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Brynner

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Everything posted by Brynner

  1. you can copy the whole folder of your already installed fluxcp. just like making a backup. ex. fluxcp = your main cp fluxcp2 = your backup cp so if you fluxcp main having an issue. you can switch your fluxcp to fluxcp2 yourro.com/fluxcp to yourro.com/fluxcp2. and it will works fine since the required installation files and logs is already installed on fluxcp. all you need is to copy it.
  2. it is possible to do by switching themes. just like on the default fluxcp on Hercues. you can switch themes from default to emphaino.
  3. is the a card in that item?
  4. it should be disable via Disable Hallucination Wavy Screen. what client version are you using?
  5. oh i see. thanks for that info.i thought i was a bug.
  6. i just wondering what's new on it because they say. What's New? The description files are kept upto-date with each new commit from rAthena. Pre-integrated themes: default Bootstrap but when i check what is Bootstrap? and some page is isn't working. bug i encounter. News system does not work properly. you can't edit or modified the news. you can't delete it. Rangking. Homunculus Page Not Found The page you have requested was not found on our server. Please check the address and make sure it is correct, and try again. /rathena-FluxCP/?module=ranking&action=homunculus Bowman Page Not Found The page you have requested was not found on our server. Please check the address and make sure it is correct, and try again. /rathena-FluxCP/?module=ranking&action=bowman Spearman Page Not Found The page you have requested was not found on our server. Please check the address and make sure it is correct, and try again. /rathena-FluxCP/?module=ranking&action=spearman Swordman Page Not Found The page you have requested was not found on our server. Please check the address and make sure it is correct, and try again. /rathena-FluxCP/?module=ranking&action=swordman MvPs Page Not Found The page you have requested was not found on our server. Please check the address and make sure it is correct, and try again. /rathena-FluxCP/?module=ranking&action=mvp Tools Page Not Found The page you have requested was not found on our server. Please check the address and make sure it is correct, and try again. /rathena-FluxCP/?module=tools&action=phpminiadmin
  7. are you using latest kRO files?maybe missing spr files for that class.
  8. Card Trader
  9. you can try http://rathena.org/board/topic/64394-%E2%9C%B0-euphys-scripts-%E2%9C%B0/
  10. uncomment the //#define HP_SP_TABLES in your src\config\core.h then recompile.
  11. 2nd Open src/map/battle.c and find { "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, }, { "aura_lv", &battle_config.aura_lv, 160, 0, 160, }, 3rd Change the following { "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, }, { "aura_lv", &battle_config.aura_lv, 255, 0, 255, }, 4th Open conf/battle/client.conf then find and replace with this // Maximum allowed 'level' value that can be sent in unit packets. // Use together with the aura_lv setting to tell when exactly to show the aura. // NOTE: You also need to adjust the client if you want this to work. // NOTE: Default is 99. Values above 127 will probably behave incorrectly. // NOTE: If you don't know what this does, don't change it!!! max_lv: 99 // Level required to display an aura. // NOTE: This assumes that sending max_lv to the client will display the aura. // NOTE: aura_lv must not be less than max_lv. // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149 // will be sent as being all level 98, and only characters with level // 150 or more will be reported as having level 99 and show an aura. aura_lv: 255 // Units types affected by max_lv and aura_lv settings. (Note 3) // Note: If an unit type, which normally does not show an aura, is // set it will obtain an aura when it meets the level requirement. // Default: 0 (none) client_limit_unit_lv: 1 5th Recompile & Start your server. Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it) Download here : https://www.mediafire.com/?z8bhj45qye8h0x0 does other player can see the aura?or only you? All players can see others aura like this aura works fine up to alternative job. but for 3rd job class that use other aura does not able to see by the other character. below trans class.
  12. so is for re balancing how i can remove than? to back the normal SP regen. it only happen when it was on renewal mode.
  13. i think it is related with http://rathena.org/board/tracker/issue-6581-asura-strike-rebalancing/
  14. 2nd Open src/map/battle.c and find { "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, }, { "aura_lv", &battle_config.aura_lv, 160, 0, 160, }, 3rd Change the following { "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, }, { "aura_lv", &battle_config.aura_lv, 255, 0, 255, }, 4th Open conf/battle/client.conf then find and replace with this // Maximum allowed 'level' value that can be sent in unit packets. // Use together with the aura_lv setting to tell when exactly to show the aura. // NOTE: You also need to adjust the client if you want this to work. // NOTE: Default is 99. Values above 127 will probably behave incorrectly. // NOTE: If you don't know what this does, don't change it!!! max_lv: 99 // Level required to display an aura. // NOTE: This assumes that sending max_lv to the client will display the aura. // NOTE: aura_lv must not be less than max_lv. // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149 // will be sent as being all level 98, and only characters with level // 150 or more will be reported as having level 99 and show an aura. aura_lv: 255 // Units types affected by max_lv and aura_lv settings. (Note 3) // Note: If an unit type, which normally does not show an aura, is // set it will obtain an aura when it meets the level requirement. // Default: 0 (none) client_limit_unit_lv: 1 5th Recompile & Start your server. Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it) Download here : https://www.mediafire.com/?z8bhj45qye8h0x0 does other player can see the aura?or only you?
  15. if your wan ip is not changing. you must use loopback adapter. onffline works. online no.. try to follow this guide. http://forum.ragezone.com/f196/installing-microsoft-loopback-adaptor-548964/
  16. oh he's back from the grave. but he just only say. I'll update you guys soon. )
  17. uploading image works fine. make sure you put the proper link. just use image not url.
  18. if your wan ip is not changing. you must use loopback adapter.
  19. if the server hosted on your personal computer. you must use localip. and if its on local area network. you also need to use both localip since the server is hosted on your personal computer. but when the connection is from outside your router. if you ip is not static ip. you must need to your 3rd party program like no-ip. so others from the internet can connect to your server. you can't use your wanip as your server if you don't have any lookback adapater setup on your host.
  20. you can get it on your eamod svn. npc-addons\eASpecial\Mods_ItemSecurity.txt
  21. try this. on your battle.c if( (s_bl = battle_get_master(src)) == NULL ) s_bl = src; + if ( s_bl->type == BL_PC && t_bl->type == BL_MOB ) { + struct map_session_data *sd = BL_CAST(BL_PC, s_bl); + if ( ( ((TBL_MOB*)target)->mob_id == 1288 && !strcmp( mapindex_id2name(sd->mapindex), "guild_vs1" ) ) && + ( sd->status.guild_id == mapreg_readreg(add_str("$KOEGUILD") ) || battle_getcurrentskill(src) > 0 ) ) + return 0; + } if ( s_bl->type == BL_PC ) { and also for battle.h #include "../config/core.h" +#include "mapreg.h" #include "map.h" //ELE_MAX
  22. you should read it all. that was a bug that's why it cause map crashed. but its already fix. https://github.com/rathena/rathena/commit/1ba0240
  23. i hope you also made for Classic Server and Pre-re.
  24. why the asura strike on the latest version has been nerf?
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