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Everything posted by Poring King
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Looking for guide for multi server in single client
Poring King replied to Poring King's question in Client-side Support
Sounds like this . Main server have 3server.bat Second server i will only run the char and map ? then the log in will same but i will change the communication . so it make's 5server.bat are open ? im i right ? the clientinfo given above is same on what i did on my test server . i made 2 ragnarok_db and 2logs . thats why i ask for a nice guide . AHAHA i already confuse for what i did HAHA. how the adresswork in client info ? i think i also have problem there . because since i change the address my client.exe cant run i dunno why but i suspected its because of my address on my client info . -
Looking for guide for multi server in single client
Poring King posted a question in Client-side Support
Hello Fellow rAthena member ! Im looking for any guide for multi server in single client . i have a little bit idea how it goes but when i made it the 2 character that i log in on other server they meet in same map ! HAHAHA . In my client i already made the multi server but i think i have a problem on my clientinfo . HAHA any guide ? provide me please or share your idea how it should be work -
thats the base aspd dude :3
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Cannot find File : sprite\¸ó½ºÅÍ\.spr
Poring King replied to NakedWolf's question in Client-side Support
Even you put that in npcidentity and jobname if the file act and sprite are not in there it will cost of error . -
Error sql for item_db and script.c error
Poring King replied to jackel2013's question in General Support
Execute the Main.sql and Logs.sql to avoid error . and seems the jaysro_item_db are not exist in your current Database . -
Wow @Cyro Congrats buddy you have been hired HAHAHA . Looking for your contribution here in forums
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Cannot find File : sprite\¸ó½ºÅÍ\.spr
Poring King replied to NakedWolf's question in Client-side Support
The latest rAthena master already remove the mob_db2 . all monster and custom monster are back to mob_db Your Error is "Cannot find File : sprite\¸ó½ºÅÍ\.spr" you have a missing sprite file in your data folder . if you are tying to add a custom monster you should provide sprite file, act file of your custom monster and follow the guide how to put it in your server . -
goto your server files then conf/battle/player.conf //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- // Players' maximum HP rate? (Default is 100) hp_rate: 100 // Players' maximum SP rate? (Default is 100) sp_rate: 100 // Whether or not cards and attributes of the left hand are applied to the right hand attack (Note 1) // (It is 'yes' on official servers) left_cardfix_to_right: yes // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) restart_hp_rate: 0 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) restart_sp_rate: 0 // Can a normal player by-pass the skill tree? (Note 1) player_skillfree: no // When set to yes, forces skill points gained from 1st class to be put into 1st class // skills, and forces novice skill points to be put into the basic skill. (Note 1) player_skillup_limit: yes // Quest skills can be learned? (Note 1) // Setting this to yes can open an exploit on your server! quest_skill_learn: no // When skills are reset, quest skills are reset as well? (Note 1) // Setting this to yes can open an exploit on your server! // NOTE: If you have quest_skill_learn set to yes, quest skills are always reset. quest_skill_reset: no // You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1) basic_skill_check: yes // When teleporting, or spawning to a map, how long before a monster sees you if you don't move? (time is in milliseconds) // That is, when you go to a map and don't move, how long before the monsters will notice you. // If you attack a monster, it will attack you back regardless of this setting. player_invincible_time: 5000 // The time interval for HP to restore naturally. (in milliseconds) natural_healhp_interval: 6000 // The time interval