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Everything posted by QQfoolsorellina
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Amazing thank you, Annie. Sorry I wasn't able to see your post sooner. /data/sprite/Àΰ£Á·/¸öÅë/¿© À§Àúµå_h_¿©.spr À§Àúµå_¿©.spr ¸¶¹ý»ç_¿©.spr ¼¼ÀÌÁö_¿©.spr ¼¼ÀÌÁö_h_¿©.spr I think that's it. ok here you go! 掃把小巫師.grf
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I think she want to reduce not only cooldown but also AfterCastActDelay
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How to change AM to PM in my WOE controller
QQfoolsorellina replied to ejieswak1453's question in General Support
setarray .woe_0[0], 28800,28800,28800,28800,28800,28800,28800; setarray .woe_1[0], 36000,36000,36000,36000,36000,36000,36000; change to setarray .woe_0[0], 72000,72000,72000,72000,72000,72000,72000; setarray .woe_1[0], 79200,79200,79200,79200,79200,79200,79200; -
AFAIK,There is no bonus can reduce single skill delay
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about sql table record limitation
QQfoolsorellina replied to QQfoolsorellina's question in Scripting Support
My players are all Chinese and sometimes a few players enter Chinese letter for registering new account (not mean character creation ) I just want to learn mysql how to limit character on specific filed without using register web with R E check, Now I know there is no such operation can be used in mysql , thank you for supporting. -
How can I make the register user_id and password limited for English letters and numbers. I know PHP use RE can do it, but I wanna know if it possible add a check rule on mysql table?
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about mob summoned by bg_monster
QQfoolsorellina replied to QQfoolsorellina's question in Source Requests
thank you, I'll try the mob controller system , There are enough examples post by you, I just search it and set filter-name to yours , I think I can get the answer -
Need Help Toasty's woecontroller
QQfoolsorellina replied to Kurihara's question in Scripting Support
dunno its formula , I just follow this explain //WoE state settings. Every WoE session can be defined as a particular state of castle configuration. //.woe_state_#[%] = $ // # - state number // % - region number // $ - binary representation of castles that are active for that region in that state ( // (ie. 0 is no castles, 5 is castle 0 and 2 (2^0 + 2^2 = 5)) -
prontera,155,173,5 script test456 100,{ set .@smob1, bg_monster ( 1, "prontera", 155, 167, "poring 1", 1002, "" ) ; set .@smob2, bg_monster ( 2, "prontera", 161, 167, "poring 2", 1002, "" ) ; unitattack .@smob1, .@smob2 ; unitattack .@smob2, .@smob1 ; CLOSE; } How to let the summoned mobs attack each other outside the battleground ?
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4403,Kiel_Card,Kiel-D-01 Card,6,20,,10,,,,,,,,769,,,,,{if(isequippedcnt(4403)>1) end; bonus bDelayRate,-30; },{},{}
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How to reload skill_damage_db.txt?!
QQfoolsorellina replied to Darkpurple's question in General Support
@reloadskilldb command should work have you Uncomment this line in src/config/core.h //#define ADJUST_SKILL_DAMAGE -
Need Help Toasty's woecontroller
QQfoolsorellina replied to Kurihara's question in Scripting Support
just adjust this array to change castle //WoE state settings. Every WoE session can be defined as a particular state of castle configuration. //.woe_state_#[%] = $ // # - state number // % - region number // $ - binary representation of castles that are active for that region in that state ( // (ie. 0 is no castles, 5 is castle 0 and 2 (2^0 + 2^2 = 5)) setarray .woe_state_0[0],2,0,0,0,0,0,0; maybe you can try setarray .woe_state_0[0],0,16,0,0,0,0,0; -
why do you want to change account var to character var ?
