Virtue Posted September 15, 2012 Group: Members Topic Count: 92 Topics Per Day: 0.02 Content Count: 354 Reputation: 22 Joined: 11/17/11 Last Seen: May 12, 2024 Share Posted September 15, 2012 could you please give an example. 1 Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 15, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted September 15, 2012 jusy copy the same script and change the requirement inside....1 NPC 1 QUEST.... Quote Link to comment Share on other sites More sharing options...
Virtue Posted September 15, 2012 Group: Members Topic Count: 92 Topics Per Day: 0.02 Content Count: 354 Reputation: 22 Joined: 11/17/11 Last Seen: May 12, 2024 Share Posted September 15, 2012 alright, i'll try it later Quote Link to comment Share on other sites More sharing options...
dycezki666 Posted September 15, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 24 Reputation: 2 Joined: 08/28/12 Last Seen: September 23, 2012 Share Posted September 15, 2012 hmm is that so maybe I'll try it again then check what causes the problem btw thx for the time sir you were right nothings wrong all i have to do is @reloadscript /thx thx for the script Quote Link to comment Share on other sites More sharing options...
uDe Posted September 24, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 400 Reputation: 5 Joined: 12/05/11 Last Seen: September 27, 2015 Share Posted September 24, 2012 From this http://rathena.org/b...__40#entry71628 (refiner) how can I make more than 1 item requirement? Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 24, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted September 24, 2012 currently it doesnt support multiple item......doesnt plan to add multiple item as required ..yet~ Quote Link to comment Share on other sites More sharing options...
uDe Posted September 24, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 400 Reputation: 5 Joined: 12/05/11 Last Seen: September 27, 2015 Share Posted September 24, 2012 currently it doesnt support multiple item......doesnt plan to add multiple item as required ..yet~ Well, I hope it has.. Quote Link to comment Share on other sites More sharing options...
solid2005 Posted September 27, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 147 Reputation: 15 Joined: 01/06/12 Last Seen: 5 hours ago Share Posted September 27, 2012 Can you reupload some unable to download. Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 27, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted September 27, 2012 Can you reupload some unable to download. which ? Quote Link to comment Share on other sites More sharing options...
uDe Posted September 27, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 400 Reputation: 5 Joined: 12/05/11 Last Seen: September 27, 2015 Share Posted September 27, 2012 After a long while since my last release.......xD anyway....i having a very very very good mood today ...so i am here to release my new script ~ haha Added New Script : Check inside each Files for updated contents. this script enable player to Save the Character Data ..and enable them to switch back at any time to any Data they saved previously. Overall, a script that enable player to play multiple Job Class within 1 single characters. the idea for this script isnt too old / new ...since it's been exposed by @Peopleperson49 in his 'Split Personality' Script. Well, this script do the same things, but we use different way to manage it. Extra Informations : Notes : I am abit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Dont ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DONT remove my Credits if you are using part of the scripts to modify your own. DONT re-release the scripts in any form / way. Special Thank you for my Tutor : AnnieRuru @ToastOfDoom @Brian @Z3R0 @KeyWorld @Epoque @goddameit etc If you ♥ these Scripts , Click on to Vote this Topic up . Or you may also click on at above the Topic Emistry, This script for rathena version only? Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 27, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted September 27, 2012 yes...it's only for rA now...eA doesnt have certain function that i used in the script ,but if you have applied the Source mod made by ToastOfDoom in eA i think you should be able to use it. Quote Link to comment Share on other sites More sharing options...
uDe Posted September 27, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 400 Reputation: 5 Joined: 12/05/11 Last Seen: September 27, 2015 Share Posted September 27, 2012 yes...it's only for rA now...eA doesnt have certain function that i used in the script ,but if you have applied the Source mod made by ToastOfDoom in eA i think you should be able to use it. What kind of Source Code MOD. Hope there will be no diff/patch. I can't do that... Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 27, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted September 27, 2012 http://www.eathena.ws/board/index.php?showtopic=204976&hl= if you are using rAthena...it's enabled by default as it's implemented in rA long time ago.... Quote Link to comment Share on other sites More sharing options...
uDe Posted September 28, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 400 Reputation: 5 Joined: 12/05/11 Last Seen: September 27, 2015 Share Posted September 28, 2012 Emistry, after run query sql for Doppelganger script. I can't drop the table? Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 28, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted September 28, 2012 you can still drop it ..... i just altered the table to store text instead of limited characters..... Quote Link to comment Share on other sites More sharing options...
