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Emistry

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Everything posted by Emistry

  1. db/re/skill_nocast_db.txt#L9 make sure it's not listed as a skill that cant be used in woe map...
  2. change all getitem to #CASHPOINTS += 1234;
  3. switch doesnt return any value ... only the select does ...
  4. try http://upaste.me/raw/4014f6
  5. itemid............{ set #CASHPOINTS,#CASHPOINTS + 1; },{},{} change to your desired item id... edit : next time please use meaningful / descriptive title ....
  6. db/re/item_combo_db.txt // Structure of Database: // ID:ID:ID:ID,{ Script } add in the combo equipment id and the effect that will be granted by users when he equipped all these..
  7. try if( .@Guillaume != 5 || .@Croix != 5 ) end;
  8. you can try these.. Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ]
  9. i dont think we have this item_bonus ~ probably you have to create a new item_bonus to support this.
  10. try this.. http://rathena.sourceforge.net/tools/diff_patcher.php?client=2010-07-30aRagexeRE
  11. Emistry

    Woe NPC

    try https://www.dropbox.com/s/rnps8znuohuwj9p/WoE_Setter_3.4.3.rar
  12. Emistry

    problem "WOE"

    check your db/castle_db.txt if any of these maps inside are missing ...
  13. Emistry

    Woe NPC

    http://www.eathena.ws/board/WoE-Setter-3-t198420.html
  14. edit conf/char_athena.conf#L158 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400
  15. ..........{ if( agitcheck() || agitcheck2 ) itemheal rand(55),rand(55); else itemheal rand(110),rand(110); },{},{}
  16. OnPCDieEvent: monster "this",-1,-1,"Zombie",1015,1,""; end;
  17. erm..how about this... src/map/chat.c#L163 chat_triggerevent(cd); //Event mapreg_setreg( reference_uid(add_str("$@chat_newjoin"), j),sd->status.account_id ); // <-- add this... prontera,155,181,5 script Sample 757,{ end; OnInit: waitingroom "CHATROOM",20,strnpcinfo(0)+"::OnJoin"; end; OnJoin: attachrid( $@chat_newjoin ); announce "Welcome to this Chatroom",bc_self; end; }
  18. my bad..should be function script warptomap {
  19. OnMinute00: set $@Timer,0; stopnpctimer; setnpctimer 0; initnpctimer; goto iDisguise; end; change your script ....
  20. you can refer getinventorylist... getinventorylist; for(set .@i,0; .@i < @inventorylist_count; set .@i,.@i+1){ mes "Item : "+getitemname( @inventorylist_id[.@i] ); mes "Refine : "+getitemname( @inventorylist_refine[.@i] ); mes "Card 1: "+getitemname( @inventorylist_card1[.@i] ); mes "Card 2: "+getitemname( @inventorylist_card2[.@i] ); mes "Card 3: "+getitemname( @inventorylist_card3[.@i] ); mes "Card 4: "+getitemname( @inventorylist_card4[.@i] ); mes " "; }
  21. try this... src/map/chat.c#L163 clif_joinchatok(sd, cd); //To the person who newly joined the list of all clif_addchat(cd, sd); //Reports To the person who already in the chat clif_dispchat(cd, 0); //Reported number of changes to the people around chat_triggerevent(cd); //Event try add below... npc_event(sd, "::OnJoin", 0); i dunno if this will work or not ....just randomly pick ...
  22. unitkill getcharid(3); warp "prontera",155,181; end;
  23. try #weekly_item = ( .@time + ( 7 * 86400 ) );
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