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Arcenciel

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Everything posted by Arcenciel

  1. It's already supported in the main one.
  2. Copy the changes over to 3ceam source code, compile, then find out.
  3. Guess even in the officials it's hard to coordinate Battleground? And ohhhhh...navigation system. Wonder how that looks like.
  4. Custom items are added now via lua files. http://rathena.org/wiki/Custom_Items Do note that you need to diff your client to increase view id if you're using id higher than 1k. If by old way you meant Xray, Xray is way too outdated and, I believe, is no longer being developed.
  5. There's bound to be some corruption if you go that route.
  6. Please create a separate topic in Source Request for the second portion of your post.
  7. Just wondering, how would this affect script commands that relate to GM levels exactly?
  8. Was blown away. It is beautiful. There's not many maps that has night scene and I think you've captured that really well.
  9. I'm pretty certain that this already exist here somewhere. Please use the search function. http://rathena.org/board/index.php?app=core&module=search&search_in=forums
  10. Arcenciel

    Help!

    "Not really" was meant for "So now you have to learn." My mistake for not making that clear.
  11. Arcenciel

    Help!

    Not really. There's rASQL. http://rathena.org/wiki/Using_rAsql
  12. I'm closing this thread. I'm not gonna tolerate rudeness specially when you're the one that needs help.
  13. You're having that problem because the palette for that mount is not available. And, I don't think anyone has created new palettes.
  14. You no longer need a diff file. If you use Shinryo's Diff Patcher, on the drop down box select WeeDiffGenerator.
  15. Oh oops. Was actually debating that in my head. Thanks! @Angry Mjoo Remove the "+ and +"
  16. Thank you! Hope you enjoy it. I'm not 100 percent sure but you can most likely add a mapflag to the map then remove the mapflag when the treasure boxes are about to be spawned. Since if you add a normal mapflag, the treasure boxes won't drop any items. After line 250, add this: setmapflag "+strcharinfo(3)+",mf_nodrop; After line 379 (which would be line 380 after adding the first one) , add this: removemapflag "+strcharinfo(3)+",mf_nodrop; That is untested by the way. I am not 100% sure how the "mapname" field will work considering the map is instanced. Let me know if it works. I might add it as a feature in a future version. First one is a lot of work. =P Second one will prevent the players from getting the treasure drops at the end.
  17. There's this: http://rathena.org/board/topic/54190-release-basic-rathena-client/
  18. Shinryo's Diff Patcher + WeeDiffGenerator already allows up to 30k max.
  19. I'm gonna have to ask you to stop bumping this topic. You've bumped it 4 times already and obviously no one is interested in completing your request.
  20. First one already exist somewhere. Please use the search function. Second one, I'm not 100% sure if it's been done already.
  21. Be more specific please. What are you doing prior to getting this error?
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