Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/28/14 in all areas

  1. File Name: Colosseum - PvP/GvG or Event Arena File Submitter: Olrox File Submitted: 28 Feb 2014 File Category: Maps & 3D Resources Video: Content Author: Olrox Join my facebook site at: https://www.facebook.com/OlroxMaps The whole main idea was to create a circular colosseum although the ambience style was intended to be a little different than this. I was inspired by the movie -gladiator- where there is a clandestine colosseum outside of Rome where slaves are forced to fight. Features: Rigging and animation in Palm Trees and Flags: This animation is based in bones/articulations and its working thanks by the GR2 project of animated mobs in 3D. They are loaded as none-clickeable NPC in game. Please watch the video to get what I mean! The circular core of the colosseum, the stairs, were made and texturized in 3D from scratch. Atm I'm focussing into the way Ragnarok has it textures which for me they tend to have a grainy surface and shadows on some edges. Thats what I did aswell Effects like sand, and a dense fog that you can see if you move the camera at a high zoom, gives the feeling I was looking for. Please I suggest you to watch the video. This map comes with animation that you can't see on screensshots Click here to download this file
    2 points
  2. All headgear official bRO, cRO, euRO, fRO, idRO, iRO, jRO mysgRO, twRO, tRO Update November 2022 Headgear November 2022.7z Iclude list and miss headgear
    1 point
  3. File Name: @minimart File Submitter: sandbox File Submitted: 28 Feb 2014 File Category: Utilities Content Author: sandbox Script Details & Usage It's a script intended to help ease the laziness of the players in the RO world today. It basically opens a Tool Dealer upon execution, so they could restock their supply or sell their junks easily. Suggestions for the improvement of this very simple script would be appreciated. Installation Enable the script on your NPC folder Carefully read the comments I made inside the script and make sure to configure it properly Terms & Conditions You are not allowed to reproduce or make profit of this script You are not allowed to take credit for this script. Though you can modify/edit it to your liking. I can give you support, but please, do not message me. It is your own responsibility to create a backup before implementing anything new. Pastebin: http://rathena.org/board/pastebin/f4nxnlt1r7c/ minimart.txt
    1 point
  4. ROChargenPHP Features Core Support for .spr, .act, .pal, .grf, ... .act file completed support (transparency, scale, color, rotate, ...) Characters fully implemented ( body, head, hats, weapon, shield, robe, mount) with palettes support. Can modify action, animation and direction. Class to generate : Full Character / Character Head only / Monster-NPC-Homunculus / Avatar / Signature. Cache system available (and can be set off) with configurable time to cache. Emblem Loader available. Client Data.ini file support (to list your GRFs) Support GRF (0x200 version only without DES encryption - repack before uploading) - the data folder is always read first. Auto-Extract files from GRF if needed (optimize performance) Updater script available to convert some lua files to PHP. How to use Really url-friendly: myserver.com/chargen/<controller>/<data> // with url-rewriting myserver.com/chargen/index.php/<controller>/<data> // without url-rewriting Example for my character called "KeyWorld": myserver.com/chargen/avatar/KeyWorld // avatar myserver.com/chargen/signature/KeyWorld // signature myserver.com/chargen/character/KeyWorld // full Character myserver.com/chargen/characterhead/KeyWorld // Character's head You can change the default link by modify the array $routes in the index.php file: // $routes['url'] = controller $routes['/avatar/(.*)'] = 'Avatar'; $routes['/character/(.*)'] = 'Character'; $routes['/characterhead/(.*)'] = 'CharacterHead'; $routes['/monster/(\d+)'] = 'Monster'; $routes['/signature/(.