Aerie Posted April 17, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted April 17, 2013 @toohot22 : I'll test all this week-end with the lastest version of emulator. @doug_one : It'll be great to have a portuguese version (only some files translated). But I don't get your question ... Duplicate same method as other language, all menus are in function, copy/paste functions (bottom of script) and add a callfunction in the NPC script. Portuguese language variable is $EP7_LANGUE,5 and $ep7_LangChoice-32 Quote Link to comment Share on other sites More sharing options...
Aerie Posted April 18, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted April 18, 2013 I've updated the SVN, errors must be resolve now. - Update mob_db.txt files (SQL was already up to date). Use rev.15531+ file or previous revision file. - Change of mapflag restriction - Added src modification for increaze the nomber of mob and quests allowed. You can have some Attempting to hide / Show NPC errors, it won't change anything. Quote Link to comment Share on other sites More sharing options...
Folkwer Posted April 19, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 11 Reputation: 0 Joined: 03/24/13 Last Seen: January 19, 2022 Share Posted April 19, 2013 Aerie, would send me scripts entirely in English? I want to make a translation into Portuguese. Quote Link to comment Share on other sites More sharing options...
Aerie Posted April 19, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted April 19, 2013 It would be great too, just take latest version of the svn files, all languages are in the same file so we can make a multilanguage support. You can try in this file, not really a huge one : http://aerie-pinkpanther.googlecode.com/svn/Arsinoe/Server/npc/Arsinoe/Quetes/Orchestre.txt (already 5 languages in this one : french, english, spanish, russian and tagalog). For portuguese use those variables : $EP7_LANGUE,5 and $ep7_LangChoice-32 and for functions use : arsi_Orch01fr, arsi_Orch01en, ... , arsi_Orch01pt Send me each file when it's done then I'll commit them to the svn ;D Quote Link to comment Share on other sites More sharing options...
doug_one Posted April 19, 2013 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 7 Reputation: 0 Joined: 03/25/13 Last Seen: May 7, 2013 Share Posted April 19, 2013 The svn is giving 404 not found error :/ Quote Link to comment Share on other sites More sharing options...
toohot22 Posted April 19, 2013 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 56 Reputation: 0 Joined: 11/05/12 Last Seen: February 21, 2021 Share Posted April 19, 2013 Hi iv got another error now after testing i was doing the quests and was hit with this as you can see first it says they dont have quest id but all was added second is the npc error in ars_dun21 players can carry on with the quests as this npc wont warp them to the next part as it says can anyone help me on this? New Bitmap Image.bmp Quote Link to comment Share on other sites More sharing options...
Aerie Posted April 19, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted April 19, 2013 For the quest it comes from your quests_db.txt, you surely have an error or let an espace when you paste arsinoe quests. Use // for comment space lines for avoid errors. No error message in the map-server when it loads the db ? I tested on the latest rA version and it was fine. (Also it won't block characters in the quest, it's just for the questlog) For the warp error, I modify the script -Check latest Introduction.txt : http://aerie-pinkpanther.googlecode.com/svn/Arsinoe/Server/npc/Arsinoe/Quetes/Introduction.txt), It works without the modification, it just show a debug message because I was using a string variable for a number ... A problem for the latest version of rAthena is the npcwalkto scriping command who didn't work. Quote Link to comment Share on other sites More sharing options...
exneval Posted April 22, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted April 22, 2013 (edited) Aerie, it is intended that my map is like this ? and sometimes my char like flying in that map... EDIT: I'll try your suggesstion EDIT2: still same, using both of pack v2.00 schallmar missing model : Client 2012-04-10, can you try in that client aerie? thanks~ Edited April 22, 2013 by exneval Quote Link to comment Share on other sites More sharing options...
Aerie Posted April 22, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted April 22, 2013 I'll try on a newer client mine is old now but I didn't occure those problems. For flying character don't worry, it's normal, it's for quests (Flying or Sailing) when NPC disguise you. If you got problem with walking NPC update your emulator, the bug have been resolved. Quote Link to comment Share on other sites More sharing options...
exneval Posted April 22, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted April 22, 2013 thanks Aerie, i'll wait your info.. also this is a superb creation for Ragnarok Community, thanks for realeasing it i'm your biggest fans Quote Link to comment Share on other sites More sharing options...
