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chatterboy

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Everything posted by chatterboy

  1. restore your last work before it happen. Or try to re install. And if you try all of those then the best solution is to use a clean flux cp (Back at One)
  2. //########################################################################## //By: ____ _ __ __ ____ _____ # // | \ ___ __ __ _ | | \ \ / /_ _ _ / ___\ / ____| # // | || | / _ \\ \ / /| || | \ \ / /| || \ | || | ___ | (___ # // | || || __/ \ \/ / | || |__ \ \/\/ / | || \| || |___|\ \___ \ # // __|____/__\___|__\__/__|_||____|_____\_/\_/__|_||_|\__|_\_____/_____) | # //|_____________________________________________________________________/ # // # //########################################################################## // # //== Dice Event # // # //########################################################################## // # //== Automatically starts a dice event every 30 minutes of every hour # // # //== Prize- Change 13723 to any item ID you want the winner to recieved # // # // Code Modify by : WordsUp // Credit still for mAisakaTaiga //########################################################################## - script Dice#announcer -1,{ OnInit: disablenpc "prtevent"; hideonnpc "Dice#evnt1"; bindatcmd("joinevent",strnpcinfo(0)+"::OnChannelJoin"); end; OnMinute10: announce "Dice: We are going to have a Dice event.",0; sleep2 10000; announce "Dice: For those who wants to join, Please proceed to the center of Prontera and enter the Warp Portal.",0; sleep2 10000; announce "Dice: After 1 Minute the Portal will close.",0; sleep2 10000; announce "Dice: So please go to the middle of Prontera and enter the Warp Portal now if you want to join.",0; enablenpc "prtevent"; initnpctimer; end; OnTimer30000: announce "Dice: Last 30 seconds.",0; sleep2 5000; announce "Dice: If you want to join please enter the Warp Portal beside me here in Prontera.",0; end; OnTimer50000: announce "Dice: Last 10 seconds.",0; end; OnTimer55000: announce "Dice: 5.",0; end; OnTimer56000: announce "Dice: 4.",0; end; OnTimer57000: announce "Dice: 3.",0; end; OnTimer58000: announce "Dice: 2.",0; end; OnTimer59000: announce "Dice: 1.",0; end; OnTimer60000: announce "Dice: Time's up.",0; end; OnTimer61000: disablenpc "prtevent"; OnChannelJoin: donpcevent "Dice#evnt1::OnEnable"; stopnpctimer; end; OnTimer62000: announce "Dice: The next Dice event will begin after 30 minutes.",0; end; } //-------------------------------------------------- prontera,155,181,0 warp prtevent 2,2,quiz_01,204,90 //-------------------------------------------------- quiz_01,204,93,6 script Dice#evnt1 715,{ //-------------------------------------------------- mes "[Dice]"; mes "Please tell me your name"; next; input .@name$; if(.@name$ != strcharinfo(0)) { mes "[Dice]"; mes "Are you sure thats your character name?"; close; } mes "[Dice]"; mes "Congrats. You've won."; close2; announce "Dice: We have a winner, "+.@name$+".",0; getitem 969,10; warp "prontera",155,182; hideonnpc "Dice#evnt1"; end; OnEnable: mapannounce "quiz_01","Dice: We are about to start the Dice event.",0; sleep2 10000; mapannounce "quiz_01","Dice: But before we start the event here's how to play the game. . .",0; sleep2 10000; mapannounce "quiz_01","Dice: I'm only gonna say this once so read carefully.",0; sleep2 10000; mapannounce "quiz_01","Dice: I'm going to pick a number, 1 to 4. Then I'll do a count down from 5 to 0.",0; sleep2 10000; mapannounce "quiz_01","Dice: All you have to do is go to the box of the number you want.",0; sleep2 10000; mapannounce "quiz_01","Dice: Example, If I get the number of 4, All the players standing on numbers 1 to 3 will be warped back to town.",0; sleep2 10000; mapannounce "quiz_01","Dice: We will do it again and again until we only have 1 player left on the map.",0; sleep2 10000; mapannounce "quiz_01","Dice: Oh yeah! Before I forget you MUST GO INSIDE THE BOX, because if you're caught standing on the stairs you'll be automatically disqualified.",0; sleep2 10000; mapannounce "quiz_01","Dice: That's that.. Now let's play...",0; sleep2 10000; goto L_Start; end; L_Start: if(getmapusers("quiz_01") == 1) goto L_Champ; if(getmapusers("quiz_01") == 0) goto L_None; if(getmapusers("quiz_01") > 1) { announce "Dice: . . . . .",0; set $@number, rand(1,4); sleep2 10000; announce "Dice: I have a number now. Please go to the box of the number you want.... GO!",0; sleep2 10000; announce "Dice: 5",0; sleep2 5000; announce "Dice: 4",0; sleep2 4000; announce "Dice: 3",0; sleep2 3000; announce "Dice: 2",0; sleep2 2000; announce "Dice: 1",0; sleep2 1000; announce "Dice: Time's up.",0; donpcevent "evnt#1::OnEnable"; announce "Dice: Winning number "+$@number+".",0; if(($@number != 1) && ($@number != 2) && ($@number != 3)) goto L_Lose1; if(($@number != 1) && ($@number != 2) && ($@number != 4)) goto L_Lose2; if(($@number != 1) && ($@number != 3) && ($@number != 4)) goto L_Lose3; if(($@number != 2) && ($@number != 3) && ($@number != 4)) goto L_Lose4; end; } L_Lose1: areawarp "quiz_01",183,81,191,60,"prontera",155,182; areawarp "quiz_01",195,81,203,60,"prontera",155,182; areawarp "quiz_01",207,81,215,60,"prontera",155,182; goto L_Start; end; L_Lose2: areawarp "quiz_01",183,81,191,60,"prontera",155,182; areawarp "quiz_01",195,81,203,60,"prontera",155,182; areawarp "quiz_01",219,81,227,60,"prontera",155,182;; goto L_Start; end; L_Lose3: areawarp "quiz_01",183,81,191,60,"prontera",155,182; areawarp "quiz_01",207,81,215,60,"prontera",155,182; areawarp "quiz_01",219,81,227,60,"prontera",155,182; goto L_Start; end; L_Lose4: areawarp "quiz_01",195,81,203,60,"prontera",155,182; areawarp "quiz_01",207,81,215,60,"prontera",155,182; areawarp "quiz_01",219,81,227,60,"prontera",155,182; goto L_Start; end; L_Champ: mapannounce "quiz_01","Dice: Come to me and tell me your name.",0; hideoffnpc "Dice#evnt1"; end; L_None: announce "No One Enters the Dice Event. Closed",0; hideonnpc "Dice#evnt1"; end; } - script evnt#1 -1,{ OnEnable: areawarp "quiz_01",182,94,228,88,"prontera",155,182; areawarp "quiz_01",185,87,188,82,"prontera",155,182; areawarp "quiz_01",197,87,200,82,"prontera",155,182; areawarp "quiz_01",209,87,212,82,"prontera",155,182; areawarp "quiz_01",221,87,224,82,"prontera",155,182; end; } // -- Mapflags quiz_01 mapflag nowarp quiz_01 mapflag nowarpto quiz_01 mapflag noteleport quiz_01 mapflag nosave quiz_01 mapflag nomemo quiz_01 mapflag nobranch quiz_01 mapflag noloot quiz_01 mapflag noskill quiz_01 mapflag nopenalty There you go dude
  3. mine too its not working @mail or even in the npc
  4. try to creat a new Patcher fresh one
  5. myro.exe [Get the che CheckSum result put it in your ClientSum= in main.conf] myro.exe [Create patch anyname.thor then put it in your ClientPath= in main.conf] To avoid any bug make sure no any other RO exe running sometime there is a bug remain in windows cache...
  6. make sure your patch file (fiename.thor) EXE's is the same name which to update
  7. ok ill send message in PM
  8. TO: Raciid if you use 2015-11-04 exe For XML: <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>Local</display> <address>127.0.0.1</address> <port>6900</port> <version>55</version> <langtype>1</langtype> <registrationweb>www.ragnarok.com</registrationweb> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> </loading> </connection> </clientinfo> in your mmo.h change the 20120410 to 20151104 and make sure you have the packet 55 in you packet_db.txt in your server file //2015-11-04aRagexe packet_ver: 55 Use NEMO to patch your EXE base what your configuration wanted
  9. - script Sample -1,{ OnWhisperGlobal: announce strcharinfo(0)+": "+@whispervar0$,0; end; }
  10. Suggestion sir its better use the atcommand_athena.conf
  11. //Thor Patcher remote config file [Main] allow=true Force_Start=false policy_msg=Server is taking a nap. file_url=http://localhost/bpatch/data/ <<<< Where all your patch files stored [Patch] ClientSum=69FCB00D <<<< EXE CHECKSUM PatcherSum=E762FE47 <<<< PATCHER CHECKSUM ClientPath=20-11-2016_exe.thor <<<< Patch file if they edit exe this will be downloaded to replace thier (on patching) PatcherPath=20-11-2016_patcher.thor <<<< Patch file if they edit patcher exe this will be downloaded to replace thier (on patching) PatchList=plist.txt [Stars] clients=0 [Misc] FragmentLimit=50 http://localhost/bpatch/ <<<< where the thor patcher script file stored ~ main.conf ~ notice.html ~ plist.txt
  12. im sorry to disturb guyz it was a mistake i forgot my character attach to my event npc... im sorry to disturb guyz it was a mistake i forgot my character attach to my event npc...
  13. its normal if its is but even you wait for how many minutes i cant... i need to exit the window and log in again to use other character... AS i stated If i use my Offline Server its Fine but if i RUN Online thats the problem
  14. Hello guys what do you think could be the problem that if i want to click the character select it says "Please wait 10 Seconds before trying to log out.." Offline no problem but if my server online thats the problem (same file running) 10 second past same i cant change character or log out
  15. Exmas make sure your custom item is the same name in your script if the filename is BIG letter all it must be same on the script (Ex. ¿©_GM_Sign.act ¿©_GM_Sign.spr GM_Sign.bmp etc.) if the name of your file is small alpha like gm_sign its not work if you put in your script (LUB file) not the same each other
  16. thanx for the info Anakid
  17. There is a guide how to make offline server for rathena follow all of those dude dont miss any of it....
  18. try use clean KRO first ive been like that before so i try the clean client
  19. Use XAMM or WAMP SERVER for easy to setup coz its all in one... and make sure the PORT 80 is not in use by other program, because sometimes thats the problem.
  20. Thank you very very much... Appriciated...
  21. you men to say like the pvp points gain from your pvplad.txt will do the same in your pvpwarper.txt npc?
  22. Hello Guys please help about this script the OnTouch is not working... Is there something wrong or missing in my script? prontera,237,313,4 script Nun 915,{ OnTouch: set .@simbangGabi,.@simbangGabi-1; mes "[Security]"; mes "Hey fellow midgards you leave the mass early you are no longer qualified to continue the MASS..."; next; mes "[Security]"; mes "Sorry our Church attendance is a must..."; close; OnInit: OnClock2355: hideonnpc "Nun"; end; OnClock2455: hideoffnpc "Nun"; end;
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