Syouji Posted September 4, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted September 4, 2012 BrowEdit Tutorial #18 stream link added! Note: Please give youtube some time to setup the video. Quote Link to comment Share on other sites More sharing options...
zmref Posted September 6, 2012 Group: Members Topic Count: 148 Topics Per Day: 0.03 Content Count: 299 Reputation: 6 Joined: 06/14/12 Last Seen: March 30, 2013 Share Posted September 6, 2012 Really nice videos and helpful ! Pinned topic ! help me please http://rathena.org/board/topic/70583-unsolved-im-stuck-please-help/page__pid__136167#entry136167 Its possible if you move accidentally move an object off the map or spawn one in the void. Overall, doesn't happen very often, rarely only. help me please http://rathena.org/board/topic/70583-unsolved-im-stuck-please-help/page__pid__136167#entry136167 Quote Link to comment Share on other sites More sharing options...
Syouji Posted September 7, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted September 7, 2012 I responded to your thread. Quote Link to comment Share on other sites More sharing options...
zmref Posted September 10, 2012 Group: Members Topic Count: 148 Topics Per Day: 0.03 Content Count: 299 Reputation: 6 Joined: 06/14/12 Last Seen: March 30, 2013 Share Posted September 10, 2012 please make a tutorial for the scripting of the fixed view where player has only limited angles Quote Link to comment Share on other sites More sharing options...
Syouji Posted September 10, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted September 10, 2012 Thats configured in your viewpointtable.txt (client side file). I haven't played around much with this file however this is what you would use to limit a map's zoom and camera angle. Quote Link to comment Share on other sites More sharing options...
Sage Posted September 13, 2012 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: March 29 Share Posted September 13, 2012 Is there no way to hex a colored sky into a map without replacing another map already in the game? Quote Link to comment Share on other sites More sharing options...
Syouji Posted September 13, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted September 13, 2012 Sorry, not possible with the current RO client. You have to overwrite a currently used sky map by gravity with your custom map's name to accomplish this task. Perhaps in a custom client you can do this. Quote Link to comment Share on other sites More sharing options...
OnNplay Posted October 25, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 141 Reputation: 15 Joined: 01/08/12 Last Seen: July 26, 2014 Share Posted October 25, 2012 I start to learn this BrowEdit. The video tutorials are really helpful. Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 10, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 10, 2012 BrowEdit Tutorial #19 has been released. Please give youtube some time to process the video. Thanks! Quote Link to comment Share on other sites More sharing options...
NeoGenesis Posted November 11, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 120 Reputation: 0 Joined: 01/03/12 Last Seen: August 26, 2017 Share Posted November 11, 2012 (edited) thx for syouji .. your turtorial help many people to make map .. hope god bless you .. thank you very much .. Edited November 11, 2012 by NeoGenesis Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 11, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 11, 2012 Thanks Neo. I appreciate it. ^^ Quote Link to comment Share on other sites More sharing options...
skipjack94 Posted November 12, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 44 Reputation: 0 Joined: 08/27/12 Last Seen: November 15, 2024 Share Posted November 12, 2012 sir, can you make a tutorial videos for me? i want make a .exe like a play.exe what a program i need and how? sorry bad english Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 12, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 12, 2012 You HEX the client to add the name at the top of the window. Read up here: http://rathena.org/wiki/Hexing Sorry but I only make videos related to BrowEdit, Resources are already available for what you're looking for. Quote Link to comment Share on other sites More sharing options...
Sesomaru Posted November 21, 2012 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 21 Reputation: 0 Joined: 10/29/12 Last Seen: November 7, 2019 Share Posted November 21, 2012 Woahoo^^ I remember the Time i stand all alone there and try all by myself I thought i know the most now but your videos told me something else^^ really great work maby i will work on my Estepolist maps aggain now ^^ thanks for your hard work Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 21, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 21, 2012 Your welcome Sesomaru. Happy to help. Feel free (everyone) to make video requests as long as it pertains to BrowEdit. Quote Link to comment Share on other sites More sharing options...
Zephyr Posted November 22, 2012 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 95 Reputation: 29 Joined: 10/11/12 Last Seen: December 12, 2023 Share Posted November 22, 2012 Is possible to take models/textures/objects from another game? Can you teach how? Thank you! Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 22, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 22, 2012 There is no proper method to rip models and textures rom different games. You have to figure things out based on what other communities provide in terms of reading the game's data source (especially when it comes to file extensions). League of Legends: http://code.google.com/p/lolmodelviewer/ Use RAF File Manager to manage the resource files league of legends uses in order to extract the model files & texture files. League stores their textures in dds files which can be extracted as a bitmap. As for model exports & edits there are youtube tutorials available -> PSO (Phantasy Star Online) Use Texture Package Manager Viewer 0.9 (http://schtserv.com/app/vmt.rar) to manage all texture resources. See schthack PSO Private server for a game download in order to grab the textures and models. World of Warcraft See this youtube video series ( ) Model Viewer Stuff ( ) Models from N64, PS2, PC, WII, GameCube etc. http://www.models-resource.com/nintendo_64/lozoot/ In the end you need to get the models in 3ds format in order to convert it to rsm. Do the research to figure things out as something like this is very unique. Hope these resources help. =) Quote Link to comment Share on other sites More sharing options...
