- script buff_cmd -1,{
OnInit:
bindatcmd "buffs", strnpcinfo(0)+"::OnCommand",0,99;
end;
OnCommand:
if(getgroupid() <= 4) {
message strcharinfo(0),"No, VIP.";
end;
}
.@stone_time = getstatus(SC_STONE, 5);
.@curse_time = getstatus(SC_CURSE, 5);
skilleffect 34,0; sc_start SC_BLESSING,360000,10;
skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10;
sc_start SC_ASPDPOTION2,360000,0;
sc_start SC_STRFood,360000,10;
sc_start SC_AGIFood,360000,10;
sc_start SC_VITFood,360000,10;
sc_start SC_INTFood,360000,10;
sc_start SC_DEXFood,360000,10;
sc_start SC_LUKFood,360000,10;
sc_start SC_HitFood,1200000,30;
sc_start SC_FleeFood,1200000,30;
sc_start SC_BATKFood,1200000,10;
sc_start SC_MATKFood,120000,10;
if (.@stone_time > 0)
sc_start SC_STONE, .@stone_time, 0;
if (.@curse_time > 0)
sc_start SC_CURSE, .@curse_time, 0;
end;
}
or you could also try tricks like this to reapply the debuffs