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nazgul001

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Everything posted by nazgul001

  1. Hi, i need little help with this scritp, its not mine, Vincent its the owner. I want to set killmonster every 60 minutes that the script start, like every 4 hrs start the script and every 1 hrs its ended killing the monster or not by players. This is the script : Thx for the time and your help and sorry for my bad english.
  2. i use the correct user name and password that the host give me
  3. Hello. I have a problem in flux , and try to give permits in 0777 but was not settled ,can you help me ? And in Module Vote
  4. Hola disculpen pero tengo una gran duda porque no empieza el evento automatico del poring catcher, no me arroja error el servidor pero no inicia. Lo que me gustaria es que inicie cada 4 hrs y el evento se acabe solo en 1hr matando a todos los mobs claro Este es el script :
  5. Srry, i use that one too, system folder. I use this client: 2013-12-23
  6. Hello everyone, I have a problem with items that are not translated, skills and descriptions all right but not the articles. I have the latest version of the LUA files from https://github.com/ROClientSide/Translation/ https://github.com/ROClientSide/Translation/tree/master/data/luafiles514/lua%20files I have the latest version of rathena and use the package version 46 I do not remember the date of my client but I guess it can work with the latest version. So the truth I'm desperate, look all over the web and all said it was by LUA but agrege my GFR and nothing. Please help !!!!!!!
  7. how can i patch this on the current version of github?
  8. Hi i have a little problem, i cant patch this with my server. I download the server from https://github.com/rathena/rathena and i download the patch version 1.8.1. How can i patch this great feature to my server?
  9. Hola a todos, hace tiempo encontre este script, quiero aclarar que no es mio pero me tome el tiempo para traducirlo. Solo tienen que instalar el script como comunmente se hace y cargar la tabla sql y arreglar los pequeños detalles de la tablas. Sistema VIP: VIP Silver --Boost Exp, Jexp e Items 50% mas por 500 Cash Points 28 Dias VIP Gold --Boost Exp, Jexp e Items 100% mas por 900 Cash Points 28 Dias VIP Platinum --Boost Exp, Jexp e Items 200% mas por 1200 Cash Points 28 Dias Configuracion sistema_vip.txtvip.sql Espero que sea de ayuda.
  10. Critical Error An error was encountered during the lifetime of the application. This could be due to a variety of problems, such as a bug in the application. However, normally it is caused by misconfiguration. Exception DetailsError: PDOException Message: SQLSTATE[28000] [1045] Access denied for user '**********'@'************' (using password: YES) File: /home/u9749613/**********.***/lib/Flux/Connection.php:81 File Line Function/Method /home/u9749613/**********.***/lib/Flux/Connection.php 81 PDO::__construct() /home/u9749613/**********.***/lib/Flux/Connection.php 94 Flux_Connection::connect() /home/u9749613/**********.***/lib/Flux/Connection.php 159 Flux_Connection::getConnection() /home/u9749613/**********.***/lib/Flux/Installer/Schema.php 103 Flux_Connection::getStatement() /home/u9749613/**********.***/lib/Flux/Installer/Schema.php 157 Flux_Installer_Schema::install() /home/u9749613/**********.***/lib/Flux/Installer/MainServer.php 46 Flux_Installer_Schema::update() /home/u9749613/**********.***/modules/install/index.php 83 Flux_Installer_MainServer::updateAll() /home/u9749613/**********.***/lib/Flux/Template.php 337 include() /home/u9749613/**********.***/lib/Flux/Dispatcher.php 168 Flux_Template::render() /home/u9749613/**********.***/index.php 177 Flux_Dispatcher::dispatch() Me podrian ayudar?
