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MVP Invasion every hour.


Jezu

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Hi rAthena community,

I just want to request a script like this.

OnHour0300;
OnHour0600;
OnHour0900;
OnHour1200;

so it means every 3 hours, there will be MVP Invasion on a random town.

I just want a script that when the script is activated, there will be an announcement like this..

"[Towners]: The MVP seal has been broken! The [$town$] has been invaded by [$mvp_name$]!"

Does anyone can make this? Thanks a lot guys!

Edited by Jezu
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I think that you could try this,I don't know if that works,if that doesn't work remove the getmonsterinfo(0).

Pastebin : http://pastebin.com/raw.php?i=w01zLFAv

Download : http://www.mediafire...wvk5szgzgaczwz9

- randommvpspawn -1,{
OnHour0300;
OnHour0600;
OnHour0900;
OnHour1200;
set $@ran, rand(1,8);
if ($@ran == 8) set .Map$,"hugel";
if ($@ran == 7) set .Map$,"xmas";
if ($@ran == 6) set .Map$,"aldebaran";
if ($@ran == 5) set .Map$,"izlude";
if ($@ran == 4) set .Map$,"payon";
if ($@ran == 3) set .Map$,"geffen";
if ($@ran == 2) set .Map$,"morocc";
if ($@ran == 1) set .Map$,"prontera";
sleep2 1000;
set $@ran2, rand(1,30);
if ($@ran == 44) set .MVPID,"1658";
if ($@ran == 43) set .MVPID,"1648";
if ($@ran == 42) set .MVPID,"1751";
if ($@ran == 41) set .MVPID,"1312";
if ($@ran == 40) set .MVPID,"1708";
if ($@ran == 39) set .MVPID,"1583";
if ($@ran == 38) set .MVPID,"1650";
if ($@ran == 37) set .MVPID,"1623";
if ($@ran == 36) set .MVPID,"1159";
if ($@ran == 35) set .MVPID,"1157";
if ($@ran == 34) set .MVPID,"1038";
if ($@ran == 33) set .MVPID,"1190";
if ($@ran == 32) set .MVPID,"1087";
if ($@ran == 31) set .MVPID,"1150";
if ($@ran == 30) set .MVPID,"1059";
if ($@ran == 29) set .MVPID,"1147";
if ($@ran == 28) set .MVPID,"1373";
if ($@ran == 27) set .MVPID,"1646";
if ($@ran == 26) set .MVPID,"1688";
if ($@ran == 25) set .MVPID,"1779";
if ($@ran == 24) set .MVPID,"1251";
if ($@ran == 23) set .MVPID,"1734";
if ($@ran == 22) set .MVPID,"1492";
if ($@ran == 21) set .MVPID,"1832";
if ($@ran == 20) set .MVPID,"1651";
if ($@ran == 19) set .MVPID,"1649";
if ($@ran == 18) set .MVPID,"1885";
if ($@ran == 17) set .MVPID,"1086";
if ($@ran == 16) set .MVPID,"1768";
if ($@ran == 15) set .MVPID,"1252";
if ($@ran == 14) set .MVPID,"1871";
if ($@ran == 13) set .MVPID,"1418";
if ($@ran == 12) set .MVPID,"1115";
if ($@ran == 11) set .MVPID,"1112";
if ($@ran == 10) set .MVPID,"1389";
if ($@ran == 9) set .MVPID,"1046";
if ($@ran == 8) set .MVPID,"1511";
if ($@ran == 7) set .MVPID,"1647";
if ($@ran == 6) set .MVPID,"1785";
if ($@ran == 5) set .MVPID,"1630";
if ($@ran == 4) set .MVPID,"1039";
if ($@ran == 3) set .MVPID,"1874";
if ($@ran == 2) set .MVPID,"1272";
if ($@ran == 1) set .MVPID,"1719";
sleep2 1000;
announce "MVP Event : The MVP "+getmonsterinfo(0),.MVPID+" has spawned in "+ .Map$ +"!",0;
sleep2 1000;
monster .Map$,0,0,"MVP Event",.MVPID,1,"randommvpspawn::OnMobKilled";
end;
OnMobKilled:
mapannounce .Map$,"MVP Event : The MVP got killed!",0;
end;
}

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I think that you could try this,I don't know if that works,if that doesn't work remove the getmonsterinfo(0).

