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azze25

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About azze25

  • Birthday 06/18/1990

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  1. Yes. I already edited it and added on my server. That's why, I can use @changelook + the view id of it and no errors. @ngek, why need to add to num2item*.txt? My item is already identified .. i don't necessarily add my items to that but I don't get errors. Im really wondering..
  2. Hi, I just added a new headgear sprite on my server. Im just wondering why i got error (my client was diffed to exit immediately when there are gravity errors) when I equipped this item. But, if I only use @changelook + the view id, there is no error. What could be the problem? Thanks.
  3. Can anyone make me a quest like break the seal? [ With Valkyrie Items , Megingjard ] Please. I hope someone will make me 1. Explanation : First you need to break the seal before you can quest it. Second You must Bring the Needed Materials ( Quest ) Third Choose What should you Pic [ VM , VS , VA or VS ] Every Time You'll done NPC Will say "Omg ! CHARNAME was Completed the Valkyrie Armor (or VM , VS , VS )Quest !" and When player finished the quest It will say "Awesome ! CHARNAME Finished the Path for the Holy Warrior Quest " Its like a quest in a 1 npc like this : Valkyrie armor Quest (When Finished proceed to) > Valkyrie manteau Quest (When Finished proceed to) Valkyrie Shoes Quest (When Finished Proceed to) Valkyrie Shield Quest.
  4. so where are those files on inside the grf? what folder?
  5. Hi rAthenians, I would like to request the textures used for the storage interface in renewal? because my players are lazy to download renewal files, they just requested the patch for the storage so that they will not have an errors opening it. where can i see that or can i have one? thank you,
  6. thanks to this .working on my renewal flux. i just edited the sources
  7. Yeah right,this will make the players be busy everyday. .
  8. Hi all, I want to request a daily script just like endless tower but the differences are: -When all members reached the top, there is a treasure chest which will spawn anywhere in that area and they need to find it to break it. -The treasure chest would have a very high hp which will take 5 to 20mins breaking it (just like emperium). -When it is already broken, one special item will be given to one player only (preferably a custom item). -Even all of them tried to break the treasure chest, only one of them should have the item. -I dont know if that will vary on how they tried to break the chest. I saw this kind of quest before in AEro Gaming, year 2004 maybe. A cygnus helm is given from that chest only to one player after of many trials. Thanks you
  9. same problem too... these are the error when executing upgrade_svn17080.sql Script line: 9 Table 'log2.auction' doesn't exist Script line: 10 Table 'log2.cart_inventory' doesn't exist Script line: 11 Table 'log2.guild_storage' doesn't exist Script line: 12 Table 'log2.inventory' doesn't exist Script line: 13 Table 'log2.mail' doesn't exist Script line: 14 Table 'log2.storage' doesn't exist these are the error when executing upgrade_svn17086.sql Script line: 6 Table 'log2.guild_storage' doesn't exist Script line: 7 Table 'log2.inventory' doesn't exist Script line: 8 Table 'log2.mail' doesn't exist Script line: 9 Table 'log2.storage' doesn't exist How can we solve this? please help us
  10. How to update logs or sql (ex main.sql, login.sql, log) on my phpmyadmin from the sql files of my recent svn update? without loosing my players items or credentials?
  11. Hi there, Every time I make an update on my rathena svn, there are always conflicts. Right, because I am modifying it specially the src and there is always a compilation error. Let,s say there is a conflict on my src when updating it, what option should I choose to avoid compilation error, like (mf - mine full, df - diff full). Well of course, I want my edited src be as it is and it will not affect my compilation. Im kind of confused what option to choose when there are conflicts. anyone can help please? Thank you
  12. I just have a misconfigure script on my doppel card
  13. Hi everyone, Im using Rathena for my Pre-Renewal Server. Is there anyone who has a diff or a fix for the reflect damage on devo? Because in Changeset 14400 in rathena, Icescope impelmented fix for devotion which is "reflect damage is no longer absorbed by the devoter." I want the old way, that the devoter will absorb the reflect damage, not the devotee. I tried reverting it back on my own, but compilation error. Any help will be appreciated ..
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