setarray(.skillbuff$, "SC_MELTDOWN", "SC_WINDWALK", "SC_EDP", "SC_KAITE", "SC_KAUPE");
setarray(.foodbuff$, "SC_ASPDPOTION2", "SC_STRFood", "SC_AGIFood", "SC_VITFood", "SC_INTFood");
SC_ statatus is constant not string
setarray(.skillbuff, SC_MELTDOWN, SC_WINDWALK, SC_EDP, SC_KAITE, SC_KAUPE);
setarray(.foodbuff, SC_ASPDPOTION2, SC_STRFood, SC_AGIFood, SC_VITFood, SC_INTFood);