Pastebin : http://pastebin.com/raw.php?i=w01zLFAv

Download : http://www.mediafire...wvk5szgzgaczwz9

- randommvpspawn -1,{
OnHour0300;
OnHour0600;
OnHour0900;
OnHour1200;
set $@ran, rand(1,8);
if ($@ran == 8) set .Map$,"hugel";
if ($@ran == 7) set .Map$,"xmas";
if ($@ran == 6) set .Map$,"aldebaran";
if ($@ran == 5) set .Map$,"izlude";
if ($@ran == 4) set .Map$,"payon";
if ($@ran == 3) set .Map$,"geffen";
if ($@ran == 2) set .Map$,"morocc";
if ($@ran == 1) set .Map$,"prontera";
sleep2 1000;
set $@ran2, rand(1,30);
if ($@ran == 44) set .MVPID,"1658";
if ($@ran == 43) set .MVPID,"1648";
if ($@ran == 42) set .MVPID,"1751";
if ($@ran == 41) set .MVPID,"1312";
if ($@ran == 40) set .MVPID,"1708";
if ($@ran == 39) set .MVPID,"1583";
if ($@ran == 38) set .MVPID,"1650";
if ($@ran == 37) set .MVPID,"1623";
if ($@ran == 36) set .MVPID,"1159";
if ($@ran == 35) set .MVPID,"1157";
if ($@ran == 34) set .MVPID,"1038";
if ($@ran == 33) set .MVPID,"1190";
if ($@ran == 32) set .MVPID,"1087";
if ($@ran == 31) set .MVPID,"1150";
if ($@ran == 30) set .MVPID,"1059";
if ($@ran == 29) set .MVPID,"1147";
if ($@ran == 28) set .MVPID,"1373";
if ($@ran == 27) set .MVPID,"1646";
if ($@ran == 26) set .MVPID,"1688";
if ($@ran == 25) set .MVPID,"1779";
if ($@ran == 24) set .MVPID,"1251";
if ($@ran == 23) set .MVPID,"1734";
if ($@ran == 22) set .MVPID,"1492";
if ($@ran == 21) set .MVPID,"1832";
if ($@ran == 20) set .MVPID,"1651";
if ($@ran == 19) set .MVPID,"1649";
if ($@ran == 18) set .MVPID,"1885";
if ($@ran == 17) set .MVPID,"1086";
if ($@ran == 16) set .MVPID,"1768";
if ($@ran == 15) set .MVPID,"1252";
if ($@ran == 14) set .MVPID,"1871";
if ($@ran == 13) set .MVPID,"1418";
if ($@ran == 12) set .MVPID,"1115";
if ($@ran == 11) set .MVPID,"1112";
if ($@ran == 10) set .MVPID,"1389";
if ($@ran == 9) set .MVPID,"1046";
if ($@ran == 8) set .MVPID,"1511";
if ($@ran == 7) set .MVPID,"1647";
if ($@ran == 6) set .MVPID,"1785";
if ($@ran == 5) set .MVPID,"1630";
if ($@ran == 4) set .MVPID,"1039";
if ($@ran == 3) set .MVPID,"1874";
if ($@ran == 2) set .MVPID,"1272";
if ($@ran == 1) set .MVPID,"1719";
sleep2 1000;
announce "MVP Event : The MVP "+getmonsterinfo(0),.MVPID+" has spawned in "+ .Map$ +"!",0;
sleep2 1000;
monster .Map$,0,0,"MVP Event",.MVPID,1,"randommvpspawn::OnMobKilled";
end;
OnMobKilled:
mapannounce .Map$,"MVP Event : The MVP got killed!",0;
end;
}

Let me check this... I will keep you posted when error occurs..

Thanks a lot for the script bro..

EDIT:

I just put a script because its not working..

