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hendra814

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Everything posted by hendra814

  1. okey, How about this file - data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection - data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item are you put bmp file into that's fodler. maybe the problem just the bmp files.
  2. look into src folder\config folder\renewal.h disable all renewal config and then recompile your server.
  3. are you already update your idnum2itemresnametable.txt?
  4. i'm already made it. it's simple, i'm make it from refine.txt here my example script. i'm made refine for safe refine from +5 and +10 if failed will lose 1 refine level using downrefitem //===================================================================================== // Refine from +5 to +10 //===================================================================================== prontera,164,171,3 script Ferre#ferre 826,{ callfunc "refinenew2","Safety Upgrade",0; end; } //============================================================ //= To allow auto safe refining/multiple refining set the //= second argument to '1' in the function call. //============================================================ function script refinenew2 { set .@features,getarg(1); mes "[" + getarg(0) + "]"; mes "I'm Bestri brother."; mes "I can refine all kinds of weapons, armor and equipment, so let me"; mes "know what you want me to refine."; next; setarray .@position$[1], "Head","Body","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3"; set .@menu$,""; for( set .@i,1; .@i <= 7; set .@i,.@i+1 ) { if( getequipisequiped(.@i) ) set .@menu$, .@menu$ + .@position$[.@i] + "-" + "[" + getequipname(.@i) + "]"; set .@menu$, .@menu$ + ":"; } set .@part,select(.@menu$); if(!getequipisequiped(.@part)) { mes "[" + getarg(0) + "]"; mes "You're not wearing"; mes "anything there that"; mes "I can refine."; emotion 6; close; } //Check if the item is refinable... if(!getequipisenableref(.@part)) { mes "[" + getarg(0) + "]"; mes "I don't think I can"; mes "refine this item at all..."; close; } //Check if the item is identified... (Don't know why this is in here... but kept it anyway) if(!getequipisidentify(.@part)) { mes "[" + getarg(0) + "]"; mes "You can't refine this"; mes "if you haven't appraised"; mes "it first. Make sure your"; mes "stuff is identified before"; mes "I can refine it."; close; } //Check to see if the items is between +5 and +10 if(getequiprefinerycnt(.@part) >= 10) { mes "[" + getarg(0) + "]"; mes "I can't refine this"; mes "any more. This is as"; mes "refined as it gets!"; close; } if(getequiprefinerycnt(.@part) <= 4) { mes "[" + getarg(0) + "]"; mes "I can't refine this yet."; mes "Upgrade it to ^0000FFatleast +4^000000"; mes "before you bring it to me."; close; } set .@refineitemid, getequipid(.@part); // save id of the item set .@refinerycnt, getequiprefinerycnt(.@part); //save refinery count switch(getequipweaponlv(.@part)){ case 0: //Refine Armor set .@price,20000; set .@material,7620; set .@safe,4; break; case 1: //Refine Level 1 Weapon set .@price,20000; set .@material,7620; set .@safe,7; break; case 2: //Refine Level 2 Weapon set .@price,20000; set .@material,7620; set .@safe,6; break; case 3: //Refine Level 3 Weapon set .@price,20000; set .@material,7620; set .@safe,5; break; case 4: //Refine Level 4 Weapon set .@price,20000; set .@material,7620; set .@safe,4; break; case 5: //Refine other stuff? set .@price,20000; set .@material,7620; set .@safe,4; break; } if(.@features != 1) { mes "[" + getarg(0) + "]"; mes "To refine this I need"; mes "one ^003366"+getitemname(.