Jump to content

chatterboy

Members
  • Posts

    303
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by chatterboy

  1. try this ->> systemctl stop firewalld If that not work check this for reference Here!
  2. 'Hostname' => '<server IP or Link>', 'Username' => '<phpMyadminUser', 'Password' => 'phpMyAdminPass', 'Database' => '<phpMyAdminDB', Did you try to enable those port in your FireWall?
  3. oho! finaly good luck and ROK no!
  4. Settings in PHPmyadmin maybe other IP not allow maybe you set it to local host
  5. it works for me just follow his instructions
  6. work perfect yey! ^_^ thanks to the developer and long live~~~
  7. I use it also but no error (latest update rAthena) see This!
  8. - script account -1,{ OnInit: // Auto Initialize when the server is Online bindatcmd "acc",strnpcinfo(3)+"::OnWhisperGlobal",99,0; // GM Level can only access this wispher end; OnWhisperGlobal: switch(select("~ Cheack Player Info:~ Quit")){ case 1: mes "---[SYSTEM]---"; mes "Type the User Name"; mes "you wish to check"; input [email protected]$; next; // Fetch the player account ID [email protected] = query_sql ("SELECT `account_id` FROM char WHERE `name` = '"[email protected]$+"';",[email protected]_id); if([email protected]){ mes "---[SYSTEM]---"; mes "Info:"; mes " ERROR 404 Player "[email protected]$+" is not found..."; close;} // Fetch information of the Player IGN input ^_^ query_sql "SELECT `userid`, `last_ip`, `email` FROM login WHERE `account_id` = '"[email protected]_id+"';",[email protected]_id$,[email protected],[email protected]$; // Visual Ingame.... mes "---[SYSTEM]---"; mes "AccID: "[email protected]_id+""; mes "UserID: "[email protected]_id$+""; mes "LastIP: "[email protected]+"": mes "Email: "[email protected]$+""; mes "Verifying Successful!!!"; close; case 2: close; }
  9. Still un done? maybe this video can help Here!
  10. Centos 7: sudo chown apache:apache /var/www/html/data/ sudo chmod -R 777 /var/www/html/data/ or if you already did in your HTML folder try to log in WinSCP as ROOT then change the property settings of the folder DATA and the TMP, change from ROOT[0] to APACHE then set to 0777 ^_^
  11. restart your server, it wont show if you use the command @reloadscript
  12. working fine as of now ill try to reach the max level then ill check if there is error at the end
  13. Allow apache in firewall. firewall-cmd --permanent --zone=public --add-service=http firewall-cmd --permanent --zone=public --add-service=https firewall-cmd --reload
  14. try to open in your firewall make it public the HTTP and HTTPS ^_^
  15. I think no too complicated dude!
  16. it looks like vie item id is mixed up ^_^
  17. Может быть, вы обновите компилятор вот почему. Удалите его снова, затем переустановите версию, которую предлагает rAthena
  18. Hola El problema allí es generalmente DIFF incorrecto de EXE. No tengo video tutorial sobre eso, pero depende de la demanda si es necesario jaja ^ _ ^ Todo lo que quiero decir es que asegúrese de que DIFF la configuración correcta e intente más. Más error cuanto más lo sabrás.
  19. //===== rAthena Script ======================================= //= Warper //===== Description: ========================================= //= A complete - but very condensed - warper script. //===== Additional Comments: ================================= //= 1.0 Initial script By [Euphy]. //= 1.1 Added missing duplicates and fixed coordinates. //= Some coordinates written by [Tekno-Kanix] and [ToastOfDoom]. //= 1.2 Added new episodes and simplified functions. //= 1.3 Added Renewal checks and Instances menu. //= Aligned coordinates with @go. //= 1.4 Added new Guild Dungeons. //= 1.4a Slight edits. //= 1.4b Added Wolfchev's Laboratory warp. //= 1.5 Added Lasagna ,Para Market ,WOE TE ,Instances and settings [sader1992]. //= 1.5a Fix Bifrost Tower //============================================================ - script Warper -1,{ function Go; function Disp; function Pick; function Restrict; // -------------------------------------------------- // Main Menu: // -------------------------------------------------- menu "Last Warp ^777777["+lastwarp$+"]^000000",-, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, " ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons, " ~ Instances",Instances, " ~ Special Areas",Special; if (lastwarp$ == "") message strcharinfo(0),"You haven't warped anywhere yet."; else if (.Warper_Price){ if (Zeny < lastprice) { message strcharinfo(0),"You need "+ [email protected] +"z to access this map"; end; } Zeny -= lastprice; } warp lastwarp$,lastwarpx,lastwarpy; end; // ------------------- Functions ------------------- // * Go("<map>",<x>,<y>); // ~ Warps directly to a map. // // * Disp("<Menu Option>",<first option>,<last option>); // * Pick("<map_prefix>"{,<index offset>}); // ~ Dynamic menu and map selection (auto-numbered). // ~ Fields and Dungeons must use Disp and Pick Functions. // // * Disp("<Option 1>:<Option 2>:<etc.>"); // * Pick("","<map1>","<map2>","<etc.>"); // ~ Manual menu and map selection (listed). // // * Restrict("<RE | Pre-RE>"{,<menu option numbers>}); // ~ Only allows map for Renewal or Pre-Renewal modes. // If menu option numbers are given, only those maps // will be restricted (i.e. not for "Go"). // // Other notes: // ~ Array @c[] holds all (x,y) coordinates. // ~ Use @c[2] EXCEPT when maps begin dynamically // at 0: use @c[0] and Pick() offset 1. // -------------------------------------------------- function Go { [email protected] = @z; if (.Warper_Price){ if (Zeny < [email protected]) { message strcharinfo(0),"You need "+ [email protected] +"z to access this map"; end; } else { Zeny -= [email protected]; lastprice = [email protected]; } } set lastwarp$, getarg(0); set lastwarpx, getarg(1,0); set lastwarpy, getarg(2,0); warp getarg(0),getarg(1,0),getarg(2,0); end; } function Disp { if (getargcount() < 3) set @menu$, getarg(0); else { set @menu$,""; for ([email protected] = getarg(1); [email protected] <= getarg(2); [email protected]++) set @menu$, @menu$+getarg(0)+" "[email protected]+":"; } return; } function Pick { set [email protected]_block,@warp_block; set @warp_block,0; if((@f && .OnlyFirstFld) || (@d && .OnlyFirstDun)){ set [email protected],1; if([email protected]_block){ while([email protected]_block & (1<<[email protected])){ [email protected] += 1; } } }else{ set [email protected], select(@menu$); } if (getarg(0) == "") { set [email protected], [email protected]; set [email protected]$, getarg([email protected]); } else { set [email protected], [email protected](1,0); set [email protected]$, getarg(0)+(([email protected]<10)?"0":"")[email protected]; } if ([email protected]_block & (1<<[email protected])) { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } set [email protected], @z[[email protected]]; set [email protected], @c[[email protected]*2]; set [email protected], @c[[email protected]*2+1]; deletearray @z[0],getarraysize(@z); deletearray @c[0],getarraysize(@c); if (.Warper_Price){ if (Zeny < [email protected]) { message strcharinfo(0),"You need "+ [email protected] +"z to access this map"; end; } else { Zeny -= [email protected]; lastprice = [email protected]; } } @f = false; @d = false; set lastwarp$, [email protected]$; set lastwarpx, [email protected]; set lastwarpy, [email protected]; warp [email protected]$,[email protected],[email protected]; end; } function Restrict { if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) { if (getarg(1,0)) { set @warp_block,0; for (set [email protected],1; [email protected]<getargcount(); set [email protected],[email protected]+1) set @warp_block, @warp_block | (1<<getarg([email protected])); } else { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } } return; } // -------------------------------------------------- Towns: // -------------------------------------------------- menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5, "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15, "Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Louyang",T20, "Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24, "Midgarts Expedition Camp",T25, "Mora",T26, "Morroc",T27, "Moscovia",T28, "Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33, "Thor Camp",T34, "Umbala",T35, "Veins",T36, "Yuno",T37; T1: @z = 1000; Go("prontera",155,183); T2: @z = 1000; Go("alberta",28,234); T3: @z = 1000; Go("aldebaran",140,131); T4: @z = 1000; Go("amatsu",198,84); T5: @z = 1000; Go("ayothaya",208,166); T6: @z = 1000; Restrict("RE"); Go("brasilis",196,217); T7: @z = 1000; Go("comodo",209,143); T8: @z = 