2nd Open src/map/battle.c and find
{ "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, },
{ "aura_lv", &battle_config.aura_lv, 160, 0, 160, },
3rd Change the following
{ "max_lv", &battle_config.max_lv, 99, 0, MAX_LEVEL, },
{ "aura_lv", &battle_config.aura_lv, 255, 0, 255, },
4th Open conf/battle/client.conf then find and replace with this
// Maximum allowed 'level' value that can be sent in unit packets.
// Use together with the aura_lv setting to tell when exactly to show the aura.
// NOTE: You also need to adjust the client if you want this to work.
// NOTE: Default is 99. Values above 127 will probably behave incorrectly.
// NOTE: If you don't know what this does, don't change it!!!
max_lv: 99
// Level required to display an aura.
// NOTE: This assumes that sending max_lv to the client will display the aura.
// NOTE: aura_lv must not be less than max_lv.
// Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
// will be sent as being all level 98, and only characters with level
// 150 or more will be reported as having level 99 and show an aura.
aura_lv: 255
// Units types affected by max_lv and aura_lv settings. (Note 3)
// Note: If an unit type, which normally does not show an aura, is
// set it will obtain an aura when it meets the level requirement.
// Default: 0 (none)
client_limit_unit_lv: 1
5th Recompile & Start your server.
Note : I'm using 2012-04-10aragexe (I forgot where did I download this but credits to the owner, I can't find the download link so I reupload it)
Download here : https://www.mediafire.com/?z8bhj45qye8h0x0
does other player can see the aura?or only you?
All players can see others aura like this
aura works fine up to alternative job. but for 3rd job class that use other aura does not able to see by the other character.
below trans class.