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Olrox

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Everything posted by Olrox

  1. hello my love <33

    1. Olrox

      Olrox

      xDDDDDDDDDDDDDDDDDDDDD

  2. haha its 150x150 I never expected you would take your time to write such nice words big thanks, wish you can have time to do awesome maps again too.
  3. HAPPY BIRTHDAY :D

  4. Name: @Borf Badge: Innovator Reason: The all mapping god. No more to add. (browedit creator)
  5. Time to get that freakin' mapper lvl 3 badge.

  6. I contacted borf today. He is really busy at the moment with really high priority stuff on his life (which I'm glad) I don't believe he will have time to this soon. In any case, we have used browedit for years, I don't mind if we would have to wait 1 or even 3 years more for a new browedit 2.0 Edit: I'll gonna ask him every time or so if he has some time around again, but really don't expect news in less than several months.
  7. Olrox

    whats up :3

    1. Yuki

      Yuki

      Nothing much besides school :P

      How about you =D?

  8. :3 thanks Nice to have someone that played that game before thank you. Thanks man I appreciate each rating you do. Thank you really Well, this is a showcase forum people tends to shows their stuff here as a matter to improve in the area thanks by the reviews, or to make promotion of their free works or commisions, all counts.
  9. 1. Concept Hi . I've been working in a new map, that I'm ready to show here. This time is a dungeon map that a friend asked me to do based on a stage of a game called "xenoblade chronicles" for the nintendo Wii. The stage is called Satorl Marsh: This is one of the references I had to do this map. This is the night version of that stage. The area is characterized by having this kind of trees that are like dead trees with those blue spark lights effects across them, that makes the area look great. As for pathways and overall style, the map follows a general idea since it is a dungeon. This map has a lot of work with the lightmaps and effects, so as small decoration (took my time to place each tree really). The trees are also custom that I make them to look in that style, since in Ragnarok we don't have these kind of trees. All together mix a stile of a desolated but beautiful place that was exactly what my customer asked me to recreate. Hope you will like this one Comments are always appreciated, thank you in advance for taking your time to write a review. 2. Features Night map with a heavy amount of light presents A lot of effects to make the lights on the trees so as the mist effect that is present in some areas of the map 3. Video *watch in HD 1080p* 4. Screenshots Some screenshots. There isn't a particular order or purpose on the screens here, just some overview screenshots and maybe some others that has to do with close ups.
  10. There is a diff at the time you diff a client that has to do with that. I remember it was "[add] Use shared palettes"
  11. Looks nice. And yes I edited the title you asked
  12. Name: @Olrox Badge: Mapping lvl2 Reason: After receiving the lvl1 badge I released: 4 maps editions for free (prontera summer, winter, fall and spring) in addition of my other free maps I had before. I also added some free mapping tools in the downloads aswell. Name: @Adel Badge: Helper lvl 1 Reason: She has been active in the graphics support and requests almost every day. Name: @Olrox Badge: Helper lvl 1 Reason: I would like to apply for this one too, since I have been pretty active in the graphics support too as I also run a topic of my own tutorials. Name: @K e o u g h Badge: Mapping lvl 1 Reason: He has released some free maps recently (one BG map, a prontera and another one)
  13. You have to raise the water level of the map to a range of: -100 or -20 , then use the global height edit and select all the map and raise it up so it can match the level you had before. Last, use the object group edit mode, and select all the models and raise them up to fit the new alltitude and finally, resave your map with browedit rev 586.
  14. HELLO SIR, ARE YOU AVAILABLE FOR CUSTOM AURAS???

  15. It is your first time trying to add custom mobs? ---> http://rathena.org/wiki/Custom_Mobs
  16. You just can't be rude with me :c @everyone Thank you
  17. File Name: Pokemon Plaza File Submitter: Olrox File Submitted: 21 Oct 2013 File Category: Maps & 3D Resources Video: Content Author: Olrox Join my facebook site: https://www.facebook.com/OlroxMaps Pokemon Plaza is a pokemon themed map that I did almost a year ago, but for some reason I didn't add it around here. It has the idea to bring a lot of pokemon elements on it. Some features of this map: A pokemon trainer "Red" statue on center imported from super smash bros brawl and adapted/posed by me to have that position (skin/bones edit) Some pikachus from some pokemon games, which I also did that position (skins/bones edit) also, I added some electric sparks effects on them. Pokeballs I did in 3d and I texturized too. Also there are the -Pokemon- letters which is a service I offer as -custom logo in 3d- Pokemon buildings as: pkmn center, gym, shops inspired in some pokemon games. The pool has a pokeball shape Map includes 2 interiors: pokemon center (with has even as decoration some pokemon health machines) + a basic shop (which has a cash + soda machines too) Any pokemon inspired server should try this one. Also if a server has in mind to ask for more pokemon cities, please contact me up on my facebook or trough here by PM. I have a lot of pokemon stuff like houses, trees, monsters etc. That are waiting for being used on a map. Click here to download this file
  18. 1. Concept Hello. I've been working on this new work and I'm pretty almost done with it. This one is a forest style PvP map, with a semi temple style. The main structure of the map is very simple. This customer asked for the structure on center like that image but with the idea of the forest style of the down image that seems there is a crystal on center. The crystal was a must, so as the art on the stained glass. I still have 1 day to send this map. Any comment or idea to improve is in the right time, and its very appreciated. 2. Features Night map. Effects like sunlight from the roof and some others on the crystal which they are resized. (Yes its possible to resize effects ) Some of very basic new 3d models I did on this one, like the windows with that custom art, and the crystal. The main core is a custom spheric model too. Sound effects like birds to enhance the idea of the map. 3. Video *watch in HD 1080p* 4. Screenshots Some screens. First one shows the main center, the second one is a close up to the structures of the art I added. There are not too much differences among the screenshots overhere since it is a PvP map.
  19. @karazu http://rathena.org/board/topic/76992-guide-olrox-advance-map-tutorials/ Look at the software requirements.
  20. Olrox

    diffeo raro

    Ese proyecto no se descontinuo; se completo y se hizo una guia para que la gente hiciera uso de el. Sobre tu problema, si el RO se te cierra, o es una de dos cosas: 1 - No has copiado los recursos dentro de data/model/3dmob (skin y posición estática del modelo 3d sin animar) y data/model/3dmob_bone (los esqueletos y sus animaciones) 2 - No lo has convertido a la version 2.1.0.5 usando el convertidor que se completo en el proyecto. También mira si tratas de agregar un mob custom normal de esos que son sprites (como para testear) y si bien tienes el mismo error (crash) entonces no es problema del mob en 3d, sino de que no estas agregando bien las cosas.
  21. It was some months ago that borf suddenly paused it. I don't know the reasons (maybe he is busy at other projects like his own game) I'll try to ask him if he is planning to continue it.
  22. You must use the last available ID. I think the ID you are using is already in use
  23. In that case, its not possible to load that effect by a map as effective as is to call @snow by maybe a script. As soon as I confirm that, I'll move it to the properly forum.
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