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Mystery

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Everything posted by Mystery

  1. Clarification: Are you looking for Old Izlude as in the Map? If so: Old Izlude is in our forums. Check the downloads section. As for old Yuno? There was really an Old Yuno? o_O. Seesh.. I guess I'm not that old then D: Or: are you looking for Old NPC locations for the Old Izlude? If so, that'd be in pre-renewal section and not renewal.
  2. Why? Go to his site and download it there. http://elven.netne.net/blog/?p=280 Edit: Seems like he locked the download.
  3. Im confused.. is it a showcase of your map or do you need support for your problems you're currently facing? o_O Overall, it seems like a good PvP Arena o.o not sure as a battlegrounds map just because those are normally bigger.
  4. Yup, there or http://rathena.org/board/topic/72954-headgear-valkyrie-helm-coloured-set/ Just thought it'd be good if there at rAthena too :>
  5. Is your emulator rAthena or eAthena? =/ because, if it's a clean rAthena server, 2012-04-10 clients works perfectly well with rAthena.
  6. Basically, the error is stating itself if you read closely to what is being said: "Unknown column '......' in '........' ". I suggest you try to remember what source modifications you've done and any SQL adjustments. Basically, you have changes because rAthena doesn't support 'serial' in the Auction database: CREATE TABLE IF NOT EXISTS `auction` ( `auction_id` bigint(20) unsigned NOT NULL auto_increment, `seller_id` int(11) unsigned NOT NULL default '0', `seller_name` varchar(30) NOT NULL default '', `buyer_id` int(11) unsigned NOT NULL default '0', `buyer_name` varchar(30) NOT NULL default '', `price` int(11) unsigned NOT NULL default '0', `buynow` int(11) unsigned NOT NULL default '0', `hours` smallint(6) NOT NULL default '0', `timestamp` int(11) unsigned NOT NULL default '0', `nameid` int(11) unsigned NOT NULL default '0', `item_name` varchar(50) NOT NULL default '', `type` smallint(6) NOT NULL default '0', `refine` tinyint(3) unsigned NOT NULL default '0', `attribute` tinyint(4) unsigned NOT NULL default '0', `card0` smallint(11) NOT NULL default '0', `card1` smallint(11) NOT NULL default '0', `card2` smallint(11) NOT NULL default '0', `card3` smallint(11) NOT NULL default '0', PRIMARY KEY (`auction_id`) ) ENGINE=MyISAM; https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/main.sql Nor play time. You probably have scripts that need those additional fields?
  7. Mystery

    Matk display

    Exactly. It should be in a "set" range rather than addition. What's your client's version?
  8. Im seriously laughing at the fact: Maybe, "To whom it may concern", "Dear Sir, Madam"? Realistically, such e-mails should be written with proper grammar and/or if it's international, in their language. There are millions and millions of private servers out there and the fact that you get an e-mail with poor grammatical errors, tells you what about the sender? It's been past 10 days. What did you decide to do?
  9. If you wanna increase the damage, I recommend you take a look at this.
  10. What do you mean like Traps? Traps you cant place on top of players either o_o.
  11. 17 is Revolvers. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/doc/item_db.txt Change it accordingly. 516,0,0,32:34:36:38:40:42:44:46:48:50,0,0,0,17,3,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_DESPERADO Is this by bit? how come its 17? there's no guide in the skill_require.. Is there a way to reduce the damage of desperado skill when using 1 hand just by editing this line? No. As mentioned above, you need to adjust the battle source for that part. skill_require_db.txt is just a file that holds all skills and their requirements such as you need to be standing on water for waterball to work, etc. Damage output is elsewhere.
  12. You would need to head to your /db/(pre)re/skill_require_db.txt Change it accordingly. 516,0,0,32:34:36:38:40:42:44:46:48:50,0,0,0,17,3,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_DESPERADO
  13. Mystery

