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Showing content with the highest reputation on 10/04/18 in all areas

  1. Halloween Zone Greetings! Today I'm going to show a basic custom map that I made in 2012, was my first map inspired in the best holiday: Halloween. Live Preview Sketchfab (Click on Image) (Lights doesn't match with in-game) Screenshots
    1 point
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  3. Hello, guys! Today I want to share with you my project. I called it RagnaTos. I really love 2002 RO, and for me there is no alternative to this game. RO2 GotW, RO2 LoTs was a failure. The most interesting option is ToS, but only graphic side. Very beautiful art which looks like classic RO (thanks An Jeong-won). And the Idea of my project is to injecting some graphics from ToS to RO. I started with body sprite, and choose my favorite archer class. And this is the result: No pixel art. Because 3D models are used in ToS But more detailed sprites It is possible to increase framerate. And therefore more smoothly char's movements And it's going to be a one problem. Very bid spr, grf files. Because frame-by-frame animation used in RO. I have no idea how that would affect the game. So let's compare classic RO archer with ToS archer: What's next?If I'll continue working with this project: Add more sprites to spr file for increase framerate. Try to inject other class' sprite or gender. Moved here. Thanks!
    1 point
  4. Version 2.1

    167 downloads

    A modern theme for rAthena Flux CP CSS Framework Used: Bootstrap 4 Installation: 1.) Extract all the contents of the zip file inside { fluxcp/themes } folder 2.) Modify fluxcp/config/application.php'ThemeName' => array('default', 'bootstrap'),to'ThemeName' => array('brynhild_blue'), 3.) Done By downloading this file, you agree to the following terms: You are not allowed to remove my signature written inside the footer section of the theme. You are not allowed to sell, resell, or gain any form of money or incentives from using my work. You are not allowed to claim my work as yours. Terms stated above may be changed without prior notice.
    25.00 USD
    1 point
  5. https://rathena.org/board/topic/90790-mini-map-help/?do=findComment&comment=237632
    1 point
  6. At skill.c @@ -15709,7 +16049,9 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i return false; } - if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) { + if( require.weapon && !pc_check_weapontype(sd,require.weapon) || + (skill_id == LK_PARRYING && sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_KNIGHT && sd->weapontype1 == W_1HSWORD)) { switch(skill_id) { case RA_AIMEDBOLT: break; @@ -15774,6 +16116,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, struct status_data *status; int i; short index[MAX_SKILL_ITEM_REQUIRE]; + struct status_change *sc = &sd->sc; nullpo_retr(false,sd); @@ -15879,7 +16222,9 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, return false; } - if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) { + if( require.weapon && !(pc_check_weapontype(sd,require.weapon) || + (skill_id == LK_PARRYING && sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_KNIGHT && sd->weapontype1 == W_1HSWORD))) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0); return false; } status.c @@ -9835,7 +9956,10 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick = -1; // Duration sent to the client should be infinite break; case SC_PARRYING: - val2 = 20 + val1*3; // Block Chance + if (sd && sd->weapontype1 == W_1HSWORD) + val2 = val1 * 3; + else + val2 = 20 + val1*3; // Block Chance break; case SC_WINDWALK:
    1 point
  7. If you have Browedit, you can open your map in there and put it on top camera, then zoom out and make a screenshot. For a detailed tutorial, please watch this video: Minimap tutorial by Syouji Hope it helps. <:
    1 point
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