Foob Posted October 1, 2017 Posted October 1, 2017 On 9/30/2017 at 1:54 AM, iAmGnome said: Can you update the remove hourly announcement? Thanks! Particularly the client 2017-01-25RagexeRE. Appreciate it. Thanks!
Secrets Posted October 8, 2017 Author Posted October 8, 2017 I'm keeping the 64K hairstyles patch private due to the polar opposite amount of user vs donation amount I got. You can discuss with me in PM if you are interested in the patch. https://gfycat.com/IdealOffensiveGardensnake
solid2005 Posted October 8, 2017 Posted October 8, 2017 apply to on a donation goal, just like REFINE UI, that much better. 2
sader1992 Posted October 8, 2017 Posted October 8, 2017 55 minutes ago, solid2005 said: apply to on a donation goal, just like REFINE UI, that much better. the two are equally Important and remember that NEMO support what lead to newer client and new clients = Refine UI
Daegaladh Posted October 8, 2017 Posted October 8, 2017 3 hours ago, solid2005 said: apply to on a donation goal, just like REFINE UI, that much better. Agree!
Lai Posted October 22, 2017 Posted October 22, 2017 Anyone knows how the adding Custom shield works for the new client 2017-05-17? I'm trying to add the new shields Bloody knight shields, but it just doesnt show up. tried so many different methods... All other shields shows up... much as mad bunny etc.. Here is my shieldtable.lub Shield_IDs = { --Shield Types--- ST_GUARD = 1, ST_BUCKLER = 2, ST_SHIELD = 3, ST_MIRRORSHIELD = 4, ST_BLANK = 5, ST_BLANK2 = 6, ST_RABBIT = 7, ST_CURSED = 8, ST_BLOODY = 9, ST_KNIGHT = 10, --Shield Items--- SI_Guard = 2101, SI_Guard_S = 2102, SI_Buckler = 2103, SI_Buckler_S = 2104, SI_Shield = 2105, SI_Shield_S = 2106, SI_Mirror_Shield = 2107, SI_Mirror_Shield_S = 2108, SI_Memorize_Book = 2109, SI_Holy_Guard = 2110, SI_Herald_Of_GOD = 2111, SI_Novice_Guard = 2112, SI_Novice_Shield = 2113, SI_Stone_Buckler = 2114, SI_Valkyrjas_Shield = 2115, SI_Angels_Safeguard = 2116, SI_Arm_Guard = 2117, SI_Arm_Guard_S = 2118, SI_Improved_Arm_Guard = 2119, SI_Improved_Arm_Guard_S = 2120, SI_Memorize_Book_S = 2121, SI_Platinum_Shield = 2122, SI_Orleans_Server = 2123, SI_Thorny_Buckler = 2124, SI_Strong_Shield = 2125, SI_Guyak_Shield = 2126, SI_Secular_Mission = 2127, SI_Herald_Of_GOD_S = 2128, SI_Exorcism_Bible = 2129, SI_Cross_Shield = 2130, SI_Magic_Study_Vol1 = 2131, SI_Shelter_Resistance = 2132, SI_Tournament_Shield = 2133, SI_Shield_Of_Naga = 2134, SI_Shadow_Guard = 2135, SI_Cracked_Buckler = 2136, SI_Neo_Valkyrjas_Shield = 2137, SI_Bradium_Shield = 2138, SI_Flame_Thrower = 2139, SI_Energy_Rune_Guard = 2140, SI_Freyja_SShield7 = 2141, SI_Freyja_SShield30 = 2142, SI_Freyja_SShield60 = 2143, SI_Freyja_SShield90 = 2144, SI_Time_Keepr_Shield = 2145, SI_Siver_Guard = 2146, SI_Round_Buckler = 2147, SI_Rotha_Shield = 2148, SI_Upg_Guard = 2149, SI_Upg_Buckler = 2150, SI_Upg_Shield = 2151, SI_Anti_Demon_Shield = 2152, SI_Imperial_Guard = 2153, SI_Toy_Shield = 2154, SI_Bible_Of_Promise1 = 2156, SI_Ramor_Shield_Undead = 2158, SI_Giant_Shield = 2160, SI_Geffenia_Tomb_of_Water = 2161, SI_Bible_Of_Promise2 = 2162, SI_Immuned_Shield = 2168, SI_Kalasak = 2169, SI_Bayani_Kalasak = 2170, SI_Fox_Armguard = 2171, SI_Wolf_Armguard = 2172, SI_Crescent_Armguard = 2173, SI_TE_Woe_Buckler = 2178, SI_TE_Woe_Shield = 2179, SI_TE_Woe_Magic_Guard = 2180, SI_Hervor = 2181, SI_Hervor_Alvitr = 2182, SI_Hervor_Alvitr = 2183, SI_Crazy_Rabiit = 2189, SI_Ahura_Mazda = 2199, SI_Crazy_Rabiit1 = 28901, SI_Crazy_Rabiit2 = 28902, SI_Cursed_Shield = 28942, SI_Bloody_Shield = 28945, SI_Knight_Shield = 28946 } ShieldNameTable = { [Shield_IDs.ST_GUARD] = "_가드", [Shield_IDs.ST_BUCKLER] = "_버클러", [Shield_IDs.ST_SHIELD] = "_쉴드", [Shield_IDs.ST_MIRRORSHIELD] = "_미러쉴드", [Shield_IDs.ST_RABBIT] = "_2189_방패", [Shield_IDs.ST_CURSED] = "_28942_방패", [Shield_IDs.ST_BLOODY] = "_28945_방패", [Shield_IDs.ST_KNIGHT] = "_28946_방패" } ShieldMapTable = { [Shield_IDs.SI_Guard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Guard_S] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Buckler] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Buckler_S] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Shield_S] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Mirror_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Mirror_Shield_S] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Memorize_Book] = Shield_IDs.ST_BLANK, [Shield_IDs.SI_Holy_Guard] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Herald_Of_GOD] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Novice_Guard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Novice_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Stone