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I can see Chinese letter correctly in view raw state, just switch browser character encoding to UTF-8
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http://rathena.org/board/topic/86449-request-npc-that-can-check-cash-point-or-kafra-point-of-player/
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Need help! using toasty's woe controller
QQfoolsorellina replied to Khen's question in Scripting Support
try this change setarray .woe_state_0[0],0,8,0,0,0,0,0; to setarray .woe_state_0[0],0,0,0,16,0,0,0; -
Pneuma BUG 3x3 -> With renewal.h defined #prere
QQfoolsorellina replied to Checkmath's question in Source Support
skill_unit_db.txt 25,0x85, , 1, 0, -1,all, 0x003 //AL_PNEUMA change to 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA -
[Showcase] Colosseum - PvP/GvG or Event Arena
QQfoolsorellina replied to Olrox's topic in Maps & 3D Modeling Showcase
oh~fire!... I would like to call 911.. anyone give me a mask? -
Is it possible to install IPB forum on sourceforge host space?
QQfoolsorellina replied to QQfoolsorellina's question in Web Support
Suddenly, The forum ran as normal after 1 hour , but now I meet with a new isse that I can't pass the captcha test to regist new account and it always show the erro msg: The security code did not match the one displayed, a new code has been generated, please try again. Do you know what's the problem? testing forum -
Is it possible to install IPB forum on sourceforge host space?
QQfoolsorellina posted a question in Web Support
I was trying install IPB forum on sourceforge host , but I was in trouble with installation warring It seems everything was working before clicked ACP(Admin Control Panel) ,also show me intallation complete! after clicked ACP ,it show me the warning I had tried follow it's hint to delete that file ,but I will go into an infinite loop (reinstall again and again...loop forever..) dunno how to fix that ,Can anyone help me? -
Same as Dynasty , I thought I was the only one with this problem
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【 Emistry © 2015 】E-Scripts Collection
QQfoolsorellina replied to Emistry's topic in Script Collections
What I mean was we can temporarily remove the Discount skill of player when he/she talk to npc,and add skill back when player leave the npc dialog. before removing skill after removing skill , you can see it was working for me -
It seems that the magic reflect behavior changed relate to this upgrade 17286 try reverting this part of code snippet in skill.c to return old behavior - if( dmg.dmg_lv != ATK_MISS )//Wiz SL cancelled and consumed fragment - dmg = battle_calc_attack(BF_MAGIC,bl,bl,skill_id,skill_lv,flag&0xFFF); + if( dmg.dmg_lv != ATK_MISS ){//Wiz SL cancelled and consumed fragment + short s_ele = skill_get_ele(skill_id, skill_lv); + + if (s_ele == -1) // the skill takes the weapon's element + s_ele = sstatus->rhw.ele; + else if (s_ele == -2) //Use status element + s_ele = status_get_attack_sc_element(src,status_get_sc(src)); + else if( s_ele == -3 ) //Use random element + s_ele = rnd()%ELE_MAX; + + dmg.damage = battle_attr_fix(bl, bl, dmg.damage, s_ele, status_get_element(bl), status_get_element_level(bl)); + + if( sc && sc->data[SC_ENERGYCOAT] ) { + struct status_data *status = status_get_status_data(bl); + int per = 100*status->sp / status->max_sp -1; //100% should be counted as the 80~99% interval + per /=20; //Uses 20% SP intervals. + //SP Cost: 1% + 0.5% per every 20% SP + if (!status_charge(bl, 0, (10+5*per)*status->max_sp/1000)) + status_change_end(bl, SC_ENERGYCOAT, INVALID_TIMER); + //Reduction: 6% + 6% every 20% + dmg.damage -= dmg.damage * (6 * (1+per)) / 100; + } + }
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【 Emistry © 2015 】E-Scripts Collection
QQfoolsorellina replied to Emistry's topic in Script Collections
Emistry, Do you remember this topic? click { mskill_lv = getskilllv(37); addtimer 200, strnpcinfo(3)+"::On_Leave"; if(mskill_lv) skill 37,0,0; ...... ..... .... close; On_Leave: OnPCLoginEvent: if(mskill_lv && !getskilllv(37)) skill 37,mskill_lv,0; end; }