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Posted

@toohot22 : I'll test all this week-end with the lastest version of emulator.

 

@doug_one : It'll be great to have a portuguese version (only some files translated). But I don't get your question ... Duplicate same method as other language, all menus are in function, copy/paste functions (bottom of script) and add a callfunction in the NPC script. Portuguese language variable is $EP7_LANGUE,5 and $ep7_LangChoice-32

Posted

I've updated the SVN, errors must be resolve now.

 

- Update mob_db.txt files (SQL was already up to date). Use rev.15531+ file or previous revision file.

- Change of mapflag restriction

- Added src modification for increaze the nomber of mob and quests allowed.

 

You can have some Attempting to hide / Show NPC errors, it won't change anything.

Posted

It would be great too, just take latest version of the svn files, all languages are in the same file so we can make a multilanguage support.

You can try in this file, not really a huge one : http://aerie-pinkpanther.googlecode.com/svn/Arsinoe/Server/npc/Arsinoe/Quetes/Orchestre.txt (already 5 languages in this one : french, english, spanish, russian and tagalog). For portuguese use those variables : $EP7_LANGUE,5 and $ep7_LangChoice-32 and for functions use :

arsi_Orch01fr, arsi_Orch01en, ... , arsi_Orch01pt

 

Send me each file when it's done then I'll commit them to the svn ;D

Posted

Hi iv got another error now after testing i was doing the quests and was hit with this

 

newbitmapimagest.png

 

as you can see first it says they dont have quest id but all was added second is the npc error in ars_dun21

 

players can carry on with the quests as this npc wont warp them to the next part as it says can anyone help me on this?

New Bitmap Image.bmp

Posted

For the quest it comes from your quests_db.txt, you surely have an error or let an espace when you paste arsinoe quests. Use // for comment space lines for avoid errors. No error message in the map-server when it loads the db ? I tested on the latest rA version and it was fine. (Also it won't block characters in the quest, it's just for the questlog)

 

For the warp error, I modify the script -Check latest Introduction.txt : http://aerie-pinkpanther.googlecode.com/svn/Arsinoe/Server/npc/Arsinoe/Quetes/Introduction.txt), It works without the modification, it just show a debug message because I was using a string variable for a number ...

 

A problem for the latest version of rAthena is the npcwalkto scriping command who didn't work.

Posted (edited)

screenidAthena006_zps98170599.jpg

 

screenidAthena007_zps4a1b4330.jpg

 

screenidAthena011_zpsdc32bea6.jpg

 

Aerie, it is intended that my map is like this ?

and sometimes my char like flying in that map...

 

EDIT:

 

I'll try your suggesstion

 

EDIT2:

 

still same, using both of pack v2.00

 

schallmar missing model :

 

screenidAthena000-1_zpse3bd1bd8.jpg

 

Client 2012-04-10, can you try in that client aerie? thanks~

Edited by exneval
Posted

I'll try on a newer client mine is old now but I didn't occure those problems. For flying character don't worry, it's normal, it's for quests (Flying or Sailing) when NPC disguise you.

 

If you got problem with walking NPC update your emulator, the bug have been resolved.

Posted (edited)

I'll try that...

Thanks Aerie, you really care about this :)

 

Edit :

It's resolved Aerie, now i can see all of the beauty maps, big thanks to you....

Edited by exneval
  • 5 months later...
Posted

Hi-ho, first of everything, its a great work what u do guys. :D

 

i have an error when i reloadscripts or put on my server, this is the error :

 

[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62a1' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62a2' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62a3' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62b1' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62b2' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c1' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c2' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c3' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c4' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62d1' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62d4' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62d5' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62e2' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62fin' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC 'Odin#aby' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC 'Aerie#aby' (flag=0).
[Error]: npc_enable: Attempted to hide a non-existing NPC 'Fenrir#aby' (flag=0).

 

Did u kwon how can i fix this. Im using an rAthena SVN REV17425 Trunk.

Posted

This kind of error appears sometimes with this script command but don't worry it changes nothing.

 

For avoid this error I up to date server/quests/Abysses.txt (Move the script command calling for hide a NPC after those NPC called)

Posted

Ok i dont understat srry i not a good scripter.