1000; Restrict("RE"); Go("dewata",200,180); T9: @z = 1000; Restrict("RE"); Go("ecl_in01",48,53); T10: @z = 1000; Go("einbech",63,35); T11: @z = 1000; Go("einbroch",64,200); T12: @z = 1000; Restrict("RE"); Go("dicastes01",198,187); T13: @z = 1000; Go("geffen",119,59); T14: @z = 1000; Go("gonryun",160,120); T15: @z = 1000; Go("hugel",96,145); T16: @z = 1000; Go("izlude",128,(checkre(3)?146:114)); T17: @z = 1000; Go("jawaii",251,132); T18: @z = 1000; Restrict("RE"); Go("lasagna",193,182); T19: @z = 1000; Go("lighthalzen",158,92); T20: @z = 1000; Go("louyang",217,100); T21: @z = 1000; Go("xmas",147,134); T22: @z = 1000; Restrict("RE"); Go("malangdo",140,114); T23: @z = 1000; Restrict("RE"); Go("malaya",231,200); T24: @z = 1000; Go("manuk",282,138); T25: @z = 1000; Go("mid_camp",210,288); T26: @z = 1000; Restrict("RE"); Go("mora",55,146); T27: @z = 1000; Go("morocc",156,93); T28: @z = 1000; Go("moscovia",223,184); T29: @z = 1000; Go("nameless_n",256,215); T30: @z = 1000; Go("niflheim",202,174); T31: @z = 1000; Go("payon",179,100); T32: @z = 1000; Go("rachel",130,110); T33: @z = 1000; Go("splendide",201,147); T34: @z = 1000; Go("thor_camp",246,68); T35: @z = 1000; Go("umbala",97,153); T36: @z = 1000; Go("veins",216,123); T37: @z = 1000; Go("yuno",157,51); // -------------------------------------------------- Fields: // -------------------------------------------------- @f = true; menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3, "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6, "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9, "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12, "Lasagna Fields",F13, "Lighthalzen Fields",F14, "Louyang Field",F15, "Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18, "Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21, "Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24, "Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27, "Veins Fields",F28, "Yuno Fields",F29; F1: setarray @c[2],190,197; setarray @z[1],1000; Disp("Amatsu Field",1,1); Pick("ama_fild"); F2: setarray @c[2],173,134,212,150; setarray @z[1],1000,2000; Disp("Ayothaya Field",1,2); Pick("ayo_fild"); F3: Restrict("RE"); setarray @c[2],193,220,220,187; setarray @z[1],1000,2000; Disp("Bifrost Field",1,2); Pick("bif_fild"); F4: Restrict("RE"); setarray @c[2],74,32; setarray @z[1],1000; Disp("Brasilis Field",1,1); Pick("bra_fild"); F5: Restrict("Pre-RE",5); setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000; Disp("Comodo Field",1,9); Pick("cmd_fild"); F6: Restrict("RE"); setarray @c[2],371,212; setarray @z[1],1000; Disp("Dewata Field",1,1); Pick("dew_fild"); F7: Restrict("RE"); setarray @c[2],97,314; setarray @z[1],1000; Disp("Eclage Field",1,1); Pick("ecl_fild"); F8: Restrict("Pre-RE",2,10); setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000; Disp("Einbroch Field",1,10); Pick("ein_fild"); F9: Restrict("RE"); setarray @c[2],143,132,143,217; setarray @z[1],1000,2000; Disp("El Dicastes Field",1,2); Pick("dic_fild"); F10: Restrict("Pre-RE",13,15); setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; setarray @z[0],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000,15000; Disp("Geffen Field",0,14); Pick("gef_fild",1); F11: setarray @c[2],220,227; setarray @z[1],1000; Disp("Gonryun Field",1,1); Pick("gon_fild"); F12: Restrict("Pre-RE",3,7); setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; setarray @z[1],1000,2000,3000,4000,5000,6000,7000; Disp("Hugel Field",1,7); Pick("hu_fild"); F13: Restrict("RE"); setarray @c[2],344,371,20,98; setarray @z[1],1000,2000; Disp("Lasagna Field",1,2); Pick("lasa_fild"); F14: setarray @c[2],240,179,185,235,240,226; setarray @z[1],1000,2000,3000; Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); F15: setarray @c[2],229,187; setarray @z[1],1000; Disp("Louyang Field",1,1); Pick("lou_fild"); F16: setarray @c[2],115,145; setarray @z[1],1000; Disp("Lutie Field",1,1); Pick("xmas_fild"); F17: Restrict("RE"); setarray @c[2],40,272,207,180; setarray @z[1],1000,2000; Disp("Malaya Field",1,2); Pick("ma_fild"); F18: setarray @c[2],35,236,35,262,84,365; setarray @z[1],1000,2000,3000; Disp("Manuk Field",1,3); Pick("man_fild"); F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000; Disp("Mjolnir Field",1,12); Pick("mjolnir_"); F20: setarray @c[2],82,104,131,147; setarray @z[1],1000,2000; Disp("Moscovia Field",1,2); Pick("mosk_fild"); F21: setarray @c[2],215,229,167,234; setarray @z[1],1000,2000; Disp("Niflheim Field",1,2); Pick("nif_fild"); F22: Restrict("Pre-RE",5,11); setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000; Disp("Payon Forest",1,11); Pick("pay_fild"); F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; setarray @z[0],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000; Disp("Prontera Field",0,11); Pick("prt_fild",1); F24: Restrict("Pre-RE",2,7,9,10,11,13); setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000; Disp("Rachel Field",1,13); Pick("ra_fild"); F25: if(.Satan_Morroc){ setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000; Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22"); Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22"); }else{ setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000,15000,16000,17000,18000,19000; Disp("Sograt Desert",1,19); Pick("moc_fild"); } F26: setarray @c[2],175,186,236,184,188,204; setarray @z[1],1000,2000,3000; Disp("Splendide Field",1,3); Pick("spl_fild"); F27: setarray @c[2],217,206,223,221,237,215,202,197; setarray @z[1],1000,2000,3000,4000; Disp("Umbala Field",1,4); Pick("um_fild"); F28: Restrict("Pre-RE",5); setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; setarray @z[1],1000,2000,3000,4000,5000,6000,7000; Disp("Veins Field",1,7); Pick("ve_fild"); F29: Restrict("Pre-RE",5,10); setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000; Disp("Yuno Field",1,12); Pick("yuno_fild"); // -------------------------------------------------- Dungeons: // -------------------------------------------------- @d = true; menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3, "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42, "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13, "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16, "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19, "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23, "Louyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26, "Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29, "Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33, "Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37, "Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41; D1: setarray @c[2],261,272,275,270,116,27; setarray @z[1],1000,2000,3000; Disp("Abyss Lakes",1,3); Pick("abyss_"); D2: setarray @c[2],228,11,34,41,119,14; setarray @z[1],1000,2000,3000; Disp("Amatsu Dungeon",1,3); Pick("ama_dun"); D3: setarray @c[2],35,262,168,170; setarray @z[1],1000,2000; Disp("Anthell",1,2); Pick("anthell"); D4: setarray @c[2],275,19,24,26; setarray @z[1],1000,2000; Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun"); D5: setarray @c[2],266,67,255,244,23,260; setarray @z[1],1000,2000,3000; Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3"); D6: Restrict("RE",4); setarray @c[2],150,288,150,18,140,134,244,52; setarray @z[1],1000,2000,3000,4000; Disp("Bio Lab",1,4); Pick("lhz_dun"); D7: Restrict("RE"); setarray @c[2],87,47,262,262; setarray @z[1],1000,2000; Disp("Brasilis Dungeon",1,2); Pick("bra_dun"); D8: Restrict("RE",6); setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187; setarray @z[0],1000,2000,3000,4000,5000,6000; Disp("Byalan Dungeon",1,6); Pick("iz_dun",1); D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000; Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4"); Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04"); D10: setarray @c[2],52,17,381,343,302,262; setarray @z[1],1000,2000,3000; Disp("Coal Mines",1,3); Pick("mjo_dun"); D11: setarray @c[2],131,247,19,19,180,169,100,92; setarray @z[1],1000,2000,3000,4000; Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); D12: setarray @c[2],51,14,150,11,120,10; setarray @z[1],1000,2000,3000; Disp("Cursed Abbey",1,3); Pick("abbey"); D13: Restrict("RE"); setarray @c[2],285,160,299,29; setarray @z[1],1000,2000; Disp("Dewata Dungeon",1,2); Pick("dew_dun"); D14: setarray @c[2],22,14,292,290; setarray @z[1],1000,2000; Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); D15: setarray @c[2],40,103,203,34,266,168,130,272; setarray @z[1],1000,2000,3000,4000; Disp("Gefenia",1,4); Pick("gefenia",0); D16: setarray @c[0],104,99,115,236,106,132,203,200; setarray @z[0],1000,2000,3000,4000; Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000,13000,14000,15000,16000; Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); D18: setarray @c[2],153,53,28,113,68,16; setarray @z[1],1000,2000,3000; Disp("Gonryun Dungeon",1,3); Pick("gon_dun"); D19: setarray @c[2],176,7,93,20,23,8; setarray @z[1],1000,2000,3000; Disp("Hidden Dungeon",1,3); Pick("prt_maze"); D20: setarray @c[2],157,14,151,155,149,22,33,158; setarray @z[1],1000,2000,3000,4000; Disp("Ice Dungeon",1,4); Pick("ice_dun"); D21: setarray @c[2],140,51,53,247,37,63,150,285; setarray @z[1],1000,2000,3000,4000; Disp("Entrance:Juperos 1:Juperos 2:Core"); Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); D22: setarray @c[2],28,226,41,198; setarray @z[1],1000,2000; Disp("Kiel Dungeon",1,2); Pick("kh_dun"); D23: Restrict("RE"); setarray @c[2],24,143,22,171,190,18; setarray @z[1],1000,2000,3000; Disp("Lasagna Dungeon",1,3); Pick("lasa_dun"); D24: setarray @c[2],218,196,282,20,165,38; setarray @z[1],1000,2000,3000; Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); D25: setarray @c[2],126,68,47,30; setarray @z[1],1000,2000; Disp("Magma Dungeon",1,2); Pick("mag_dun"); D26: Restrict("RE"); setarray @c[2],33,230; setarray @z[1],1000; Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); D27: setarray @c[2],189,48,165,30,32,135; setarray @z[1],1000,2000,3000; Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); D28: setarray @c[2],61,239,60,271; setarray @z[1],1000,2000; Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); D29: setarray @c[2],298,167,224,149,266,280; setarray @z[1],1000,2000,3000; Disp("Odin Temple",1,3); Pick("odin_tem"); D30: setarray @c[2],32,170,21,185; setarray @z[1],1000,2000; Disp("Orc Dungeon",1,2); Pick("orcsdun"); D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204; setarray @z[0],1000,2000,3000,4000,5000; Disp("Payon Dungeon",1,5); Pick("pay_dun",1); D32: Restrict("RE",7,8); setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000; Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode"); Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2"); D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9; setarray @z[1],1000,2000,3000,4000,5000; Disp("Rachel Sanctuary",1,5); Pick("ra_san"); D34: Restrict("RE"); setarray @c[2],364,44,101,141; setarray @z[1],1000,2000; Disp("Scaraba Hole",1,2); Pick("dic_dun"); D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99; setarray @z[1],1000,2000,3000,4000,5000; Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); D36: setarray @c[2],69,24,102,27; setarray @z[1],1000,2000; Disp("Sunken Ship",1,2); Pick("treasure"); D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; setarray @z[1],1000,2000,3000,4000,5000,6000,7000,8000,9000,10000,11000,12000; Disp("Thanatos Tower",1,12); Pick("tha_t"); D38: setarray @c[2],21,228,75,205,34,272; setarray @z[1],1000,2000,3000; Disp("Thor Volcano",1,3); Pick("thor_v"); D39: setarray @c[2],205,15,129,133; setarray @z[1],1000,2000; Disp("Toy Factory",1,2); Pick("xmas_dun"); D40: setarray @c[2],154,49,148,261,132,189,100,192; setarray @z[1],1000,2000,3000,4000; Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); D41: Restrict("Pre-RE",1,2); setarray @c[2],42,31,48,30,204,78; setarray @z[1],1000,2000,3000; Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); Pick("","um_dun01","um_dun02","yggdrasil01"); D42: Restrict("RE"); setarray @c[2],57,13,64,88,45,14,26,23; setarray @z[1],1000,2000,3000,4000; Disp("Bifrost Tower",1,4); Pick("ecl_tdun"); // -------------------------------------------------- Castles: // -------------------------------------------------- menu "[FE] Aldebaran Castles",C1, "[FE] Geffen Castles",C2, "[FE] Payon Castles",C3, "[FE] Prontera Castles",C4, "[SE] Arunafeltz Castles",C5, "[SE] Schwaltzvalt Castles",C6, "[TE] Aldebaran Castles",C7, "[TE] Prontera Castles",C8; C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90; setarray @z[1],1000,2000,3000,4000,5000; Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg"); Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld"); C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87; setarray @z[1],1000,2000,3000,4000,5000; Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz"); Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13"); C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266; setarray @z[1],1000,2000,3000,4000,5000; Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill"); Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld"); C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240; setarray @z[1],1000,2000,3000,4000,5000; Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul"); Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld"); C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107; setarray @z[1],1000,2000,3000,4000,5000; Disp("Mardol:Cyr:Horn:Gefn:Banadis"); Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld"); C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315; setarray @z[1],1000,2000,3000,4000,5000; Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir"); Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld"); C7: Restrict("RE"); setarray @c[2],48,83,95,249,142,85,239,242,264,90; setarray @z[1],1000,2000,3000,4000,5000; Disp("Kafragarten 1:Kafragarten 2:Kafragarten 3:Kafragarten 4:Kafragarten 5"); Pick("","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld"); C8: Restrict("RE"); setarray @c[2],134,65,240,128,153,137,111,240,208,240; setarray @z[1],1000,2000,3000,4000,5000; Disp("Gloria 1:Gloria 2:Gloria 3:Gloria 4:Gloria 5"); Pick("","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld"); // -------------------------------------------------- Guild_Dungeons: // -------------------------------------------------- menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4, "Arunafeltz",G5, "Schwaltzvalt",G6, "Kafragarten",G7, "Gloria",G8; G1: Restrict("RE",2,3); setarray @c[2],119,93,119,93,120,130; setarray @z[1],1000,2000,3000; Disp("Baldur F1:Baldur F2:Hall of Abyss"); Pick("","gld_dun01","gld_dun01_2","gld2_pay"); G2: Restrict("RE",2,3); setarray @c[2],39,161,39,161,147,155; setarray @z[1],1000,2000,3000; Disp("Luina F1:Luina F2:Hall of Abyss"); Pick("","gld_dun02","gld_dun02_2","gld2_ald"); G3: Restrict("RE",2,3); setarray @c[2],50,44,50,44,140,132; setarray @z[1],1000,2000,3000; Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss"); Pick("","gld_dun03","gld_dun03_2","gld2_prt"); G4: Restrict("RE",2,3); setarray @c[2],116,45,116,45,152,118; setarray @z[1],1000,2000,3000; Disp("Britoniah F1:Britoniah F2:Hall of Abyss"); Pick("","gld_dun04","gld_dun04_2","gld2_gef"); G5: @z = 1000; Go("arug_dun01",199,195); G6: @z = 1000; Go("schg_dun01",200,124); G7: @z = 1000; Restrict("RE"); Go("teg_dun01",42,36); G8: @z = 1000; Restrict("RE"); Go("teg_dun02",26,160); // -------------------------------------------------- Instances: // -------------------------------------------------- menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3, "Devil Tower",I4, "Eclage Interior",I5, "Endless Tower",I6, "Faceworms Nest",I7, "Geffen Magic Tournament",I8, "Ghost Palace",I9, "Hazy Forest",I10, "Horror Toy Factory",I11, "Malangdo Culvert",I12, "Nidhoggur's Nest",I13, "Octopus Cave",I14, "Old Glast Heim",I15, "Orc's Memory",I16, "Sarah and Fenrir",I17, "Sara Memory",I18, "Sealed Shrine",I19, "Sky Fortress",I20, "Wolfchev's Laboratory",I21; I1: @z = 1000; Restrict("RE"); Go("ma_scene01",172,175); I2: @z = 1000; Restrict("RE"); Go("ma_dun01",151,8); I3: @z = 1000; Restrict("RE"); Go("ma_fild02",316,317); I4: @z = 1000; Restrict("RE"); Go("dali02",137,115); I5: @z = 1000; Restrict("RE"); Go("ecl_hub01",129,12); I6: @z = 1000; Go("e_tower",72,112); I7: @z = 1000; Restrict("RE"); Go("dali",85,64); I8: @z = 1000; Restrict("RE"); Go("dali",94,141); I9: @z = 1000; Restrict("RE"); Go("dali02",46,128); I10: @z = 1000; Restrict("RE"); Go("bif_fild01",161,334); I11: @z = 1000; Restrict("RE"); Go("xmas",234,298); I12: @z = 1000; Restrict("RE"); Go("mal_in01",164,21); I13: @z = 1000; Go("nyd_dun02",95,193); I14: @z = 1000; Restrict("RE"); Go("mal_dun01",152,230); I15: @z = 1000; Restrict("RE"); Go("glast_01",204,268); I16: @z = 1000; Go("gef_fild10",240,198); I17: @z = 1000; Restrict("RE"); Go("dali02",92,141); I18: @z = 1000; Restrict("RE"); Go("dali",133,108); I19: @z = 1000; Go("monk_test",306,143); I20: @z = 1000; Restrict("RE"); Go("lhz_dun04",148,269); I21: @z = 1000; Restrict("RE"); Go("prt_q",246,79); // -------------------------------------------------- Special: // -------------------------------------------------- menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Dimensional