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Poring (1/15)




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  1. There're 'import' and 'import-tmpl' and I wonder which should I paste in?
  2. https://www.dropbox.com/s/bh5ev2n9d3k2f38/Judas.pdf?dl=0 There you go.
  3. It would be long ass page But alright, thanks!
  4. So I can see there's battle.conf in the import folder, but what about exp.conf, party.conf and etc..? Just wanted to know if I can add my own 'something.conf' so I can do git update in the future without messing up my conf documents?
  5. But I've heard assassin has faster movement speed than the others.. Isn't it? Unless improved dodge skill is disabled too?
  6. Hi guys, I'm trying to create an automated racing event for my server. However I need help about movement speed. Not sure how do we set all players to the same movement speed once they talked to the npc?.. and then set to default when event is finished. Is it possible?
  7. I've heard of that article, it's a way to advertising themselves and yet they failed for it. There wouldn't be a way to have 30k players online at once in 2014. No, just No. Perhaps it's possible if he's Justin Bieber or something, even though this can be only happened in one day xD
  8. Just wanna ask how to add color when 4th slot has been used by any enchantment stone, looks like card below.
  9. Yea, I got it done, thanks once again!
  10. I was using that, but I got this, new line = after a mob's died. It has so many loops o.o Now every monsters can obtained a drop too... Here's the code - script Sample -1,{ OnNPCKillEvent: for( [email protected] = 0; [email protected] < .mob_size; [email protected]++ ) if( killedrid == .mob_id[[email protected]] ){ getitem 512,1; } else { dispbottom "No Drops"; } end; OnInit: setarray .mob_id[0],1085,1084,1079,1080,1078,1083,1082,1081,1097; .mob_size = getarraysize( .mob_id ); end; } I used else because I'm worried if there's infinite loops.. Or I can't use else for it?
  11. - script Sample -1,{ OnNPCKillEvent: //for( [email protected] = 0; [email protected] < .mob_size; [email protected]++ ) if( killedrid == .mob_size ){ getitem 512,1; } end; OnInit: setarray .mob_id[0],1002,1004,1005; .mob_size = getarraysize( .mob_id ); end; } Trying to get monsters' id using getarraysize, but tested like 2 hours, I did change lots of different codes but nothing's working Someone please help me :3
  12. Dota Scripts +_+ Possible?

  13. Okay, thanks for replied. I'll have a look when I'm free =)
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