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Mystery

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Everything posted by Mystery

  1. You would want to change the actual race back to Angel and the mode for the Emperium, in PRE-RE: https://rathena.svn....e-re/mob_db.txt is set to: 0x120 while in RE: https://rathena.svn....b/re/mob_db.txt it is set to: 0x160 and looking at this: canMove: 1 Boss:32 plant: 64 castsensor: 16 assist: 8 aggresive: 4 looter: 2 canAttack: 128 detector: 256 changetarget: 512 These are the basic modes. You add them up to make the ones below: 64: Plant 128: Immobile being, passive (Pupa) 129: normal 131: looter 132: Immobile being, attacker (Hydra) 133: aggressive 137: supportive (Wolf) 139: supportive & looter (Thief Bug) 141: aggressive & supportive 145: detectors (Giearth) 149: aggresive & detectors (Hunter Fly) 171: Boss type and looter (Golden Thief Bug) 181: Boss type you can add the numbers up to see what exactly gave 120 and 160. http://rathena.org/wiki/Custom_Mobs
  2. Omg! You beat me :< I just got home from work and I was going to post my hex string. I was about to open a new topic until I saw this one and I was like "NUUUUUU" . Mine was: C4 C9 B8 AF C5 CD 20 B8 B8 B5 E9 B1 E2 How did you manage to get it? From Judas? I had to create this string myself . I went through every single file finding every single gibberish letter within all the texture/sprite folders xD
  3. thanks can you provide a code to counter this one bonus bLastStand,100 Custom skills I don't have a lot of knowledge own =/
  4. It would disable all renewal formulas except for these ones: /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST /// renewal drop rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item drop rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied /// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table #define RENEWAL_DROP /// renewal exp rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item exp rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied #define RENEWAL_EXP /// renewal level modifier on damage /// (disable by commenting the line) /// // leave this line to enable renewal base level modifier on skill damage (selected skills only) #define RENEWAL_LVDMG /// renewal cast time variable cast requirement /// /// this is the value required for no variable cast-time with stats. /// formula: (DEX * 2) + INT /// default: 530 #define RENEWAL_CAST_VMIN 530 /// renewal enchant deadly poison algorithm /// /// leave this line to enable the renewed EDP algorithm /// under renewal mode: /// - damage is NOT increased by 400% /// - it does NOT affect grimtooth /// - weapon and status ATK are increased #define RENEWAL_EDP /// renewal ASPD [malufett] /// (disable by commenting the line) /// /// leave this line to enable renewal ASPD /// - shield penalty is applied /// - agi has a greater factor to your ASPD increase /// - there is a change in how skill/items give ASPD /// - some skills/items ASPD bonus won't stack #define RENEWAL_ASPD
  5. This could be something: bonus2 bIgnoreGTB,x,y; (complete) - Ignores GTB effect by 'x'% chance, dealing 'y'% of the damage. or bonus bMinDamage,x; (complete) bonus bMaxDamage,x; (complete) - 'x'% chance to deal the minimum/maximum damage (bMaxDamage is the same effect as Maximise Power skill).
  6. Spaces within the parenthesis, not so much. Where you would need spaces is in something like this: bonus<space>bAgi,25;
  7. Now now Euphy.. you're just a showoff LOL! :<
  8. You can try to add Epoque's additional Bonuses to your server: http://www.eathena.ws/board/index.php?showtopic=244783&hl= . This is probably the bonus you wanna look for: bonus bLastStand,x; (complete) - Adds an 'x'% chance to be left with 1 HP when damage is meant to kill you. - Effectively, at bonus bLastStand,100; players could never be killed (always have 1 HP remaining). Um.. depending on your PvP ladder, whenever you're in PvP, you wouldn't get announced or death recorded. Additionally, depending on your PvP Ladder, you can probably disable announcements.