@material)+"^000000 and"; mes "a service fee of " + .@price + " Zeny."; mes "Do you really wish to continue?"; next; if(select("Yes:No") == 2){ mes "[" + getarg(0) + "]"; mes "Yeah..."; mes "There's no need to"; mes "rush. Take your time."; close; } if(getequippercentrefinery(.@part) < 100) { mes "[" + getarg(0) + "]"; mes "Oh no! If I continue to"; mes "refine this, there's a risk it could"; mes "be ^FF0000downgraded by 1 levels!^000000"; mes "Do you still want to refine?"; next; if(select("Yes:No") == 2){ mes "[" + getarg(0) + "]"; mes "I completely agree..."; mes "I might be a great refiner, but sometimes even I make mistakes."; close; } } if((countitem(.@material) < 1) || (Zeny < .@price)) { mes "[" + getarg(0) + "]"; mes "You don't seem to have"; mes "enough Zeny or "+getitemname(.@material)+"..."; mes "Go get some more. I'll be"; mes "here all day if you need me."; close; } set Zeny,Zeny-.@price; delitem .@material,1; if(getequipisequiped(.@part) == 0) { // hacker has removed the item (not changed, why?) mes "[" + getarg(0) + "]"; mes "Look here... you don't have any Items on..."; close; } if(getequiprefinerycnt(.@part) != .@refinerycnt || getequipid(.@part) != .@refineitemid) { // hacker has changed the item mes "[" + getarg(0) + "]"; Emotion e_an; mes "Wait a second..."; mes "Do you think I'm stupid?!"; mes "You switched the item while I wasn't looking! Get out of here!"; close; } if(getequippercentrefinery(.@part) <= rand(100)) { //getitem2 getequipid(.@part),1,1,getequiprefinerycnt(.@part)-1,0,getequipcardid(.@part,0),getequipcardid(.@part,1),getequipcardid(.@part,2),getequipcardid(.@part,3); downrefitem .@part; mes "[" + getarg(0) + "]"; set .@emo,rand(1,5); if (.@emo == 1) { Emotion e_cash; } else { Emotion e_swt; } set .@lose,rand(1,2); if (.@lose == 1) { mes "OH! MY GOD!"; mes "Damn it! Not again!"; mes "I'm terribly sorry, but you know practice does make perfect."; mes "Um, right? Heh heh..."; } else { mes "Crap!"; mes "It couldn't take"; mes "much more tempering!"; mes "Sorry about this..."; } close; } mes "["+getarg(0)+"]"; successrefitem .@part; Emotion e_heh; set .@win,rand(1,3); if (.@win == 1) { mes "Perfect!"; mes "Heh heh!"; mes "Once again,"; mes "flawless work"; mes "from the master~"; } else if(.@win == 2) { mes "Success...!"; mes "Yet again, my amazing"; mes "talent truly dazzles"; mes "and shines today."; } else { mes "Heh heh!"; mes "I'm all done."; mes "No doubt, my work is"; mes "to your satisfaction."; mes "Sheer, utter perfection~"; } close; } // New Refining Functions ======================== mes "[" + getarg(0) + "]"; mes "I can refine this to the limit or a desired number of times... it's your choice..."; next; switch(select("I'll decide how many times.","I've changed my mind...")) { case 1: mes "[" + getarg(0) + "]"; mes "So how many times would you like me to refine your item?"; next; input .@refinecnt; set .@refinecheck,.@refinecnt + getequiprefinerycnt(.@part); if (.@refinecnt < 1 || .@refinecheck > 20) { mes "[" + getarg(0) + "]"; mes "I can't refine this item that many times."; close; } if(.@refinecheck > .@safe) { set .@refinecheck,.@refinecheck - .@safe; mes "[" + getarg(0) + "]"; mes "This will try to refine the equipment " + .@refinecheck + " times past the safe limit. Your equipment may be ^FF0000downgraded by 1 levels^000000 if i fail... is that ok?"; next; if(select("Yes...","No...") == 2){ mes "[" + getarg(0) + "]"; mes "You said so..Hmm so be it..."; close; } } break; case 2: mes "[" + getarg(0) + "]"; mes "You said so..Hmm so be it..."; close; } set .@fullprice,.@price * .@refinecnt; mes "[" + getarg(0) + "]"; mes "That will cost you " + .