  11. Hello guys, im trying to install a flux panel on my web, i follow the guides and faqs so i do this: 1.- Config/application.php--- done 2.- Config/servers.php---- done so i decide to start the install the panel, and the thing blow me and error for permission, so i give the permission on /lib/Flux.php from propertys and put everything on 7777, but the same error its on my screen: Can you help me bros
  12. Hola amigos mi problema es el siguiente, tengo un emular rathena y lo estaba hosteando en mi computadora casera decidi contratar un servicio de vps centos 5.0 ragnarok. Me dieron los datos de acceso y subi mi emulador, ya con el emulador en el host inicie estos pasos: 1.- Abri putty e ingrese la contraseña del usuario que previamente hize. 2.- Use el comando cd rathena. 3.- Use comando make clean luego make sql y despues compilar 4.- Cuando use el comando ./athena-start start me envio el error "./athena-start start its say permission denied." 5.- Busque en la web u me tope con esto http://rathena.org/board/topic/69032-help-my-server-cant-on-when-i-using-athena-start-start/ asi que decidi usar el comando que viene alli por Judas chmod a+x athena-start 6.- Vuelvo a hacer make clean luego make sql y despues compilar 7.- Ingreso el comando ./athena-start start y me manda el error athena-start: / bin / sh ^ M: bad interpreter: No such file or directory. Asi que volvi a buscar por la web y no encontre nada que me pueda ayudar mas que un foro de eathena pero no me sirvio lo que use alli. Me pueden ayudar?
  13. Hola me gustaria saber si tienen las spr de King Poring Mob y King Poring Hat. Gracias.
  14. Hola amigos/as, me pregunto si tendran un programa para probar los scritp, digo para que cumpla la funcion que hace mapserv-sql.exe, porque antes en eathena habia visto un programa asi, no cargaba nada solo los scripts y aparecia el error. Gracias
  15. Tienes actualizados los archivos lua? los convertiste a lubs? Te paso los que yo estoy usando con un cliente 2013-08-07aRagexe me funciona de maravilla solo que hay algunas skills traduccidas, disculpa esa molestia https://mega.co.nz/#!N1FTnDwY!N6xuLmr0ILgp_1mdO0P8W6_O5XPg0LP28hqsBnIqD-I Si no es eso puede ser tu DB que haz modificado algo y quedo mal y/o el tipo de cliente, yo lo probe con el cliente que tengo. Espero te sirva.
  16. Hello guys. Can u make me a cliente 2013-07-03aragexe or 2013-07-08aragexe and a data full updated for a server Rev. 17702 plx plx plx plx plx im so bad to make clients or datas u.u Thx guys
  17. Genial bro muchas gracias por la ayuda. Ya lo probe con un cliente que si me lo acepta, pero tengo el detalle que mi data no tiene los skills jajajaja no seria mucha molestia si me podrias apoyar con la data que se necesita para que puedan funcionarme las skills
  18. Hola disculpen mi ignorancia si este post no corresponde aqui, pero me gustaria saber cual emulador rAthena ya viene con la clase rebellion integrada, porque lei en post http://rathena.org/board/topic/89329-rebellion-skills-added/ que ya habian integrado al rebellion y me gustaria saber cual version es o si me podrian pasar el emulador. Gracias y disculpen la molestia.
  19. Hello guys i have a little problem, i dont kwon if its from DB problem but i think is there. I wanna translate my Skills from koren to spanish and the others that are in english trasnlate too to spanish. Where can i find the document to do that work? Thx for ur help
  20. @Mr BrycE Thx bro @adel yeah thats great but did u kwon how i put that like a custom headgear, not like equipament? or use that aura but not like a custom item? BTW thx for this its really great!!!
  21. Hi guys. I have this script : - script Warper -1,{ function Go; function Disp; function Pick; function Restrict; // -------------------------------------------------- // Main Menu: // -------------------------------------------------- menu "Last Warp ^777777["+lastwarp$+"]^000000",-, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, " ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons, " ~ Instances",Instances, " ~ Special Areas",Special; if (lastwarp$ == "") message strcharinfo(0),"You haven't warped anywhere yet."; else warp lastwarp$,lastwarpx,lastwarpy; end; // ------------------- Functions ------------------- // * Go("<map>",<x>,<y>); // ~ Warps directly to a map. // // * Disp("<Menu Option>",<first option>,<last option>); // * Pick("<map_prefix>"{,<index offset>}); // ~ Dynamic menu and map selection (auto-numbered). // // * Disp("<Option 1>:<Option 2>:<etc.