function script LHZ_Boss {
OnInit:
set .mob_id, rand(1646,1651);
or if you want different id you can use f_rand
.mob_id = callfunc("F_Rand",1,2,3,4,5,6,7,11,10,9);
monster "this", -1,-1, "--ja--", .mob_id[.@s], 1, "";
}
For ITEMDB
callfunc "LHZ_Boss";