_Buckler] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Valkyrjas_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Angels_Safeguard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Arm_Guard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Arm_Guard_S] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Improved_Arm_Guard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Improved_Arm_Guard_S] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Memorize_Book_S] = Shield_IDs.ST_BLANK, [Shield_IDs.SI_Platinum_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Orleans_Server] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Thorny_Buckler] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Strong_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Guyak_Shield] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Secular_Mission] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Herald_Of_GOD_S] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Exorcism_Bible] = Shield_IDs.ST_BLANK, [Shield_IDs.SI_Cross_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Magic_Study_Vol1] = Shield_IDs.ST_BLANK, [Shield_IDs.SI_Shelter_Resistance] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Tournament_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Shield_Of_Naga] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Shadow_Guard] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Cracked_Buckler] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Neo_Valkyrjas_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Bradium_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Flame_Thrower] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Energy_Rune_Guard] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Freyja_SShield7] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Freyja_SShield30] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Freyja_SShield60] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Freyja_SShield90] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Time_Keepr_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Siver_Guard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Round_Buckler] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Rotha_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Upg_Guard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Upg_Buckler] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Upg_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Anti_Demon_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Imperial_Guard] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_Toy_Shield] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Bible_Of_Promise1] = Shield_IDs.ST_BLANK, [Shield_IDs.SI_Ramor_Shield_Undead] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Giant_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_Geffenia_Tomb_of_Water] = Shield_IDs.ST_BLANK, [Shield_IDs.SI_Bible_Of_Promise2] = Shield_IDs.ST_BLANK, [Shield_IDs.SI_Immuned_Shield] = Shield_IDs.ST_MIRRORSHIELD, [Shield_IDs.SI_TE_Woe_Buckler] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_TE_Woe_Shield] = Shield_IDs.ST_SHIELD, [Shield_IDs.SI_TE_Woe_Magic_Guard] = Shield_IDs.ST_GUARD, [Shield_IDs.SI_Hervor] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Hervor_Alvitr] = Shield_IDs.ST_BUCKLER, [Shield_IDs.SI_Crazy_Rabiit] = Shield_IDs.ST_RABBIT, [Shield_IDs.SI_Crazy_Rabiit1] = Shield_IDs.ST_RABBIT, [Shield_IDs.SI_Crazy_Rabiit2] = Shield_IDs.ST_RABBIT, [Shield_IDs.SI_Cursed_Shield] = Shield_IDs.ST_CURSED, [Shield_IDs.SI_Bloody_Shield] = Shield_IDs.ST_BLOODY, [Shield_IDs.SI_Knight_Shield] = Shield_IDs.ST_KNIGHT, [Shield_IDs.SI_Ahura_Mazda] = Shield_IDs.ST_GUARD } Here is my shieldtable_f.lub function ReqShieldName(id) local NameMsg = ShieldNameTable[id] if NameMsg ~= nil then return NameMsg else return "" end end function GetShieldID(itemid) local NameMsg = ShieldMapTable[itemid] if NameMsg ~= nil then return NameMsg else return 0 end end
Fjay Posted October 23, 2017 Posted October 23, 2017 (edited) This is some amazing work! I recently started Setting up a Server and I am blown away with how talented you guys are! Any idea how to Switch to the old character creation (as in with the Hexagon stat selection)? -> using 2015-11-04a (dont know how to use an older one/implications of using an older one) Or am I just too blind to find it? Much love for all of you guys! Edited October 23, 2017 by Fjay
Lai Posted October 24, 2017 Posted October 24, 2017 Hi, anyone noticed with the 2017-05-17 client, the game Pointer will vanish when it's on an "unclickable cell". Is there a way for fix this? to make it appear all the time?
