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Showing content with the highest reputation on 12/31/18 in all areas

  1. let the EQI_SHADOW_WEAPON slot can equip any special weapon you want and cover the your EQI_HAND_R weapon view ID. Its showcase only.
    1 point
  2. It’s still „useable“. it just means that you have to swap out the unstable packages with the least stable ones (in your case also gcc/g++ 6 I think)
    1 point
  3. Disable the 'emblem frame' option in the advanced settings window. On maps where gvg is enabled, the 'emblem frame' will crash the client.
    1 point
  4. I prepared NEMO's patch "ChangeDisplayCharDelDelay" and @4144 added it to the fork: https://gitlab.com/4144/Nemo Compatible EXE versions: http://nemo.herc.ws/patches/ChangeDisplayCharDelDelay/#success-clients
    1 point
  5. Change // Checks if the player can change to third class. // Note: This does not include the level checks. function Can_Change_Third { // To change to third class you either need to be: // * Second Class // * Transcendent Second Class // * Baby Second Class if( !.ThirdClass ) return false; // Third job change disabled if( !(eaclass()&EAJL_2) ) return false; // Not second Class if( eaclass()&EAJL_THIRD ) return false; // Already Third Class if( roclass(eaclass()|EAJL_THIRD) < 0 ) return false; // Job has no third Class if( (eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE ) return false; // Exp. Super Novice equals 3rd Cls, but has it's own case if( Is_Baby() && (!.BabyClass || !.BabyThird) ) return false; // No Baby (Third) change allowed return true; } to: // Checks if the player can change to third class. // Note: This does not include the level checks. function Can_Change_Third { // To change to third class you either need to be: // * Second Class // * Transcendent Second Class // * Baby Second Class if( !.ThirdClass ) return false; // Third job change disabled if( !(eaclass()&EAJL_2) ) return false; // Not second Class if( eaclass()&EAJL_THIRD ) return false; // Already Third Class if( (eaclass()&EAJ_BASEMASK) == EAJ_TAEKWON ) return false; // No Star Emperor or Soul Reaper. if( roclass(eaclass()|EAJL_THIRD) < 0 ) return false; // Job has no third Class if( (eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE ) return false; // Exp. Super Novice equals 3rd Cls, but has it's own case if( Is_Baby() && (!.BabyClass || !.BabyThird) ) return false; // No Baby (Third) change allowed return true; }
    1 point
  6. Version 0.8

    7031 downloads

    This tool intended to convert old txt files like idnum2itemdesctable, idnum2itemdisplaynametable, idnum2itemresnametable, itemslotcounttable, num2itemdesctable, num2itemdisplaynametable, num2itemresnametable to the new itemInfo.lua format. Although a conversion is available here: https://code.google....p/roclientside/, this tool can be usefull for those, who have translations or dozens of custom item. Usage: browse to the folder, where your txt files are located ( using ... button ). Press the convert button, and chose the location where do you want to save the iteminfo.lua. Note: if you want classNum field to be filled, copy your item_db.txt to the same folder, where your client side files are located.
    Free
    1 point
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