Aerie Posted April 23, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted April 23, 2013 I corrected texture folder, here a patch : Ars-Schall-Texturefix.rar (add as new grf or merge with basic ones). I still don't know why those textures don't work but this patch will resolve it ;D If you have some improvment in mind let me know ! Quote Link to comment Share on other sites More sharing options...
exneval Posted April 23, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted April 23, 2013 (edited) I'll try that... Thanks Aerie, you really care about this Edit : It's resolved Aerie, now i can see all of the beauty maps, big thanks to you.... Edited April 23, 2013 by exneval Quote Link to comment Share on other sites More sharing options...
nazgul001 Posted September 26, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 37 Reputation: 1 Joined: 06/26/13 Last Seen: November 23, 2020 Share Posted September 26, 2013 Hi-ho, first of everything, its a great work what u do guys. i have an error when i reloadscripts or put on my server, this is the error : [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62a1' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62a2' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62a3' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62b1' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62b2' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c1' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c2' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c3' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62c4' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62d1' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62d4' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62d5' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62e2' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC '#arsfild62fin' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'Odin#aby' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'Aerie#aby' (flag=0). [Error]: npc_enable: Attempted to hide a non-existing NPC 'Fenrir#aby' (flag=0). Did u kwon how can i fix this. Im using an rAthena SVN REV17425 Trunk. Quote Link to comment Share on other sites More sharing options...
Aerie Posted September 28, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted September 28, 2013 This kind of error appears sometimes with this script command but don't worry it changes nothing. For avoid this error I up to date server/quests/Abysses.txt (Move the script command calling for hide a NPC after those NPC called) Quote Link to comment Share on other sites More sharing options...
nazgul001 Posted September 29, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 37 Reputation: 1 Joined: 06/26/13 Last Seen: November 23, 2020 Share Posted September 29, 2013 Ok i dont understat srry i not a good scripter. where i have to do the change : - script EP7_fenris -1,{ OnInit: donpcevent "Joka l'éclairé#aby3::OnBG"; disablenpc "#arsin16a"; disablenpc "#arsfild62a1"; disablenpc "#arsfild62a2"; disablenpc "#arsfild62a3"; disablenpc "#arsfild62b1"; disablenpc "#arsfild62b2"; disablenpc "#arsfild62c1"; disablenpc "#arsfild62c2"; disablenpc "#arsfild62c3"; disablenpc "#arsfild62c4"; disablenpc "#arsfild62d1"; disablenpc "#arsfild62d4"; disablenpc "#arsfild62d5"; disablenpc "#arsfild62e2"; disablenpc "#arsfild62fin"; disablenpc "Odin#aby"; disablenpc "Aerie#aby"; disablenpc "Fenrir#aby"; killmonsterall "ars_fild62"; set $@ep7fenris, 0; setnpctimer 0; stopnpctimer; end; OnBGJoin: if( $@ep7fenris == 0 ) donpcevent "EP7_fenris::OnReadyCheck"; end; OnReadyCheck: if( $@ep7fenris ) end; set .@ep7fenris, getwaitingroomstate(0,"Joka l'éclairé#aby3"); if( .@ep7fenris < $EP7_InstJoueurs ) { if($ep7_LangChoice & 1) {mapannounce "ars_in16","Instance -- Le Combat d'Ust Nashar : " + .@ep7fenris + "/" + $EP7_InstJoueurs + "",1,0xFFCC66;} if($ep7_LangChoice & 2) {mapannounce "ars_in16","Instance -- The Battle of Ust Nashar : " + .@ep7fenris + "/" + $EP7_InstJoueurs + "",1,0xFFCC66;} if($ep7_LangChoice & 4) {mapannounce "ars_in16","Instance -- La batalla de Ust Nashar : " + .@ep7fenris + "/" + $EP7_InstJoueurs + "",1,0xFFCC66;} end; } // BG Variables set $@ep7fenris, 1; // warp joueurs donpcevent "Joka l'éclairé#aby3::OnEnterBG"; if($EP7Annonce == 0 && $ep7_LangChoice & 1) {mapannounce "ars_in16","Combat Final -- Le Combat d'Ust Nashar vient de débuter !",1,0xFFCC66;} if($EP7Annonce == 1 && $ep7_LangChoice & 1) {announce "Combat Final -- Le Combat d'Ust Nashar vient de débuter !",0,0xFFCC66;} if($EP7Annonce == 0 && $ep7_LangChoice & 2) {mapannounce "ars_in16","Combat Final -- Combat Ust Nashar has just begun!",1,0xFFCC66;} if($EP7Annonce == 1 && $ep7_LangChoice & 2) {announce "Combat Final -- Combat Ust Nashar has just begun!",0,0xFFCC66;} if($EP7Annonce == 0 && $ep7_LangChoice & 4) {mapannounce "ars_in16","Combate Final -- El combate de Ust Nashar ha comenzado!",1,0xFFCC66;} if($EP7Annonce == 1 && $ep7_LangChoice & 4) {announce "Combate Final -- El combat de Ust Nashar ha comenzado!",0,0xFFCC66;} // Start Match!! initnpctimer; // npcs les fenetres delwaitingroom "Joka l'éclairé#aby3"; end; Quote Link to comment Share on other sites More sharing options...