>"); // * Pick("","<map1>","<map2>","<etc.>"); // ~ Manual menu and map selection (listed). // // * Restrict("<RE | Pre-RE>"{,<menu option numbers>}); // ~ Only allows map for Renewal or Pre-Renewal modes. // If menu option numbers are given, only those maps // will be restricted (i.e. not for "Go"). // // Other notes: // ~ Array @c[] holds all (x,y) coordinates. // ~ Use @c[2] EXCEPT when maps begin dynamically // at 0: use @c[0] and Pick() offset 1. // -------------------------------------------------- function Go { warp getarg(0),getarg(1,0),getarg(2,0); getmapxy(lastwarp$,lastwarpx,lastwarpy,0); end; } function Disp { if (getargcount() < 3) set @menu$, getarg(0); else { set @menu$,""; for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1) set @menu$, @menu$+getarg(0)+" "+.@i+":"; } return; } function Pick { set .@warp_block,@warp_block; set @warp_block,0; if (getarg(0) == "") { set .@select, select(@menu$); set .@i, .@select; set .@map$, getarg(.@i); } else { set .@select, select(@menu$); set .@i, .@select-getarg(1,0); set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i; } if (.@warp_block & (1<<.@select)) { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } warp .@map$,@c[.@i*2],@c[.@i*2+1]; getmapxy(lastwarp$,lastwarpx,lastwarpy,0); deletearray @c[0],getarraysize(@c); end; } function Restrict { if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) { if (getarg(1,0)) { set @warp_block,0; for(set .@i,1; .@i<getargcount(); set .@i,.@i+1) set @warp_block, @warp_block | (1<<getarg(.@i)); } else { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } } return; } // -------------------------------------------------- Towns: // -------------------------------------------------- menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5, "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15, "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20, "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24, "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28, "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33, "Umbala",T34, "Veins",T35, "Yuno",T36; T1: Go("prontera",155,183); T2: Go("alberta",28,234); T3: Go("aldebaran",140,131); T4: Go("amatsu",198,84); T5: Go("ayothaya",208,166); T6: Restrict("RE"); Go("brasilis",196,217); T7: Go("comodo",209,143); T8: Restrict("RE"); Go("dewata",200,180); T9: Restrict("RE"); Go("ecl_in01",48,53); T10: Go("einbech",63,35); T11: Go("einbroch",64,200); T12: Restrict("RE"); Go("dicastes01",198,187); T13: Go("geffen",119,59); T14: Go("gonryun",160,120); T15: Go("hugel",96,145); T16: Go("izlude",128,114); T17: Go("jawaii",251,132); T18: Go("lighthalzen",158,92); T19: Go("louyang",217,100); T20: Go("xmas",147,134); T21: Restrict("RE"); Go("malangdo",140,114); T22: Restrict("RE"); Go("malaya",212,206); T23: Go("manuk",282,138); T24: Go("mid_camp",210,288); T25: Restrict("RE"); Go("mora",55,146); T26: Go("morocc",156,93); T27: Go("moscovia",223,184); T28: Go("nameless_n",256,215); T29: Go("niflheim",202,174); T30: Go("payon",179,100); T31: Go("rachel",130,110); T32: Go("splendide",201,147); T33: Go("thor_camp",246,68); T34: Go("umbala",97,153); T35: Go("veins",216,123); T36: Go("yuno",157,51); // -------------------------------------------------- Fields: // -------------------------------------------------- menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3, "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6, "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9, "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12, "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15, "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18, "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21, "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24, "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27, "Yuno Fields",F28; F1: setarray @c[2],190,197; Disp("Amatsu Field",1,1); Pick("ama_fild"); F2: setarray @c[2],173,134,212,150; Disp("Ayothaya Field",1,2); Pick("ayo_fild"); F3: Restrict("RE"); setarray @c[2],193,220,220,187; Disp("Bifrost Field",1,2); Pick("bif_fild"); F4: Restrict("RE"); setarray @c[2],74,32; Disp("Brasilis Field",1,1); Pick("bra_fild"); F5: Restrict("Pre-RE",5); setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172; Disp("Comodo Field",1,9); Pick("cmd_fild"); F6: Restrict("RE"); setarray @c[2],371,212; Disp("Dewata Field",1,1); Pick("dew_fild"); F7: Restrict("RE"); setarray @c[2],97,314; Disp("Eclage Field",1,1); Pick("ecl_fild"); F8: Restrict("Pre-RE",2,10); setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200; Disp("Einbroch Field",1,10); Pick("ein_fild"); F9: Restrict("RE"); setarray @c[2],143,132,143,217; Disp("El Dicastes Field",1,2); Pick("dic_fild"); F10: Restrict("Pre-RE",13,15); setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; Disp("Geffen Field",0,14); Pick("gef_fild",1); F11: setarray @c[2],220,227; Disp("Gonryun Field",1,1); Pick("gon_fild"); F12: Restrict("Pre-RE",3,7); setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; Disp("Hugel Field",1,7); Pick("hu_fild"); F13: setarray @c[2],240,179,185,235,240,226; Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); F14: setarray @c[2],229,187; Disp("Louyang Field",1,1); Pick("lou_fild"); F15: setarray @c[2],115,145; Disp("Lutie Field",1,1); Pick("xmas_fild"); F16: Restrict("RE"); setarray @c[2],40,272,207,180; Disp("Malaya Field",1,2); Pick("ma_fild"); F17: setarray @c[2],35,236,35,262,84,365; Disp("Manuk Field",1,3); Pick("man_fild"); F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; Disp("Mjolnir Field",1,12); Pick("mjolnir_"); F19: setarray @c[2],82,104,131,147; Disp("Moscovia Field",1,2); Pick("mosk_fild"); F20: setarray @c[2],215,229,167,234; Disp("Niflheim Field",1,2); Pick("nif_fild"); F21: Restrict("Pre-RE",5,11); setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; Disp("Payon Forest",1,11); Pick("pay_fild"); F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; Disp("Prontera Field",0,11); Pick("prt_fild",1); F23: Restrict("Pre-RE",2,7,9,10,11,13); setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; Disp("Rachel Field",1,13); Pick("ra_fild"); F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195; Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22"); Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22"); F25: setarray @c[2],175,186,236,184,188,204; Disp("Splendide Field",1,3); Pick("spl_fild"); F26: setarray @c[2],217,206,223,221,237,215,202,197; Disp("Umbala Field",1,4); Pick("um_fild"); F27: Restrict("Pre-RE",5); setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; Disp("Veins Field",1,7); Pick("ve_fild"); F28: Restrict("Pre-RE",5,10); setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; Disp("Yuno Field",1,12); Pick("yuno_fild"); // -------------------------------------------------- Dungeons: // -------------------------------------------------- menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3, "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13, "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16, "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19, "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23, "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26, "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29, "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32, "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40; D1: setarray @c[2],261,272,275,270,116,27; Disp("Abyss Lakes",1,3); Pick("abyss_"); D2: setarray @c[2],228,11,34,41,119,14; Disp("Amatsu Dungeon",1,3); Pick("ama_dun"); D3: setarray @c[2],35,262,168,170; Disp("Anthell",1,2); Pick("anthell"); D4: setarray @c[2],275,19,24,26; Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun"); D5: setarray @c[2],266,67,255,244,23,260; Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3"); D6: Restrict("RE",4); setarray @c[2],150,288,150,18,140,134,244,52; Disp("Bio Lab",1,4); Pick("lhz_dun"); D7: Restrict("RE"); setarray @c[2],87,47,262,262; Disp("Brasilis Dungeon",1,2); Pick("bra_dun"); D8: Restrict("RE",6); setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187; Disp("Byalan Dungeon",1,6); Pick("iz_dun",1); D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74; Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4"); Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04"); D10: setarray @c[2],52,17,381,343,302,262; Disp("Coal Mines",1,3); Pick("mjo_dun"); D11: setarray @c[2],131,247,19,19,180,169,100,92; Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); D12: setarray @c[2],51,14,150,11,120,10; Disp("Cursed Abbey",1,3); Pick("abbey"); D13: Restrict("RE"); setarray @c[2],285,160,299,29; Disp("Dewata Dungeon",1,2); Pick("dew_dun"); D14: setarray @c[2],22,14,292,290; Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); D15: setarray @c[2],40,103,203,34,266,168,130,272; Disp("Gefenia",1,4); Pick("gefenia",0); D16: setarray @c[0],104,99,115,236,106,132,203,200; Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14; Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); D18: setarray @c[2],153,53,28,113,68,16; Disp("Gonryun Dungeon",1,3); Pick("gon_dun"); D19: setarray @c[2],176,7,93,20,23,8; Disp("Hidden Dungeon",1,3); Pick("prt_maze"); D20: setarray @c[2],157,14,151,155,149,22,33,158; Disp("Ice Dungeon",1,4); Pick("ice_dun"); D21: setarray @c[2],140,51,53,247,37,63,150,285; Disp("Entrance:Juperos 1:Juperos 2:Core"); Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); D22: setarray @c[2],28,226,41,198; Disp("Kiel Dungeon",1,2); Pick("kh_dun"); D23: setarray @c[2],218,196,282,20,165,38; Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); D24: setarray @c[2],126,68,47,30; Disp("Magma Dungeon",1,2); Pick("mag_dun"); D25: Restrict("RE"); setarray @c[2],33,230; Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); D26: setarray @c[2],189,48,165,30,32,135; Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); D27: setarray @c[2],61,239,60,271; Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); D28: setarray @c[2],298,167,224,149,266,280; Disp("Odin Temple",1,3); Pick("odin_tem"); D29: setarray @c[2],32,170,21,185; Disp("Orc Dungeon",1,2); Pick("orcsdun"); D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204; Disp("Payon Dungeon",1,5); Pick("pay_dun",1); D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8; Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd"); D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9; Disp("Rachel Sanctuary",1,5); Pick("ra_san"); D33: Restrict("RE"); setarray @c[2],364,44,101,141; Disp("Scaraba Hole",1,2); Pick("dic_dun"); D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99; Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); D35: setarray @c[2],69,24,102,27; Disp("Sunken Ship",1,2); Pick("treasure"); D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; Disp("Thanatos Tower",1,12); Pick("tha_t"); D37: setarray @c[2],21,228,75,205,34,272; Disp("Thor Volcano",1,3); Pick("thor_v"); D38: setarray @c[2],205,15,129,133; Disp("Toy Factory",1,2); Pick("xmas_dun"); D39: setarray @c[2],154,49,148,261,132,189,100,192; Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); D40: Restrict("Pre-RE",1,2); setarray @c[2],42,31,48,30,204,78; Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); Pick("","um_dun01","um_dun02","yggdrasil01"); // -------------------------------------------------- Castles: // -------------------------------------------------- menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3, "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6; C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90; Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg"); Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld"); C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87; Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz"); Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13"); C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266; Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill"); Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld"); C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240; Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul"); Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld"); C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107; Disp("Mardol:Cyr:Horn:Gefn:Banadis"); Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld"); C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315; Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir"); Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld"); // -------------------------------------------------- Guild_Dungeons: // -------------------------------------------------- menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4, "Arunafeltz",G5, "Schwaltzvalt",G6; G1: Restrict("RE",2,3); setarray @c[2],119,93,119,93,120,130; Disp("Baldur F1:Baldur F2:Hall of Abyss"); Pick("","gld_dun01","gld_dun01_2","gld2_pay"); G2: Restrict("RE",2,3); setarray @c[2],39,161,39,161,147,155; Disp("Luina F1:Luina F2:Hall of Abyss"); Pick("","gld_dun02","gld_dun02_2","gld2_ald"); G3: Restrict("RE",2,3); setarray @c[2],50,44,50,44,140,132; Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss"); Pick("","gld_dun03","gld_dun03_2","gld2_prt"); G4: Restrict("RE",2,3); setarray @c[2],116,45,116,45,152,118; Disp("Britoniah F1:Britoniah F2:Hall of Abyss"); Pick("","gld_dun04","gld_dun04_2","gld2_gef"); G5: Go("arug_dun01",199,195); G6: Go("schg_dun01",200,124); // -------------------------------------------------- Instances: // -------------------------------------------------- menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3, "Endless