Rift",S4, "Eden Group Headquarters",S5, "Gonryun Arena",S6, "Izlude Arena",S7, "Monster Race Arena",S8, "Para Market",S9, "Turbo Track",S10; S1: @z = 1000; Go("auction_01",22,68); S2: @z = 1000; Go("bat_room",154,150); S3: @z = 1000; Go("cmd_in02",179,129); S4: @z = 1000; Restrict("RE"); Go("dali",113,82); S5: @z = 1000; Restrict("RE"); Go("moc_para01",31,14); S6: @z = 1000; Go("gon_test",48,10); S7: @z = 1000; Go("arena_room",100,88); S8: @z = 1000; Go("p_track01",62,41); S9: @z = 1000; Restrict("RE"); Go("paramk",97,17); S10: @z = 1000; Go("turbo_room",99,114); OnInit: .Warper_Price = true; // true will be enable cost of service .Satan_Morroc = true; // false will enable moc_fild 4,5,6,8,9,10,14,15 while disable moc_fild 20,21,22 Default is true. .OnlyFirstFld = false; // true will teleport to the first level of the Fields Default is false. .OnlyFirstDun = false; // true will teleport to the first level of the Dungeons Default is false. } // -------------------------------------------------- // Duplicates: // -------------------------------------------------- alb2trea,57,70,6 duplicate(Warper) Warper#tre 4_F_AGENTKAFRA alberta,28,240,4 duplicate(Warper) Warper#alb 4_F_AGENTKAFRA aldebaran,145,118,4 duplicate(Warper) Warper#alde 4_F_AGENTKAFRA amatsu,203,87,4 duplicate(Warper) Warper#ama 4_F_AGENTKAFRA ayothaya,209,169,6 duplicate(Warper) Warper#ayo 4_F_AGENTKAFRA comodo,194,158,4 duplicate(Warper) Warper#com 4_F_AGENTKAFRA einbech,59,38,6 duplicate(Warper) Warper#einbe 4_F_AGENTKAFRA einbroch,69,202,4 duplicate(Warper) Warper#einbr 4_F_AGENTKAFRA gef_fild10,71,339,4 duplicate(Warper) Warper#orc 4_F_AGENTKAFRA geffen,124,72,4 duplicate(Warper) Warper#gef 4_F_AGENTKAFRA glast_01,372,308,4 duplicate(Warper) Warper#glh 4_F_AGENTKAFRA gonryun,153,117,5 duplicate(Warper) Warper#gon 4_F_AGENTKAFRA hugel,101,151,4 duplicate(Warper) Warper#hug 4_F_AGENTKAFRA izlu2dun,110,92,4 duplicate(Warper) Warper#izd 4_F_AGENTKAFRA izlude,124,148,4 duplicate(Warper) Warper#izl 4_F_AGENTKAFRA //Pre-RE: (132,120) jawaii,253,138,4 duplicate(Warper) Warper#jaw 4_F_AGENTKAFRA lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 4_F_AGENTKAFRA louyang,208,103,6 duplicate(Warper) Warper#lou 4_F_AGENTKAFRA manuk,274,146,6 duplicate(Warper) Warper#man 4_F_AGENTKAFRA mid_camp,216,288,4 duplicate(Warper) Warper#mid 4_F_AGENTKAFRA mjolnir_02,85,364,4 duplicate(Warper) Warper#mjo 4_F_AGENTKAFRA moc_ruins,64,164,4 duplicate(Warper) Warper#moc 4_F_AGENTKAFRA morocc,159,97,4 duplicate(Warper) Warper#mor 4_F_AGENTKAFRA moscovia,229,191,4 duplicate(Warper) Warper#mos 4_F_AGENTKAFRA nameless_n,259,213,4 duplicate(Warper) Warper#nam 4_F_AGENTKAFRA niflheim,205,179,4 duplicate(Warper) Warper#nif 4_F_AGENTKAFRA pay_arche,42,134,4 duplicate(Warper) Warper#arc 4_F_AGENTKAFRA payon,182,108,4 duplicate(Warper) Warper#pay 4_F_AGENTKAFRA prontera,159,193,5 duplicate(Warper) Warper#prt 4_F_AGENTKAFRA prt_fild05,279,223,6 duplicate(Warper) Warper#cul 4_F_AGENTKAFRA rachel,135,116,4 duplicate(Warper) Warper#rac 4_F_AGENTKAFRA splendide,205,153,4 duplicate(Warper) Warper#spl 4_F_AGENTKAFRA thor_camp,249,76,4 duplicate(Warper) Warper#thor 4_F_AGENTKAFRA umbala,106,150,3 duplicate(Warper) Warper#umb 4_F_AGENTKAFRA veins,214,123,4 duplicate(Warper) Warper#ve 4_F_AGENTKAFRA xmas,150,136,6 duplicate(Warper) Warper#xmas 4_F_AGENTKAFRA yuno,162,47,4 duplicate(Warper) Warper#yuno 4_F_AGENTKAFRA // -------------------------------------------------- // Duplicates (Renewal): // -------------------------------------------------- brasilis,201,222,4 duplicate(Warper) Warper#bra 4_F_AGENTKAFRA dewata,204,186,6 duplicate(Warper) Warper#dew 4_F_AGENTKAFRA dicastes01,194,194,6 duplicate(Warper) Warper#dic 4_F_AGENTKAFRA ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 4_F_AGENTKAFRA lasagna,196,187,4 duplicate(Warper) Warper#las 4_F_AGENTKAFRA malangdo,134,117,6 duplicate(Warper) Warper#mal 4_F_AGENTKAFRA malaya,231,204,4 duplicate(Warper) Warper#ma 4_F_AGENTKAFRA mora,57,152,4 duplicate(Warper) Warper#mora 4_F_AGENTKAFRA
