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Emistry

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Everything posted by Emistry

  1. change all the getitem / delitem part to this.... if( checkweight( 7037,.@num ) ){ getitem 7037,.@num; delitem 607,.@num*500; }else{ mes "You are Overweight"; } *checkweight(<item id>,<amount>) *checkweight("<item name>",<amount>) This function will compute and return 1 if the total weight of a specified number of specific items does not exceed the invoking character's carrying capacity, and 0 otherwise. It is important to see if a player can carry the items you expect to give them, failing to do that may open your script up to abuse or create some very unfair errors. This function, in addition to checking to see if the player is capable of holding a set amount of items, also ensures the player has room in their inventory for the item(s) they will be receiving. Like 'getitem', this function will also accept an 'english name' from the database as an argument.
  2. i am sure setting for drops rate has been answered or ask by other several time also..>.< 100 = 1x 1000 = 10x 10000 = 100x 100000 = 1000x Original Rate * rates in setting = in-game rates Original Rate = rate you set in mob_db.txt Rate in Setting = specific setting you set in drops.conf
  3. it is running .....check ur program list using the task manager and kill / terminate the program if it is running / used by others program......
  4. OnLABEL: if( getcharid(1) ){ set .@Location$,strcharinfo(3); getpartymember getcharid(1),1; getpartymember getcharid(1),2; for ( set .@a, 0; .@a < $@partymembercount; set .@a, .@a +1 ) if ( isloggedin( $@partymemberaid[.@a] ) ){ attachrid( $@partymemberaid[.@a] ); if( strcharinfo(3) == .@Location$ ){ getitem 607,1; getitem 608,1; } } } end;
  5. https://rathena.svn....onfig/renewal.h /// renewal enchant deadly poison algorithm /// /// leave this line to enable the renewed EDP algorithm /// under renewal mode: /// - damage is NOT increased by 400% /// - it does NOT affect grimtooth /// - weapon and status ATK are increased #define RENEWAL_EDP i think you are kinda far outdated from rAthena .....
  6. @Zhen http://pastebin.com/raw.php?i=CRJPUtFK @argelrock... lol..... the purpose of this script is to create a "Second Password"... why still need to many validation to setup a password again~... anyway..this is not a good way to handling this kind of security...
  7. Emistry

    Redeemer

    take a look in the script release section......or search engine...... itemizer... http://rathena.org/board/topic/60513-event-ticket-rewarder-php-log-viewer-anti-gm-corruption/ http://rathena.org/board/topic/64770-itemizer-solution-to-combat-gm-corruption/ http://rathena.org/board/topic/63332-coupon-npc-112/
  8. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/custom/quests/quest_shop.txt // --------------------- Config --------------------- // Custom points, if needed: "<variable>","<name to display>" setarray .Points$[0],"#CASHPOINTS","Cash Points";
  9. to change your rate randomly ? or within a range ? at anytime ? or specified time ?........
  10. Emistry