@refinecnt + " " + getitemname(.@material) + " and " + .@fullprice + " Zeny. Is that ok?"; next; if(select("Yes","No...") == 2){ mes "[" + getarg(0) + "]"; mes "You said so..Hmm so be it..."; close; } if(countitem(.@material) < .@refinecnt || Zeny < .@fullprice) { mes "[" + getarg(0) + "]"; mes "Is that all you got? Unfortunately I can't work for you at a lower price. Try putting yourself in my shoes."; close; } set Zeny,Zeny - .@fullprice; delitem .@material,.@refinecnt; while(.@refinecnt){ if (getequipisequiped(.@part) == 0) { mes "[" + getarg(0) + "]"; mes "Look here... you don't have any Items on..."; close; } if (getequipid(.@part) != .@refineitemid || (.@menu2 == 1 && getequippercentrefinery(.@part) < 100)) { mes "[" + getarg(0) + "]"; mes "Clan... No, but Did you imagine I could be so stupid !?!"; mes "You have changed it..."; mes "Go out before I stun you with my Hammer!!!"; close; } mes "Clang, clang!!!"; if(getequippercentrefinery(.@part) <= rand(100)) { //getitem2 getequipid(.@part),1,1,getequiprefinerycnt(.@part)-1,0,getequipcardid(.@part,0),getequipcardid(.@part,1),getequipcardid(.@part,2),getequipcardid(.@part,3); downrefitem .@part; emotion 23; mes "[" + getarg(0) + "]"; mes "WAHHHH!!! I'm so sorry... I warned you this could happen..."; set .@refinecnt,.@refinecnt - 1; if(.@refinecnt == 0) close; mes "Here's the unused Zeny and Material back..."; getitem .@material,.@refinecnt; set .@fullprice,.@refinecnt * .@price; set Zeny,Zeny + .@fullprice; close; } successrefitem .@part; emotion 21; set .@refinecnt,.@refinecnt - 1; next; } mes "[" + getarg(0) + "]"; mes "All finished... Come again soon."; close; }
  5. http://pastebin.com/9VWjMi3t sory for waiting so long
  6. i'm have it, but with multi in 1 npc
  7. like in this image, i'm take from IRO player.
  8. i'm doesn't get from those website
  9. any body please help me... i'm need wing of pegasus sprite and other file. Thanks
  10. What is the error? People are having issues with windows xp and I'm still trying to find what's causing the problem but to be honest... all my virtual machines with windows xp are able to run the program perfectly fine. I don't know what happened, but after i'm instaled AVG PC tune up 2013 and tune up my laptop, and now GRF Editor application working fine. edited: i'm found the main issue why this application not running at windows XP. the problem is when using other or custom "Appearance", I'm try to swicth into windows clasic or windows default style this application could be opened. but when i'm choose other style this application gone crash when i'm opened.
  11. @Tokei : using 1.1.3 success at instalation but when i'm run the program it showed Error
  12. why, i'm can't instal this program with my netbook even i'm already installed net framework 4.0
  13. please check your clientinfo.xml at packet and ip address
  14. use this data folder. http://rathena.org/board/topic/66962-basic-complete-renewal-data-english-folder/ your problem at idnum2renametable.txt
  15. need + before strcharinfo(0). please look at my first reply
  16. please change mapannounce "pvp_y_8-2", strcharinfo(0)+" ist in die PvP Arena eingetreten!", bc_map; into announce "pvp_y_8-2,"+strcharinfo(0)+" ist in die PvP Arena eingetreten!", bc_map; mapannounce "hard_pvp", strcharinfo(0)+" ist in die Hardcore PvP Arena eingetreten!", bc_map; into announce "hard_pvp,"+strcharinfo(0)+" ist in die Hardcore PvP Arena eingetreten!", bc_map;
  17. Anyone please help, how to make this script giving prize for winning summon monster. Is it possible. Thanks
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