  20. //////////////////////////////////////////// // // // Script by: GM Chatterboy // // Version: 1.0 // // Emulator: Rathena // // // //////////////////////////////////////////// prontera,178,215,4 script PVP Assistant 569,{ emotion e_lv; set [email protected]$,"[ ^FF0000PVP Assistant^000000 ]"; mes [email protected]$; mes "Hello! ^FFA500 "+strcharinfo(0)+"^000000 what can i do for you today?"; next; switch(select("[^0101DFEnter PvP^000000]","[^0101DFTOP 5 PvP^000000]")){ case 1: set $pvp$[0],"guild_vs3"; mes [email protected]$; mes "***********************"; mes "~[^FF0000"+getmapusers($pvp$[$pvp])+"^000000] Player(s) in map..."; mes "***********************"; if(select("Go...:Leave...")==1){ if(BaseLevel<10){ mes "^FF0000Your level is not suite here go kill some poring!^000000"; emotion e_pif; close; }else{ warp $pvp$,0,0; end; } }close; case 2: query_sql "SELECT name, kills, deaths FROM pvp ORDER BY kills DESC LIMIT 10",[email protected]$,[email protected],[email protected]; if (!getarraysize([email protected]$)){ mes [email protected]$; mes "The rankings are empty."; close; } mes [email protected]$; mes "[TOP 5 PvP]"; mes "-----------------------------------"; mes "^0000FF Position ^000000 Name ^FF0000 Win ^000000 ^800080 Knock-Out ^000000"; mes "-----------------------------------"; for(set [email protected],0;[email protected]<=4;set [email protected],[email protected]+1) { mes "^0000FF["+([email protected]+1)+"] ^000000 "[email protected]$[[email protected]]+" .....^FF0000"[email protected][[email protected]]+" ^000000 ^800080"[email protected][[email protected]]+" ^000000"; } close; } } //============================================================================================================================================= - script Arena#PCKill -1,{ OnPCKillEvent: if(BaseLevel>=400) end; getmapxy @map$,@x,@y,0; if (@map$ == "guild_vs3"){ set @CID,getcharid(0); set @name$,""; set @points,0; query_sql "SELECT `kills` FROM `pvp` WHERE `char_id`="[email protected]+"",@points; query_sql "SELECT `name` FROM `pvp` WHERE `char_id`="[email protected]+"",@name$; if ( @name$ == "" ) { query_sql "INSERT INTO `pvp` (`char_id`,`name`,`kills`) VALUES ("[email protected]+",'"+strcharinfo(0)+"',1)",@esc$; dispbottom "Kills + 1 "; end; } query_sql "UPDATE `pvp` SET `kills` = `kills` +1 WHERE `char_id`="[email protected]+"",@esc$; set @points,@points+1; dispbottom "Kills: "[email protected]; getitem 604,1; } end; } //======================================================================================================================================================== - script Arena#PCDie -1,{ OnPCDieEvent: if(BaseLevel>=400) end; getmapxy @map$,@x,@y,0; if (@map$ == "guild_vs3"){ set @CID,getcharid(0); set @name$,""; set @points,0; query_sql "SELECT `deaths` FROM `pvp` WHERE `char_id`="[email protected]+"",@points; query_sql "SELECT `name` FROM `pvp` WHERE `char_id`="[email protected]+"",@name$; if ( @name$ == "" ) { query_sql "INSERT INTO `pvp` (`char_id`,`name`,`deaths`) VALUES ("[email protected]+",'"+strcharinfo(0)+"',1)",@esc$; dispbottom "Kills : 1"; end; } query_sql "UPDATE `pvp` SET `deaths` = `deaths` + 1 WHERE `char_id`="[email protected]+"",@esc$; } end; } //============== Map ================== //PvP //guild_vs3,12,50,0 warp gvs01 1,1,prontera,155,191 //guild_vs3,50,87,0 warp gvs02 1,1,prontera,155,191 //guild_vs3,87,49,0 warp gvs03 1,1,prontera,155,191 //guild_vs3,50,12,0 warp gvs04 1,1,prontera,155,191 //============== MAP FLAG =============== // Player guild_vs3 mapflag nosave guild_vs3 mapflag noteleport guild_vs3 mapflag nowarpto guild_vs3 mapflag nowarp guild_vs3 mapflag nomemo guild_vs3 mapflag gvg off guild_vs3 mapflag pvp on guild_vs3 mapflag nopenalty guild_vs3 mapflag nobranch guild_vs3 mapflag pvp_noguild guild_vs3 mapflag noloot guild_vs3 mapflag noexp //========================== DUPLICATE NPC ==============================// /* CREATE TABLE IF NOT EXISTS `pvp` ( `char_id` int(11) unsigned NOT NULL auto_increment, `name` varchar(255) NOT NULL default '0', `kills` int(11) unsigned NOT NULL default '0', `deaths` int(11) unsigned NOT NULL default '0', KEY `char_id` (`char_id`), KEY `kills` (`kills`), KEY `deaths` (`deaths`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=151750 ; */ Try this ^_^
  21. Try to use virtual box its good and its like you have your own local VPS. ^_^
  22. Try other option or your Diff exe set to accept custom pallet and above limit
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.