Aerie Posted September 29, 2013 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 383 Reputation: 110 Joined: 11/11/11 Last Seen: August 2, 2017 Author Share Posted September 29, 2013 I've already changed the script in the SVN ;D Just replace this file : http://aerie-pinkpanther.googlecode.com/svn/Arsinoe/Server/npc/Arsinoe/Quetes/Abysses.txt Quote Link to comment Share on other sites More sharing options...
nazgul001 Posted October 5, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 37 Reputation: 1 Joined: 06/26/13 Last Seen: November 23, 2020 Share Posted October 5, 2013 (edited) srry but i did what u say, i use the update version and i have the same problem u.u Edited October 5, 2013 by nazgul001 Quote Link to comment Share on other sites More sharing options...
crekerss Posted January 10, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 12/08/13 Last Seen: November 4, 2016 Share Posted January 10, 2014 hey buddy, i just want to inform you that the SVN for scripts is not found could you re-upload it?? Quote Link to comment Share on other sites More sharing options...
CrescentSaga Posted January 20, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 23 Reputation: 6 Joined: 12/28/11 Last Seen: April 3, 2023 Share Posted January 20, 2014 (edited) I used this episode previously in my RO, everything works...But now, somehow i can't use the episode anymore...All Arsinoe Maps crashed, rsw file failed to load...Couldn't solve this problem... I can warp to any other Episode 14 and above with no problem, no crash... Can someone help to resolve this problem?? Nevermind... I forgot the resnametable.txt Edited January 20, 2014 by CrescentSaga Quote Link to comment Share on other sites More sharing options...
Ehwaz Posted April 6, 2014 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 50 Reputation: 9 Joined: 01/09/12 Last Seen: June 18, 2020 Share Posted April 6, 2014 (edited) Can you help me, i alway got error missing some event/ars_15.bmp to event/ars_2x.bmp when i go to map ars_fild59 ars_fild60 ars_fild61. i'm sure i have that files in my grf I tried very hard but i can't solved it. Edited April 6, 2014 by chne024 Quote Link to comment Share on other sites More sharing options...
Xen Posted April 25, 2014 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 04/19/14 Last Seen: April 30, 2014 Share Posted April 25, 2014 (edited) Hi i have a problem. Everytime I warp into ars_fild22 "Arsinoe City" My client just freezes up. No errors at my char log and map servers. Also there are some missing files from event/ from the client files. ars_31.bmp something? sorry i tried to recreate the error but i can't seem to see the error box, all my client does now is freeze up. EDIT - I Have resolved the missing ars_xx.bmp missing files with this http://rathena.org/board/topic/53282-maps-scripts-arsinoe-aeries-tears/page-5#entry195711 Only thing left now is that Client still crashes on the main town of arsinoe. Edited April 25, 2014 by Xen Quote Link to comment Share on other sites More sharing options...
Xen Posted April 27, 2014 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 04/19/14 Last Seen: April 30, 2014 Share Posted April 27, 2014 I found out that there are missing .rsm files from ars_fild03,ars_fild11 & ars_fild22 when i tried opening them in borf editor. the cmd showed that there are missing rsm files. true enough, i tried removing all objects and load it IG and the map already loaded. Any one here knows how to fix this? Quote Link to comment Share on other sites More sharing options...
Kido Posted June 6, 2014 Group: Members Topic Count: 127 Topics Per Day: 0.03 Content Count: 1445 Reputation: 164 Joined: 08/17/13 Last Seen: July 11, 2019 Share Posted June 6, 2014 Words can't describe my gratitud for all of this work, thank you so much! Quote Link to comment Share on other sites More sharing options...
jimboy092032 Posted January 8, 2024 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 96 Reputation: 0 Joined: 08/21/12 Last Seen: Monday at 08:21 PM Share Posted January 8, 2024 can you help me to fix this one on latest rev? Quote Link to comment Share on other sites More sharing options...
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