  9. If you're really asking for our opinion: you should of posted in general discussion. However, if you wanna disable the formulas, suggest you visit https://rathena.svn....onfig/renewal.h and comment out things you don't wanna enable. Though, I think this is the part you might be interested in: /// game renewal server mode /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas #define RENEWAL For a full change of Formula changes, visit: http://ro.doddlercon.com/wiki/index.php?title=Renewal_Changes
  10. No idea man. Are you sure you're updated and not outdated as well are your players really updated?
  11. This has been answered throughout this Topic. You need to make sure your client does not read Lua before Lub and also Data folder first. Also, you need the newest setup: http://rathena.org/board/topic/58984-new-setup-english/
  12. Yeah okay. That's what I thought because in any of my item bonuses never have I ever used any decimals =/.
  13. According to eAthena's script: http://eathena-proje...ndlessTower.txt and rAthena's: https://rathena.svn....ndlessTower.txt the only difference between the 2 is that rAthena has added: //= 1.8 Adjusted Instance Attach Map to Validate ALL Maps, instead of //= only 1@tower -> 5@tower (bugreport:4983) //= 1.9 Added 'instance_check_party' command to the script for proper checking if //= the invoking party meets the requirements to join the Memorial Dungeon. while eAthena hasn't. While, inside the script, the Statue actually does set you up: set .@party_id,getcharid(1); set .@ins_mas,getpartyleader(.@party_id,2); set .@p_name$,getpartyname(.@party_id); set .@p_reader$,strcharinfo(0); set .@md_name$,"Endless Tower"; set .@p_name2$,strcharinfo(0); set .@etower_timer,checkquest(60200,PLAYTIME); // 1 week set .@etower_timer2,checkquest(60201,PLAYTIME); // 4 hours set .@dun_lim_time,etower_timer+604800; // 1 week set .@dun_lim_time2,etower_timer+14400; // 4 hours set .@dun_cur_time,gettimetick(2); set .@dun_ent_t,(.@dun_lim_time - .@dun_cur_time); set .@dun_h,(.@dun_ent_t / 3600); set .@dun_m,(.@dun_ent_t - (.@dun_h * 3600)) / 60; set .@dun_s,.@dun_ent_t - ((.@dun_h * 3600) + (.@dun_m * 60)); if(!instance_check_party(.@party_id,2)){ mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; close; } if (.@etower_timer == -1) { if (.@ins_mas == getcharid(0)) { mes "Confirmed the party has been made. Would you like to reserve entrance to the Endless Tower?"; then this little part leads to: switch(select(.@md_name$ + " Dungeon Generated:Enter the dungeon:Return to Alberta:Cancel")) { case 1: set .@instance, instance_create(.@md_name$, .@party_id); if (.@instance < 0) { mes "Party Name:"+.@p_name$+""; mes "Party Leader:"+.@p_reader$+""; mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; } else { mes "^0000ff"+.@md_name$+"^000000 - Try to reserve"; mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon."; // 1,2,3,4,5,6 for( set .@i, 1; .@i <= 6; set .@i, .@i + 1 ) { if( instance_attachmap(.@i + "@tower", .@instance) == "" ) { mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; instance_destroy(.@instance); close; } } . I've currently tested rAthena's and it works for me =/
  14. Currently, in your designated folders, in your item_db: https://rathena.svn....-re/item_db.txt some items that currently provide renting are: 12935,Infiltrator_Box,Infiltrator Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1267,604800; },{},{} 12936,Muramasa_Box,Muramasa Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1173,604800; },{},{} 12937,Excalibur_Box,Excalibur Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13401,604800; },{},{} 12938,Combat_Knife_Box,Combat Knife Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13021,604800; },{},{} 12939,Counter_Dagger_Box,Dagger of Counter Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13022,604800; },{},{} 12940,Kaiser_Knuckle_Box,Kaiser Knuckle Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1817,604800; },{},{} 12941,Pole_Axe_Box,Poll Axe Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1419,604800; },{},{} 12942,Mighty_Staff_Box,Mighty Staff Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1623,604800; },{},{} 12943,Right_Epsilon_Box,Light Epsilon Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1372,604800; },{},{} 12944,Balistar_Box,Ballista Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1728,604800; },{},{} 12945,Diary_Of_Great_Sage_Box,Sage's Diary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 