Note Posted September 28, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 24 Reputation: 2 Joined: 09/11/12 Last Seen: May 6, 2013 Share Posted September 28, 2012 (edited) Hello Emistry, Would you be able to pull this off my friend? @Babylonian: It's not possible to save hotkeys, and saving equipment with my script would be inefficient (it'd require an SQL table and the 'equip' command, not too difficult to implement). Emistry has a script that saves skills as well: http://rathena.org/b...0-doppelganger/ For a delete option, add another menu option/case: set .@Build, Get_Menu(.@BuildCount); if (getd("Build_"+.@Build+"$")=="") { message strcharinfo(0),"No build info found."; close; } setd "Build_"+.@Build+"$",""; setd "Build_"+.@Build+"n$",""; message strcharinfo(0),"Build "+.@Build+" deleted."; close; I thought Emistry's version was only rAthena compatible. Keep in mind I am testing on a trunk version of the latest eAthena emu. (I prefer pre-renewal) By the way, after playing around with the script, I came up with one exploitable bug: 1. If the player saves his build, afterward rebirths as level 1/1, uses the NPC's services and is granted extra status points instantly. (There is no check basically.) The new status points of a player should be calculated. It would perhaps be nice if you can throw together a SQL version that includes the following features: • Status Saving based on specific level/point calculations. (To prevent mentioned bug: # 1.) • Skills Saving. (Merely due to players wanting to also save skills for pvm/mvp/pvp/woe switching porpuses.) • Hotkeys Saving (Optional.) • Must be level 99, and only Transcendent/Rebirthed classes can use the sevice. I am certain it would be appreciated by loads of other veterans out there. Edit: I've come to the conclusion that rAthena is actually packed with way more bug-fixes than eAthena, and the fact that I can turn off 'Renewal Features' is awesome. By all means, in this case forget the fact that I am testing on eAthena, I will be switching sources tonight. If by any chance you do put together this SQL version of the Build Manager, you ought to make sure it is rA compatible rather than eA. Cheers. Edited September 28, 2012 by Babylonian Quote Link to comment Share on other sites More sharing options...
xRyusuke Posted October 1, 2012 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 50 Reputation: 0 Joined: 07/24/12 Last Seen: January 19, 2013 Share Posted October 1, 2012 (edited) Nice scripts you have here! Edited October 1, 2012 by xRyusuke Quote Link to comment Share on other sites More sharing options...
tjungz212 Posted October 2, 2012 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 36 Reputation: 0 Joined: 11/21/11 Last Seen: May 30, 2014 Share Posted October 2, 2012 Sir emistry , how to add refine in multy currency shop .. Please fast help me Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 2, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted October 2, 2012 it doesnt support refined item ... either you make a new custom box / item that give refined item or find other way .... create a new custom box.. give a script that give item that have refine using getitem2 then sell the correspond box at the multi currency shop script... Quote Link to comment Share on other sites More sharing options...
xlowkeyx Posted October 13, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 10/09/12 Last Seen: November 11, 2013 Share Posted October 13, 2012 about limited item script,, can it be use in eAthena?? Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 14, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted October 14, 2012 nope...unless you modify certain part of the script... eAthena doesnt support calling a function like these.. LimitItems( atoi( .DisableMap$[.@i+1] ) ); CheckItems( 607,1 ); you can try change it to this.. cannfunc "LimitItems", atoi( .DisableMap$[.@i+1] ); cannfunc "CheckItems", 607,1; if i recall correctly it should be like that... ( too long didnt use callfunc ) Quote Link to comment Share on other sites More sharing options...
Jazz Posted October 15, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 90 Reputation: 0 Joined: 09/29/12 Last Seen: July 10, 2020 Share Posted October 15, 2012 how can i make it to refine for example , I can choose what to refine Armor , or Shoes, or Shield, or Garment , using just one kind of refine ticket. lets say im going to name in Armor Refine Ticket Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 16, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted October 16, 2012 (edited) how can i make it to refine for example , I can choose what to refine Armor , or Shoes, or Shield, or Garment , using just one kind of refine ticket. lets say im going to name in Armor Refine Ticket you can try by create a simple script that have Menu Selection ..using this Select or prompt and allow users to select from Menu then call the function with different settings. Swt...i messed up your post =='' read post below... Edited October 16, 2012 by Emistry Quote Link to comment Share on other sites More sharing options...
Jazz Posted October 16, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 90 Reputation: 0 Joined: 09/29/12 Last Seen: July 10, 2020 Share Posted October 16, 2012 i have no idea to script it myself haha.. thanks anyway Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 16, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 46 minutes ago Author Share Posted October 16, 2012 edit the bitmask value .... //--- Bitmasks ---- // 1 - Top Headgear // 2 - Armor // 4 - Left Hand // 8 - Right Hand // 16 - Garment // 32 - Shoes // 64 - Left Accessory // 128 - Right Accessory // 256 - Middle Headgear // 512 - Lower Headgear refer to this post for details... http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/page__st__40__p__71628#entry71628 Quote Link to comment Share on other sites More sharing options...
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