Hi guys.
I have this script :
- script Warper -1,{
function Go; function Disp; function Pick; function Restrict;
// --------------------------------------------------
// Main Menu:
// --------------------------------------------------
menu "Last Warp ^777777["+lastwarp$+"]^000000",-,
" ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons,
" ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons,
" ~ Instances",Instances, " ~ Special Areas",Special;
if (lastwarp$ == "")
message strcharinfo(0),"You haven't warped anywhere yet.";
else
warp lastwarp$,lastwarpx,lastwarpy;
end;
// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
// ~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
// ~ Dynamic menu and map selection (auto-numbered).
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
// ~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
// ~ Only allows map for Renewal or Pre-Renewal modes.
// If menu option numbers are given, only those maps
// will be restricted (i.e. not for "Go").
//
// Other notes:
// ~ Array @c[] holds all (x,y) coordinates.
// ~ Use @c[2] EXCEPT when maps begin dynamically
// at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------
function Go {
warp getarg(0),getarg(1,0),getarg(2,0);
getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
end;
}
function Disp {
if (getargcount() < 3)
set @menu$, getarg(0);
else {
set @menu$,"";
for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
set @menu$, @menu$+getarg(0)+" "+.@i+":";
}
return;
}
function Pick {
set .@warp_block,@warp_block;
set @warp_block,0;
if (getarg(0) == "") {
set .@select, select(@menu$);
set .@i, .@select;
set .@map$, getarg(.@i);
} else {
set .@select, select(@menu$);
set .@i, .@select-getarg(1,0);
set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
}
if (.@warp_block & (1<<.@select)) {
message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
end;
}
warp .@map$,@c[.@i*2],@c[.@i*2+1];
getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
deletearray @c[0],getarraysize(@c);
end;
}
function Restrict {
if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
if (getarg(1,0)) {
set @warp_block,0;
for(set .@i,1; .@i<getargcount(); set .@i,.@i+1)
set @warp_block, @warp_block | (1<<getarg(.@i));
} else {
message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
end;
}
}
return;
}
// --------------------------------------------------
Towns:
// --------------------------------------------------
menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
"Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
"Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
"Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
"Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
"Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
"Umbala",T34, "Veins",T35, "Yuno",T36;
T1: Go("prontera",155,183);
T2: Go("alberta",28,234);
T3: Go("aldebaran",140,131);
T4: Go("amatsu",198,84);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
Go("dewata",200,180);
T9: Restrict("RE");
Go("ecl_in01",48,53);
T10: Go("einbech",63,35);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
T16: Go("izlude",128,114);
T17: Go("jawaii",251,132);
T18: Go("lighthalzen",158,92);
T19: Go("louyang",217,100);
T20: Go("xmas",147,134);
T21: Restrict("RE");
Go("malangdo",140,114);
T22: Restrict("RE");
Go("malaya",212,206);
T23: Go("manuk",282,138);
T24: Go("mid_camp",210,288);
T25: Restrict("RE");
Go("mora",55,146);
T26: Go("morocc",156,93);
T27: Go("moscovia",223,184);
T28: Go("nameless_n",256,215);
T29: Go("niflheim",202,174);
T30: Go("payon",179,100);
T31: Go("rachel",130,110);
T32: Go("splendide",201,147);
T33: Go("thor_camp",246,68);
T34: Go("umbala",97,153);
T35: Go("veins",216,123);
T36: Go("yuno",157,51);
// --------------------------------------------------
Fields:
// --------------------------------------------------
menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
"Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
"Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
"Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
"Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
"Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
"Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
"Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
"Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
"Yuno Fields",F28;
F1: setarray @c[2],190,197;
Disp("Amatsu Field",1,1); Pick("ama_fild");
F2: setarray @c[2],173,134,212,150;
Disp("Ayothaya Field",1,2); Pick("ayo_fild");
F3: Restrict("RE");
setarray @c[2],193,220,220,187;
Disp("Bifrost Field",1,2); Pick("bif_fild");
F4: Restrict("RE");
setarray @c[2],74,32;
Disp("Brasilis Field",1,1); Pick("bra_fild");
F5: Restrict("Pre-RE",5);
setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
Disp("Comodo Field",1,9); Pick("cmd_fild");
F6: Restrict("RE");
setarray @c[2],371,212;
Disp("Dewata Field",1,1); Pick("dew_fild");
F7: Restrict("RE");
setarray @c[2],97,314;
Disp("Eclage Field",1,1); Pick("ecl_fild");
F8: Restrict("Pre-RE",2,10);
setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
Disp("Einbroch Field",1,10); Pick("ein_fild");