for SP to restore naturally. (in milliseconds) natural_healsp_interval: 8000 // Automatic healing skill's time interval. (in milliseconds) natural_heal_skill_interval: 10000 // The maximum weight for a character to carry when the character stops healing naturally. (in %) natural_heal_weight_rate: 50 // Maximum atk speed. (Default 190, Highest allowed 199) max_aspd: 190 // Same as max_aspd, but for 3rd classes. (Default 193, Highest allowed 199) max_third_aspd: 193 // Max ASPD for extended class (Kagerou/Oboro and Rebellion). (Default 193, Highest allowed 199) max_extended_aspd: 193 // Maximum walk speed rate (200 would be capped to twice the normal speed) max_walk_speed: 300 // Maximum HP. (Default is 1000000) max_hp: 1000000 // Maximum SP. (Default is 1000000) max_sp: 1000000 // Maximum params/stats for each class. (str, agi, vit, int, dex, and luk) // 'max_parameter' for novice, non-trans, non-baby, and non-3rd classes // 'max_trans_parameter' for trans classes (non-3rd trans classes) // 'max_third_parameter' for 3rd classes (regular/non-trans) except baby 3rd clasess // 'max_third_trans_parameter' for 3rd trans classes // 'max_baby_parameter' for baby classes except baby 3rd classes // 'max_baby_third_parameter' for baby 3rd classes only // 'max_extended_parameter' for extended 2nd class (Kagerou/Oboro and Rebellion) // For mor specific/advanced option, see 'db/[pre-]re/job_params_db.txt' max_parameter: 99 max_trans_parameter: 99 max_third_parameter: 130 max_third_trans_parameter: 130 max_baby_parameter: 80 max_baby_third_parameter: 117 max_extended_parameter: 125 max_summoner_parameter: 120 // Status points bonus for transcendent class transcendent_status_points: 52 // Max armor def/mdef // NOTE: This setting have no effect if server is run on Renewal Mode (RENEWAL) // NOTE: does not affects skills and status effects like Mental Strength // If weapon_defense_type is non-zero, it won't apply to max def. // If magic_defense_type is non-zero, it won't apply to max mdef. max_def: 99 // Def to Def2 conversion bonus. If the armor def/mdef exceeds max_def, // the remaining is converted to vit def/int mdef using this multiplier // (eg: if set to 10, every armor point above the max becomes 10 vit defense points) over_def_bonus: 0 // Max weight carts can hold. max_cart_weight: 8000 // Prevent logout of players after being hit for how long (in ms, 0 disables)? prevent_logout: 10000 // When should the server prevent a player from logging out? Have no effect if prevent_logout is disabled. (Note 3) // Official servers prevent players from logging out after attacking, casting skills, and taking damage. // 0 = Players can always logout // 1 = Prevent logout on login // 2 = Prevent logout after attacking // 4 = Prevent logout after casting skill // 8 = Prevent logout after being hit prevent_logout_trigger: 14 // Display the drained hp/sp values from normal attacks? (Ie: Hunter Fly card) show_hp_sp_drain: no // Display the gained hp/sp values from killing mobs? (Ie: Sky Deleter Card) show_hp_sp_gain: yes // If set, when A accepts B as a friend, B will also be added to A's friend // list, otherwise, only A appears in B's friend list. // NOTE: this setting enables friend auto-adding and auto-deletion. friend_auto_add: yes // Are simultaneous trade/party/guild invite requests automatically rejected? invite_request_check: yes // Players' will drop a 'Skull' when killed? // Note: The 'Skull' item (ID 7420) is trade restricted by default. Please check // the item_trade database to adjust accordingly. // 0 = Disabled // 1 = Dropped only in PvP maps // 2 = Dropped in all situations bone_drop: 0 // Do mounted (on Peco) characters increase their size? // 0 = no // 1 = only Normal Classes on Peco have Big Size // 2 = only Baby Classes on Peco have Medium Size // 3 = both Normal Classes on Peco have Big Size // and Baby Classes on Peco have Medium Size character_size: 0 // Idle characters can receive autoloot? // Set to the time in seconds where an idle character will stop receiving // items from Autoloot (0: disabled). idle_no_autoloot: 0 // Minimum distance a vending/chat room must be from a NPC in order to be placed. // Default: 3 (0: disabled). min_npc_vendchat_distance: 3 // How much should rental mounts increase a player's movement speed? // Default is 25. 