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icabit

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Everything posted by icabit

  1. look kewl to me looking at these maps makes me drooooool T_T ill try to learn mapping soon maybe by the end of the sem nice work Syouji looking forward to see the final version of this
  2. Version v1

    399 downloads

    Don't claim it as your own or sell it for real money
    Free
  3. Version 1.0

    692 downloads

    don't claim it as yours or sell it for real money the bmp collection file for black is kinda sucky well whats more important is the drop file and the item bmp
    Free
  4. thx for the info ! i learned something new today
  5. your on the wrong section post your problem here 2012 clients doesnt use txt files like idnum2resnametable and etc anymore they use iteminfo.lub or cskroption.lub http://rathena.org/board/forum/40-graphics-support/
  6. easiest way to know what korean file to get is 1st know the item number of the item you want to duplicate then if your using 2010-11 clients check your idnumresnametable with the item number thats the korean name you are looking for or if you are using 2012 clients check cskroption.lub or iteminfo.lub go to the item number then check its identified resource name thats the korean name you are looking for finally go to your item_db or db2 look for the original item you want to duplicate and get the view id and use that view id to your duplicated item i think there are no costume armor's at the moment >.> 2^12 4096 = Costume Low Headgear 2^11 2048 = Costume Mid Headgear 2^10 1024 = Costume Top Headgear 2^8 256 = Upper Headgear 2^9 512 = Middle Headgear 2^0 001 = Lower Headgear 2^4 016 = Armor 2^1 002 = Weapon 2^5 032 = Shield 2^2 004 = Garment 2^6 064 = Footgear 2^3 008 = Accessory 1 2^7 128 = Accessory 2 if you use this 2^12 4096 = Costume Low Headgear 2^11 2048 = Costume Mid Headgear 2^10 1024 = Costume Top Headgear it will just change the appearance of your headgears im not sure but this is all i can find
  7. File Name: Recolored Diablo set with shield(2135 item number orig) File Submitter: icabit File Submitted: 01 Feb 2013 File Category: Recolours Content Author: Icabit feel free to use them you may distribute this but don't claim it as yours Click here to download this file
  8. use euphy's all in one npc my reference http://rathena.org/board/topic/64394-%E2%9C%B0-euphys-scripts-%E2%9C%B0/ credits to euphy http://pastebin.com/raw.php?i=GJ4ukgGH A compilation of 13 common NPCs into a single script. I wrote everything from scratch, so it's far smaller than other scripts. Menu choices and configuration settings are all dynamic, and very easily configurable. Features: Job Changer - Concise, combining the official class and eA class systems. Third jobs are included! Stylist - Very small, yet full-featured (Next/Previous/Jump/Revert). Jumping to "0" will select a random style. [Concept credits to Hudelf] Refiner - Allows single or multiple refines, and displays detailed information in the menu. Also includes Enriched Refiner, which can be switched off if needed. Refine prices can be changed. Card Remover - Basically the official script without the quest, and a few small bugs fixed. Optional price setting. [Concept credits to TyrNemesis^] Coin Exchanger - Simple, but completely bug-free. Set any ID and price. Rentals - Automatically rents a cart, falcon, Peco, dragon, Gryphon, warg, or mado. Optional price setting. Resetter - Stat and skill resets. Optional price setting. Platinum Skills - Includes basic, rebirth, and baby jobs. Sex Changer - Gender change... with a twist! Optional quest requirement for switching. c: Identifier - Identifies all items in inventory. Optional price setting. Healer, Buffer, Repairman - Automatic after clicking the NPC. Options to enable/disable each, if needed. Changelog: v1.6: Added Expanded Super Novice and Kagerou/Oboro to job changer. v1.5a: Minor fixes in baby jobchange, rentals, and skill reset. v1.5: Added lastJob feature as default (linear class changes), and revamped job menu; rentals script improved and automated. v1.4: Added full third job support (job changer and rentals). v1.3: Added heal, buff, and repair on click, along with some config reorganization. v1.2: Added refiner, re-ordered the menu, and some other minor script improvements. v1.0: Initial script.
  9. bro. thx for the info. i learn something from u you might wanna use my newly recolored diablo sets http://rathena.org/board/topic/77914-my-recolors-dkindly-rate/ i released it link is in the topic!
  10. Version v1

    823 downloads

    feel free to use them you may distribute this but don't claim it as yours
    Free
  11. icabit

    Point per day

    thx so i guess my script will work if i use that thnx nana
  12. so basically i wanted to create an npc using OnPCLoginEvent : set fatiguepoints,800; end; it will give daily points that i can make the players use with an npc actually im gonna make fatigue points i wanted 800 fatigue points daily or can be adjusted i wanted to use this points when a player wants to enter a dungeon(this part i can do this) so basically my problem is how to refresh the points daily even it is not totally used or not even used i dunno whats the right approach of codes >.< im a noob scripter i dont know what syntax or codes to use properly i am planning to use OnPCLoginEvent : if (day!=gettime(4)) { set day,gettime(4); set fatiguepoints,800; } end; but i think the problem of this code is what if the player doesn't login for 1week and he logs in the same day on a different week on the day he previously got his points. that would make the day variable the same as the gettime(4) of the new week >.> any possible solutions for this?
  13. you dont need a sprite for male and female for amors you only need the drop sprite and pictures for collection and item since armors doesnt need a view id or doesnt show anything when u equip them unless you will create a robe
  14. @capuche sorry i was super noob with rathena back then
  15. http://rathena.org/board/topic/74258-requesting-for-a-break-the-seal-quest/ try this topic might help ya out
  16. 30005,zorosword,zorosword,5,5,0,10,,1,,1,0xFFFFFFFF,7,2,1,,1,,750,{},{},{} what is your accessory id for zoro? how was your client diffed? does it read lua before lub? does your client read data folder 1st before grf? and where is accename and accessory_id located in your directory? show me a screenshot of the lines of zorosword in item_db2,accessory_id,accename,idum2resnametable dont worry your almost there
  17. kindly show also your item_db2 // ID,Name,Name,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script } accessoryid @_@ 30005? AFAIK 2010 clients doesnt support view id more than 2000 accessoryid is for the View in top change it to 1000 or number you want less than 2000(make sure the view id you choose is not yet used) then do try this in your item_db2 replace your zorosword in item_db2 with this 30005,zorosword,zorosword,5,5,0,10,,1,,1,0xFFFFFFFF,7,2,1,,1,,1000,{},{},{} or change this to your liking just make sure the view_id is 1000 or the view id you put in your accessory id after doing the things i mentioned above go to your test server and make an item 30005 and try using it if you have used my item builder i it would have been easier for you to add the right lines at the right places
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