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Flaid

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Everything posted by Flaid

  1. Naja, das basic upsetten von rAthena wird in diesen Video schon recht gut beschrieben. [media=]http://www.youtube.com/watch?v=f06EBENhV84[/media] Ich bin mich sicher, auch wenn man der Englischen Sprache nur Teils mächtig ist, kann man das ganze verstehn und auch umsetzen.
  2. Flaid

    Card Drop Error

    How did you set the card drop rate on your drops.conf?
  3. Zusätzlich zu Rikimarus Empfehlungen kann ich dir, wenn es um sprites und maps geht, DevilEvil ans Herz legen. Ich muss allerdings dazu sagen, Qualität hat bei ihm seinen Preis. Er hat eigentlich mit RO aufgehört, Maki meinte aber er hat vor vieleicht wieder zu kommen, also eine Nachricht kannst du ihm ja mal schreiben.
  4. I'd say go with linode.com, since you have no clue on how to set it up, better find someone to set it up for you, there's several people who offer the service of setting up stuff.
  5. You just choose the database when you're on your phpmyadmin, click SQL on the top, paste it in and execute it.
  6. Try this CREATE TABLE IF NOT EXISTS `char` ( `char_id` int(11) unsigned NOT NULL auto_increment, `account_id` int(11) unsigned NOT NULL default '0', `char_num` tinyint(1) NOT NULL default '0', `name` varchar(30) NOT NULL default '', `class` smallint(6) unsigned NOT NULL default '0', `base_level` smallint(6) unsigned NOT NULL default '1', `job_level` smallint(6) unsigned NOT NULL default '1', `base_exp` bigint(20) unsigned NOT NULL default '0', `job_exp` bigint(20) unsigned NOT NULL default '0', `zeny` int(11) unsigned NOT NULL default '0', `str` smallint(4) unsigned NOT NULL default '0', `agi` smallint(4) unsigned NOT NULL default '0', `vit` smallint(4) unsigned NOT NULL default '0', `int` smallint(4) unsigned NOT NULL default '0', `dex` smallint(4) unsigned NOT NULL default '0', `luk` smallint(4) unsigned NOT NULL default '0', `max_hp` mediumint(8) unsigned NOT NULL default '0', `hp` mediumint(8) unsigned NOT NULL default '0', `max_sp` mediumint(6) unsigned NOT NULL default '0', `sp` mediumint(6) unsigned NOT NULL default '0', `status_point` int(11) unsigned NOT NULL default '0', `skill_point` int(11) unsigned NOT NULL default '0', `option` int(11) NOT NULL default '0', `karma` tinyint(3) NOT NULL default '0', `manner` smallint(6) NOT NULL default '0', `party_id` int(11) unsigned NOT NULL default '0', `guild_id` int(11) unsigned NOT NULL default '0', `pet_id` int(11) unsigned NOT NULL default '0', `homun_id` int(11) unsigned NOT NULL default '0', `elemental_id` int(11) unsigned NOT NULL default '0', `hair` tinyint(4) unsigned NOT NULL default '0', `hair_color` smallint(5) unsigned NOT NULL default '0', `clothes_color` smallint(5) unsigned NOT NULL default '0', `weapon` smallint(6) unsigned NOT NULL default '0', `shield` smallint(6) unsigned NOT NULL default '0', `head_top` smallint(6) unsigned NOT NULL default '0', `head_mid` smallint(6) unsigned NOT NULL default '0', `head_bottom` smallint(6) unsigned NOT NULL default '0', `robe` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0', `last_map` varchar(11) NOT NULL default '', `last_x` smallint(4) unsigned NOT NULL default '53', `last_y` smallint(4) unsigned NOT NULL default '111', `save_map` varchar(11) NOT NULL default '', `save_x` smallint(4) unsigned NOT NULL default '53', `save_y` smallint(4) unsigned NOT NULL default '111', `partner_id` int(11) unsigned NOT NULL default '0', `online` tinyint(2) NOT NULL default '0', `father` int(11) unsigned NOT NULL default '0', `mother` int(11) unsigned NOT NULL default '0', `child` int(11) unsigned NOT NULL default '0', `fame` int(11) unsigned NOT NULL default '0', `rename` SMALLINT(3) unsigned NOT NULL default '0', `delete_date` INT(11) UNSIGNED NOT NULL DEFAULT '0', PRIMARY KEY (`char_id`), KEY `account_id` (`account_id`), KEY `party_id` (`party_id`), KEY `guild_id` (`guild_id`), KEY `name` (`name`), KEY `online` (`online`) ) ENGINE=MyISAM AUTO_INCREMENT=150000;
  7. Are you using the script for an useable item or for some equip?
  8. { if(Class == normaljob || Class == transjob || Class == babyjobs) bonus bCastrate,-30; if(Class == thirdclass || Class == babythirdjobs) bonus bCastrate,-25; },{},{} Remember to change the keywords to the class names and add all classes.
  9. It was removed because it got merged into rA already.
  10. Try this, sorry. 21138,U_PDamageMatk1,Unique P.Damage+5%/MATK+5%,6,20,10,0,,,,,,,,16,,,,,{ bonus2 bAddRace,RC_Boss,5; bonus2 bAddRace,RC_NonBoss,5; bonus bMatkRate,5; },{},{} 21139,U_PDamageMatk2,Unique P.Damage+7%/MATK+7%,6,20,10,0,,,,,,,,16,,,,,{ bonus2 bAddRace,RC_Boss,7; bonus2 bAddRace,RC_NonBoss,7; bonus bMatkRate,7; },{},{} On matkrate it's not bonus2, it's simply bonus. Sorry. Edit: gertrude was faster lol
  11. How about explaining what you need help with instead of randomly asking for help with nobody knowing what you need...
  12. You can change settings here too, https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/src/map/config/renewal.h after changing something make sure to recompile.
  13. Here you go, credits to whoever made the orginal script, I just modified it... http://upaste.me/raw/48b1421eccba92d
  14. Let me help you, https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/src/map/config/renewal.h it's there.
  15. The script will work with rAthena, too.
  16. Flaid