100 = 100% Increase. rental_mount_speed_boost: 25 // Display Katar critical bonus in the status window? (Note 1) // Default (official): no show_status_katar_crit: no //=================================== // VIP system //=================================== // Storage slot increase. Setting to 0 will disable. // Give more storage slots above the MIN_STORAGE limit. // Note: MIN_STORAGE + vip_storage_increase cannot exceed MAX_STORAGE. // Default: 300 vip_storage_increase: 300 // Base experience rate increase. Setting to 0 will disable. (Note 2) // Default: 50 vip_base_exp_increase: 50 // Job experience rate increase. Setting to 0 will disable. (Note 2) // Default: 50 vip_job_exp_increase: 50 // Experience penalty rate multiplier for VIP accounts. // Default: 100 (100 = 1% penalty) vip_exp_penalty_base: 100 vip_exp_penalty_job: 100 // Zeny penalty for VIP accounts. // Zeny loss only happens if the player dies from another player. // Default: 0 (100 = 1% penalty) vip_zeny_penalty: 0 // Battle Manual experience increase. Setting to 0 will disable. // - Regular/Thick Battle Manual: 50+(50/X) = 75% // - HE Battle Manual: 100+(100/X) = 150% // - Battle Manual x3: 200+(200/X) = 300% // Note: X is the config value. // Default: 2 vip_bm_increase: 2 // Item drop increase. Setting to 0 will disable. // Note: 50 = 50% item_drop increase. // For item_rate = 200: 200 * 50 / 100 = 100 bonus rate added to the 200 base giving total rate of 300. // Default: 50 vip_drop_increase: 50 // Gemstone requirement. // Can the VIP Group ignore Gemstone requirement for skills? // 0 = Disable // 1 = Behave like Mistress Card // 2 = Remove all gemstone requirements (default) vip_gemstone: 2 // Will display rate information (EXP, Drop, and Death penalty message)? (Note 1) vip_disp_rate: yes // Revive dead player while warping? (Note 1) revive_onwarp: yes // Minimum base level to receives Taekwon Ranker Bonus // - 3x Maximum HP and SP // - All Taekwon skills taekwon_ranker_min_lv: 90 // Fame points gained // Taekwon Mission completed fame_taekwon_mission: 1 // Refined own forged weapon to +10 fame_refine_lv1: 1 fame_refine_lv2: 25 fame_refine_lv3: 10000 // Success to forge a lv3 weapon with 3 additional ingredients fame_forge: 10 // Success to prepare 'n' Condensed Potions in a row fame_pharmacy_3: 1 fame_pharmacy_5: 3 fame_pharmacy_7: 10 fame_pharmacy_10: 50 // How the server should measure the character's idle time? (Note 3) // 0x001 - Walk Request // 0x002 - UseSkillToID Request (Targetted skill use attempt) // 0x004 - UseSkillToPos Request (AoE skill use attempt) // 0x008 - UseItem Request (Including equip/unequip) // 0x010 - Attack Request // 0x020 - Chat Request (Whisper, Party, Guild, Battlegrounds, etc) // 0x040 - Sit/Standup Request // 0x080 - Emotion Request // 0x100 - DropItem Request // 0x200 - @/#Command Request // Please note that at least 1 option has to be enabled. // Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()). // Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F idletime_option: 0x1F https://github.com/rathena/rathena/blob/master/conf/battle/player.conf
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Go to your conf/battle/item_drop The Item Drop rates 100x = 1% rates 1,000x=10% rates 5,000x=50% rates 10,000x=100% rates For BaseLevel/JobLevel rates/Quest Rates 100x= 0.1k 1000x=1k 10000=10k 100000=100k
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As i see on this . i think you are using the old client files ? . Download the latest client ! its much better and nice UI and GUI in game