*)'] = 'Signature'; Custom display At least, the tool is really easy to use, here an example on how to display a static character: $chargen = new CharacterRender(); $chargen->action = CharacterRender::ACTION_READYFIGHT; $chargen->direction = CharacterRender::DIRECTION_SOUTHEAST; $chargen->body_animation = 0; $chargen->doridori = 0; // Custom data: $chargen->sex = "M"; $chargen->class = 4002; $chargen->clothes_color = 0; $chargen->hair = 5; $chargen->hair_color = 12; // ... head_top, head_mid, head_bottom, robe, weapon, shield, ... // Generate Image $img = $chargen->render(); imagepng($img); Examples / Demos Sources Get the source (Thanks to report all bugs) License Instead of selling it, I give a try to "Open Source project with Donation". So if you think, you would have buy it if i was selling it, think to give a donation ? Notes A directory "client" is in the project, it will be a good idea to move it to a directory not accessible by the user (for example /home/client/). If you use generate images from GRFs you have to know it's a little slower, i recommend you in this case to allow the "AutoExtract" option to gain performance. GRFs have to be save as 0x200 version without any encryption (even the official DES), good idea is to remove unused folders ( textures, wav, models).. If you use the options Cache and AutoExtract, don't forget the script need to have a write access to the client and cache folder. Thanks to Khazou for the acces to his server to fully testing the tool
    1 point
  5. File Name: Main Central File Submitter: Olrox File Submitted: 28 Feb 2014 File Category: Maps & 3D Resources Video: Content Author: Olrox Join me at facebook: https://www.facebook.com/OlroxMaps This main central map is good as a start map or an event map. This sky map has the idea to bring the most common functions of a main area to one place. Features: Area for mining systems at north with poring themed models with working helms. Billboards to place top players, events or news. You can customize these textures inside the pack up to your needs. Area to add quest area, mall area at the sides Area for War of Emperium Flags. Click here to download this file
    1 point
  6. http://pastebin.com/Ftq9tpN9 Just for you! Take this script and save it as mapcache.html Open it in Chrome or Firefox and drag-and-drop map_cache.dat into the browser window. It will list all the map entries with their size.
    1 point
  7. Hello, 1. Dedicated Host Options for stability and cost Atleast a 512MB RAM VPS Linux Centos will be great. you can upgrade resources once you get a decent player like 100-300 and so on.. 2. Control Panel Option based on features pros/cons Flux Control Panel is the most being used by now.. because its more secured? or easy to use/configure also.. 3. Recommended Patcher based on effectiveness and customization Thor patcher.. easy to use and easy to configure as well.. and you can see many free themes to use.. on our rAthena downloads 4. Website host for forums/website and possible Domain name options For website just a normal webhosting is fine.. but you need a big bandwidth if you add patch every day. so you wont get exceeded on your bandwidth easily. note: not all hosting accepts connection from VPS (mysql) that can cause .. OFFLINE DISPLAY of FLUX server status.. 5. Any other important information that I would need to get my server up and running. you need to know how you will manage your vps and server .. for security purposes.. and please be ready with ddos attack.. since its everywhere nowadays
    1 point
  8. @Hirasu I don't think I will do other npc scripts for the community : I am already busy with my projects and to be honest I don't have any fun to write athena scripts now, too limited and not elegant at all About ROChargenPHP you can add custom files in db folder, if it's about hats, take a look at db/hats.php. There is a route + controller you can set on in index.php to update files from your lua files but since it parse lua content wth regex it can generate some errors.
    1 point
  9. Hello, you can't find a very specific guide here for that, and maybe you need an actual help or live help via team viewer
    1 point
  10. lol'd i stealed your best answer loool
    1 point
  11. @Everyone Just to keep you informed, Borf has been having a little fun the past days with browedit 2.0 implementing some stuff to it (like shadows, camera ...) Perhaps we can expect some compiled versions of this progress soon.
    1 point
  12. https://github.com/rathena/rathena/blob/master/db/re/skill_require_db.txt maybe just change the skill requirement here ?? hmm
    1 point
  13. You can use browedit to get more info about the map
    1 point
  14. trunk/db/re/skill_castnodex_db.txt Add: 2008,1 //RK_DRAGONBREATH
    1 point
  15. look for this file dude "skill_cast_db.text" you can locate this here: rathena\trunk\db\re\ // Structure of Database: // SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time //-- RK_DRAGONBREATH 2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,0,0,10000,0,0,500 so in this case dragon breath's fixed cast time is "500"
    1 point
×
×
  • Create New...