1563,604800; },{},{} 12946,Asura_Box,Asura Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 13023,604800; },{},{} 12947,Apple_Of_Archer_Box,Apple of Archer Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5265,1209600; },{},{} 12948,Bunny_Band_Box,Bunny Band Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5266,1209600; },{},{} 12949,Sahkkat_Box,Sakkat Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5267,1209600; },{},{} 12950,Lord_Circlet_Box,Grand Circlet Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 5268,1209600; },{},{} 12951,Elven_Ears_Box,Elven Ears Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2686,604800; },{},{} 12952,Steel_Flower_Box,Steel Flower Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2687,1209600; },{},{} 12953,Critical_Ring_Box,Critical Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2688,604800; },{},{} 12954,Earring_Box,Earring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2689,604800; },{},{} 12955,Ring_Box,Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2690,604800; },{},{} 12956,Necklace_Box,Necklace Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2691,604800; },{},{} 12957,Glove_Box,Glove Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2692,604800; },{},{} 12958,Brooch_Box,Brooch Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2693,604800; },{},{} 12959,Rosary_Box,Rosary Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2694,604800; },{},{} 12960,Safety_Ring_Box,Safety Ring Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2695,604800; },{},{} 12961,Vesper_Core01_Box,Vesper Core 01 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2696,604800; },{},{} 12962,Vesper_Core02_Box,Vesper Core 02 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2697,604800; },{},{} 12963,Vesper_Core03_Box,Vesper Core 03 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2698,604800; },{},{} 12964,Vesper_Core04_Box,Vesper Core 04 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ rentitem 2699,604800; },{},{} Understanding of rentitem: *rentitem <item id>,<time>; *rentitem "<item name>",<time>; Creates a rental item in the attached character's inventory. The item will expire in <time> seconds and be automatically deleted. When receiving a rental item, the character will receive a message in their chat window. The character will also receive warning messages in their chat window before the item disappears. This command can not be used to rent stackable items. Rental items cannot be dropped, traded, sold to NPCs, or placed in guild storage. (i.e. trade mask 75) Note: 'delitem' in an NPC script can still remove rental items.
  15. What language do you speak? Maybe you can get better help in your supported topic language because I can't really understand what you need to be done in this script =/
  16. Personally, I've never ever used decimals in my item bonuses. Not sure if they work 100%. Also, wouldn't 2% be 20 and not 0.02?
  17. According to rAthena's Timeline, nothing has been changed regarding Kiel's effect: http://trac.rathena.org/timeline . From what I recall, they've changed Frost Nova's cast in 16448 Seems you've reported it: http://rathena.org/board/tracker/issue-6275-kiel-card-is-not-working-on-latest-revision/page__gopid__12216#entry12216
  18. Mine is working fine for me too. Kickazz, what SVN are you using? Also, do you have any custom mods?
  19. Dang, your font is tiny LOL! Whats with the tiny font!? and welcome ;3 Now.. this is better! And for your question, check rAthena's Wiki
  20. So what you want is.. all towns who are currently holders of WoE Flags.. you want all the WoE Flags placed in one specific town and then when WoE is on.. they go back to their default towns? o_o
  21. Personally, there's really need for 4 different topics regarding the same thing. We have a Wiki for a reason and the boards with a search function plus an old eAthena Archieve..
  22. It is asking for account registration. Can you upload it somewhere else? Yeah, gimme a moment. Here: ROseta.zip
  23. Try this: http://www.eathena.ws/board/index.php?act=attach&type=post&id=8869 or: http://pastebin.com/raw.php?i=a1gusHYU Other then that.. there's really not "Set" mob for these scripts.. =/ It's either Race or Map. Which, in other words, only apply to every single monster with the same Race, or every single mob on the specified map to drop <item>.
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