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Introduction On October 1, 2015, Gravity Co., Ltd. implemented a large update on their test server (sakray). It introduced a completely new race with cat-like features called Doram. A new job was also introduced, the Summoner, which can only be selected in conjunction with the new Doram race. A new continent was introduced as well, called Pasta (Far-Star). The continent contains a town called Lasagna with several adjoining fields and even a dungeon. The continent is filled with all sorts of new monsters with a wide range of levels. Because of the introduction of a new race, the character selection and creation interface were updated as well. Aside from the ability to choose a race, you're now free to select a gender as well when creating a new character. Accounts are not tied to a specific gender anymore and you can now have both female and male characters on the same account.On October 28, 2015, the Doram update was rolled out to the main servers accompanied with a new event to celebrate the release. Sprout Foxtail CaneWeapon Type: One-Handed StaffAttack: 30Weight: 0Weapon Level: 1Required Level: 1Equippable By: Doram Tribe Rich Foxtail Cane [1]Magic Attack + 70, Max. SP + 50.Weapon Type: One-Handed StaffAttack: 50Weight: 20Weapon Level: 2Required Level: 12Equippable By: Doram Tribe Long Foxtail Cane [1]Ranged Physical Attack + 5%, Max. HP + 200.Weapon Type: One-Handed StaffAttack: 50Weight: 20Weapon Level: 2Required Level: 12Equippable By: Doram Tribe Sitting Dragontail Foxtail Cane [1]Magic Attack + 100, INT + 1, Max. HP + 100, Max. SP + 150.Weapon Type: One-Handed StaffAttack: 70Weight: 30Weapon Level: 2Required Level: 20Equippable By: Doram Tribe Large Foxtail Cane [1]Ranged Physical Attack + 8%, DEX + 1, Max. HP + 200, Max. SP + 100.Weapon Type: One-Handed StaffAttack: 70Weight: 30Weapon Level: 2Required Level: 20Equippable By: Doram Tribe Beginner's Foxtail Cane [1]Max. HP + 100, Magic Attack + 15Weapon Type: One-Handed StaffAttack: 40Weight: 10Weapon Level: 1Required Level: 3Equippable By: Doram Tribe Miraculous Foxtail Cane [3]Magic Attack + 120, Max. SP + 50.For every 3 refinements, Magic Attack + 10 and Max. SP + 10.Weapon Type: One-Handed StaffAttack: 80Weight: 40Weapon Level: 2Required Level: 60Equippable By: Doram Tribe Strange New Foxtail Cane [2]Magic Attack + 160, Max. SP + 100.For every 3 refinements, Magic Attack + 2% and Max. SP + 1%.Weapon Type: One-Handed StaffAttack: 100Weight: 50Weapon Level: 3Required Level: 100Equippable By: Doram Tribe Magic Powered Foxtail Cane [1]Magic Attack + 170, Max. SP + 100.For every 2 refinements, Magic Attack + 2% and Max. SP + 1%.Weapon Type: One-Handed StaffAttack: 120Weight: 60Weapon Level: 3Required Level: 140Equippable By: Doram Tribe Yellow Magic Powered Foxtail Cane [1]Magic Attack + 180. For every 2 refinements, Magic Attack + 3%.When using the skill [Fresh Shrimp], there's a chance of auto casting the skill [Arclouze Dash] level 1 or the highest level learned.When using the skill [Stem Spear], there's a chance of auto casting the skill [Fresh Shrimp] level 1 or the highest level learned.Weapon Type: One-Handed StaffAttack: 140Weight: 70Weapon Level: 4Required Level: 175Equippable By: Doram Tribe Model Foxtail [3]Ranged Physical Attack + 8%, Max. HP + 100.For every 3 refinements, DEX + 2 and Max. SP + 10.Weapon Type: One-Handed StaffAttack: 100Weight: 30Weapon Level: 2Required Level: 60Equippable By: Doram Tribe Delicate Model Foxtail [2]Ranged Physical Attack + 8%, Max. HP + 200.For every 3 refinements, DEX + 3 and Max. SP + 15.Weapon Type: One-Handed StaffAttack: 130Weight: 30Weapon Level: 3Required Level: 100Equippable By: Doram Tribe Sophisticated Model Foxtail [1]Ranged Physical Attack + 8%, Max. HP + 5%.For every 2 refinements, DEX + 3 and Max. SP + 15.Weapon Type: One-Handed StaffAttack: 160Weight: 30Weapon Level: 3Required Level: 140Equippable By: Doram Tribe Sophisticated Yellow Model Foxtail [1]Ranged Physical Attack + 9%, Max. HP + 7%.For every 2 refinements, Ranged Physical Attack + 1% and Max. SP + 20.When using the skill [Picky Peck], there's a chance of auto casting the skill [Fresh Shrimp] level 1 or the highest level learned.Weapon Type: One-Handed StaffAttack: 180Weight: 30Weapon Level: 4Required Level: 175Equippable By: Doram Tribe P.Foxtail IDEX + 3, INT + 3, Magic Attack + 90.Physical Ranged Attack + 5%.Not Refineable.Weapon Type: One-Handed StaffAttack: 80Weight: 0Weapon Level: 2Required Level: 26Equippable By: Doram Tribe P.Foxtail IIDEX + 4, INT + 4, Magic Attack + 110.Ranged Physical Attack + 6%.Not Refineable.Weapon Type: One-Handed StaffAttack: 90Weight: 0Weapon Level: 1Required Level: 40Equippable By: Doram Tribe P.Foxtail IIIDEX + 5, INT + 