    about pvp

    https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/re/item_noequip.txt add a correspond mapflag to the map... https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/player.conf // Prevent logout of players after being hit for how long (in ms, 0 disables)? prevent_logout: 10000
  11. http://pastebin.com/raw.php?i=EsAxfhZC
  12. replace ur... if(quest_done == X) {
  13. if( quest_done && quest_done >= X ) { if( quest_done >= X ){
  14. show your full script...not just part of it... we dont know what you did with the rest of your script.. and.. http://rathena.org/board/topic/57413-script-release-rules-and-regulations/
  15. Updated Script : Check inside each Files for updated contents. https://rathena.org/board/index.php?/files/file/2506-%7B?%7D/ Fixed some minor mistake on variable parts. thank you Yurika inform me about this..
  16. update ur KRO and data folder https://subversion.a...svn/ClientSide/
  17. these ?? // Costume System 19500,T_Mr_Smile,T Mr Smile,5,0,,0,,0,,0,0xFFFFFFFF,7,2,6144,,0,0,65,{ bonus bStr,2; },{},{} 19501,T_Spinx_Helm,T Spinx Helm,5,0,,0,,0,,1,0xFFFFFFFF,7,2,5120,,0,0,137,{},{},{} // 19504,T_Sunglasses,T Sunglasses,5,0,,0,,0,,0,0xFFFFFFFF,7,2,2048,,0,0,12,{},{},{} 19505,T_Cigarette,T Cigarette,5,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,0,0,54,{},{},{} 19506,T_Valkyrie_Feather_Band,T Valkyrie Feather Band,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,0,1,300,{},{},{} 19507,Clear_Sun,Clear Sun,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,654,{},{},{} 19508,T_Gemmed_Sallet,T Gemmed Sallet,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,0,1,0,{},{},{} 19509,Butterfly_Wing_Ears,Butterfly Wing Ears,5,0,,0,,0,,0,0xFFFFFFFF,7,2,2048,,1,0,695,{},{},{} 19510,Screw_Stuck_in_Head,Screw Stuck in Head,5,0,,0,,0,,0,0xFFFFFFFF,7,2,2048,,1,0,696,{},{},{} // 19513,Chicken_Bill,Chicken Bill,5,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,1,0,699,{},{},{} 19514,Charlies_Beard,Charlies Beard,5,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,1,0,700,{},{},{} 19515,Yellow_Hat,Yellow Hat,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,701,{},{},{} 19516,Singing_Bird,Singing Bird,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,702,{},{},{} 19517,Chicken_Crest,Chicken Crest,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,703,{},{},{} 19518,Rainbow,Rainbow,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,704,{},{},{} 19519,Thunderstorm_Cloud,Thunderstorm Cloud,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,688,{},{},{} 19520,Rain_Cloud,Rain Cloud,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,705,{},{},{} 19521,Charlies_Hat,Charlies Hat,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,706,{},{},{} 19522,Mini_Crown,Mini Crown,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,707,{},{},{} 19523,Green_Ribbon,Green Ribbon,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,244,{},{},{} 19524,Costume_Green_Feeler,Costume Green Feeler,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,85,{},{},{} 19525,Costume_Mini_Glasses,Costume Mini Glasses,5,0,,0,,0,,0,0xFFFFFFFF,7,2,2048,,1,0,47,{},{},{} 19526,Costume_Helm,Costume Helm,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,40,{},{},{} 19527,Costume_Spiky_Band,Costume Spiky Band,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,43,{},{},{} 19528,Costume_Iron_Cain,Costume Iron Cain,5,0,,0,,0,,0,0xFFFFFFFF,7,2,4096,,1,0,53,{},{},{} 19529,Costume_Angel_Wing,Costume Angel Wing,5,0,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,38,{},{},{} 19530,Costume_Wild_Rose,Costume Wild Rose,5,20,,0,,0,,0,0xFFFFFFFF,7,2,1024,,1,0,541,{},{},{}
  18. why not just simply drop the value for these... // Maximum resistance to status changes. (100 = 100%) // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist. pc_max_status_def: 100 mob_max_status_def: 100 those description has clearly describe what it does.... what is the "thing/part" that you still dont understand with it...??? 100 = player stats enable player to have 100% resist on status change.. 50 = player stats only give max of 50% on status resist.. 10 = player stats only give max of 10% on status resist.. 0 = player stats didnt provide any status resist... all these setting only work for stats...card effect are not affected by these settings.....
  19. Emistry

    Suggestion

    max deadly combo has been discussed alot in both eA and rA both forum also got it's solution.... beside there is several way for doing this...so why do we need a "extra" when the current method work the same... you can just simple create a function in your server with this.. function script CountCombo { for( set .@i,0; .@i < getargcount(); set .@i,.@i + 1 ) if( countitem( getarg(.@i) ) ) set .@found,.@found + countitem( getarg(.@i) ); return .@found; } Dont know why the name CountItem2 didnt work.... maybe it is a keyword that's reserved... in the npc script...just do something like this if( CountCombo( 607,608,609,610,611 ) > 2 ){ overall.... -1 for create another CountItem2 script command ....
  20. the script should be translate to english .... the script...i dont know what it does overall without take a look on the screenshot.. non-english + alot unicode ?? otherwise...i dont think this is suit at current forum.
  21. if($@partymembercount > 5 && $@partymembercount < 3) close; should be if($@partymembercount > 5 || $@partymembercount < 3) close; you cant have both condition to appear at the same time.... how you gonna make a party that have more than 5 member AND less than 3 member at the same time ? and it would be better to add a check for party existance... if( !getcharid(1) ){ mes "You need party."; close; }
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