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hendra814

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Everything posted by hendra814

  1. just copy form another map, but you must know the quest ID for another map. So i hope someone help to update this
  2. are you want more than 10 round, if yes, change this at oninit part set .Rounds,10;
  3. you want the npc hide after 10 round the script already run like that at this part if (.RoundCount>=.Rounds) { setnpcdisplay "Disguise Event",795; set .RoundCount,0; set .Change,0; set .EventON,0; setnpctimer 0; stopnpctimer; hideonnpc strnpcinfo(3); // this is will hide the npc after all round finished npctalk "Disguise Event : Thank you all for playing. That was the last round of the Disguise Event. Come play again later."; end; } if you want the npc not hide remove that part.
  4. Thanks for the information.
  5. prontera,162,197,4 script Healer 569,{ if(Zeny < 1000){ mes "I'm sorry, but you don't"; mes "have enough Zeny"; end; } set Zeny, Zeny - 1000; //buffs for everyone specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; specialeffect2 EF_HEAL2; percentheal 100,100; //vip buffs if(vip_status(VIP_STATUS_ACTIVE)){ sc_start SC_SUFFRAGIUM,60000,3; sc_start SC_GLORIA,60000,5; sc_start SC_IMPOSITIO,60000,5; sc_start SC_ANGELUS,60000,10; // sc_start SC_STRFOOD,60000,10; // sc_start SC_INTFOOD,60000,10; // sc_start SC_DEXFOOD,60000,10; // sc_start SC_AGIFOOD,60000,10; // sc_start SC_VITFOOD,60000,10; // sc_start SC_LUKFOOD,60000,10; } end; } Try This
  6. you must create new issue at this link https://github.com/rathena/rathena/issues
  7. solve using this sql script IF DROP TABLE EXISTS `bonus_script`; CREATE TABLE IF NOT EXISTS `bonus_script` ( `char_id` INT(11) UNSIGNED NOT NULL, `script` TEXT NOT NULL, `tick` BIGINT(20) NOT NULL DEFAULT '0', `flag` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0', `type` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0', `icon` SMALLINT(3) NOT NULL DEFAULT '-1', KEY `char_id` (`char_id`) ) ENGINE=InnoDB;
  8. go to conf\import folder, edit group.yml file and make sure at anothers ID don't have autotrade permission too. # This file is a part of rAthena. # Copyright(C) 2022 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Player Group Database ########################################################################### # # Player Group Settings # ########################################################################### # - Id Group ID. # Name Group name. # Level GM Level used for ranking groups. (Default: 0) # LogCommands Whether atcommands should be logged or not. (Default: false) # Commands: List of atcommands that can be used by this group. (Default: none) # <atcommand name> Whether the specified atcommand can be used by this group or not. # CharCommands: List of charcommands that can be used by this group. (Default: none) # <charcommand name> Whether the specified charcommand can be used by this group or not. # Permissions: List of permissions the group has. (Default: none) # <permission name> Whether the group has this permission or not. # Inherit: List of groups that will be inherited. (Default: none) # <group name> Whether this group will be inherited or not. ########################################################################### Header: Type: PLAYER_GROUP_DB Version: 1 Body: - Id: 5 # group 0 is the default group for every new account Name: Player Level: 0 Commands: autotrade: true Permissions: # without this basic permissions regular players could not trade or party can_trade: true can_party: true attendance: true
  9. already tried install it too, but still not working if compile using x64. But i'ts weird, because the issue only happne for map server, for anothers ( login, char and web server) are working.
  10. I'm have same issue 0x000007b when reinstall my os, and when i check my visual studio by default it's pointing x64. try change into debug win32, and after that recompile your server. now the issue already solved.
  11. yes same as aura lvl 99, because the STR file created from tga file for custom aura.
  12. from khlye650 information it's read STR file at this link, you can create / edit using STR editor. The file using aura compilation files, (tga files) guide how to create/edit STR file check at STR editor link at this link
  13. i'm not sure is this related src file or lua files. But i check in the strc\map, i found achivement.hpp and achiement.cpp
  14. create achievement database at db/pre-re/achivement_db.yml or at db/import/achivement_db.yml
  15. yes i'm using renewal, but i'm not enable custom aura limit or sprite.
  16. yes it'w working complete guide at this link click
  17. i have same issue with windows 10 x64 bit, the error appear at map server. edit: Found the solution, copy file msvcr110.dll into C:\Windows\System32 C:\Windows\SysWOW64\ guide at here How to Fix Msvcr110.dll Is Missing or Not Found Errors (lifewire.com) i'm attach the file if you need it. msvcr110.dll
  18. check at \npc\re\merchants\Extended_Ammunition.txt barter setting at npc\re\merchants\barters\Extended_Ammunition.yml
  19. are you using lastest chris data folder? if yes try use his file at this path, please choose for renewal or pre-renewal Click here
  20. yes, same file i don't know to how to edit this file.
  21. are the 2 NPC using same parameter?
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