5, Magic Attack + 130.Ranged Physical Attack + 9%.Not Refineable.Weapon Type: One-Handed StaffAttack: 100Weight: 0Weapon Level: 3Required Level: 60Equippable By: Doram Tribe Exclusive Doram Suit [1]Max. HP + 500, Max. SP + 100.For every 3 refinements, DEX + 1 and INT + 1.Type: ArmorDefense: 80Weight: 70Required Level: 100Equippable By: Doram Tribe Luxury Doram Suit [1]Max. HP + 10%, Max. SP + 10%.For every 2 refinements, DEX + 1 and INT + 1.Type: ArmorDefense: 100Weight: 80Required Level: 140Equippable By: Doram Tribe Elegant Doram Suit [1]Max. HP + 15%, Max. SP + 15%.For every refinement, DEX + 1 and INT + 1.When refined above 9, SP consumption reduced by 5%.Type: ArmorDefense: 120Weight: 90Required Level: 175Equippable By: Doram Tribe White Shirt [1]Max. HP + 70, Flee + 5.Type: ArmorDefense: 25Weight: 5Required Level: 6Equippable By: Doram Tribe White Eco-Friendly Shirt [1]Max. HP + 150, Flee + 10.Type: ArmorDefense: 40Weight: 10Required Level: 15Equippable By: Doram Tribe Farfalle Vigilante Hat [1] / Par Palle Vigilante Hat [1]LUK + 1.Physical and magical attacks have a chance of auto casting Blessing level 3 on yourself.Type: HeadgearDefense: 2Location: UpperWeight: 10Required Level: 20Equippable By: Doram Tribe Exclusive Doram Cape [1]Flee + 5, Increases resistance to non-elemental properties by 2%.For every 3 refinements, Perfect Dodge + 1.Type: GarmentDefense: 20Weight: 30Required Level: 100Equippable By: Doram Tribe Luxury Doram Cape [1]Flee + 7, Increases resistance to non-elemental properties by 3%.For every 3 refinements, Perfect Dodge + 1 and LUK + 1.Type: GarmentDefense: 25Weight: 40Required Level: 140Equippable By: Doram Tribe Elegant Doram Cape [1]Flee + 10, Increases resistance to non-elemental properties by 5%.For every 2 refinements, Perfect Dodge + 1, INT + 1, DEX + 1 and LUK + 1.Type: GarmentDefense: 30Weight: 50Required Level: 175Equippable By: Doram Tribe Wooden Slippers [1]HP Recovery + 2 every 10 seconds.Type: ShoesDefense: 10Weight: 5Required Level: 9Equippable By: Doram Tribe Red Eco-Friendly Boots [1]HP Recovery + 4 every 10 seconds.SP Recovery + 1 every 10 seconds.CRI + 5.Type: ShoesDefense: 20Weight: 10Required Level: 18Equippable By: Doram Tribe Exclusive Doram Shoes [1]Max. HP + 100, Max. SP + 50.For every 3 refinements, HP and SP Recovery + 10%.Type: ShoesDefense: 25Weight: 50Required Level: 100Equippable By: Doram Tribe Luxury Doram Shoes [1]Max. HP + 300, Max. SP + 150.For every 3 refinements, HP and SP Recovery + 20%.Type: ShoesDefense: 30Weight: 60Required Level: 140Equippable By: Doram Tribe Elegant Doram Shoes [1]Max. HP + 10%, Max. SP + 5%.For every 2 refinements, Max. HP + 100 and Max. SP + 20.When refined above 9, SP Consumption of the [Leap] skill is reduced by 5 points.Type: ShoesDefense: 35Weight: 70Required Level: 175Equippable By: Doram Tribe Foxtail RingWhen killing monsters, experience gain increases by 5%.For every 5 Base levels, Attack + 2, Magic Attack + 2, Max. HP + 10 and Max. SP + 5.Once Base Level 51 has been exceeded, no additional bonuses will be applied.Type: AccessoryDefense: 0Weight: 10Required Level: 1Equippable By: All Lively Grass Necklace [1]Perfect Dodge + 5. Reduces [Scar of Tarou] skill cooldown to 5 seconds.Type: AccessoryDefense: 0Weight: 10Required Level: 100Equippable By: Doram Tribe Cute Grass Necklace [1]Healing Effectiveness + 5%. Reduces [Tuna Party] skill cooldown to 7 seconds.Type: AccessoryDefense: 0Weight: 1Required Level: 100Equippable By: Doram Tribe Charm Grass Necklace [1]MDEF + 5. Increases the [Catnip Meteor] skill damage by 100% and increases the SP cost by 20.Type: AccessoryDefense: 0Weight: 10Required Level: 100Equippable By: Doram Tribe CARDSLuk + 2MaxHP + 50Compounded on : ArmorPrefix : AdventurerMaxSP + 5Compounded on : ShoesPrefix : PrettyLuk + 1MaxHP + 100Compounded on : ArmorPrefix : PureAtk + 5Compounded on : WeaponPrefix : HoneyMaxSP + 10MaxHP + 300Compounded on : ArmorPrefix : SweetIncrease magic attack against Wind property monsters by 3%If refine rate is 7 or higher, increase magic attack against Wind property monsters by 5%If refine rate is 9 or higher, increase magic attack against Wind property monsters by 7%Compounded on : WeaponPrefix : GustReduce physical and magical damage from small and medium size monsters by 5%Compounded on : ShieldPrefix : WillingnessReduce physical and magical damage from medium and large size monsters by 20%Receive more physical and magical damage from small size monsters by 15%Compounded on : ShieldPrefix : ToughnessVit + 1Int + 1Compounded on : HeadgearPrefix : SilkyIncrease magic attack against Fire property monsters by 3%If refine rate is 7 or higher, increase magic attack against Fire property monsters by 5%If refine rate is 9 or higher, increase magic attack against Fire property monsters by 7%Compounded on : WeaponPrefix : BlazeMaxSP + 30Compounded on : ShoesPrefix : WakeAtk + 25Matk + 25Aspd + 10%MaxHP + 1000Increase long ranged physical damage by 5%Increase critical damage by 10%Atk - 5 for every 10 base StrAspd - 2% for every 10 base AgiMaxHP - 200 for every 10 base VitMatk - 5 for every 10 base IntLong ranged physical damage - 1% for every 10 base DexCritical damage by - 2% for every 10 base LukAll attributes can't be lower than 0Compound on : GarmentPrefix : Trinity Consumables Delicious AnchovyRestores a small amount of HP.Weight: 2 Catnip FruitRestores a small amount of HP. Also consumed when using certain certain skills of the Doram Tribe.Weight: 0.1 Carlou Nya MilkRecover 10 HP every 10 seconds for 3 minutes.Weight: 1 BasilRecover 5 SP every 10 seconds for 3 minutes.Weight: 1 Disclaimer: I would like to share this one to my fellow rAthena Member so our doram race and lasagna map would not a ghost town i just copy the detail from other server that already implemented this race . i know that there are manny rAthena member are still newbie . This is not mine i also copy the details and implement to my server and as always "Credit to the owner" and "Use at your own risk".
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Patch your KRO files to get the latest file
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@addictroWe already give you the idea you only need to do is to add some trick on that script given above . insted of buff what if a stats upgrade like cooking foods :3 . Please dont look just on script look for your idea .
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i hope this will be implement on next RO upgrade this will be a nice up coming feature
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That thing called BR or Break line go to your flux files and go to there CSS and edit to your desire color so it will blend so good
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i think this is normal since when you hit the @reloadscript the whole server files will be read as fast as he can ? :3
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i think this not the latest one ? i already see this since 2015 :3
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When done doing conversation and adding next menu the coversation should be like this as always example mes "text"; next; switch(select(("test","test")){ case 1: mes"test" close; case 2: mes"test" close; } to avoid error
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CUSTOM WEAPON NOT APPEAR IN ASSASSIN
Poring King replied to batistasjn's question in General Support
Im not so sure about this but . i think that weapon you have using is a custom lower gear or mid gear HG -
Use our code box so we can see it easier
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You should add the idle player also in your conditional statement
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kk
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I see you are using the offline server given by rAthena member . Yes its correct but .... 1st . Do copy all Files of summer prontera 2nd. Paste it to your Client Data folder 3rd. Open your GRF Builder. 4th. Merge DIR to repack the GRF files 5th. Check Your Data.ini 6th. Dry Run again
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why only the model ? you should copy all !!
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[Warning] Incorrect use of close command
Poring King replied to kyleanthonydizon's question in Scripting Support
Can you provide us map-server.bat Error so we can see the error better