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Everything posted by Zell
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Ficou foda o efeito, me ensina?
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Give me your skill.c
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https://rathena.org/board/topic/90885-sistema-de-donaciones-sms/#entry237407
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I have tried unsuccessfully to pass the diff Kenpachi for the current emulator. I've repaired the mistakes that have been shown to compile. Ex: aMallocA to aMalloc, npc_unload(0) to npc_unlod(0,true) and etc... But when I call the function on a script the map server crash. Can anyone give me a help? Original Code without my fix (Maybe I wrong something)
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Thank you for the suggestions! It does use ROChargen, which I haven't got the chance to experiment much on yet. I don't know for sure if you can use a raw data folder instead of a GRF, but if not, I will try to make a modification to make it happen. Also, great idea for the setup. I haven't realized it's gotten more and more complicated as time goes by. I will try to squeeze these two suggestions for the next revision if I can. Again, thank you for your suggestions! Yes Rochagen can support data.ini
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I'm having trouble to figure out how to make the damage effect with numbers. Actually I can call the effect with npcskilleffect, but the number paramet only works with "1", I want to know how to display proper the damage count effect with a number of my choice Like heal effect on npcskilleffect. Thanks
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I'm having trouble on my custom jobs. The skills haven't the "UP" button. Already change function 8 on lub to this: -- Function #8 IsLevelUseSkill = function(SkillID) local obj = SKILL_INFO_LIST[SkillID] if obj ~= nil then obj = SKILL_INFO_LIST[SkillID].SpAmount end if obj ~= nil then return 1 end return 0 end Already fix it. Solution: Player.conf
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Requesting an NPC that gives item to all players in a map.
Zell replied to Bisuke's question in Script Requests
addrid(1); getitem 505,1; -
??? Why delete the character Its only go to char bugged on phpmyadmin and change the view id of itens equipped to 0
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Script that automatically raises MAX LEVEL
Zell replied to PandaLovesHamster's question in Script Requests
Yes, but you can make with set, this is only a sample. This could be: prontera,150,150,5 Script Up Blocked 90,{ end; OnInit: set $lvlblock,2; // Max LvL == 2 end; OnPcBaseUpEvent: if(BaseLevel>$lvlblock){ set BaseLevel,$lvlblock; dispbottom "You can pass the lvl max!"; end; } end; } @off One quest, this is for a SAO server? -
Script that automatically raises MAX LEVEL
Zell replied to PandaLovesHamster's question in Script Requests
Well, you can "Block" the Up. ex: prontera,150,150,5 Script Up Blocked 90,{ mes "What level do you want to became the max?"; input .@lvlblock; next; mes "Done!"; close2; set $lvlblock,.@lvlblock; end; OnPcBaseUpEvent: if(BaseLevel>.@lvlblock){ set BaseLevel,.@lvlblock; dispbottom "You can pass the lvl max!"; end; } end; } But i think that @lvlup bypass this, this will only work on up with monsters -
What is the problem if this one of eathena? @edit Oh, its offline. Well, I maked this looking the code on post I can make with sql if you want. Didn't test it. -%TAB%Script%TAB%Sharingan%TAB%-1,{ OnInit: set $idss1,sharingan lvl 1 id here; set $idss2,sharingan lvl 2 id here; set $idss3,sharingan lvl 3 id here; set $ptsu2,points to up sharingan here to lvl 2; set $ptsu3,points to up sharingan here to lvl 3; end; OnPcKillEvent: if(isequipped($idss1) || isequipped($idss2) || isequipped($idds3)){ set pts,pts+1; if(pts==$ptsu2){ unequip 9; delitem $idss2,1; getitem $idss3,1; equip $idss3; message strcharinfo(0),"Sharingan Upped!"; end; } if(pts==$ptsu3){ unequip 9; delitem $idss1,1; getitem $idss2,1; equip $idss2; message strcharinfo(0),"Sharingan Upped to Max LvL!"; end; } } end; }
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Avast Last Updade accuses 2013-08-07_client.exe like a virus
Zell replied to Tales's question in General Support
They don't know how to mark a exception on a program to anti virus let's this run without problem? O.o -
Effects doesn't work with spr and act files, they usually are str with bmp files or hardcoded on client
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guys help me on my project ultimate launcher!
Zell replied to joelolopez's question in Client-side Support
I maked mine launcher on delphi, if you want the line code -
guys help me on my project ultimate launcher!
Zell replied to joelolopez's question in Client-side Support
Well, I first recommend you to learn the basics of programming -
guys help me on my project ultimate launcher!
Zell replied to joelolopez's question in Client-side Support
I think he want to make a auto patcher with login in this, ex: tor patcher with login ? Or do you wanna a launcher like this? -
In skill.c have a line on asura strike to commit to active old style of asura. I'm on cellphone, but its easy to found.
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Add one getitem 7338,1; On first line after the header.
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I need designers for custom skills icons, launcher, and etc
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Compatibilidade. Dúvida simples.
Zell replied to HelferSales's question in Suporte ao Desenvolvimento
Cara, o host não é "compativel" ao cronus. Pode se colocar qualquer emulador no Host. Eu utilizo e recomendo a VirtuaTI. Agora sim, os NPC's são tudo em inglês, mas os motd podem ser colocados em português, estão na pasta conf. -
A Quest Board that Player can make a Request. Please ?
Zell replied to Archetype Saber's question in Script Requests
I liked the idea, I will make this for my server. If nobody post on five days after I finish mine, I share for you guys. But I think that until there, someone will post. -
RagEffect Client Plug-In, version 1.0.3.1 - last updated 2014/05/10
Zell replied to Ai4rei's topic in Client Releases
So, I have some quests, with this I could add effect to mine custom skills, right? Toekei could make a str edit and creator for us