    Matk display

    Your MATK varies heavily on your max stats, cards, equipment, etc. I know I use to get roughly around 29k~59k MATK in a SHR setting. Have you tried adjusting your stats, and other things?
  14. No one will share an account with you.. You need to contribute to the forum to become an active contributor/community member. It's set up so that random people just don't go there to download... rather, become a member and contribute back instead of just "downloading".
  15. Suggestion: Possible adding a different colour border or even scheme to them? So that you have the colour matching the right resist/enchantment activated? I swear I read something where you can change the colour scheme of the icon.. o-O! Overall, thanks xD!
  16. Hold on.. I read this wrong. Edit: Nvm, got it. Please use the search function.. or even google for that matter lol. http://rathena.org/b...s-hatred-reset/ http://rathena.org/b...tred-reset-npc/ Read this --> http://www.eathena.w...hp/t184842.html (command).
  17. You have to be careful. If you go over a certain amount of MAX Attack, the Attack gets resetted. Try lowering the amount of str you have and see what happens. Also, what are your slots? Do you have 4 slots? or what? Have you tried adding any turtle generals etc? You have like 500+306 str?.. Maybe you got capped and then it got resetted.. =/
  18. Nope, you still did it wrong. You didn't read this part correctly: http://rathena.org/w....5Cdb.5Cexp.txt
  19. According to our rAthena's Trac, we currently support 2012-04-10a as the lastest stable client. Also, you can check this out by going to our src/common/mmo.h #ifndef PACKETVER #define PACKETVER 20120410 //#define PACKETVER 20111116 #endif And our packet_db //2012-04-10aRagexeRE packet_ver: 30 0x01FD,15,repairitem,2 0x089C,26,friendslistadd,2 0x0885,5,hommenu,2:4 0x0961,36,storagepassword,0 0x0288,-1,cashshopbuy,4:8 0x091C,26,partyinvite2,2 0x094B,19,wanttoconnection,2:6:10:14:18 0x0369,7,actionrequest,2:6 0x083C,10,useskilltoid,2:4:6 0x0439,8,useitem,2:4 0x0945,-1,itemlistwindowselected,2:4:8 0x0815,-1,reqopenbuyingstore,2:4:8:9:89 0x0817,2,reqclosebuyingstore,0 0x0360,6,reqclickbuyingstore,2 0x0811,-1,reqtradebuyingstore,2:4:8:12 0x0819,-1,searchstoreinfo,2:4:5:9:13:14:15 0x0835,2,searchstoreinfonextpage,0 0x0838,12,searchstoreinfolistitemclick,2:6:10 0x0437,5,walktoxy,2 0x0886,6,ticksend,2 0x0871,5,changedir,2:4 0x0938,6,takeitem,2 0x0891,6,dropitem,2:4 0x086C,8,movetokafra,2:4 0x08A6,8,movefromkafra,2:4 0x0438,10,useskilltopos,2:4:6:8 0x0366,90,useskilltoposinfo,2:4:6:8:10 0x0889,6,getcharnamerequest,2 0x0884,6,solvecharname,2 0x08E5,41,bookingregreq,2:4 //Added to prevent disconnections 0x08E6,4 0x08E7,10,bookingsearchreq,2 0x08E8,-1 0x08E9,2,bookingdelreq,2 0x08EA,4 0x08EB,39,bookingupdatereq,2 0x08EC,73 0x08ED,43 0x08EE,6 0x08EF,6,bookingignorereq,2 0x08F0,6 0x08F1,6,bookingjoinpartyreq,2 0x08F2,36 0x08F3,-1 0x08F4,6 0x08F5,-1,bookingsummonmember,2:4 0x08F6,22 0x08F7,3 0x08F8,7 0x08F9,6 0x08FA,6 0x08FB,6,bookingcanceljoinparty,2 0x0907,5,moveitem,2:4 0x0908,5 0x08D7,28,battlegroundreg,2:4 //Added to prevent disconnections 0x08CF,10 //Amulet spirits 0x0977,14 //Monster HP Bar //Add new packets here //packet_ver: 31
  20. There's no point for you having a duplicate topic asking the same thing... when you're gonna get the same answer regardless. Topic Closed.
  21. Omg making 1600 posts soon LOL!

  22. And towards iRO? Also quite far? xD We're quite far from both.However, as I mentioned before, we follow kRO to every specification and if not, then we substitute it with iRO features because iRO implements things based off kRO as well. We aren't AS far back in a lot of things.. we do have support for new carts, kage and oboro class, homun S, Monster HP bar, etc. but in storyline based on episodes, yes, we are a bit behind. Normally, people who release storyline from episodes that are to kRO or iRO specifics, we implement them into our SVN... other then that, we try to create some if any.. =/ Awesome, when kRO releases the 99+ Eden quests, will you add those aswell, or wait for other people to release it? Well our Devs are sorta dealing with tons of bug issues thrown at them.. so it's hard for the Dev Team to do everything. Releases from the community would be beneficial to the SVN but also for the community.
  23. still nothinghttp://imgur.com/vvSI7 http://imgur.com/Wd3IS Lemme quote this again. What you've shown me is the client.conf and source change. Im talking about your exp.txt tables.
  24. And towards iRO? Also quite far? xD We're quite far from both.However, as I mentioned before, we follow kRO to every specification and if not, then we substitute it with iRO features because iRO implements things based off kRO as well. We aren't AS far back in a lot of things.. we do have support for new carts, kage and oboro class, homun S, Monster HP bar, etc. but in storyline based on episodes, yes, we are a bit behind. Normally, people who release storyline from episodes that are to kRO or iRO specifics, we implement them into our SVN... other then that, we try to create some if any.. =/
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