F9: Restrict("RE");
setarray @c[2],143,132,143,217;
Disp("El Dicastes Field",1,2); Pick("dic_fild");
F10: Restrict("Pre-RE",13,15);
setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
Disp("Geffen Field",0,14); Pick("gef_fild",1);
F11: setarray @c[2],220,227;
Disp("Gonryun Field",1,1); Pick("gon_fild");
F12: Restrict("Pre-RE",3,7);
setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
Disp("Hugel Field",1,7); Pick("hu_fild");
F13: setarray @c[2],240,179,185,235,240,226;
Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
F14: setarray @c[2],229,187;
Disp("Louyang Field",1,1); Pick("lou_fild");
F15: setarray @c[2],115,145;
Disp("Lutie Field",1,1); Pick("xmas_fild");
F16: Restrict("RE");
setarray @c[2],40,272,207,180;
Disp("Malaya Field",1,2); Pick("ma_fild");
F17: setarray @c[2],35,236,35,262,84,365;
Disp("Manuk Field",1,3); Pick("man_fild");
F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
Disp("Mjolnir Field",1,12); Pick("mjolnir_");
F19: setarray @c[2],82,104,131,147;
Disp("Moscovia Field",1,2); Pick("mosk_fild");
F20: setarray @c[2],215,229,167,234;
Disp("Niflheim Field",1,2); Pick("nif_fild");
F21: Restrict("Pre-RE",5,11);
setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
Disp("Payon Forest",1,11); Pick("pay_fild");
F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
Disp("Prontera Field",0,11); Pick("prt_fild",1);
F23: Restrict("Pre-RE",2,7,9,10,11,13);
setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
Disp("Rachel Field",1,13); Pick("ra_fild");
F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
F25: setarray @c[2],175,186,236,184,188,204;
Disp("Splendide Field",1,3); Pick("spl_fild");
F26: setarray @c[2],217,206,223,221,237,215,202,197;
Disp("Umbala Field",1,4); Pick("um_fild");
F27: Restrict("Pre-RE",5);
setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
Disp("Veins Field",1,7); Pick("ve_fild");
F28: Restrict("Pre-RE",5,10);
setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
Disp("Yuno Field",1,12); Pick("yuno_fild");
// --------------------------------------------------
Dungeons:
// --------------------------------------------------
menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
"Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
"Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
"Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
"Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
"Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
"Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
"Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
"Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
"Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
"Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
"Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
D1: setarray @c[2],261,272,275,270,116,27;
Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
setarray @c[2],150,288,150,18,140,134,244,52;
Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
setarray @c[2],87,47,262,262;
Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
setarray @c[2],285,160,299,29;
Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
Disp("Entrance:Juperos 1:Juperos 2:Core");
Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: setarray @c[2],218,196,282,20,165,38;
Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D24: setarray @c[2],126,68,47,30;
Disp("Magma Dungeon",1,2); Pick("mag_dun");
D25: Restrict("RE");
setarray @c[2],33,230;
Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D26: setarray @c[2],189,48,165,30,32,135;
Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D27: setarray @c[2],61,239,60,271;
Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D28: setarray @c[2],298,167,224,149,266,280;
Disp("Odin Temple",1,3); Pick("odin_tem");
D29: setarray @c[2],32,170,21,185;
Disp("Orc Dungeon",1,2); Pick("orcsdun");
D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D33: Restrict("RE");
setarray @c[2],364,44,101,141;
Disp("Scaraba Hole",1,2); Pick("dic_dun");
D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D35: setarray @c[2],69,24,102,27;
Disp("Sunken Ship",1,2); Pick("treasure");
D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
Disp("Thanatos Tower",1,12); Pick("tha_t");
D37: setarray @c[2],21,228,75,205,34,272;
Disp("Thor Volcano",1,3); Pick("thor_v");
D38: setarray @c[2],205,15,129,133;
Disp("Toy Factory",1,2); Pick("xmas_dun");
D39: setarray @c[2],154,49,148,261,132,189,100,192;
Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D40: Restrict("Pre-RE",1,2);
setarray @c[2],42,31,48,30,204,78;
Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
Pick("","um_dun01","um_dun02","yggdrasil01");
// --------------------------------------------------
Castles:
// --------------------------------------------------
menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
"Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
Disp("Mardol:Cyr:Horn:Gefn:Banadis");
Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
// --------------------------------------------------
Guild_Dungeons:
// --------------------------------------------------
menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
