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Emistry

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Everything posted by Emistry

  1. like this ? sleep2 1000; makeitem.........
  2. check the WHOLE NPC FOLDER.....
  3. use notepad++ and search your whole NPC folder for sc_end.........
  4. i think you have other script that caused this debuff problems... i have never found any sc_end inside the script.... the way on to debuff is using the sc_end or just kill ur char..or any custom mod you added for dispell..
  5. trunk/db/re/skill_castnodex_db.txt // <Skill id>,<Cast>,<Delay (optional)> // // Cast: 0 - everything affects the skill's cast time // 1 - skill's cast time is not affected by dex // 2 - skill's cast time is not affected by statuses (Suffragium, etc) // 4 - skill's cast time is not affected by item bonuses (equip, cards) // // Delay: 0 - everything affects the skill's delay // 1 - skill's delay is not affected by dex // 2 - skill's delay is not affected by Magic Strings / Bragi // 4 - skill's delay is not affected by item bonuses (equip, cards)
  6. i believe it only work if your emperium is spawned in castle..and not other normal maps.
  7. trunk/db/re/skill_cast_db.txt //-- LK_SPIRALPIERCE 397,150:250:350:450:500:500:500:500:500:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500:500:500:500:500:500
  8. the petskillattack it give the current pet with the bonus to catch some specific skills. it's doesnt add a skills to the pet.. and it's usually writtin in the pet_db.txt..and not manually give it in game...because it shouldnt be like this. the pet system in RO doesnt work like the pet system in Pokemon....it's totally different.
  9. Refine Function [ Version 5 ] Script Description : Post Link Scripts : View ♥ Download
  10. Emistry

    rotd

    https://rathena.org/board/index.php?/files/file/2506-%7B?%7D/
  11. make sure the items dont have slot number in the clientside file.. ( not item_db.txt ) or use getitem2 on an item that have no slot..or more than that it's indicated in the clientside file then go in game..insert as many card as you want into the items... LOL
  12. isnt that this sprite is already included in the default data.grf ? it has been there for soooo loonnngggggg time ago.... trunk/db/re/mob_db.txt 1022,WEREWOLF,Werewolf,Werewolf,80,28600,0,11813,7289,2,2560,3280,65,35,1,97,60,1,135,52,10,10,2,0,40,163,200,1500,768,652,0,0,0,0,0,0,0,999,500,1034,4000,984,500,985,500,7017,800,0,0,1912,300,0,0,0,0,0,0
  13. just edit the Weight value inside the file trunk/db/re/job_db1.txt For Example ... Novice level 1 + 1 STR = 200 k Weight Limit
  14. update your svn....there are some changes here... trunk/conf/msg_conf/
  15. i believe it might be a bug in the svn ... posted here. http://rathena.org/board/tracker/issue-7396-script-command-summon-failed-to-remove-monster-upon-timeout/
  16. turn off the renewal casting.. /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST
  17. just enable / disable those renewal features here trunk/src/config/renewal.h then compile
  18. when you diff...dont select this..
  19. open as text file edit and save...
  20. OnPCDieEvent: if( getmapflag( strcharinfo(3),mf_pvp ){ emotion e_heh; sleep2 1000; warp "savepoint",0,0; } end; OnPCKillEvent: emotion e_gg; end; change the emotion at your own ~ kinda lazy to find which number represent ur emotion.. refer emotion , trunk/db/const.txt
  21. what problem....and where your script... explain ur problems
  22. trunk/conf/char_athena.conf //=================================== // Pincode system //=================================== // NOTE: Requires client 2011-03-09aragexeRE or newer. // A window is opened before you can select your character and you will have to enter a pincode by using only your mouse. // Default: yes pincode_enabled: yes set to NO
  23. i think should be inside the LUA files.. http://subversion.assembla.com/svn/ClientSide/Lua_Project/lua%20files/skillinfoz/skilldescript.lua
  24. you mean something like this ? if( !pc_has_permission( sd, PC_PERM_TRADE ) ){ clif_displaymessage( fd,"You dont have permission to sell items" ); return; } i am using 17049 ~ i think might have abit different in line numbers.. but it's inside the /// Presents list of items, that can be sold to an NPC shop (ZC_PC_SELL_ITEMLIST). /// 00c7 <packet len>.W { <index>.W <price>.L <overcharge price>.L }* void clif_selllist(struct map_session_data *sd) i am not really good in src stuff...perhap other can help you to enhance it or fix bug... the current bug is that....the player will be unable to move.. LOL..xD
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