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Everything posted by Poring King
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How to fix Unknown unit layout and what is the cause of this ?
Poring King posted a question in General Support
[Error]: unknown unit layout at skill 86 [Error]: unknown unit layout at skill 139 [Error]: unknown unit layout at skill 247 [Error]: unknown unit layout at skill 331 [Error]: unknown unit layout at skill 361 [Error]: unknown unit layout at skill 394 [Error]: unknown unit layout at skill 517 [Error]: unknown unit layout at skill 525 [Error]: Skill '696' is undefined! status.cpp:185::set_sc [Error]: set_sc: Unsupported skill id 696 (SC: 137. Icon: -1) [Error]: Skill '82' is undefined! status.cpp:185::set_sc [Error]: set_sc: Unsupported skill id 82 (SC: 2. Icon: -1) [Error]: Skill '377' is undefined! status.cpp:185::set_sc [Error]: set_sc: Unsupported skill id 377 (SC: 119. Icon: 114) [Error]: Skill '715' is undefined! status.cpp:185::set_sc [Error]: set_sc: Unsupported skill id 715 (SC: 668. Icon: 713) I suddenly get this error when i restart my server i really dont know how to fix this because i encounter this problem for the first time . Any help or idea would be a good help . i tried to copy the latest status.cpp in the rAthena git to reupdate but still the error is there . -
Im using IP base on multiple server , so port should be different . im not port type on my multiple server .
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Hello guys I manage to create a multiple server in one IP adress , However i found out that my 3rd server when i installed it successfully there is a behavior on my select server it makes randomly . Here is my original server Server 1 Valkyrie Server 2 Nightmare both of this have no behavior problem When i added the 3rd Server i name it "Asgard" i foundout that there is a behavior problem when selecting the server. Sometimes its show the 2 server without the asgard . Sometimes its show All the 3 server Sometimes its show only asgard server. And Additional problem that i encounter is having "Server close" in 1st Attemp on "login". on my putty it says that "Connection refused: there is no char-server online" I follow this guide for installing in Centos 64bit
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There is alot of consequences if you dont want to abuse your server . Like giving a disable trade to lower gm makes them cant trade , cant drop , cant use kafra etc . But if you want to monitor it secretly you need to be hands-on on it and always check the logs in your database. But it consume a lot of time ! like me i have a lot of @atcommands when GM login it will also recognize in your atcommands logs database.
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Yes you can find it inside your database. atcommands_logs
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Hello just been an hour since i fix my izlude too, if you change your izlude map to the new one make it recognize by your server update everything you need not only GRF. if you are having trouble with your tiles that notwalkable and walkable . you are almost there man ! you already change the GRF and added your desire izlude map but you did not update in the server files . Update your map_cache using weemapcache 1. Open your server map_cache inside db/pre-re/map_cache or db/re/map_cache 2. Click the file button 3. Select your Updated izlude map rsw 4. Hit the button of save. 5. Copy the file created and paste it/use it to your server. 6. Restart your server. Note: Everything should be fine now, If this guide works dont forget to hit the solve button so other newbie will recognize it. Much Love Enjoy browsing rAthena.
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As far as i know rAthena and Hercules says that the best gameguard for RO is Harmony but they did not recommend it due to recently inactive. Thats why im confuse witch gameguard should i use .
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Hello What gameguard are good to use right now ? Gepard upcoming 3.0, Harmony or nProtect Game Guard ? or some review would be good help for me for my upcoming final release of my server.
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How to remove the fluxcp greatings and articles
Poring King replied to Poring King's question in Web Support
Thank you it solve i miss the include function i did not see it . -
Good day im currently making a responsive custom web contains only a login and register and edit for my server . but im having a problem if i will create my own module for it so i decided to use the bootstrap of fluxcp and use my design on my custom. But i cant find this thing i want to remove it and make the default clean first and start the customization . Welcome to YOURRO No news articles have been found. Are you using the correct News Type? (CMSNewsType setting)
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Its simple miss coded on luafiles in system info or There is 2 kind of error when it comes to lua files in system folder 1.if you are using the iteminfo.lua you can change the data inside using notepad without any error 2. if you are using iteminfo.lub files this is kinda a bit different from iteminfo.lua. here you cant edit the data inside using just a notepad or notepad ++ . you will encounter error like that if you are using notepad ++ . kindly use VS2017 for editing lub files to avoid error . There is a threand in our forums i think the author is @Anacondaqq its a guide of what component you should install in your VS to avoid the whole program witch is high amount of GB.
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This is good . but i prefer to give him an idea what he should do so he will know the basic scripting. Giving the script for newbie for me is not a good one because he will not learn the basic. its so important to learn the conditional statement because he will use it everyday that he will do scripting .
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Like what i said since @sader1992 already give a simple script but it is a job . change it into a job then inside the condition if he meet the condition what will script do ? then add your desire thing that you really want to do.