 

where i have to do the  change :

 

-    script    EP7_fenris    -1,{
OnInit:
 
    donpcevent "Joka l'éclairé#aby3::OnBG";
        
    disablenpc "#arsin16a";
    disablenpc "#arsfild62a1";
    disablenpc "#arsfild62a2";
    disablenpc "#arsfild62a3";
    disablenpc "#arsfild62b1";
    disablenpc "#arsfild62b2";
    disablenpc "#arsfild62c1";
    disablenpc "#arsfild62c2";
    disablenpc "#arsfild62c3";
    disablenpc "#arsfild62c4";
    disablenpc "#arsfild62d1";
    disablenpc "#arsfild62d4";
    disablenpc "#arsfild62d5";
    disablenpc "#arsfild62e2";
 
    disablenpc "#arsfild62fin";
 
    disablenpc "Odin#aby";
    disablenpc "Aerie#aby";
    disablenpc "Fenrir#aby";
 
 
    killmonsterall "ars_fild62";
 
    set $@ep7fenris, 0;
 
    setnpctimer 0;
    stopnpctimer;
    end;    
 
 
OnBGJoin:
    if( $@ep7fenris == 0 )
        donpcevent "EP7_fenris::OnReadyCheck";
    end;
 
OnReadyCheck:
    if( $@ep7fenris )
        end;
    set .@ep7fenris, getwaitingroomstate(0,"Joka l'éclairé#aby3");
    
    if( .@ep7fenris < $EP7_InstJoueurs )
    {
        if($ep7_LangChoice & 1) {mapannounce "ars_in16","Instance -- Le Combat d'Ust Nashar : " + .@ep7fenris + "/" + $EP7_InstJoueurs + "",1,0xFFCC66;}
        if($ep7_LangChoice & 2) {mapannounce "ars_in16","Instance -- The Battle of Ust Nashar : " + .@ep7fenris + "/" + $EP7_InstJoueurs + "",1,0xFFCC66;}
        if($ep7_LangChoice & 4) {mapannounce "ars_in16","Instance -- La batalla de Ust Nashar : " + .@ep7fenris + "/" + $EP7_InstJoueurs + "",1,0xFFCC66;}
        end;
    }
 
    // BG Variables
    set $@ep7fenris, 1;
    // warp joueurs
    donpcevent "Joka l'éclairé#aby3::OnEnterBG";
    if($EP7Annonce == 0 && $ep7_LangChoice & 1) {mapannounce "ars_in16","Combat Final -- Le Combat d'Ust Nashar vient de débuter !",1,0xFFCC66;}
    if($EP7Annonce == 1 && $ep7_LangChoice & 1) {announce "Combat Final -- Le Combat d'Ust Nashar vient de débuter !",0,0xFFCC66;}
    if($EP7Annonce == 0 && $ep7_LangChoice & 2) {mapannounce "ars_in16","Combat Final -- Combat Ust Nashar has just begun!",1,0xFFCC66;}
    if($EP7Annonce == 1 && $ep7_LangChoice & 2) {announce "Combat Final -- Combat Ust Nashar has just begun!",0,0xFFCC66;}
    if($EP7Annonce == 0 && $ep7_LangChoice & 4) {mapannounce "ars_in16","Combate Final -- El combate de Ust Nashar ha comenzado!",1,0xFFCC66;}
    if($EP7Annonce == 1 && $ep7_LangChoice & 4) {announce "Combate Final -- El combat de Ust Nashar ha comenzado!",0,0xFFCC66;}
        
    // Start Match!!
    initnpctimer;
    // npcs les fenetres
    delwaitingroom "Joka l'éclairé#aby3";
    end;
 
  • 3 months later...
  • 2 weeks later...
Posted (edited)

I used this episode previously in my RO, everything works...
But now, somehow i can't use the episode anymore...
All Arsinoe Maps crashed, rsw file failed to load...

Couldn't solve this problem... I can warp to any other Episode 14 and above with no problem, no crash...

Can someone help to resolve this problem?? :(

 

Nevermind... I forgot the resnametable.txt

Edited by CrescentSaga
  • 2 months later...
Posted (edited)

Can you help me,

i alway got error missing some event/ars_15.bmp to event/ars_2x.bmp when i go to map ars_fild59 ars_fild60 ars_fild61. i'm sure i have that files in my grf

I tried very hard but i can't solved it.

Edited by chne024
  • 3 weeks later...
Posted (edited)

Hi i have a problem. Everytime I warp into ars_fild22 "Arsinoe City" My client just freezes up. No errors at my char log and map servers.

Also there are some missing files from event/ from the client files.

ars_31.bmp something? sorry i tried to recreate the error but i can't seem to see the error box, all my client does now is freeze up.

 

EDIT

- I Have resolved the missing ars_xx.bmp missing files with this

http://rathena.org/board/topic/53282-maps-scripts-arsinoe-aeries-tears/page-5#entry195711

 

Only thing left now is that Client still crashes on the main town of arsinoe.

post-25401-0-49855000-1398433480_thumb.png

Edited by Xen
Posted

I found out that there are missing .rsm files from

ars_fild03,ars_fild11 & ars_fild22 when i tried opening them in borf editor. the cmd showed that there are missing rsm files.

true enough, i tried removing all objects and load it IG and the map already loaded.

 

Any one here knows how to fix this?

  • 1 month later...
  • 9 years later...

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