@ErossAt src/map/mob.cpp on line 4544 it begins.
Just change:
mob->status.str = max(1, stat);
To:
mob->status.str = max(1, (stat*6));
And the same on the other stats below the other stats.
Attack change on line 4452 from:
mob->status.rhw.atk = atk;
To:
mob->status.rhw.atk = atk*6;
Defense change on line 4486 from:
def = cap_value(def, DEFTYPE_MIN, DEFTYPE_MAX);
To:
def = cap_value(def*6, DEFTYPE_MIN, DEFTYPE_MAX);
Recompile ur server after.
Ps: NOT TESTED!!
Rynbef~