iNz4Ne Posted November 22, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 6 Reputation: 0 Joined: 11/27/11 Last Seen: June 14, 2021 Share Posted November 22, 2012 (edited) Hi Syouji bet you dont remember me anymore (Check the first page ) Just wanted to say, thanks for oyur long and hard work and support for this. I will start mapping again for a friend of mine (and his server) and just wanted to thank you for all your work and effort bro. Been following you since last year (the little lurker i am) and yea, keep it up edit: Could you make a Video about transparent textures? I ve seen people use semi transparent textures which looked pretty cool. With some tricks and all you could make it look like the Ground was mirroring the Objects above it. (By placing the same object twice, one above and one below the ground) Maybe that was you..i forgot who it was >< And with fully transparent objects (prolly all pink texture) you could cast shadows from invisible objects right? That might help in some cases edit2: Btw with ambient lightning you can also change the Color of objects right? I think it has some kinda angle in the window that you can change and it will cast some kind of "auto shadow" on objects depending on the angle u picked. I dont know how exactly that works and maybe you would be so nice to elaborate that for me (and other people). xD Well it would be cool if you could add that Edited November 22, 2012 by iNz4Ne Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 22, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 22, 2012 Hey iNz4Ne! I remember you now. Haha. Love the new ideas you want me to give details on. I'll keep those in check and hopefully I can get them out during the Christmas Break. Right now I'm preparing for my finals. The idea you stated regarding transparent models to cast shadows is brilliant. I can't believe I never thought of that. Quote Link to comment Share on other sites More sharing options...
iNz4Ne Posted November 23, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 6 Reputation: 0 Joined: 11/27/11 Last Seen: June 14, 2021 Share Posted November 23, 2012 Haha, glad you like them! I came up with another question: How do you prevent the Error Message: "Invalid nesting in texturefile..." ? Whenever i pop up the texture menu on any kind of map (Using data.grf and a few custom ones, browedit revision 586) The error message appears 7 times (while brow freezes for a few seconds) and then the Texture menu opens just fine (and then i can close the menu and open it again without problems). is it because i use the "Rebuild texture file" option? I heard you have to use it to have Brow update its texture file ( so you can use the new released textures by gravity)... Eh i hope its easy to understand ^^ Thanks again! Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 24, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 24, 2012 Yea its because you used the Rebuild Texture option. Nested issue occurs when the same texture pops up a 2nd time or more causing a duplicate entry. Therefore its wise not to do it. xD Download the two files and replace it with what u have. romodels.txt rotextures.txt Quote Link to comment Share on other sites More sharing options...
iNz4Ne Posted November 24, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 6 Reputation: 0 Joined: 11/27/11 Last Seen: June 14, 2021 Share Posted November 24, 2012 Ah thanks alot! How do you update Browedits texture and model files without getting this error message? Quote Link to comment Share on other sites More sharing options...
Zephyr Posted November 24, 2012 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 95 Reputation: 29 Joined: 10/11/12 Last Seen: December 12, 2023 Share Posted November 24, 2012 (edited) I tried to take models from League of Legends, but the .DDS format is a image like this: Do you know how to fix this? And you know how to export models? I searched here and the format is .skn, .skl and .inibin... @edit: Another question, how to make mountains stays at the same level of the floor? Just remove the mountains, I tried to use sloping, left+right click, but it doesn't work... See: Edited November 24, 2012 by Keops Quote Link to comment Share on other sites More sharing options...
Syouji Posted November 24, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Author Share Posted November 24, 2012 INz4Ne, download the BrowEdit 586 revision i have on the rAthena download board and use that. Keops, that image just needs to be in bmp - 24bit format. It's already scaled correctly. Now you need to use 3ds Max to UV Unwrap accordingly for fixes. (See tutorial videos) As for the terrain edit, use ground height edit -> Slope option is off (see Edit) -> Hold CTRL + RIGHT CLICK AND THEN LEFT CLICK Quote Link to comment Share on other sites More sharing options...
Zephyr Posted November 24, 2012 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 95 Reputation: 29 Joined: 10/11/12 Last Seen: December 12, 2023 Share Posted November 24, 2012 (edited) But I didnt find a .3ds archive at the League Of Legends folder... How could I UV unwrap without a .3ds archive? Do you know how to do this? I just want the textures and models from League Of Legends... D: Edited November 24, 2012 by Keops Quote Link to comment Share on other sites More sharing options...
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