-<tab>script<tab>randommvpspawn<tab>1,{

and then an error occurs even I remove the getmonsterinfo(0)..

post-374-0-56040900-1331717763_thumb.jpg

Edited by Jezu
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Okay use this script,I fixed all errors :

Pastebin : http://pastebin.com/6scYhMpL

Download : http://www.mediafire...g16u8paw48y6tn1

Codebox :

- script randommvpspawn -1,{
OnClock0300:
OnClock0600:
OnClock0900:
OnClock1200:
OnClock1500:
OnClock1800:
OnClock2100:
Onclock0000:
set $@ran, rand(1,8);
if ($@ran == 8) set .Map$,"hugel";
if ($@ran == 7) set .Map$,"xmas";
if ($@ran == 6) set .Map$,"aldebaran";
if ($@ran == 5) set .Map$,"izlude";
if ($@ran == 4) set .Map$,"payon";
if ($@ran == 3) set .Map$,"geffen";
if ($@ran == 2) set .Map$,"morocc";
if ($@ran == 1) set .Map$,"prontera";
sleep2 1000;
set $@ran2, rand(1,30);
if ($@ran == 44) set .MVPID,"1658";
if ($@ran == 43) set .MVPID,"1648";
if ($@ran == 42) set .MVPID,"1751";
if ($@ran == 41) set .MVPID,"1312";
if ($@ran == 40) set .MVPID,"1708";
if ($@ran == 39) set .MVPID,"1583";
if ($@ran == 38) set .MVPID,"1650";
if ($@ran == 37) set .MVPID,"1623";
if ($@ran == 36) set .MVPID,"1159";
if ($@ran == 35) set .MVPID,"1157";
if ($@ran == 34) set .MVPID,"1038";
if ($@ran == 33) set .MVPID,"1190";
if ($@ran == 32) set .MVPID,"1087";
if ($@ran == 31) set .MVPID,"1150";
if ($@ran == 30) set .MVPID,"1059";
if ($@ran == 29) set .MVPID,"1147";
if ($@ran == 28) set .MVPID,"1373";
if ($@ran == 27) set .MVPID,"1646";
if ($@ran == 26) set .MVPID,"1688";
if ($@ran == 25) set .MVPID,"1779";
if ($@ran == 24) set .MVPID,"1251";
if ($@ran == 23) set .MVPID,"1734";
if ($@ran == 22) set .MVPID,"1492";
if ($@ran == 21) set .MVPID,"1832";
if ($@ran == 20) set .MVPID,"1651";
if ($@ran == 19) set .MVPID,"1649";
if ($@ran == 18) set .MVPID,"1885";
if ($@ran == 17) set .MVPID,"1086";
if ($@ran == 16) set .MVPID,"1768";
if ($@ran == 15) set .MVPID,"1252";
if ($@ran == 14) set .MVPID,"1871";
if ($@ran == 13) set .MVPID,"1418";
if ($@ran == 12) set .MVPID,"1115";
if ($@ran == 11) set .MVPID,"1112";
if ($@ran == 10) set .MVPID,"1389";
if ($@ran == 9) set .MVPID,"1046";
if ($@ran == 8) set .MVPID,"1511";
if ($@ran == 7) set .MVPID,"1647";
if ($@ran == 6) set .MVPID,"1785";
if ($@ran == 5) set .MVPID,"1630";
if ($@ran == 4) set .MVPID,"1039";
if ($@ran == 3) set .MVPID,"1874";
if ($@ran == 2) set .MVPID,"1272";
if ($@ran == 1) set .MVPID,"1719";
sleep2 1000;
announce "MVP Event : The MVP with the ID "+.MVPID+" has spawned in "+ .Map$ +"!",0;
sleep2 1000;
monster .Map$,0,0,"MVP Event",.MVPID,1,"randommvpspawn::OnMobKilled";
end;
OnMobKilled:
mapannounce .Map$,"MVP Event : The MVP got killed!",0;
end;
}

Use this and enjoy it.

Edited by Rikimaru
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you sure this work ? no error when spawning .?

set .MVPID,"1785";

because you try to assign a STRING into a Interger Variable ???

