Ehwaz

Members
  • Content count

    45
  • Avg. Content Per Day

    0
  • Joined

  • Last visited

Community Reputation

6 Neutral

About Ehwaz

  • Rank
    Drops

Profile Information

  • Gender
    Male
  • Location
    BD
  • Github
    Dometh

Recent Profile Visitors

1,165 profile views
  1. Ehwaz

    [Showcase] My first patcher design.

    I think you should align the text in the right side
  2. @hendra814 bring the item require to get the reward item It's just help you don't need to repeat countitem() too much Quest logic must define above function: Ex: If(BaseLevel > 99){ [email protected] = MakeItemReq(5353,1000000,501,1,502,2); } else { mes "You not allow to make this item"; } And "[email protected]" use to continue quest logic if you want, maybe after created Item NPC will "do something" Please ask if you still does not understand ...
  3. @hendra814 no SQL, only text, they not same Maybe my instruction not clearly ?
  4. View File MakeItemReq, check requirements to make a item This functions help you easy to create a Quest NPC use to create a item by bring for NPC items and Zeny If bring enough Zeny and Items, a menu confirm to make item will display Else will display "Close" Button Edit Menu text inside function. Usage: [email protected] = MakeItemReq(PRODUCT_ID,ZENY,ITEM1,ITEM1_QUANTITY,ITEM2,ITEM2_QUANTITY,.....) [email protected] = 0, you dont want to create this item [email protected] = 1, NPC created item for you // Sample Struct NPC // prontera,157,120,4 script MakeItemReq 555,{ mes "[NPC_NAME]"; mes "Bla"; mes "Bla Bla"; mes "Bla Bla Bla"; mes "Bla Bla Bla Bla"; next; mes "[NPC_NAME]"; // MakeItemReq(PRODUCT_ID,ZENY,ITEM1,ITEM1_QUANTITY,ITEM2,ITEM2_QUANTITY,.....) [email protected] = MakeItemReq(5353,1000000,501,1,502,2); // Doesn't add next, because next existed in function if([email protected]){ mes "[NPC_NAME]"; mes "You success to create a item"; } else { mes "[NPC_NAME]"; mes "You dont need it"; } close; } Submitter Ehwaz Submitted 06/11/2018 Category Utilities Video Content Author Ehwaz  
  5. Version 1.0.0

    52 downloads

    This functions help you easy to create a Quest NPC use to create a item by bring for NPC items and Zeny If bring enough Zeny and Items, a menu confirm to make item will display Else will display "Close" Button Edit Menu text inside function. Usage: [email protected] = MakeItemReq(PRODUCT_ID,ZENY,ITEM1,ITEM1_QUANTITY,ITEM2,ITEM2_QUANTITY,.....) [email protected] = 0, you dont want to create this item [email protected] = 1, NPC created item for you // Sample Struct NPC // prontera,157,120,4 script MakeItemReq 555,{ mes "[NPC_NAME]"; mes "Bla"; mes "Bla Bla"; mes "Bla Bla Bla"; mes "Bla Bla Bla Bla"; next; mes "[NPC_NAME]"; // MakeItemReq(PRODUCT_ID,ZENY,ITEM1,ITEM1_QUANTITY,ITEM2,ITEM2_QUANTITY,.....) [email protected] = MakeItemReq(5353,1000000,501,1,502,2); // Doesn't add next, because next existed in function if([email protected]){ mes "[NPC_NAME]"; mes "You success to create a item"; } else { mes "[NPC_NAME]"; mes "You dont need it"; } close; }

    Free

  6. View File Utility: Dynamic Shop Template Script functions help you easy to create and edit dynamic shop. Only support Zeny and Item as currency and OnBuy Install: 1. Load file traderFunctions.txt 2. Copy template from file sample_templ_shop.txt 3. Edit shop name, list items and business logic you want 4. Load shop you edited. Submitter Ehwaz Submitted 06/01/2018 Category Utilities Video Content Author Ehwaz
  7. Version 1.0.1

    64 downloads

    Script functions help you easy to create and edit dynamic shop. Only support Zeny and Item as currency and OnBuy Install: 1. Load file traderFunctions.txt 2. Copy template from file sample_templ_shop.txt 3. Edit shop name, list items and business logic you want 4. Load shop you edited.

    Free

  8. Ehwaz

    Katakuri's Gallery

    Can you change to another background image doesn't eye catcher ? P/S: I love Ace's Hat
  9. Try to replace new binkw32.dll
  10. Ehwaz

    remove poring npc in event

    Comment npc: npc/other/poring_war.txt in scripts_athena.conf
  11. Ehwaz

    Language Items & Mob

    Do you see it say ragnarok.test.item_db_re not exist ?
  12. Ehwaz

    Language Items & Mob

    use item_db_re instead ragnarok.item_db_re
  13. Ehwaz

    Help in Custom Mob

    try use monster_Id lower 4000