    TCG

    Не могли бы вы опубликовать сценарий?
  17. So you want, when being used on Assassin, to show the weapon on both hands when you have two of them equiped? If that's the case I am pretty sure it's a sprite issue. I doubt the sprite has the frame to be shown on the other hand.
  18. Hum, did you edit the script to give you extra stats or whatever on a refined item? Not all items give bonuses when refined.
  19. Try this, and please next time use a codebox. 17004,Luna_Card,Luna Card,6,20,,10,,,,,,,,008,,,,,{ skill "AL_INCAGI",8; skill "AL_BLESSING",8; skill "ALL_RESURRECTION",1; },{},{} 21138,U_PDamageMatk1,Unique P.Damage+5%/MATK+5%,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddRace,RC_Boss,5; bonus2 bAddRace,RC_NonBoss,5; bonus2 bMatkRate,5; },{},{} 21139,U_PDamageMatk2,Unique P.Damage+7%/MATK+7%,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddRace,RC_Boss,7; bonus2 bAddRace,RC_NonBoss,7; bonus2 bMatkRate,7; },{},{}
  20. Are you probably using the SQL version instead of the txt?
  21. You only have to change the weight on item_db, on data just client side for people to see the change on the description.
  22. Huh, rA already has it. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/re/exp.txt
  23. Berserk is meant to disable all buffs when used. { "berserk_cancels_buffs", &battle_config.berserk_cancels_buffs, 0, 0, 1, }, If you want to change that, go into src/map/battle.c, find the above mentioned code and disable it adding //. //{ "berserk_cancels_buffs", &battle_config.berserk_cancels_buffs, 0, 0, 1, }, Don't forget to recompile.
  24. Flaid

    IRC

    Zwar nicht nur Deutsch, nein so ist das ja nicht, aber sieh mal, wir haben ja auch eine Deutschsprachige Section hier im board, wieso dann nicht auch im IRC? Kannst ja nicht einfach in den internationalen Bereich gehen und dort Deutsch posten. Ich finde das sollte schon getrennt sein, ich finds gut das wir den Channel jetzt haben, danke Kenpachi.
  25. { atcommand "@slaveclone"; },{},{}
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