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it will only spawn


if ($@ran == 8) set .MVPID,"1511";
if ($@ran == 7) set .MVPID,"1647";
if ($@ran == 6) set .MVPID,"1785";
if ($@ran == 5) set .MVPID,"1630";
if ($@ran == 4) set .MVPID,"1039";
if ($@ran == 3) set .MVPID,"1874";
if ($@ran == 2) set .MVPID,"1272";
if ($@ran == 1) set .MVPID,"1719";

these, even when you fix ".MVPID" to ".MVPID$".

reason - you're checking $@ran (rand(1,8))after assigning $@ran2(rand (1,30))

P.S. why not .@rand anyway?

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you can just do it like this...

[ Pastebin ] MVP Invasion

and yes..what Derceto mention is right..

nvr add in useless stuff in your script part as it is USELESS....

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you can just do it like this...

[ Pastebin ] MVP Invasion

and yes..what Derceto mention is right..

nvr add in useless stuff in your script part as it is USELESS....

-	script	Sample	-1,{
OnInit:
setarray .Map$[0],"prontera","payon","izlude";
setarray .MVP[0],1658,1648,1751,1312;
end;

OnMinute00:
set .RandMap,rand( getarraysize( .Map$ ) );
set .RandMVP,rand( getarraysize( .MVP ) );
monster .Map$[ .RandMap ],0,0,"MVP Event",.MVP[ .RandMVP ],1,strnpcinfo(0)+"::OnKilled";
announce "MVP Event : "+getmonsterinfo( .MVP[ .RandMVP ],0 )+" occur in "+.Map$[ .RandMap ]+" .",0;
end;

OnKilled:
announce "MVP Event : End...MVP Died",0;
end;

}

So, on this script.. Should I add the monster's ID on this line?

setarray .MVP[0]

EDIT:

@Emistry

Good work Mr. Emistry, It's working now.. anyway just a few questions regarding on this script..

How to make this after the OnMinute: and players didn't kill the MVP, can you add @killmonster2 so when the OnMinute: comes again, it will automatically trigger the command @killmonster2 on the last invaded map.

Thank you

Edited by Jezu
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add this below the OnMinute00:

killmonster .Map$[ .RandMap ],"All";

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add this below the OnMinute00:

killmonster .Map$[ .RandMap ],"All";

So, this command 'killmonster' will be activated in the last map that invaded?

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yes....

anyway..why not you just give it a try instead of waiting for hours for a simple answer ?

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i this a random monster?

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yes

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How to use this Script? I try to Search here and on Wiki how to Use Script Like this Can you tell me please Thanks!

Nice Script Anyway!

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hello, how may i add when a player kills a mvp, get  mvp point and then that mvp point exchange it for something with other npc?

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what about a fail safe feature for example if nobody kills said mvp in 1 hour, the event ends and players will have to wait for the next opening?

Edited by archilles89
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add this below the OnMinute00:

killmonster .Map$[ .RandMap ],"All";

Hello Emistry ahh at "OnMinute00:" what time does it actually start? is that every hour?

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0th minute of every hours

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hello, how may i add when a player kills a mvp, get  mvp point and then that mvp point exchange it for something with other npc?


 

i forgot to mention

also, how to make the players earns points too when killing out of the event?

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hello, how may i add when a player kills a mvp, get  mvp point and then that mvp point exchange it for something with other npc?

OnKilled:
announce "MVP Event : End...MVP Died",0;
set mvp_point, mvp_point + 1;// +1 mvp point
end;

 

also, how to make the players earns points too when killing out of the event?

to get points when killing a mvp

-	script	iounoin	-1,{
OnNPCKillEvent:
	if ( getmonsterinfo( killedrid,22 ) )// mvp exp
		set mvp_point, mvp_point + 1;// +1 mvp point
	end;
}
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hello, how may i add when a player kills a mvp, get  mvp point and then that mvp point exchange it for something with other npc?