Tower",I4, "Hazy Forest",I5, "Malangdo Culvert",I6, "Nidhoggur's Nest",I7, "Octopus Cave",I8, "Orc's Memory",I9, "Sealed Shrine",I10; I1: Restrict("RE"); Go("ma_scene01",172,175); I2: Restrict("RE"); Go("ma_dun01",151,8); I3: Restrict("RE"); Go("ma_fild02",316,317); I4: Go("e_tower",72,112); I5: Restrict("RE"); Go("bif_fild01",161,334); I6: Restrict("RE"); Go("mal_in01",164,21); I7: Go("nyd_dun02",95,193); I8: Restrict("RE"); Go("mal_dun01",152,230); I9: Go("gef_fild10",240,198); I10: Go("monk_test",306,143); // -------------------------------------------------- Special: // -------------------------------------------------- menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4, "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8; S1: Go("auction_01",22,68); S2: Go("bat_room",154,150); S3: Go("cmd_in02",179,129); S4: Restrict("RE"); Go("moc_para01",31,14); S5: Go("gon_test",48,10); S6: Go("arena_room",100,88); S7: Go("p_track01",62,41); S8: Go("turbo_room",99,114); } // -------------------------------------------------- // Duplicates: // -------------------------------------------------- alb2trea,57,70,6 duplicate(Warper) Teletransporte#tre 573 alberta,28,240,4 duplicate(Warper) Teletransporte#alb 573 aldebaran,145,118,4 duplicate(Warper) Teletransporte#alde 573 amatsu,203,87,4 duplicate(Warper) Teletransporte#ama 573 ayothaya,209,169,6 duplicate(Warper) Teletransporte#ayo 573 comodo,194,158,4 duplicate(Warper) Teletransporte#com 573 einbech,59,38,6 duplicate(Warper) Teletransporte#einbe 573 einbroch,69,202,4 duplicate(Warper) Teletransporte#einbr 573 gef_fild10,71,339,4 duplicate(Warper) Teletransporte#orc 573 geffen,124,72,4 duplicate(Warper) Teletransporte#gef 573 glast_01,372,308,4 duplicate(Warper) Teletransporte#glh 573 gonryun,162,122,4 duplicate(Warper) Teletransporte#gon 573 hugel,101,151,4 duplicate(Warper) Teletransporte#hug 573 izlu2dun,110,92,4 duplicate(Warper) Teletransporte#izd 573 izlude,132,120,4 duplicate(Warper) Teletransporte#izl 573 jawaii,253,138,4 duplicate(Warper) Teletransporte#jaw 573 lighthalzen,162,102,4 duplicate(Warper) Teletransporte#lhz 573 louyang,208,103,6 duplicate(Warper) Teletransporte#lou 573 manuk,274,146,6 duplicate(Warper) Teletransporte#man 573 mid_camp,216,288,4 duplicate(Warper) Teletransporte#mid 573 mjolnir_02,85,364,4 duplicate(Warper) Teletransporte#mjo 573 moc_ruins,64,164,4 duplicate(Warper) Teletransporte#moc 573 morocc,159,97,4 duplicate(Warper) Teletransporte#mor 573 moscovia,229,191,4 duplicate(Warper) Teletransporte#mos 573 nameless_n,259,213,4 duplicate(Warper) Teletransporte#nam 573 niflheim,205,179,4 duplicate(Warper) Teletransporte#nif 573 pay_arche,42,134,4 duplicate(Warper) Teletransporte#arc 573 payon,182,108,4 duplicate(Warper) Teletransporte#pay 573 prontera,162,190,4 duplicate(Warper) Teletransporte#prt 573 prt_fild05,279,223,6 duplicate(Warper) Teletransporte#cul 573 rachel,135,116,4 duplicate(Warper) Teletransporte#rac 573 splendide,205,153,4 duplicate(Warper) Teletransporte#spl 573 thor_camp,249,76,4 duplicate(Warper) Teletransporte#thor 573 umbala,106,150,3 duplicate(Warper) Teletransporte#umb 573 veins,214,123,4 duplicate(Warper) Teletransporte#ve 573 xmas,150,136,6 duplicate(Warper) Teletransporte#xmas 573 yuno,162,47,4 duplicate(Warper) Teletransporte#yuno 573 // -------------------------------------------------- // Duplicates (Renewal): // -------------------------------------------------- brasilis,201,222,4 duplicate(Warper) Teletransporte#bra 573 dewata,204,186,6 duplicate(Warper) Teletransporte#dew 573 dicastes01,194,194,6 duplicate(Warper) Teletransporte#dic 573 ecl_in01,51,60,4 duplicate(Warper) Teletransporte#ecl 573 malangdo,134,117,6 duplicate(Warper) Teletransporte#mal 573 malaya,210,205,4 duplicate(Warper) Teletransporte#ma 573 mora,57,152,4 duplicate(Warper) Teletransporte#mora 573 So that i want to do its, that the player have to go to every place to open the warp service. Like if you wanna go to payon dungeon lvl 3 you have to walk into pay_dun00 - pay_dun01 - pay_dun02 to get the pay_dun03 open the next time you use the warper service, and the same thing for the citys, Instances and Guild dungneos. can u guy help me with this??? Thx. Pd.- I dont kwon who make this script, i just download like this. Srry if i break copyright
  22. Hi guys. Someone have the king poring hat spr to add to my server plx!!!! And how can i use the auras from mobs of bio lap to my players? Thx
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