Deleted User Posted October 24, 2017 Posted October 24, 2017 You'll need to update your client I guess because of the new cursor. The newer client detects the pointer of the mouse with "unclickable cell". Unless if you know how to hexed your client you can resolve that.@Ai4rei any idea?
Daegaladh Posted October 24, 2017 Posted October 24, 2017 42 minutes ago, Lai said: Hi, anyone noticed with the 2017-05-17 client, the game Pointer will vanish when it's on an "unclickable cell". Is there a way for fix this? to make it appear all the time? Are you using a custom pointer sprite or your data.grf is outdated?
Lai Posted October 25, 2017 Posted October 25, 2017 Hi, this happened to this person using 2017-05-17, anyone else have this issue? Something related to graphic i think.... any idea?
sader1992 Posted October 26, 2017 Posted October 26, 2017 16 hours ago, Lai said: Hi, this happened to this person using 2017-05-17, anyone else have this issue? Something related to graphic i think.... any idea? this would happen also in windows 7 sp1 there is some libraries missing but i don't know which one this started with the new UI released 1
Lai Posted October 26, 2017 Posted October 26, 2017 @sader1992, ok the player fixed after I told him to update his graphic card drivers. And the player downloaded and install the graphic card drivers control panel and updated, it worked.
Lai Posted October 26, 2017 Posted October 26, 2017 Another questions is....sometimes, some players, when they change character, they just "Ragnarok crashed" after map loads 100% <.< This is very random... same for MAC users, they crash more óften than Windows users <.< Some crashlogs: crashlog.txt crashlog2.txt crashlog3.txt 1
Foob Posted October 29, 2017 Posted October 29, 2017 On 10/26/2017 at 6:06 PM, Lai said: Another questions is....sometimes, some players, when they change character, they just "Ragnarok crashed" after map loads 100% <.< This is very random... same for MAC users, they crash more óften than Windows users <.< Some crashlogs: crashlog.txt crashlog2.txt crashlog3.txt Did you find what causes the error?
Alexandrite Posted December 23, 2017 Posted December 23, 2017 Can I add "delay circle" on "use item" delay ? Not sure if I make myself clear I mean example.... 607,5000,SC_REUSE_LIMIT_F //Yggdrasil_Berry It's has 5 sec delay right? I also want to make the Item Icon of Yggdrasill Berry Show "Delay Cycle" too Like when you using skill and have a delay you'll see there a grey delay cycle until it non-grey then you can use it again Is it possible to do so? Example : Look at Endure Skill
misterM Posted December 25, 2017 Posted December 25, 2017 @Secrets would it be possible to add timestamp to client messages?
Functor Posted January 16, 2018 Posted January 16, 2018 (edited) @Secrets Script for patches Extend Chat Box, Extend Chat Room Box, ExtendPMBox has bug. It causes random crashes after map loading for new EXEs. I fixed it. You can add it to your fork of NEMO. https://mega.nz/#!cctGiToD!pxeNHeixkLqhTbPE61Dh-YC_MEouetCOerUBHvy0lgQ Edited January 16, 2018 by Functor 1
Secrets Posted January 17, 2018 Author Posted January 17, 2018 13 hours ago, Functor said: @Secrets Script for patches Extend Chat Box, Extend Chat Room Box, ExtendPMBox has bug. It causes random crashes after map loading for new EXEs. I fixed it. You can add it to your fork of NEMO. https://mega.nz/#!cctGiToD!pxeNHeixkLqhTbPE61Dh-YC_MEouetCOerUBHvy0lgQ May I have your Github username for mentioning in your credit?
Lelouch vi Britannia Posted January 18, 2018 Posted January 18, 2018 @Secrets can you update the Ignore Resource Errors on 2017+ clients?
pajodex Posted January 18, 2018 Posted January 18, 2018 There is a problem at patching to custom aura set. Client crashes if patch is applied. Thanks
Secrets Posted January 18, 2018 Author Posted January 18, 2018 1 hour ago, Lelouch vi Britannia said: @Secrets can you update the Ignore Resource Errors on 2017+ clients? Already working
Lelouch vi Britannia Posted January 18, 2018 Posted January 18, 2018 @Secrets Yea the patch is working. Still some resource fail message still popping up.
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