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Everything posted by WhiteEagle
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It's really really nice. It's hart to find peoples who create nice flux cp designs.
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Thanks again. But it doesn't help And this is for error (13), I need it for (111).
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Tip: write "next;" befor you start "switch(select"
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Thanks for your fast answer, but I checked it already. I got the error anyway.
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Change This: case 1: set Zeny,Zeny - ( BaseLevel * 100 ); mes "All healed up!"; To: case 1: set Zeny,Zeny - ( BaseLevel * 100 ); mes "All healed up!"; percentheal 100,100; close;
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Try this: prontera,0,0,0 script itemgiver 100,{ mes "[blub]"; mes "Please choose every category one item."; next; switch(select("Upper Headgear:Mid Headgear:Lower Headgear:Cancel")){ case 1: if(doneUpper == 1){ mes "[blub]"; mes "You have already choose one item."; close; } next; switch(select("Headgear 1:Headgear 2:Headgear 3:Headgear 4:Headgear 5:Headgear 6:Headgear 7:Headgear 8:Headgear 9:Headgear 10:Cancel")){ case 1: getitem 601,1; set doneUpper,1; close; case 2: getitem 601,1; set doneUpper,1; close; case 3: getitem 601,1; set doneUpper,1; close; case 4: getitem 601,1; set doneUpper,1; close; case 5: getitem 601,1; set doneUpper,1; close; case 6: getitem 601,1; set doneUpper,1; close; case 7: getitem 601,1; set doneUpper,1; close; case 8: getitem 601,1; set doneUpper,1; close; case 9: getitem 601,1; set doneUpper,1; close; case 10: getitem 601,1; set doneUpper,1; close; case 11: end; } case 2: if(doneMid == 1){ mes "[blub]"; mes "You have already choose one item."; close; } next; switch(select("Headgear 1:Headgear 2:Headgear 3:Headgear 4:Headgear 5:Headgear 6:Headgear 7:Headgear 8:Headgear 9:Headgear 10:Cancel")){ case 1: getitem 601,1; set doneMid,1; close; case 2: getitem 601,1; set doneMid,1; close; case 3: getitem 601,1; set doneMid,1; close; case 4: getitem 601,1; set doneMid,1; close; case 5: getitem 601,1; set doneMid,1; close; case 6: getitem 601,1; set doneMid,1; close; case 7: getitem 601,1; set doneMid,1; close; case 8: getitem 601,1; set doneMid,1; close; case 9: getitem 601,1; set doneMid,1; close; case 10: getitem 601,1; set doneMid,1; close; case 11: end; } case 3: if(doneLower == 1){ mes "[blub]"; mes "You have already choose one item."; close; } next; switch(select("Headgear 1:Headgear 2:Headgear 3:Headgear 4:Headgear 5:Headgear 6:Headgear 7:Headgear 8:Headgear 9:Headgear 10:Cancel")){ case 1: getitem 601,1; set doneLower,1; close; case 2: getitem 601,1; set doneLower,1; close; case 3: getitem 601,1; set doneLower,1; close; case 4: getitem 601,1; set doneLower,1; close; case 5: getitem 601,1; set doneLower,1; close; case 6: getitem 601,1; set doneLower,1; close; case 7: getitem 601,1; set doneLower,1; close; case 8: getitem 601,1; set doneLower,1; close; case 9: getitem 601,1; set doneLower,1; close; case 10: getitem 601,1; set doneLower,1; close; case 11: end; } case 4: end; } }
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Hello guys, I hope you can help me. I try to install the Flux Control Panel and got this error: I have already read some topics, but i don't find my problem. I hope anyone can help me. Here the settings!! application.php: servers.php: This is only for here an example. I use the same settings from "conf/inter_athena.conf".
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You have a PN.^^
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Hello guys, I need a NPC which make a difference between unlearned and learned recipes. Only the learned should be displayed. The recipe ingredients shall be at the SQL Database. And I need a SQL-Table with following fields: An Item can give the learned status. It would be nice if someone can help me. Many thanks
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View File Monsterspawn Event Every half hour will start the event and spawn Monsters. The event stats with a broadcast massage. How to start/stop the event? - Whisper the npc with "npc:MSE" and write a random word. How to changed the settings? - At line 10 you can change the requried GM Level. "set .gm,99;" - At line 46 you can change the time when the event should start. "OnMinute30:" - At line 49 you can change the monster that will be spawned. "set (.mobid,1002);" - At line 50 you can change the monstername. "set (.mobname$,"EventMonster");" - At line 51 you can change the monstercount that will be spawned. "set (.moba,5);" If you have any questions, don't be shy to ask me. Greetings WhiteEagle Submitter WhiteEagle Submitted 08/28/2012 Category Games, Events, Quests Video Content Author WhiteEagle
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Version 1.0
775 downloads
Every half hour will start the event and spawn Monsters. The event stats with a broadcast massage. How to start/stop the event? - Whisper the npc with "npc:MSE" and write a random word. How to changed the settings? - At line 10 you can change the requried GM Level. "set .gm,99;" - At line 46 you can change the time when the event should start. "OnMinute30:" - At line 49 you can change the monster that will be spawned. "set (.mobid,1002);" - At line 50 you can change the monstername. "set (.mobname$,"EventMonster");" - At line 51 you can change the monstercount that will be spawned. "set (.moba,5);" If you have any questions, don't be shy to ask me. Greetings WhiteEagleFree