there is 28:00 xD - The script is set and running fine. I don't know why is it running automatically at random time sometimes. - There is no other woe controller running. - The server is not using @reloadscript to run this or @loadnpc. - All is fine, but you'll see the NPC is glowing meaning the WOE is started and it will end at 28:00. Edited April 9, 2013 by Jezu 1 Quote Link to comment Share on other sites More sharing options...
Deleted User Posted April 20, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 235 Reputation: 55 Joined: 12/02/11 Last Seen: February 26, 2021 Share Posted April 20, 2013 BTW, thanks for the Card Trader, i like this one.I have little concern, how can i make like this. announce "You have deducted ^FF0000" + getd(.Points$) + "^000000 Card Point" + ((getd(.Points$) == 1)?".":"s.") + " for purchasing " + .@cost + " pts. Your new balance is ^0055FF" + getd(.Points$) + "^000000 Card Point" + ((getd(.Points$) == 1)?".":"s.")",bc_self,0x5fcd23;Kindly correct my script.Thank you. Quote Link to comment Share on other sites More sharing options...
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