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Emistry

Forum Moderator
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Everything posted by Emistry

  1. - script atcmd_example -1,{ OnInit: bindatcmd "callnpc",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: specialeffect2 338; mes "Message shown"; close; }
  2. Emistry

    MVP Ladder

    your idea wont work. each player share different delay time, it's impossible for you to make it display delay time through the waitingroom.
  3. ....{ progressbar "0xFFFFFF",3; itemskill "AL_TELEPORT",3; },{},{}
  4. try check ur mob_skill_db.txt search for teleport skill of these monster and edit the condition. probably it was set to teleport when mob are rude attacked / long range attacked
  5. add this into ur healer if ( Rankb == 1 ) { // level 1 buff } else if ( Rankb == 2 ) { // level 2 buff } else if ( Rankb == 3 ) { // level 3 buff } else if ( Rankb == 4 ) { // level 4 buff } // etc else { // if dont have any level buff. }
  6. try /showname ?
  7. getinventorylist; if ( @inventorylist_count >= 100 ) { mes "You have 100 different items in ur inventory."; close; }
  8. prontera,150,188,5 script Healer 447,{ if (getgroupid() > 98 { specialeffect2 EF_BLESSING; sc_start SC_BLESSING,600000,10; } else { specialeffect2 EF_BLESSING; sc_start SC_BLESSING,120000,10; } // <------------------------------------------- MISSING end; }
  9. Emistry

    MVP Ladder

    else if( #mvp_ladder_delay >= gettimetick(2) ){ mes "Come back again tomorrow."; mes "Time left: "+( #mvp_ladder_delay - gettimetick(2) )+" second."; close; } #mvp_ladder_delay = gettimetick(2) + 86400; Zeny -= .register_cost; // -------- FIND THIS LINE AND ADD ABOVE CONTENTS
  10. you should start reading the posts..O__O by default it's renewal.
  11. Emistry

    MVP Box

    you can try this http://upaste.me/r/0fdab0
  12. be patient, admin will review and approve it when they have time.
  13. itemID,.......,{ bonus bMaxHPRate,5; },{},{} make sure the item_db.txt is correct PS: I think bonus HP doesnt store/update in SQL
  14. change set #CASHPOINTS,#CASHPOINTS+5; to getitem 7227,1;
  15. Emistry

    MVP Ladder

    // exact amount of party members needed to start the game set .register_min, 2; just edit this line for the solo entry...
  16. check all ur server file... make sure all required files are present make sure no broken/missing file make sure required grf are loaded use compatible client/grf data etc refer the installation guide again and again
  17. check these: item not placed in Favourite Tab in inventory item are not bounded by acount/char/party/guild/etc item drop setting is unlocked/untick item drop permission ( item_trade.txt )
  18. you need to change langtype to support other language too.
  19. TRUNCATE `skill`; UPDATE `char` SET `str` = 5,`agi` = 5,`vit` = 5,`int` = 5,`dex` = 5,`luk` = 5,`status_point` = 0,`skill_point` = 0; some basic way that you can try.
  20. I think its not working. I used: {getitem callfunc("F_Rand",2202,2217,2231),1; },{},{} exactly the same. I get the errors everytime I click: [03:19:20][Error]: script:callfunc: function not found! [F_Rand] [03:19:20][Debug]: Source (NPC): FAKE_NPC (invisible/not on a map) [03:19:33][Error]: script:callfunc: function not found! [F_Rand] [03:19:33][Debug]: Source (NPC): FAKE_NPC (invisible/not on a map) Btw, I still use 3ceam svn sorry for not making it clear. Thank you again my friend. the missing function.... function script F_Rand { return getarg(rand(getargcount())); } but not compatible with 3ceam or older ea
  21. OnBuyItem: if ( !checkweight2( @bought_nameid,@bought_quantity ) ) { mes "Overweight, terminated."; close; } checkweight2 support array.
  22. should have no problem
  23. set .@rand1,rand(0,143); change to set .@rand1,rand( getarraysize( .@map$ ) );
  24. hideonnpc = hide npc hideoffnpc = un-hide npc
  25. search for @afk / @sleep in forum and you will get what you want.
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