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Lordamax

Can't see others aura :(

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My problem is I can see my own aura but i can't see other players aura.. the max level of the server is 255! What should i do to fix this?

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Edited by Tabomax

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if using eAthena

that is a bug from them

rAthena already fix that bug

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sir what is the difference between eAthena and rAthena? may sariling files po ba ung rAthena and eAthena? ganun po kasi pagkakaimagine ko sa snabe nyo eh

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rathena is better

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my problem using rathena is that when i choose warlock .. when the cloth number reach 8.. the palette turns into a rainbow .. random mixed colors :P

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i think that is just because data folder though

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oh? sir u have any links please for the 3rd job palettes?

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Solved! Found a fix already in the aura issue :P

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How did you fixed it?

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how do you fix it po sir? having the same problem po, im currently using eathena

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bump! Please share your fix. =)

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how did you solve the aura not showing on other characters?

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// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 99

// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
//       set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 99     <-------set it to 99 so you can see others/mobs aura at level 99

maybe this could help.

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This method fixed my aura problem.
Hope it works for anyone :D

 

1st Download this plugin and diff your client.

 

diff your client EnableAuraOverLvl99 

 

2nd Open src/map/battle.c and find 

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 160,	 0,	 160,	 },

3rd Change the following

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 255,	 0,	 255,	 },

4th Open conf/battle/client.conf then find and replace with this

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 255

// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
//       set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 1

5th Recompile & Start your server.

Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it)

Download here : https://www.mediafire.com/?z8bhj45qye8h0x0

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This method fixed my aura problem.

Hope it works for anyone :D

 

1st Download this plugin and diff your client.

 

diff your client EnableAuraOverLvl99 

 

2nd Open src/map/battle.c and find 

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 160,	 0,	 160,	 },

3rd Change the following

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 255,	 0,	 255,	 },

4th Open conf/battle/client.conf then find and replace with this

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 255

// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
//       set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 1

5th Recompile & Start your server.

Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it)

Download here : https://www.mediafire.com/?z8bhj45qye8h0x0

does other player can see the aura?or only you?

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This method fixed my aura problem.

Hope it works for anyone :D

 

1st Download this plugin and diff your client.

 

diff your client EnableAuraOverLvl99 

 

2nd Open src/map/battle.c and find 

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 160,	 0,	 160,	 },

3rd Change the following

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 255,	 0,	 255,	 },

4th Open conf/battle/client.conf then find and replace with this

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 255

// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
//       set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 1

5th Recompile & Start your server.

Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it)

Download here : https://www.mediafire.com/?z8bhj45qye8h0x0

does other player can see the aura?or only you?

 

All players can see others aura like this

sqk392.jpg

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This method fixed my aura problem.

Hope it works for anyone :D

 

1st Download this plugin and diff your client.

 

diff your client EnableAuraOverLvl99 

 

2nd Open src/map/battle.c and find 

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 160,	 0,	 160,	 },

3rd Change the following

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 255,	 0,	 255,	 },

4th Open conf/battle/client.conf then find and replace with this

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 255

// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
//       set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 1

5th Recompile & Start your server.

Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it)

Download here : https://www.mediafire.com/?z8bhj45qye8h0x0

does other player can see the aura?or only you?

 

All players can see others aura like this

sqk392.jpg

 

aura works fine up to alternative job. but for 3rd job class that use other aura does not able to see by the other character.

below trans class.

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This method fixed my aura problem.

Hope it works for anyone :D

 

1st Download this plugin and diff your client.

 

diff your client EnableAuraOverLvl99 

 

2nd Open src/map/battle.c and find 

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 160,	 0,	 160,	 },

3rd Change the following

{ "max_lv",	 &battle_config.max_lv,	 99,	 0,	 MAX_LEVEL,	 },
{ "aura_lv",	 &battle_config.aura_lv,	 255,	 0,	 255,	 },

4th Open conf/battle/client.conf then find and replace with this

// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99

// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
//          will be sent as being all level 98, and only characters with level
//          150 or more will be reported as having level 99 and show an aura.
aura_lv: 255

// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
//       set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 1

5th Recompile & Start your server.

Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it)

Download here : https://www.mediafire.com/?z8bhj45qye8h0x0

does other player can see the aura?or only you?

 

All players can see others aura like this

sqk392.jpg

 

aura works fine up to alternative job. but for 3rd job class that use other aura does not able to see by the other character.

below trans class.

 

Oh i didn't notice that because my server is only trans class but i'll try to figure out how to enable it on 3rd class.

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Posted (edited)
Some solution for 3rd?
Edited by domingos

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