"Arunafeltz",G5, "Schwaltzvalt",G6;
G1: Restrict("RE",2,3);
setarray @c[2],119,93,119,93,120,130;
Disp("Baldur F1:Baldur F2:Hall of Abyss");
Pick("","gld_dun01","gld_dun01_2","gld2_pay");
G2: Restrict("RE",2,3);
setarray @c[2],39,161,39,161,147,155;
Disp("Luina F1:Luina F2:Hall of Abyss");
Pick("","gld_dun02","gld_dun02_2","gld2_ald");
G3: Restrict("RE",2,3);
setarray @c[2],50,44,50,44,140,132;
Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
Pick("","gld_dun03","gld_dun03_2","gld2_prt");
G4: Restrict("RE",2,3);
setarray @c[2],116,45,116,45,152,118;
Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
Pick("","gld_dun04","gld_dun04_2","gld2_gef");
G5: Go("arug_dun01",199,195);
G6: Go("schg_dun01",200,124);
// --------------------------------------------------
Instances:
// --------------------------------------------------
menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
"Endless Tower",I4, "Hazy Forest",I5, "Malangdo Culvert",I6,
"Nidhoggur's Nest",I7, "Octopus Cave",I8, "Orc's Memory",I9, "Sealed Shrine",I10;
I1: Restrict("RE");
Go("ma_scene01",172,175);
I2: Restrict("RE");
Go("ma_dun01",151,8);
I3: Restrict("RE");
Go("ma_fild02",316,317);
I4: Go("e_tower",72,112);
I5: Restrict("RE");
Go("bif_fild01",161,334);
I6: Restrict("RE");
Go("mal_in01",164,21);
I7: Go("nyd_dun02",95,193);
I8: Restrict("RE");
Go("mal_dun01",152,230);
I9: Go("gef_fild10",240,198);
I10: Go("monk_test",306,143);
// --------------------------------------------------
Special:
// --------------------------------------------------
menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
"Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
S3: Go("cmd_in02",179,129);
S4: Restrict("RE");
Go("moc_para01",31,14);
S5: Go("gon_test",48,10);
S6: Go("arena_room",100,88);
S7: Go("p_track01",62,41);
S8: Go("turbo_room",99,114);
}
// --------------------------------------------------
// Duplicates:
// --------------------------------------------------
alb2trea,57,70,6 duplicate(Warper) Teletransporte#tre 573
alberta,28,240,4 duplicate(Warper) Teletransporte#alb 573
aldebaran,145,118,4 duplicate(Warper) Teletransporte#alde 573
amatsu,203,87,4 duplicate(Warper) Teletransporte#ama 573
ayothaya,209,169,6 duplicate(Warper) Teletransporte#ayo 573
comodo,194,158,4 duplicate(Warper) Teletransporte#com 573
einbech,59,38,6 duplicate(Warper) Teletransporte#einbe 573
einbroch,69,202,4 duplicate(Warper) Teletransporte#einbr 573
gef_fild10,71,339,4 duplicate(Warper) Teletransporte#orc 573
geffen,124,72,4 duplicate(Warper) Teletransporte#gef 573
glast_01,372,308,4 duplicate(Warper) Teletransporte#glh 573
gonryun,162,122,4 duplicate(Warper) Teletransporte#gon 573
hugel,101,151,4 duplicate(Warper) Teletransporte#hug 573
izlu2dun,110,92,4 duplicate(Warper) Teletransporte#izd 573
izlude,132,120,4 duplicate(Warper) Teletransporte#izl 573
jawaii,253,138,4 duplicate(Warper) Teletransporte#jaw 573
lighthalzen,162,102,4 duplicate(Warper) Teletransporte#lhz 573
louyang,208,103,6 duplicate(Warper) Teletransporte#lou 573
manuk,274,146,6 duplicate(Warper) Teletransporte#man 573
mid_camp,216,288,4 duplicate(Warper) Teletransporte#mid 573
mjolnir_02,85,364,4 duplicate(Warper) Teletransporte#mjo 573
moc_ruins,64,164,4 duplicate(Warper) Teletransporte#moc 573
morocc,159,97,4 duplicate(Warper) Teletransporte#mor 573
moscovia,229,191,4 duplicate(Warper) Teletransporte#mos 573
nameless_n,259,213,4 duplicate(Warper) Teletransporte#nam 573
niflheim,205,179,4 duplicate(Warper) Teletransporte#nif 573
pay_arche,42,134,4 duplicate(Warper) Teletransporte#arc 573
payon,182,108,4 duplicate(Warper) Teletransporte#pay 573
prontera,162,190,4 duplicate(Warper) Teletransporte#prt 573
prt_fild05,279,223,6 duplicate(Warper) Teletransporte#cul 573
rachel,135,116,4 duplicate(Warper) Teletransporte#rac 573
splendide,205,153,4 duplicate(Warper) Teletransporte#spl 573
thor_camp,249,76,4 duplicate(Warper) Teletransporte#thor 573
umbala,106,150,3 duplicate(Warper) Teletransporte#umb 573
veins,214,123,4 duplicate(Warper) Teletransporte#ve 573
xmas,150,136,6 duplicate(Warper) Teletransporte#xmas 573
yuno,162,47,4 duplicate(Warper) Teletransporte#yuno 573
// --------------------------------------------------
// Duplicates (Renewal):
// --------------------------------------------------
brasilis,201,222,4 duplicate(Warper) Teletransporte#bra 573
dewata,204,186,6 duplicate(Warper) Teletransporte#dew 573
dicastes01,194,194,6 duplicate(Warper) Teletransporte#dic 573
ecl_in01,51,60,4 duplicate(Warper) Teletransporte#ecl 573
malangdo,134,117,6 duplicate(Warper) Teletransporte#mal 573
malaya,210,205,4 duplicate(Warper) Teletransporte#ma 573
mora,57,152,4 duplicate(Warper) Teletransporte#mora 573
So that i want to do its, that the player have to go to every place to open the warp service.
Like if you wanna go to payon dungeon lvl 3 you have to walk into pay_dun00 - pay_dun01 - pay_dun02 to get the pay_dun03 open the next time you use the warper service, and the same thing for the citys, Instances and Guild dungneos.
can u guy help me with this???
Thx.
Pd.- I dont kwon who make this script, i just download like this. Srry if i break copyright