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Showing content with the highest reputation on 09/27/24 in all areas

  1. Title Bonus System Hello everyone, in some MMORPGs like Grand Fantasia there is the possibility of obtaining bonus/buffs from equipping Titles, now I have brought that feature to RO. Features - This modification is script-bonus based, so you can apply all bonus from "doc/item_bonus.txt". - There is a file called "title_bonus.yml" in db folder in which you can add/edit title bonuses. - All existing titles have their respective Status Icon, however, you must sync description from Lua if you edit a title buff. Video
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  2. Script: | skill "MC_PUSHCART",9; skill "MC_VENDING",4; EquipScript: | if (!checkcart()) setcart 1; UnEquipScript: | setcart 0;
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  3. The client couldn't find the icon image for the item. You have to add it in data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\ Example: data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\merchant.bmp merchant.bmp
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  4. Okay, I'm pretty sure I figured it out. I went and made several tweaks to Ragno's script so it matches the way bounty boards currently function in iRO, as well as added scripts for all available bounty boards. I checked the mob lists on all the bounty boards in iRO though I only turned in quests on some of them. Probably still needs testing to confirm the below is accurate. See below for a change log: The formula from iRO wiki is essentially correct. I spot checked some boards in iRO and played around with excel until I was able to produce the quest and job XP using the formula below: QuestXP=Floor(MOB\_BASEXP,2)*150*EXP\_Modifier The EXP modifier term appears to be some sort of fraction of 8. Comparing the quest XP from the iro bounty board wiki as well as the results I seen play-testing iRO, this is almost always 6/8. It does vary between different mobs and different boards though. I haven't been able to determine if this is derived from a stat on the mob itself or was arbitrarily chosen. A little disappointed I couldn't get away from complete automation of quest XP, but this is at least closer. Some other notes: - The bounty board quests in iRO are definitely derived from base mob XP. This can be tested against XP manuals, VIP status, holiday server rates, etc. - The above also showed that on iRO chaos which has 2X rates (default) that the mob XP rate and quest XP rate are multiplicative and you'll actually receive 4X per bounty board turn in. iro_bounty_boards_v2.0.1.rar
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  6. I would guess your issue from "Force use icons only from stateiconimginfo.lub" in nemo , I suggest to not select the patches that you don't know what would do.
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  7. You need to update your map_cache.dat in your db/(pre)re folder for the updated payon.gat so you can walk in the new open space in the removed houses.
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