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Emistry

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Everything posted by Emistry

  1. yes...it's - script poring_event_on -1,{ OnMinute00: enablenpc "Poring Catcher"; announce "It's time to catch Porings!",bc_all; set $@EventEnd,0; set $@Wrong,-3; sleep ( 60 * 60000 ); if ($@EventEnd == 0) { disablenpc "Poring Catcher"; announce "You're late. Catch Porings event is over...",bc_all,0xF49AC1; set $@EventEnd,1; } end; }
  2. shutdown server...and try run these in your SQL Machine.. DELETE FROM `auction` WHERE `nameid` = '16774' DELETE FROM `cart_inventory` WHERE `nameid` = '16774' DELETE FROM `guild_storage` WHERE `nameid` = '16774' DELETE FROM `inventory` WHERE `nameid` = '16774' DELETE FROM `mail` WHERE `nameid` = '16774' DELETE FROM `storage` WHERE `nameid` = '16774' do a backup before try it.
  3. use rAthena.... or else.... change all this kind of operator .@i = 5; to set .@i,5; and etc...
  4. try this? http://pastebin.com/raw.php?i=NHwdEggH
  5. add the waitingroom in OnInit label... or add a delwaitingroom before the waitingroom
  6. Emistry

    Request.

    Okay...some minor mistake that i forget remove. http://pastebin.com/raw.php?i=nRzFt1i5
  7. OnAgitStart: enablenpc "prizegiver"; end; OnAgitEnd: disablenpc "prizegiver"; end;
  8. freeloop command are only available for rAthena.... you are not using rAthena so dont use rAthena version, i believe Euphy posted a eAthena version in eAthena forum.
  9. Emistry

    Request.

    while( !getd( "#card_"+.@i ) || getitemname( getd( "#card_"+.@i ) ) == "null" ){
  10. ops.should be this for(set @i, 0; @i < getarraysize( $Rank$ ); set @i, @i + 1) mes @i+"º"+$Rank$[@i]+".";
  11. try this http://pastebin.com/raw.php?i=T6eU8m9j if ( .winside ) { mapannounce "bat_c01", "[ "+( ( .winside == 1 )?"Red":"Blue" )+" Team] won !", 0; // Winner Rewards. getbgusers ( .winside == 1 )? .red : .blue; for ( .@i = 0; .@i < $@arenamembersnum; .@i++ ) getitem .rewarditem[0], .rewarditem[1], $@arenamembers[.@i]; // item reward // Loser Rewards. getbgusers ( .winside == 1 )? .blue : .red; for ( .@i = 0; .@i < $@arenamembersnum; .@i++ ) getitem .rewarditem[0], .rewarditem[1], $@arenamembers[.@i]; // item reward } else
  12. trunk/conf/battle/monster.conf // Display some mob info next to their name? (add as needed) // (does not works on guardian or emperium) // 1: Display mob HP (Hp/MaxHp format) // 2: Display mob HP (Percent of full life format) // 4: Display mob's level show_mob_info: 0
  13. trunk/doc/script_commands.txt *rentitem <item id>,<time>; *rentitem "<item name>",<time>; Creates a rental item in the attached character's inventory. The item will expire in <time> seconds and be automatically deleted. When receiving a rental item, the character will receive a message in their chat window. The character will also receive warning messages in their chat window before the item disappears. This command can not be used to rent stackable items. Rental items cannot be dropped, traded, sold to NPCs, or placed in guild storage. (i.e. trade mask 75) Note: 'delitem' in an NPC script can still remove rental items.
  14. Emistry

    Request.

    try this http://pastebin.com/raw.php?i=KVHFbX7i updated. http://pastebin.com/raw.php?i=nRzFt1i5
  15. change getarraysize(".Global_Array_Item") to getarraysize(.Global_Array_Item) change for(set @i, 0; $Rank$[@i]; set @i, @i + 1) mes @i+"º"+$Rank$[@i]+"."; to for(set @i, 0; @i < getarraysize( $Rank$ ); set @i, @i + 1) mes @i+"º"+$Rank$[@i]+"."; EDIT : missing parts.
  16. only OnPCKillEvent / OnPCDieEvent will be used / triggered when a player is killed / kills a player
  17. warp portal explaination trunk/doc/script_commands.txt ** Define a warp point <from map name>,<fromX>,<fromY>,<facing>%TAB%warp%TAB%<warp name>%TAB%<spanx>,<spany>,<to map name>,<toX>,<toY> This will define a warp NPC that will warp a player between maps, and while most arguments of that are obvious, some deserve special mention. SpanX and SpanY will make the warp sensitive to a character who didn't step directly on it, but walked into a zone which is centered on the warp from coordinates and is SpanX in each direction across the X axis and SpanY in each direction across the Y axis. Warp NPC objects also have a name, because you can use it to refer to them later with 'enablenpc'/'disablenpc' Facing of a warp object is irrelevant, it is not used in the code and all current scripts have a zero in there. change if (Zeny > 4999) { mes "[Riss]"; mes "Would you really like to take the challenge??"; mes "Ok, just choose the course."; next; set .@i, select("First","Second","Third","Fourth"); mes "[Riss]"; mes "Take care, boy~"; mes "Don't hold a grudge against me."; close2; set Zeny, Zeny - 5000; warp "bossnia_0"+.@i,rand(202,204),rand(202,204); end; } to if ( countitem(7179) >= 1 ) { mes "[Riss]"; mes "Would you really like to take the challenge??"; mes "Ok, just choose the course."; next; set .@i, select("First","Second","Third","Fourth"); mes "[Riss]"; mes "Take care, boy~"; mes "Don't hold a grudge against me."; close2; delitem 7179,1; warp "bossnia_0"+.@i,rand(202,204),rand(202,204); end; }
  18. Emistry

    woe prize help

    hmm.... WOE SE wont trigger these label.. OnAgitStart: OnAgitEnd: only FE WOE will trigger these label what svn are you using ? rA ? eA ? or *Amod ?
  19. you can get the client here http://supportmii.com/ro1/Clients/ and the diff patcher here http://supportmii.com/ro1/Clients/Weediff2012Pack_v5.7.7z
  20. type @mapinfo in that map to check whether any other mapflags was added to the maps.
  21. sc_start SC_SCRESIST,5000,1; i not sure about this and how it work..never used it..but this do exist in the trunk/db/const.txt you can use this too ~ sc_start SC_COMMONSC_RESIST,3600000,100; for the equipment... just add the bonus effect using these.. trunk/doc/item_bonus.txt bonus2 bResEff,e,x; Adds a x/100 tolerance to effect e (e.g. x=100 makes 1% tolerance, x=10000 makes 100% tolerance, etc) e: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence, Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding for the dispel...you have to use sc_end i think it's better to create a small functions to be called by the items which will dispell certains effect/buff by using the sc_end
  22. - script Sample -1,{ OnInit: setcell "prontera",147,130,164,175,cell_novending,1; end; } refer setcell
  23. inside Clientinfo <address>127.0.0.1</address> the IP Address shouldnt be 127.0.0.1 if you want other to connect to your server... because..it's Localhost IP..not an IP that can be connected by others.. change it to your WAN IP or any re-directed IP.
  24. i think just upload it using any FTP software like ...WinsCP ....FileZilla ...and etc
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