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Kindly use the "OnPCDieEvent" For referrence go to your rathena-master/doc/script_commands.txt and read how to use it properly. Line 934
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He is referring for job level not for a job. Change the conditional statement given by @sader1992 change the "class" into "Joblevel" == "Joblevel X"
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ra_san01,0,0 monster Isilla 1772,10 // the green color set to 0 . 0 = random map spawn ra_san01,61,141,58,98 monster Vanberk 1771,20,300000 // in this case it spawn in the are of ra_san01 61,141 Structure <map name>,<x>,<y>{,<xs>{,<ys>}}%TAB%monster%TAB%<monster name>{,<monster level>}%TAB%<mob id>,<amount>{,<delay1>{,<delay2>{,<event>{,<mob size>{,<mob ai>}}}}} Referrence off all script here is the path others: trunk/doc/script_commands.txt Centos/VPS : root/doc/script_commands.txt Windows: rathena-master/doc/script_commands.txt
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how to fix it Disconnect from sever
Poring King replied to olemancharter's question in Installation Support
Suggested to use our stable client exe. 2015-11-04 -
Hello i solve this using restarting the server. If its work on you mark as solve so other player will be notice
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how to fix it Disconnect from sever
Poring King replied to olemancharter's question in Installation Support
The first warning says' You are using unsupported pocket' check your packet version that putted in packet.h in SRC . 2nd you are using a client side with enabled packet obs so since its enabled in your server files enabled it also lol . -
Really ? i cant find it on search engine can u give me the link ?i only see emistry reply on your post and i follow it . but it has an error on SRC i think its not compatible with latest rAthena.
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Hello im trying to implement Fire ivy using this guide provided. When i try to implement in our new rAthena files im still having a minimal error now not like the first time i implement this . i already fix the skill db, skill tree , skill require db and SRC . Im still having problem with the Fire ivy first. Fire ivy skill did not shown on my Skill tree inside HW and wizard skill . 2nd When my character casting fire ivy it says skill has failed and when i try to rebuild again this new error i found. skill.cpp: In function âint skill_castend_nodamage_id(block_list*, block_list*, uint16, uint16, unsigned int, int)â: skill.cpp:6604:4: error: âFIREIVYfunctionâ was not declared in this scope FIREIVYfunction(src,bl); //add ^~~~~~~~~~~~~~~ skill.cpp:6605:31: error: âskillidâ was not declared in this scope clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill.cpp:6605:31: note: suggested alternative: âskill_idâ clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill_id skill.cpp:6605:39: error: âskilllvâ was not declared in this scope clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill.cpp:6605:39: note: suggested alternative: âskill_lvâ clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill_lv make[1]: *** [obj/skill.o] Error 1 Here my setup Skill_db.txt 82,9,6,1,0,0x01,0,1,0,yes,0,0,0,magic,0,0x0, WZ_FIREIVY,Fire Ivy Skill_require_db.txt 82,0,0,10,0,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY Skill Tree Section High Wizard 4010,82,1,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy# Wizard 9,82,10,0,0,0,0,0,0,0,0,0,0 //WZ_FIREIVY#Fire Ivy# SRC Setup that cause of Error case WZ_FIREIVY: //add FIREIVYfunction(src,bl); //add clif_skill_nodamage(src,bl,skillid,skilllv,0); //add break; //add how should i fix this ?
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The skill dosent show on my skill tree , then when i use it on @useskill it shows [Error]: Skill '82' is undefined! skill.cpp:220::skill_chk [Error]: Skill '82' is undefined! skill.cpp:220::skill_chk [Error]: Skill '82' is undefined! skill.cpp:220::skill_chk [Error]: Skill '82' is undefined! skill.cpp:220::skill_chk [Error]: Skill '82' is undefined! skill.cpp:220::skill_chk [Error]: Skill '82' is undefined! skill.cpp:220::skill_chk [Error]: Skill '82' is undefined! skill.cpp:655::skill_isNotOk Rebuild error skill.cpp: In function âint skill_castend_nodamage_id(block_list*, block_list*, uint16, uint16, unsigned int, int)â: skill.cpp:6604:4: error: âFIREIVYfunctionâ was not declared in this scope FIREIVYfunction(src,bl); //add ^~~~~~~~~~~~~~~ skill.cpp:6605:31: error: âskillidâ was not declared in this scope clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill.cpp:6605:31: note: suggested alternative: âskill_idâ clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill_id skill.cpp:6605:39: error: âskilllvâ was not declared in this scope clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill.cpp:6605:39: note: suggested alternative: âskill_lvâ clif_skill_nodamage(src,bl,skillid,skilllv,0); //add ^~~~~~~ skill_lv make[1]: *** [obj/skill.o] Error 1
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im also requesting for this source.
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how to solve this? i cant log in my char!
Poring King replied to AOCzxc's question in Database Support
Download latest kRO and patch it. if the problem still not solve try to update your server grf. -
Thx i think this treand already solve . since i already know how to use that isequippedcnt . thx for giving example i try to search on my item_db to see the example and look here in forum but i also just see emistry give that isequippedcnt but dosent have example . so the example that you provided to me is big deal thx for it.