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Emistry

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Everything posted by Emistry

  1. refer doc/item_bonus.txt
  2. the item doesnt exist in your db/pre-re/item_db.txt#L2928
  3. conf/battle/status.conf#L27 // Adjustment for the natural rate of resistance from status changes. // If 50, status defense is halved, and you need twice as much stats to block // them (eg: 200 vit to completely block stun) pc_status_def_rate: 100 increase the value ....
  4. you can follow the guide given here to check your client date. http://www.openkore.com/index.php/ServerType refer the Compilation Date..
  5. in renewal it add crit and aspd .. http://irowiki.org/wiki/Spear_Quicken but the aspd...not really obvious ...
  6. sprite 111 is a "hidden" npc ... you can view here for all the npc sprite.. http://nn.nachtwolke.com/dev/npclist/
  7. change }else{ mes "Here's your items..."; getitem 7073,1; getitem 7074,1; getitem 7075,1; set $castle_reward,$castle_reward + ( .@i << 2 ); } to this }else{ switch( select( "Prize 1","Prize 2","Prize 3" ) ){ Case 1: getitem 7073,1; break; Case 2: getitem 7074,1; break; Case 3: getitem 7075,1; break; default: break; } set $castle_reward,$castle_reward + ( .@i << 2 ); }
  8. disable the original warp portal script and use this prontera,155,181,5 script Sample 45,2,2,{ OnTouch: if( getcharid(2) == getcastledata( "prtg_cas01",1 ) ){ warp "prontera",155,181; } end; }
  9. change you made inside conf/battle doesnt required to recompile..only need to use @reloadbattleconf
  10. are you using 2012 client ? if yes...make sure you have the translated System/itemInfo.lub
  11. Favorite_tab#Msgstringtable rename these Line: 1466 = Usable Items Line: 1472 = Etc. Items Line: 2051 = Equipment Line: 2052 = Personal/Favourite Tab
  12. it wont work perfectly...certain players name have alots of spacing... the best way you can try...i think is these... save Original Name into a Permanent Character Variable. or other storing way like new sql table...or etc when player want to revert their name, just set back the name according to the variable ..
  13. you mean these ? .@i = rand( 4 ); select( ( .@i == 0 )?"TRUE":"", ( .@i == 1 )?"TRUE":"", ( .@i == 2 )?"TRUE":"", ( .@i == 3 )?"TRUE":"" );
  14. Emistry

    Old Revision

    i think should be this http://svn.code.sf.net/p/rathena/svn/trunk/
  15. disable renewal drop rate.. src/config/renewal.h#L37 /// renewal drop rate algorithms /// (disable by commenting the line) /// /// leave this line to enable renewal item drop rate algorithms /// while enabled a special modified based on the difference between the player and monster level is applied /// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table #define RENEWAL_DROP
  16. every info is inside the itemInfo.lua ... you dont need the rest ...
  17. both file also can ....
  18. my 2012 client using iteminfo.lua ....
  19. perhap the slotcount for that item isnt set to 4 ?? http://subversion.assembla.com/svn/ClientSide/Lua_Project/System/itemInfo.lua slotCount = 4,
  20. OnECall: if( !agitcheck() || !compare( strcharinfo(3),"g_cas" ) ) end;
  21. db/re/item_db.txt 4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,100; },{},{}
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