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Emistry

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Everything posted by Emistry

  1. isnt that you already have the solution ? //Odin's Temple & Kiehl odin_tem01 mapflag nomemo odin_tem02 mapflag nomemo odin_tem03 mapflag nomemo
  2. Emistry

    list of work

    http://rathena.org/wiki/Category:Installation
  3. everything that updated since renewal belong to "renewal" .. you can assume that "pre-renewal" has died and stopped updates for quite some time already.
  4. the URL link to your /patch directory is incorrect or the file/folder doesnt exist. double check your neoncube setup. EDIT: Next time please use a PROPER topic title.
  5. Version 1.3

    2258 downloads

    A mini event where a numbers of monsters will be spawned within a specified area. Players have to count for the monsters that exist within that area and tell the NPC to win the event. Btw, this is just a new version of event based on my previous Flower Counting Event. Thank you @AnnieRuru for delivering me the idea of using "live" monsters. Configuration: OnInit: // how many rounds .max_round = 3; // minute each round .max_duration = 3; // dummy mob id represent wall .wall_mob_id = 1085; // ( x1,y1,x2,y2 ) area for event setarray .xy_area, 151,169, // ( x1,y1 ) 161,179; // ( x2,y2 ) // monster list used in event setarray .monster, 1002, 1031, 1836, 1595; Preview : Feel free to share your idea/opinions to improve this.
    Free
  6. View File Monster Counting Game A mini event where a numbers of monsters will be spawned within a specified area. Players have to count for the monsters that exist within that area and tell the NPC to win the event. Btw, this is just a new version of event based on my previous Flower Counting Event. Thank you @AnnieRuru for delivering me the idea of using "live" monsters. Configuration: OnInit: // how many rounds .max_round = 3; // minute each round .max_duration = 3; // dummy mob id represent wall .wall_mob_id = 1085; // ( x1,y1,x2,y2 ) area for event setarray .xy_area, 151,169, // ( x1,y1 ) 161,179; // ( x2,y2 ) // monster list used in event setarray .monster, 1002, 1031, 1836, 1595; Preview : Feel free to share your idea/opinions to improve this. Submitter Emistry Submitted 10/09/2014 Category Games, Events, Quests Video Content Author Emistry  
  7. latest version allow you to buy in bulk. npc/custom/quests/quest_shop.txt set .MaxStack,100; // Max number of quest items purchased at one time.
  8. create a new group id with the limitation of trade/drop permission. then assign those player into the new group id you created.
  9. maybe these items belong to "renewal" ?? http://subversion.assembla.com/svn/ClientSide/Translation_Project/renewal%20data/
  10. for example first match 5 vs 5 will warp on bat_b01 then second match will warp on bat_b02? why would you need another Party and Guild for that ?? the Battleground is already pretty much like combination for both Party and Guild.
  11. definitely yes in some cases.. if you configure wrong @command permission...
  12. Script Release Rules and Regulations Do not use or [code=auto:0] to release your script. Please update your topic as soon as possible.
  13. refer npc name dualclientkicker
  14. out of array bound. array index cant be below of 0. nobody is going to fix it for you if you can show the script.
  15. .@i = 175; announce sprintf( "%d.%02dx",( .@i / 100 ),( .@i % 100 ) ),_bc_all; end; you can also try like this.
  16. Emistry

    MVP Cards

    - script Sample#del_drop -1,{ OnInit: delmonsterdrop( <mob id or name>, <item id> ); end; }
  17. I'm using 20140115 and I don't see anywhere the client having this feature though your inventory window .... bottom left corner... "Lock Item Drop"
  18. For your information, if you're using newer client .ex 2013. You dont even need a source mod to enable this feature.
  19. could it be you set your computer locale language to Korean ?? I experience this before, when I changed the locale language of my PC to Korean, all the "/" will be converted to the "W" symbols.
  20. try if ( .@atcmd_numparameters == 0 ) .@atcmd_parameters$[0] = "Question";// default value else .@atcmd_parameters$[0] = implode( .@atcmd_parameters$," " );
  21. sc_start SC_FOOD_STR,5400000,8; sc_start SC_FOOD_AGI,5400000,6; sc_start SC_FOOD_DEX,5400000,4; sc_start SC_PLUSATTACKPOWER,5400000,32; sc_start SC_FOOD_BASICAVOIDANCE,5400000,5; break; case 2: sc_start SC_FOOD_INT,5400000,8; sc_start SC_FOOD_DEX,5400000,6; sc_start SC_FOOD_VIT,5400000,4; sc_start SC_PLUSMAGICPOWER,5400000,40; break; case 3: sc_start SC_FOOD_DEX,5400000,8; sc_start SC_FOOD_AGI,5400000,6; sc_start SC_FOOD_LUK,5400000,4; sc_start SC_PLUSATTACKPOWER,5400000,24; sc_start SC_PLUSMAGICPOWER,5400000,24; make sure these effect exist in your db/const.txt and the value and constant is correct.
  22. i think it belong to skin. find the translated skin file and replace it.
  23. mes "I will sell you items for " + getitemname(.CoinID) + "."; // remove this line or mes "I will sell you items for " + getitemname(.CoinID) + "."; close2; // add this line
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