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Everything posted by Litro Endemic
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installation guide is still hard to understand, can you please make diff from fresh git? and to start bot what server need? python or nodejs? i have some experience in making discord bot, but it still confuse me thanks rep up for you
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its look good, old texture have feel like the grass is withering, i didn't know if its intended or not by the mapper, but your restyling make it more lush from before
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its bunch of undeclared variable from what i seen. just declare it somewhere or wait functor
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How to script of [event]Wheel_Of_Fortune work with Rathena Sever?
Litro Endemic replied to tathanngudong's question in Script Requests
you need to convert the script to rA script style, everything is there just format it -
you only need to turn off achievement system on feature.conf on battle config https://github.com/rathena/rathena/blob/master/conf/battle/feature.conf#L69 // Achievement (Note 1) // Requires: 2015-05-13aRagexe or later feature.achievement: on into // Achievement (Note 1) // Requires: 2015-05-13aRagexe or later feature.achievement: off
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Showcase: @requests forwarded to discord
Litro Endemic replied to nitrous's topic in Source Releases
wow it's good add on, there is this topic that can send chat in game to discord and vice versa, discord is hot commodity for gamer nowadays and it will be goodies if real time message can be made then on server side instead hooking on client, rep up for you -
Moving 3rd Class Skills to 2nd Job
Litro Endemic replied to OscarScorp's question in Database Support
owh **** got warned for bumping this, i think instead of making new post like this case and cause a bunch search result that is have no answer is better to bump this one, hope this thread can be locked and those old topic as well, as the answer have been found too -
Moving 3rd Class Skills to 2nd Job
Litro Endemic replied to OscarScorp's question in Database Support
Bumping up this thread, can anyone help with this? -
NPC Script Once Bought it Delete from the script
Litro Endemic replied to Emonizer08's question in Script Requests
try market shop https://github.com/rathena/rathena/blob/master/doc/script_commands.txt#L292 prontera,150,150,1 marketshop Market Shop 112,501:100:10,502:100:1 -
- script GuildMaster Commands -1,{ end; OnInit: bindatcmd "recallguild",strnpcinfo(3) + "::OnAtcommand"; end; OnAtcommand: [email protected] = getcharid(2); if ( [email protected] && getguildmaster([email protected]) && strcharinfo(3) == "guild_vs3" ) { atcommand "@guildrecall "+getguildname([email protected]); } else dispbottom "You are not authorized to use this commands"; end; } try this
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CMIIW... dual dagger and dual sword can't show the sprite, the only can show sprite on the left hand is only katar type weapon and shield i think
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its ownership problem not the permission, check if you user is apache, make sure you didn't use root user when uploading web files
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Just create a custom command with bindatcmd and the queue too can be created with script you can make an example from Euphy Script Collection but it kind of advanced scripting tech
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script command to terminate script when trying to move
Litro Endemic replied to Litro Endemic's question in Source Requests
pcblockmove or unitblockmove is not the one I want -
script command to terminate script when trying to move
Litro Endemic replied to Litro Endemic's question in Source Requests
getmapxy didn't do what I want, getmapxy will be executed once on every loop, in your example if there is multiple pause (sleep2, progressbar, etc) it have to wait to be checked again what i want when player running the script for every line if he try to walk the script will be terminated i kind of tried playing with clif_parse_WalkToXY but at lose how to set it -
script command to terminate script when trying to move
Litro Endemic posted a question in Source Requests
Hi can some body help me I want to terminate the script when the player trying to move script example prontera,150,150,1 scrip test 112,{ lockxy; // with this if player try to move from location he is standing script will be terminated and cutin to be cleared while (1) { [email protected]++; cutin "image_"[email protected], 1; dispbottom [email protected]+""; sleep2 500; } end; } i have playing with with addtimer and progressbar but it not to what i want -
Achievements Doubt - What is the use of 'Score'
Litro Endemic replied to Litro Endemic's question in Database Support
is it mandatory to put score on the achievement_db.yml, there is no explanation on what field required or extra (optional) should I post it on different thread or just conitnue here.... -
in the Achivement docin github it only says Score: Achievement points that are given on completion is there any specific use of this score, as it was there must have some use right? and what is it?
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that was mob id of monster
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use character permanent variable setarray arrayname[0], 1,2,3,4,5; setarray arrayname$[0],"1","2","3","4","5";
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that was unused left over code from your original script, i didn't understand what do intent by it, what do yo want to fix it? the mes or ??
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why not add the condition in your script as the script docs says *vip_status(<type>,{"<character name>"}) Returns various information about a player's VIP status. Valid types: VIP_STATUS_ACTIVE - VIP status: true if the player is a VIP or false if not VIP_STATUS_EXPIRE - VIP expire timestamp if the player is VIP or 0 if not VIP_STATUS_REMAINING - VIP time remaining in seconds add the condition before the service menu appear l_premium: mes "[Premium Agent]"; mes "Kamu adalah orang yang tepat"; mes "Premium accountmu Expired : "+vip_status(2); //Checking Expired Time VIP Account if (vip_status(VIP_STATUS_REMAINING) <= 0) { mes " "; mes "Premium telah expire, Layanan tidak dapat di gunakan"; close; } next;
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maybe the check on line 51 try cange if ([email protected][1] && (([email protected][2] && [email protected] < 7) || ([email protected][3] && [email protected] < 9))) { into this if (([email protected][1] && [email protected][2] && ([email protected] < 7)) || ([email protected][1] && [email protected][2] && [email protected][3] && ([email protected] < 9))) confused in the check if the 2nd slot enchantment is filled for 3rd enchantment i have edited the paste if you want the corrected ver https://pastebin.com/qA2us0wJ i didn't try it i just re-write this script with out test
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i'm make you new one based on this npc... this npc to confusing for me to read https://pastebin.com/qA2us0wJ
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are you sure? im using it now.. and there everything is fine try installing the gcc from the source code if you can or if you use centos 64 (centos 32 can't do step below... i have reinstalling my vps 3 times in blind didn't know this haha, hope save you the trouble) you can do this step to upgrade the gcc into version 5.3 yum install centos-release-scl yum install devtoolset-4-gcc* scl enable devtoolset-4 bash which gcc gcc --version dev need to update the guide, i spend the entire night with google to upgrade gcc haha... since afaik there is no linux distro come with gcc 5 by default. the start guide is outdated by now and sorry i didn't know how to contribute directly into the wiki and since im not aware if what im doing is right or not, i didn't have the knowledge on this mater, just by reading from various source how to do this and that.. and if error come up I will just ask anybody (including google) to resolve thats it