OnKilled:
announce "MVP Event : End...MVP Died",0;
set mvp_point, mvp_point + 1;// +1 mvp point
end;

 

>also, how to make the players earns points too when killing out of the event?

to get points when killing a mvp

-	script	iounoin	-1,{
OnNPCKillEvent:
	if ( getmonsterinfo( killedrid,22 ) )// mvp exp
		set mvp_point, mvp_point + 1;// +1 mvp point
	end;
}

 

thanks o:!

do i need to create a table or something in sql? or a script? i just want to add a npc that exchanges that mvp points por some goods o:

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can I haz Emistry's Script spawn every 3 hours instead of 1?

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do i need to create a table or something in sql? or a script? i just

want to add a npc that exchanges that mvp points por some goods o:

the points are stored in mvp_point character variable. No need sql here. There is a lot of npc here to amke a trade, search.

 

can I haz Emistry's Script spawn every 3 hours instead of 1?

add

if( .event_timer%3 ) end;
.event_timer++;

after OnMinute00

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Oh thanks again o:!

so, this will make a player earns a mvp_point everytime they kill a mvp out of the event

-	script	iounoin	-1,{
OnNPCKillEvent:
	if ( getmonsterinfo( killedrid,22 ) )// mvp exp
		set mvp_point, mvp_point + 1;// +1 mvp point
	end;
}

and this will start the mvp invasion every 8 hours (i want it 8 hours instead of 3) and if the mvps were not killed, a @killmonster2 command will trigger and then the next invasion will start randomly, also this will make a player earn+1mvp_point when they kill the mvp on the invasion.

-	script	mvpinis	-1,{
OnInit:
setarray .Map$[0],"prontera","morocc","geffen","payon","alberta","aldebaran","xmas","comodo","yuno","amatsu","gonryun","umbala","louyang","ayothaya","eibroch","hugel","rachel","veins","moscovia";
setarray .MVP[0],1511,1785,1630,2320,1039,1272,1719,1389,1115,1418,1252,1086,1885,1492,1734,1251,1688,2156,1373,1147,1087,1190,1038,1157,1159,1623,1583,1312,1685,1658;
end;

OnMinute00:
killmonster .Map$[ .RandMap ],"All";
if( .event_timer%8 ) end; //<--- im not sure of this part, first it kills the mvps that were not killed on the last event
.event_timer++;//then if 8 hours transcurred after OnMinute00: the event will start ? because i see a end; there
set .RandMap,rand( getarraysize( .Map$ ) );
set .RandMVP,rand( getarraysize( .MVP ) );
monster .Map$[ .RandMap ],0,0,"MVP Event",.MVP[ .RandMVP ],1,strnpcinfo(0)+"::OnKilled";
announce "Invasion MvP : "+getmonsterinfo( .MVP[ .RandMVP ],0 )+" occurs in "+.Map$[ .RandMap ]+" .",0;
end;

OnKilled:
announce "Invasion MvP : All MvPs have been hunted",0;
set mvp_point, mvp_point + 1;// +1 mvp point
end;
}

so if all of this is correct, the next questions appears

when a player kills a mvp in the invasion event, it will earns 2 mvp_points right? because the mvp invasion gives +1 mvp_point and the first script gives another +1mvp when a player kills a mvp out of the event, basicsilly both scripts stack making the player earn +2 mvp points when they kill mvps on the event o:?

 

thanks in adivice o:!

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if( .event_timer%8 ) end; //<--- im not sure of this part, first it kills the mvps that were not killed on the last event
.event_timer++;//then if 8 hours transcurred after OnMinute00: the event will start ? because i see a end; there

.event_timer doesn't increase above 1

 

.event_timer value is 0 --> .event_timer%8 : rest 0 --> .event_timer increase

.event_timer value is 1 --> .event_timer%8 : rest 1 --> condition true, stop the script

 

I suggest to delete this 2 lines and replace

OnMinute00: 

by

OnHour00:
OnHour08:
//etc..

 

when a player kills a mvp in the invasion event, it will earns 2 mvp_points right?

No it won't, the emu only start one event attached to the monster (OnNPCKillEvent by default). In your script killing a monster will only trigger OnKilled event.

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